Conditional -> GUIObject and make all gui objects children of GUIObject
Signed-off-by: Vojtech Bocek <vbocek@gmail.com> Change-Id: Ic0a7d6354dabe5919b83942f2f1aa0715625e522
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@@ -43,7 +43,7 @@ extern "C" {
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#include "objects.hpp"
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GUIButton::GUIButton(xml_node<>* node)
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: Conditional(node)
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: GUIObject(node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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