Add partition list GUI element

Add partition list GUI element and update backup, restore, mount,
storage selection, and wipe sections of GUI and partition manager
code to reflect the new GUI element. Update ORS engine to handle
new backup and restore setup.

Fix a bug with decrypt.
Add 1080x1920 layout.

Change-Id: Iaa2f44cb707167e66f935452f076ba00e68a2aa4
This commit is contained in:
Dees_Troy
2013-03-24 08:54:55 -05:00
parent 3b51163329
commit a13d74fc95
79 changed files with 9597 additions and 9380 deletions
+68 -9
View File
@@ -1,4 +1,20 @@
// button.cpp - GUIButton object
/*
Copyright 2012 bigbiff/Dees_Troy TeamWin
This file is part of TWRP/TeamWin Recovery Project.
TWRP is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
TWRP is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with TWRP. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdarg.h>
#include <stdio.h>
@@ -39,6 +55,7 @@ GUIButton::GUIButton(xml_node<>* node)
mRendered = false;
hasHighlightColor = false;
renderHighlight = false;
hasFill = false;
if (!node) return;
@@ -49,7 +66,6 @@ GUIButton::GUIButton(xml_node<>* node)
if (mButtonImg->Render() < 0)
{
LOGE("Unable to locate button image\n");
delete mButtonImg;
mButtonImg = NULL;
}
@@ -58,6 +74,21 @@ GUIButton::GUIButton(xml_node<>* node)
delete mButtonLabel;
mButtonLabel = NULL;
}
// Load fill if it exists
memset(&mFillColor, 0, sizeof(COLOR));
child = node->first_node("fill");
if (child)
{
attr = child->first_attribute("color");
if (attr) {
hasFill = true;
std::string color = attr->value();
ConvertStrToColor(color, &mFillColor);
}
}
if (!hasFill && mButtonImg == NULL) {
LOGE("No image resource or fill specified for button.\n");
}
// The icon is a special case
child = node->first_node("icon");
@@ -80,8 +111,12 @@ GUIButton::GUIButton(xml_node<>* node)
}
int x, y, w, h;
if (mButtonImg) mButtonImg->GetRenderPos(x, y, w, h);
SetRenderPos(x, y, w, h);
if (mButtonImg) {
mButtonImg->GetRenderPos(x, y, w, h);
} else if (hasFill) {
LoadPlacement(node->first_node("placement"), &x, &y, &w, &h);
}
SetRenderPos(x, y, w, h);
return;
}
@@ -105,10 +140,32 @@ int GUIButton::Render(void)
if (mButtonImg) ret = mButtonImg->Render();
if (ret < 0) return ret;
if (hasFill) {
gr_color(mFillColor.red, mFillColor.green, mFillColor.blue, mFillColor.alpha);
gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
}
if (mButtonIcon && mButtonIcon->GetResource())
gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY);
if (mButtonLabel) ret = mButtonLabel->Render();
if (ret < 0) return ret;
if (mButtonLabel) {
int w, h;
mButtonLabel->GetCurrentBounds(w, h);
if (w != mTextW) {
mTextW = w;
// As a special case, we'll allow large text which automatically moves it to the right.
if (mTextW > mRenderW)
{
mTextX = mRenderW + mRenderX + 5;
mRenderW += mTextW + 5;
}
else
{
mTextX = mRenderX + ((mRenderW - mTextW) / 2);
}
mButtonLabel->SetRenderPos(mTextX, mTextY);
}
ret = mButtonLabel->Render();
if (ret < 0) return ret;
}
if (renderHighlight && hasHighlightColor) {
gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, mHighlightColor.alpha);
gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
@@ -129,9 +186,11 @@ int GUIButton::Update(void)
if (ret == 0)
{
if (mButtonLabel) ret2 = mButtonLabel->Update();
if (ret2 < 0) return ret2;
if (ret2 > ret) ret = ret2;
if (mButtonLabel) {
ret2 = mButtonLabel->Update();
if (ret2 < 0) return ret2;
if (ret2 > ret) ret = ret2;
}
}
else if (ret == 1)
{