Merge "graphics: add support for "single buffering"" into jb-wip
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+10
-2
@@ -66,6 +66,7 @@ static GGLSurface gr_font_texture;
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static GGLSurface gr_framebuffer[2];
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static GGLSurface gr_mem_surface;
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static unsigned gr_active_fb = 0;
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static unsigned double_buffering = 0;
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static int gr_fb_fd = -1;
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static int gr_vt_fd = -1;
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@@ -199,6 +200,12 @@ static int get_framebuffer(GGLSurface *fb)
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fb++;
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/* check if we can use double buffering */
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if (vi.yres * fi.line_length * 2 > fi.smem_len)
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return fd;
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double_buffering = 1;
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fb->version = sizeof(*fb);
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fb->width = vi.xres;
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fb->height = vi.yres;
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@@ -230,7 +237,7 @@ static void get_memory_surface(GGLSurface* ms) {
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static void set_active_framebuffer(unsigned n)
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{
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if (n > 1) return;
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if (n > 1 || !double_buffering) return;
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vi.yres_virtual = vi.yres * 2;
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vi.yoffset = n * vi.yres;
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// vi.bits_per_pixel = PIXEL_SIZE * 8;
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@@ -244,7 +251,8 @@ void gr_flip(void)
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GGLContext *gl = gr_context;
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/* swap front and back buffers */
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gr_active_fb = (gr_active_fb + 1) & 1;
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if (double_buffering)
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gr_active_fb = (gr_active_fb + 1) & 1;
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#ifdef BOARD_HAS_FLIPPED_SCREEN
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/* flip buffer 180 degrees for devices with physicaly inverted screens */
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