Move input handling into the main thread
This also makes the hardwarekeyboard.cpp file that I created for the Asus Transformer tablets with a keyboard dock the default hardware keyboard handler. USB keyboards should work properly now if present for keyboard input. Change-Id: I724606e91ffe2a55265a9d1cb1ec714de244d38b
This commit is contained in:
+193
-174
@@ -67,7 +67,7 @@ static TWAtomicInt gGuiConsoleRunning;
|
||||
static TWAtomicInt gGuiConsoleTerminate;
|
||||
static TWAtomicInt gForceRender;
|
||||
const int gNoAnimation = 1;
|
||||
static int gGuiInputRunning = 0;
|
||||
static int gGuiInputInit = 0;
|
||||
blanktimer blankTimer;
|
||||
int ors_read_fd = -1;
|
||||
|
||||
@@ -172,16 +172,8 @@ void curtainClose()
|
||||
#endif
|
||||
}
|
||||
|
||||
static void * input_thread(void *cookie)
|
||||
void input_init(void)
|
||||
{
|
||||
int drag = 0;
|
||||
static int touch_and_hold = 0, dontwait = 0;
|
||||
static int touch_repeat = 0, key_repeat = 0;
|
||||
static int x = 0, y = 0;
|
||||
static struct timeval touchStart;
|
||||
HardwareKeyboard *kb = PageManager::GetHardwareKeyboard();
|
||||
MouseCursor *cursor = PageManager::GetMouseCursor();
|
||||
|
||||
#ifndef TW_NO_SCREEN_TIMEOUT
|
||||
{
|
||||
string seconds;
|
||||
@@ -192,29 +184,72 @@ static void * input_thread(void *cookie)
|
||||
#else
|
||||
LOGINFO("Skipping screen timeout: TW_NO_SCREEN_TIMEOUT is set\n");
|
||||
#endif
|
||||
gGuiInputInit = 1;
|
||||
}
|
||||
|
||||
for (;;)
|
||||
enum touch_status_enum {
|
||||
TS_NONE = 0,
|
||||
TS_TOUCH_AND_HOLD = 1,
|
||||
TS_TOUCH_REPEAT = 2,
|
||||
};
|
||||
|
||||
enum key_status_enum {
|
||||
KS_NONE = 0,
|
||||
KS_KEY_PRESSED = 1,
|
||||
KS_KEY_REPEAT = 2,
|
||||
};
|
||||
|
||||
enum action_state_enum {
|
||||
AS_IN_ACTION_AREA = 0,
|
||||
AS_NO_ACTION = 1,
|
||||
};
|
||||
|
||||
void get_input(int send_drag)
|
||||
{
|
||||
static touch_status_enum touch_status = TS_NONE;
|
||||
static key_status_enum key_status = KS_NONE;
|
||||
static int x = 0, y = 0; // x and y coordinates
|
||||
static struct timeval touchStart; // used to track time for long press / key repeat
|
||||
static HardwareKeyboard *kb = PageManager::GetHardwareKeyboard();
|
||||
static MouseCursor *cursor = PageManager::GetMouseCursor();
|
||||
struct input_event ev;
|
||||
static action_state_enum state = AS_NO_ACTION; // 1 means that we've touched in an empty area (no action) while 0 means we've touched a spot with an action
|
||||
int ret = 0; // return value from ev_get
|
||||
|
||||
if (send_drag) {
|
||||
// This allows us to only send one NotifyTouch event per render
|
||||
// cycle to reduce overhead and perceived input latency.
|
||||
static int prevx = 0, prevy = 0; // these track where the last drag notice was so that we don't send duplicate drag notices
|
||||
if (touch_status && (x != prevx || y != prevy)) {
|
||||
prevx = x;
|
||||
prevy = y;
|
||||
if (PageManager::NotifyTouch(TOUCH_DRAG, x, y) > 0)
|
||||
state = AS_NO_ACTION;
|
||||
else
|
||||
state = AS_IN_ACTION_AREA;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
ret = ev_get(&ev);
|
||||
|
||||
if (ret < 0)
|
||||
{
|
||||
// wait for the next event
|
||||
struct input_event ev;
|
||||
int state = 0, ret = 0;
|
||||
|
||||
ret = ev_get(&ev, dontwait);
|
||||
|
||||
if (ret < 0)
|
||||
{
|
||||
// This path means that we did not get any new touch data, but
|
||||
// we do not get new touch data if you press and hold on either
|
||||
// the screen or on a keyboard key or mouse button
|
||||
if (touch_status || key_status) {
|
||||
// touch and key repeat section
|
||||
struct timeval curTime;
|
||||
gettimeofday(&curTime, NULL);
|
||||
long mtime, seconds, useconds;
|
||||
|
||||
gettimeofday(&curTime, NULL);
|
||||
seconds = curTime.tv_sec - touchStart.tv_sec;
|
||||
useconds = curTime.tv_usec - touchStart.tv_usec;
|
||||
|
||||
mtime = ((seconds) * 1000 + useconds / 1000.0) + 0.5;
|
||||
if (touch_and_hold && mtime > 500)
|
||||
|
||||
if (touch_status == TS_TOUCH_AND_HOLD && mtime > 500)
|
||||
{
|
||||
touch_and_hold = 0;
|
||||
touch_repeat = 1;
|
||||
touch_status = TS_TOUCH_REPEAT;
|
||||
gettimeofday(&touchStart, NULL);
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("TOUCH_HOLD: %d,%d\n", x, y);
|
||||
@@ -222,7 +257,7 @@ static void * input_thread(void *cookie)
|
||||
PageManager::NotifyTouch(TOUCH_HOLD, x, y);
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
else if (touch_repeat && mtime > 100)
|
||||
else if (touch_status == TS_TOUCH_REPEAT && mtime > 100)
|
||||
{
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("TOUCH_REPEAT: %d,%d\n", x, y);
|
||||
@@ -231,18 +266,18 @@ static void * input_thread(void *cookie)
|
||||
PageManager::NotifyTouch(TOUCH_REPEAT, x, y);
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
else if (key_repeat == 1 && mtime > 500)
|
||||
else if (key_status == KS_KEY_PRESSED && mtime > 500)
|
||||
{
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("KEY_HOLD: %d,%d\n", x, y);
|
||||
#endif
|
||||
gettimeofday(&touchStart, NULL);
|
||||
key_repeat = 2;
|
||||
key_status = KS_KEY_REPEAT;
|
||||
kb->KeyRepeat();
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
|
||||
}
|
||||
else if (key_repeat == 2 && mtime > 100)
|
||||
else if (key_status == KS_KEY_REPEAT && mtime > 100)
|
||||
{
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("KEY_REPEAT: %d,%d\n", x, y);
|
||||
@@ -251,160 +286,145 @@ static void * input_thread(void *cookie)
|
||||
kb->KeyRepeat();
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
} else {
|
||||
return; // nothing is pressed so do nothing and exit
|
||||
}
|
||||
else if (ev.type == EV_ABS)
|
||||
}
|
||||
else if (ev.type == EV_ABS)
|
||||
{
|
||||
|
||||
x = ev.value >> 16;
|
||||
y = ev.value & 0xFFFF;
|
||||
|
||||
if (ev.code == 0)
|
||||
{
|
||||
|
||||
x = ev.value >> 16;
|
||||
y = ev.value & 0xFFFF;
|
||||
|
||||
if (ev.code == 0)
|
||||
if (state == AS_IN_ACTION_AREA)
|
||||
{
|
||||
if (state == 0)
|
||||
{
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("TOUCH_RELEASE: %d,%d\n", x, y);
|
||||
LOGERR("TOUCH_RELEASE: %d,%d\n", x, y);
|
||||
#endif
|
||||
PageManager::NotifyTouch(TOUCH_RELEASE, x, y);
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
touch_and_hold = 0;
|
||||
touch_repeat = 0;
|
||||
if (!key_repeat)
|
||||
dontwait = 0;
|
||||
PageManager::NotifyTouch(TOUCH_RELEASE, x, y);
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
touch_status = TS_NONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!touch_status)
|
||||
{
|
||||
if (x != 0 && y != 0) {
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("TOUCH_START: %d,%d\n", x, y);
|
||||
#endif
|
||||
if (PageManager::NotifyTouch(TOUCH_START, x, y) > 0)
|
||||
state = AS_NO_ACTION;
|
||||
else
|
||||
state = AS_IN_ACTION_AREA;
|
||||
touch_status = TS_TOUCH_AND_HOLD;
|
||||
gettimeofday(&touchStart, NULL);
|
||||
}
|
||||
state = 0;
|
||||
drag = 0;
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!drag)
|
||||
if (state == AS_IN_ACTION_AREA)
|
||||
{
|
||||
if (x != 0 && y != 0) {
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("TOUCH_START: %d,%d\n", x, y);
|
||||
LOGERR("TOUCH_DRAG: %d,%d\n", x, y);
|
||||
#endif
|
||||
if (PageManager::NotifyTouch(TOUCH_START, x, y) > 0)
|
||||
state = 1;
|
||||
drag = 1;
|
||||
touch_and_hold = 1;
|
||||
dontwait = 1;
|
||||
key_repeat = 0;
|
||||
gettimeofday(&touchStart, NULL);
|
||||
}
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (state == 0)
|
||||
{
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("TOUCH_DRAG: %d,%d\n", x, y);
|
||||
#endif
|
||||
if (PageManager::NotifyTouch(TOUCH_DRAG, x, y) > 0)
|
||||
state = 1;
|
||||
key_repeat = 0;
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (ev.type == EV_KEY)
|
||||
{
|
||||
// Handle key-press here
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("TOUCH_KEY: %d\n", ev.code);
|
||||
#endif
|
||||
// Left mouse button
|
||||
if(ev.code == BTN_LEFT)
|
||||
{
|
||||
if(ev.value == 1)
|
||||
{
|
||||
cursor->GetPos(x, y);
|
||||
|
||||
if (PageManager::NotifyTouch(TOUCH_START, x, y) > 0)
|
||||
state = 1;
|
||||
drag = 1;
|
||||
touch_and_hold = 1;
|
||||
dontwait = 1;
|
||||
key_repeat = 0;
|
||||
gettimeofday(&touchStart, NULL);
|
||||
}
|
||||
else if(drag == 1)
|
||||
{
|
||||
if (state == 0)
|
||||
{
|
||||
cursor->GetPos(x, y);
|
||||
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("TOUCH_RELEASE: %d,%d\n", x, y);
|
||||
#endif
|
||||
PageManager::NotifyTouch(TOUCH_RELEASE, x, y);
|
||||
|
||||
touch_and_hold = 0;
|
||||
touch_repeat = 0;
|
||||
if (!key_repeat)
|
||||
dontwait = 0;
|
||||
}
|
||||
state = 0;
|
||||
drag = 0;
|
||||
}
|
||||
}
|
||||
// side mouse button, often used for "back" function
|
||||
else if(ev.code == BTN_SIDE)
|
||||
{
|
||||
if(ev.value == 1)
|
||||
kb->KeyDown(KEY_BACK);
|
||||
else
|
||||
kb->KeyUp(KEY_BACK);
|
||||
} else if (ev.value != 0) {
|
||||
// This is a key press
|
||||
if (kb->KeyDown(ev.code)) {
|
||||
// Key repeat is enabled for this key
|
||||
key_repeat = 1;
|
||||
touch_and_hold = 0;
|
||||
touch_repeat = 0;
|
||||
dontwait = 1;
|
||||
gettimeofday(&touchStart, NULL);
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
} else {
|
||||
key_repeat = 0;
|
||||
touch_and_hold = 0;
|
||||
touch_repeat = 0;
|
||||
dontwait = 0;
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
} else {
|
||||
// This is a key release
|
||||
kb->KeyUp(ev.code);
|
||||
key_repeat = 0;
|
||||
touch_and_hold = 0;
|
||||
touch_repeat = 0;
|
||||
dontwait = 0;
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
}
|
||||
else if(ev.type == EV_REL)
|
||||
{
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("EV_REL %d %d\n", ev.code, ev.value);
|
||||
#endif
|
||||
if(ev.code == REL_X)
|
||||
cursor->Move(ev.value, 0);
|
||||
else if(ev.code == REL_Y)
|
||||
cursor->Move(0, ev.value);
|
||||
|
||||
if(drag == 1) {
|
||||
cursor->GetPos(x, y);
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("TOUCH_DRAG: %d, %d\n", x, y);
|
||||
#endif
|
||||
if (PageManager::NotifyTouch(TOUCH_DRAG, x, y) > 0)
|
||||
state = 1;
|
||||
key_repeat = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
else if (ev.type == EV_KEY)
|
||||
{
|
||||
// Handle key-press here
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("TOUCH_KEY: %d\n", ev.code);
|
||||
#endif
|
||||
// Left mouse button
|
||||
if(ev.code == BTN_LEFT)
|
||||
{
|
||||
// Left mouse button is treated as a touch
|
||||
if(ev.value == 1)
|
||||
{
|
||||
cursor->GetPos(x, y);
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("Mouse TOUCH_START: %d,%d\n", x, y);
|
||||
#endif
|
||||
if (PageManager::NotifyTouch(TOUCH_START, x, y) > 0)
|
||||
state = AS_NO_ACTION;
|
||||
else
|
||||
state = AS_IN_ACTION_AREA;
|
||||
touch_status = TS_TOUCH_AND_HOLD;
|
||||
gettimeofday(&touchStart, NULL);
|
||||
}
|
||||
else if(touch_status)
|
||||
{
|
||||
// Left mouse button was previously pressed and now is
|
||||
// being released so send a TOUCH_RELEASE
|
||||
if (state == AS_IN_ACTION_AREA)
|
||||
{
|
||||
cursor->GetPos(x, y);
|
||||
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("Mouse TOUCH_RELEASE: %d,%d\n", x, y);
|
||||
#endif
|
||||
PageManager::NotifyTouch(TOUCH_RELEASE, x, y);
|
||||
|
||||
}
|
||||
touch_status = TS_NONE;
|
||||
}
|
||||
}
|
||||
// side mouse button, often used for "back" function
|
||||
else if(ev.code == BTN_SIDE)
|
||||
{
|
||||
if(ev.value == 1)
|
||||
kb->KeyDown(KEY_BACK);
|
||||
else
|
||||
kb->KeyUp(KEY_BACK);
|
||||
} else if (ev.value != 0) {
|
||||
// This is a key press
|
||||
if (kb->KeyDown(ev.code)) {
|
||||
// Key repeat is enabled for this key
|
||||
key_status = KS_KEY_PRESSED;
|
||||
touch_status = TS_NONE;
|
||||
gettimeofday(&touchStart, NULL);
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
} else {
|
||||
key_status = KS_NONE;
|
||||
touch_status = TS_NONE;
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
} else {
|
||||
// This is a key release
|
||||
kb->KeyUp(ev.code);
|
||||
key_status = KS_NONE;
|
||||
touch_status = TS_NONE;
|
||||
blankTimer.resetTimerAndUnblank();
|
||||
}
|
||||
}
|
||||
else if(ev.type == EV_REL)
|
||||
{
|
||||
// Mouse movement
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("EV_REL %d %d\n", ev.code, ev.value);
|
||||
#endif
|
||||
if(ev.code == REL_X)
|
||||
cursor->Move(ev.value, 0);
|
||||
else if(ev.code == REL_Y)
|
||||
cursor->Move(0, ev.value);
|
||||
|
||||
if(touch_status) {
|
||||
cursor->GetPos(x, y);
|
||||
#ifdef _EVENT_LOGGING
|
||||
LOGERR("Mouse TOUCH_DRAG: %d, %d\n", x, y);
|
||||
#endif
|
||||
key_status = KS_NONE;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
static void setup_ors_command()
|
||||
@@ -517,6 +537,7 @@ static void loopTimer(void)
|
||||
|
||||
do
|
||||
{
|
||||
get_input(0); // get inputs but don't send drag notices
|
||||
timespec curTime;
|
||||
clock_gettime(CLOCK_MONOTONIC, &curTime);
|
||||
|
||||
@@ -526,12 +547,13 @@ static void loopTimer(void)
|
||||
if (diff.tv_sec || diff.tv_nsec > 33333333)
|
||||
{
|
||||
lastCall = curTime;
|
||||
get_input(1); // send only drag notices if needed
|
||||
return;
|
||||
}
|
||||
|
||||
// We need to sleep some period time microseconds
|
||||
unsigned int sleepTime = 33333 -(diff.tv_nsec / 1000);
|
||||
usleep(sleepTime);
|
||||
//unsigned int sleepTime = 33333 -(diff.tv_nsec / 1000);
|
||||
//usleep(sleepTime); // removed so we can scan for input
|
||||
} while (1);
|
||||
}
|
||||
|
||||
@@ -829,17 +851,14 @@ extern "C" int gui_startPage(const char *page_name, const int allow_commands, in
|
||||
gGuiConsoleTerminate.set_value(1);
|
||||
|
||||
while (gGuiConsoleRunning.get_value())
|
||||
loopTimer();
|
||||
usleep(10000);
|
||||
|
||||
// Set the default package
|
||||
PageManager::SelectPackage("TWRP");
|
||||
|
||||
if (!gGuiInputRunning)
|
||||
if (!gGuiInputInit)
|
||||
{
|
||||
// Start by spinning off an input handler.
|
||||
pthread_t t;
|
||||
pthread_create(&t, NULL, input_thread, NULL);
|
||||
gGuiInputRunning = 1;
|
||||
input_init();
|
||||
}
|
||||
#ifndef TW_OEM_BUILD
|
||||
if (allow_commands)
|
||||
|
||||
Reference in New Issue
Block a user