Auto detect and support both the v1 and v2 fstab formats
Support putting TWRP style flags in a separate /etc/twrp.flags file
twrp.flags format is the same as twrp.fstab (v1 with TWRP flags)
Support using a wildcard in a block device and find all partitions:
/usb-otg vfat /dev/block/sda*
Support using sysfs entries (voldmanaged) and read uevents and scan for
wildcard partitions from uevent data. (twvold?)
May not be complete for some of the newer flags found in fstabs in newer
build trees and there is a slim chance of a crash if the user removes a
removable device while TWRP is performing actions. May need to add some
kind of mutex to prevent the 2 threads from causing this crash. We need
to start somewhere though and this change is pretty innocuous when not
using a v2 fstab.
Change-Id: I617d97c7db332cbe671a9d2b8ad98b3d9c4f03cc
Restore adb backup files that TWRP made to your PC.
Put files in your backup directory to see them.
e.g. /sdcard/TWRP/BACKUPS/<sn>
Change-Id: I2c57970d77b64c39a302159041456e761c185259
Functionality for client side to backup
tar and image streams over adbd to the client under backup.ab.
Using adb backup on the client side you can backup the partitions
TWRP knows about.
On the client side you can do the following:
adb backup -f <filename> --twrp <options> where options are
--compress: compress data
system: backup system
cache: backup cache
data: backup data
boot: backup boot
etc for each partition.
You can string multiple options,
i.e. adb backup -f <filename> --twrp --compress cache system data
adb backup in TWRP will take any option corresponding
to TWRP fstab partitions, e.g. efs boot as well.
If you do not specify the filename with the -f option,
adb will backup your data to a filename backup.ab on the client.
You can then rename the file and encrypt it with desktop tools.
If you don't want to use command line arguments:
adb backup --twrp
will bring up the gui and allow you to choose partitions
from the backup page.
To restore the backup use the following convention:
adb restore <filename>
Structures are used to store metadata in binary inside
of the file itself. If the metadata structure is modified,
update the adb version so that it will invalidate older
backups and not cause issues on restore. When restoring,
we currently do not support picking specific partitions.
It's all or nothing.
Change-Id: Idb92c37fc9801dc8d89ed2a4570e9d12e76facf8
I think this feature was used way back in the very early days of
TWRP 2.0 on the Kindle Fire and has not been used since. I see no
reason to keep it around for now and we can always reinstate it
later if for some reason we need this feature again.
Change-Id: Ie9f3e5db7190732f813ae1e152aab2d85a4ca98c
On at least one device I've tested (htc msm8960), setting the
brightness after gr_init() is necessary for the splash to show.
Note that at this point in the boot process, the settings file has
not yet been read, so tw_brightness has its default value of max
brightness. When settings are finally loaded, the correct brightness
is loaded for the GUI.
Change-Id: Ifc58c1dc80ed9e6f6b2a269a9bb6764038626c84
Note: events.cpp is still old code renamed to cpp to make it
easier to call functions like gr_fb_width().
I had to modify AOSP fbdev code to provide a separate memory
surface for drawing to as drawing directly to the framebuffer
resulted in rendering taking about 5 times longer.
I also modified AOSP adf code to provide a separate memory surface
for drawing for the same performance reasons. The Nexus 9 supports
adf graphics.
Overlay graphics work on at least one device. Overlay provides a
separate memory buffer already so performance is good.
I do not have a drm device yet that I know of. I made some attempt
to update the drm code to determine the correct pixel format based
on the drm graphics format, but what is available in pixel flinger
and what is available in drm do not line up all that well. Reports
are that the Pixel C is using drm graphics, but performance is
slow, likely due to the use of a mmap instead of a memory buffyer.
Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
For devices with an unusual aspect ratio, stretching a bitmap to
the screen resolution is sub-optimal. So let's reuse our XML engine
that allows assembling the splash screen from individual parts.
The splash page is loaded from a separate XML file for quick loading.
Change-Id: I2d3dad26e42fcefaf563dacdf0ffa61f209dada1
We should offer language selection on any start page such as
decrypt or system read only. However, if the mStartPage variable
was not being updated properly so selecting a different language
was dumping the user back on either the decrypt prompt or the
system read only page. This patch set fixes the problem and places
the user back on the proper page when they choose a new language.
Change-Id: I5153d3b9525d8c93d3863f4b17ecf55b5209e3c7
- CLI commands run in a threaded action "twcmd"
- Console is displayed via "singleaction_page"
- move ORS execution code from GUI action to OpenRecoveryScript class
- remove unused function gui_changePackage
- don't change PageManager package in home action
- fix that /tmp/openrecoveryscript was not deleted after execution
Change-Id: Ic688c0b04647ce09e9db979b0bc5123f47cf4f70
This is similar to https://gerrit.omnirom.org/#/c/14014
A lot of the features built in the older patch set have been split
out into separate patches, most of which have already been merged.
The remaining functionality here should all be directly related to
language selection and loading. We always load English as a base
before loading other languages over the top of the base. The idea
is that if another language is missing a translation, then we will
still display the English.
Maybe still to do: read the /cache/recovery/last_locale file and
load a language based on that. For me, this file contains just:
en_US
We probably won't bother with region specific translations so we
would have to look at either trimming off the _US or using some
other method like perhaps a symlink or a combination of the two.
Thanks to _that for twmsg.cpp class
Change-Id: I9647a22e47883a3ddd2de1da51f64aab7c328f74
Reloading the GUI while the GUI is running and rendering is very
dangerous as we may be deleting GUI resources before or while we
are trying to render those same items. This change will allow us
to safely load new resources and delete the old ones.
Fixed a double free situation that was causing a crash on every
other theme reload.
Clear parsed xml documents when we are done loading the theme
instead of keeping them in memory for the life of the theme to
help save a little memory.
Store starting page so that if we request a reload, we can enter
the theme at the same starting point, which may come in handy if
we allow for language selection on alternate starting pages such
as the decrypt prompt or the system read only prompt.
Change-Id: I45a7e3fb3daeefac56d70f8d4936938eb1244b99
This is needed to make touch work on the x86-64 emulator target
though I have seen the key code used on other devices as a way to
synchronize touch events.
Change-Id: I31a3cc56e6470f2c707641b537140e44f5e686aa
This will significantly reduce theme maintainence and should be a
lot more sustainable over time. Eliminate most themes leaving only
5 remaining in 3 categores:
* watch_mdpi: 320x320
* portrait_mdpi: 480x800
* portrait_hdpi: 1080x1920
* landscape_mdpi: 800x480
* landscape_hdpi: 1920x1200
Add handling to map the old DEVICE RESOLUTION to the new TW_THEME
build flag. New devices should specify a theme using the new
TW_THEME build flag using one of the 5 values from the list above.
Long term we will eliminate the use of the DEVICE_RESOLUTION flag
in favor of the new flag.
Change the way sliders render so that they completely follow the
placement="5". This will probably break some custom themes but is
necessary so that we can retain the aspect ratio on slider images
and still have them rendered at the center of the screen.
Add code to the console slideout button so that it can be centered.
Centering the slideout button allows us to keep the button at the
center of the screen when retaining aspect ratios on the image.
Add more retain aspect ratios for home, back, slideout, folder,
file, and lock screen images.
Change the way we build the top bar in TWRP. It is now mostly
drawn using fill objects and the TWRP logo is a separate image so
that we can retain its aspect ratio during scaling. Thanks to Mark
Norelus for providing the TWRP logo.
Change-Id: I801a7b3163cad9ef353461f4c327690a9ccbb3aa
storing strings in a map (for fast lookup) in resource manager
To define a string resource in <resources>:
<string name="foo">Hello</string>
To use a string, e.g.:
<text>%@foo%</text>
Not yet done: language-specific resources (should be solved not only for
strings, but for all kinds of resources - e.g. for localized images)
Change-Id: I3ba5cf5298c09e0d28a83973e9662f179271b33f
With this patch set, if needed, we scale the images during early
boot. TTF support is needed to properly scale the font. No font
scaling is done on the old style fixed width font used in the
console.
Special thanks to _that for figuring out the scaling and blending
function calls to make this possible.
Change-Id: If2f79bef16d6db2e1298bfc3d00c9bcca2bee37a
- add a timeout to ev_get
- set timeout to 1 second when idle
- delay timeout for 15 frames to keep animation objects working
- stop kinetic scrolling immediately at end of list
Change-Id: I77138055c464b65b71e296f9c7ef63ea06809bc1
Fixes a problem where, if you decrypt the device, the promtp for
installing SuperSU appears briefly before it automatically
reboots without letting you confirm or deny.
Change-Id: I6f7b1c7096e788ccabd8f5aac9eb01d38bfbc0f7
- Process multiple input events per frame even if rendering takes longer
than 33 ms. Limit minimum frames per second to 2 instead, allowing us
to catch up with the input events. The lag was especially visible when
using the mouse.
- Move blankTimer calls to the main input function so that moving
the mouse also unblanks.
- Fix a compile error with event logging.
Change-Id: If9e0360f5cc0562c4356611afc61b6d583fb1ec4
This also makes the hardwarekeyboard.cpp file that I created for
the Asus Transformer tablets with a keyboard dock the default
hardware keyboard handler. USB keyboards should work properly now
if present for keyboard input.
Change-Id: I724606e91ffe2a55265a9d1cb1ec714de244d38b
AOSP and other ROM trees now do a rm -rf of the res folder during
the ramdisk creation process that removes the TWRP resources.
Using /twres instead of /res works around this issue making TWRP
more compatible with AOSP and other build trees.
Change-Id: I0d4c7e06ca381ac5aa0069b6f2b8c47f7dec49e7
Also eliminate the mostly similar runPage function in favor of
using a single runPages function to avoid code duplication.
Change-Id: I46ef414beb4009fee16d4de13d8a5ab2b9678409
Loading a custom theme from the decrypt action was preventing the
runPage function from exiting. This moves the loading of a custom
theme out of the action.
Change-Id: I86904b63a67a25ded56e3e1e569fe906264dc055
- get rid of separate thread, check timer in rendering thread instead
- use an enum for the blanking state instead of magic integers
- move #ifdefs for TW_NO_SCREEN_TIMEOUT inside blanktimer class
- move some #includes and enum TOUCH_STATE to pages.hpp
Change-Id: Id4b104e3680dc5db41d8ba85e32d722cf4086299
These can be used to center a lower resolution theme onto a
higher resolution screen. May be useful for Nexus 9 unless or
until we decide to do a 1536x2048 theme or on devices like the
Moto 360 and LG G Watch R.
The build flags will only affect the stock theme. If a custom
theme wishes to apply an offset, it can be done by setting
tw_x_offset and / or tw_y_offset in the variables section of the
XML.
Change-Id: I2390769ed861b96a4a3bb8a0f06d9021ec91b6b9
The new minzip did not compile in older trees due to needing
mmap64. For older trees we will just use mmap instead. Remove all
files and code pertaining to minzipold. Updater should now build
properly in older trees as well.
Eliminate use of PLATFORM_VERSION in favor of PLATFORM_SDK_VERSION
which should be more consistent and reliable.
Change-Id: I38d2b604a73d1b17a2072c7d60e990b81ece0c10
Allows sending openrecoveryscript commands to TWRP via shell.
This may be handy for visually impaired users, for various one
click utilities to drive TWRP commands from a computer, for using
TWRP when a catastrophic hardware failure like a shattered screen
prevents you from being able to use touch, or even on devices like
a TV stick where touch and USB mouse input is unavailable.
This patch also includes a few minor changes to openrecoveryscript
including proper support for rebooting via the script and for
decrypting the device via the command line.
Change-Id: I796ad168efdd2da9c25334ac93d1079daaa7b0bc
Disable theming
Disable creating the TWRP folder for the settings file
Change factory reset on data/media devices to a full wipe
Change-Id: I3104282b5dd3f55dfff7c8cf39c72750af08563d