Some of the convoluted convert_hex_ascii_to_key code is needed to
properly decrypt CM 12.1 patterns where grid size is larger than
3x3.
Change-Id: I497e17980046c60d2c69ba56e4b83c8b64b0b80e
- Don't upgrade HW encrypted Lollipop devices to Marshmallow crypto
- Fix support for passwords and patterns with an odd number of elements
- Remove unused code
- Fix build warnings
Change-Id: I25f015085e5c859d0353f42f6a2fbc7ccecd48ed
Removing these lines allows UMS to be enabled for devices with storage lun.
The checks don't seem to make sense as they are referencing always defined strings.
Change-Id: I75df9b7db5a790807fc2b5c946b271b103326b39
logd, the init.recovery.logd.rc, and other related files were
included by default if your device configs specified
TARGET_USES_LOGD := true which would be the case for any device
that has a full ROM tree instead of a minimal TWRP tree.
Change-Id: Ia1e55703631f0f22beab2f4d4479599b88539e1a
On at least one device I've tested (htc msm8960), setting the
brightness after gr_init() is necessary for the splash to show.
Note that at this point in the boot process, the settings file has
not yet been read, so tw_brightness has its default value of max
brightness. When settings are finally loaded, the correct brightness
is loaded for the GUI.
Change-Id: Ifc58c1dc80ed9e6f6b2a269a9bb6764038626c84
If a device has several LUN but only one storage volume TWRP
recognizes (e.g. lun0 for microsd and lun1 for emulated cdrom), then
avoid mounting the same partition twice by checking the mount point.
Change-Id: Ie23b88acca1818873792e9f65b73b125a15e4a5d
Conditionally run Add_MTP_Storage() after wipe if:
1) is wiped successfully
2) is storage (already implemented)
3) mount succeeds
Previous to this commit, Add_MTP_Storage() was called before mounting
storage, which fails. Mounting storage right after wipe should not be
a problem since Update_System_Details() does it anyways (and doesn't
complain if already mounted).
Change-Id: I8a5a78d5ac9181f3a9464dfe6b77284458f9868b
also correct typo in all language files
also remove dummy language files for ES and FI
german translation was done on omni crowdin by multiple translators:
https://crowdin.com/project/OmniROM/de#
result was updated in line with latest changes (as of 02032016) to en.xml
Change-Id: Iddd8dbee7e050833a4dc61174288514d408267f7
Signed-off-by: z31s1g <z31s1g@googlemail.com>
Developers and device maintainers may find it useful to have access
to logcat in recovery. This patch set adds the following build flags:
TARGET_USES_LOGD - This is an Android build flag that enables logd
support. Devices that don't have built in kernel logging to dev/log/*
will need this flag for logcat. We'll also use this to include the
necessary support files for logd in TWRP.
TWRP_INCLUDE_LOGCAT - This enables logcat support in recovery.
I pulled the init entries from my HTC One M8 GPE boot.img,
so I'm not certain whether these will work for all devices
or if they're all necessary.
Feedback is welcome.
PS2: Use "TARGET_USES_LOGD" instead as this flag already exists, and
previous flag was named incorrectly (logd isn't kernel logging)
PS3: Start logd service on load_persist_props action, needed for 6.0+
PS4: More info on "TARGET_USES_LOGD" flag as related to liblog
compilation can be found at the below links:
https://android.googlesource.com/platform/system/core/+/android-6.0.1_r10/liblog/Android.mk#27https://android.googlesource.com/platform/system/core/+/android-6.0.1_r10/liblog/Android.mk#50
Whether or not this flag is needed for logcat in TWRP is dependent
on whether liblog was compiled with this flag.
PS5: Update commit message to better describe "TARGET_USES_LOGD" flag
PS6: Another commit message update
Change-Id: Iaac6c6c822dc93fbe4b6eadcf24eef6995dd6b50
if the image has the right magic bytes to be a sparse image,
use simg2img to flash the image
create a rule to make a fully dynamic simg2img which results in a
much smaller increase in gzip ramdisk size (2KB vs 40KB)
Change-Id: I1b0f6bc127da46103888b1154a9bddd8ac02c01d
While not all of these old build flags are active or implemented
yet (and they may not ever be implemeted until we find a device
that needs them), we need to make sure that the old build flags
are only applied when actually needed. Since there are a lot of
device trees that probably won't get updated due to lack of device
maintainers, we will rename the build flags and fix up devices on
a case by case basis.
Also added some pixel format related build flags to the make file
from AOSP so that AOSP devices should work in TWRP without
additional build flags.
Change-Id: I11ab475297d02b6aeffe89404fe50b4799a36be3
minor changes to the storage selection that was intrduced with commit 16373 (improve sdcard partitioning)
Change-Id: I50437111f45d0b7e2b78a655424daa63aea374cc
Signed-off-by: z31s1g <z31s1g@googlemail.com>
Add script to compare string values between 2 language xml files
which will make it easier to identify strings that are missing
between the 2 files.
Move relink-binaries.sh to scripts folder and update it to handle
relinking 64 bit binaries.
Change-Id: Ia7a8bdbeea02256b3b864ab77e15912795275d33
Fix permissions rarely fixed anything on more recent versions of
Android and usually made things worse. Instead we will replace it
with a more dumbed down option that should fix contexts on
/data/media with a few improvements to ensure that contexts get
fixed for multiple users and on adopted storage.
Change-Id: If5523781936a0b04196e2ad871cae767ebae2583
make it easier to add aditional resource files not just complete new theme
Change-Id: I6daca75929da03031812e66f25455e189b37a780
Signed-off-by: Xuefer <xuefer@gmail.com>
Secure block discard/trim was fixed by:
6b39b93d83
Once fixed, formatting using discard/trim takes a LONG time. Other TWRP
formatting methods are already insecure. It doesn't make sense for this
one type of partition to have secure wipe when none of the others do.
Change-Id: Ib5ad5a722895b0e0c7aa4e3af98b705e2574b762
Chances are there are not many themes in widespread use that are
using jpeg images, but this will be easy to revert back or even
just temporarily modify if we need jpeg support in a pinch.
Change-Id: If17b05ce3ebccce724fd74b26ed8ea91b287c3cf
Note: events.cpp is still old code renamed to cpp to make it
easier to call functions like gr_fb_width().
I had to modify AOSP fbdev code to provide a separate memory
surface for drawing to as drawing directly to the framebuffer
resulted in rendering taking about 5 times longer.
I also modified AOSP adf code to provide a separate memory surface
for drawing for the same performance reasons. The Nexus 9 supports
adf graphics.
Overlay graphics work on at least one device. Overlay provides a
separate memory buffer already so performance is good.
I do not have a drm device yet that I know of. I made some attempt
to update the drm code to determine the correct pixel format based
on the drm graphics format, but what is available in pixel flinger
and what is available in drm do not line up all that well. Reports
are that the Pixel C is using drm graphics, but performance is
slow, likely due to the use of a mmap instead of a memory buffyer.
Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
-Detects, decrypts, and mounts an adopted SD card if a
secondary block device is defined (usually mmcblk1)
-Handles unified storage
-Displays the adopted storage in MTP along with internal
-Factory Reset - wiped just like a data media device, we
retain the keys folder and the storage.xml during a
factory reset
-Backup / Restore
-Disable mass storage when adopted storage is present
-Read storage nickname from storage.xml and apply it to
display names in the GUI
-Read storage.xml and determine what storage location is in
use for /sdcard and remap accordingly
libgpt_twrp is source code mostly kanged from an efimanager
project. It is GPL v2 or higher, so we will opt for GPL v3.
Change-Id: Ieda0030bec5155ba8d2b9167dc0016cebbf39d55
use icons instead of text on settings tabs
portrait themes only, landscape has no problems if a translated label needs more space
Change-Id: I611ee9e34d5641c00d8894e219502a6198648339
Signed-off-by: z31s1g <z31s1g@googlemail.com>
For devices with an unusual aspect ratio, stretching a bitmap to
the screen resolution is sub-optimal. So let's reuse our XML engine
that allows assembling the splash screen from individual parts.
The splash page is loaded from a separate XML file for quick loading.
Change-Id: I2d3dad26e42fcefaf563dacdf0ffa61f209dada1