release-request-07e0701a-6024-4964-a0bf-f87d472b7ee2-for-git_pi-release-4329913 snap-temp-L73100000101564133

Change-Id: Ie408cd4d21f8fe6119759dc7c9f68b5bb8cac413
This commit is contained in:
android-build-team Robot
2017-09-12 08:10:10 +00:00
5 changed files with 163 additions and 141 deletions
+33 -14
View File
@@ -14,6 +14,8 @@
* limitations under the License.
*/
#include "screen_ui.h"
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
@@ -34,13 +36,12 @@
#include <android-base/logging.h>
#include <android-base/properties.h>
#include <android-base/strings.h>
#include <android-base/stringprintf.h>
#include <android-base/strings.h>
#include <minui/minui.h>
#include "common.h"
#include "device.h"
#include "minui/minui.h"
#include "screen_ui.h"
#include "ui.h"
// Return the current time as a double (including fractions of a second).
@@ -54,7 +55,7 @@ ScreenRecoveryUI::ScreenRecoveryUI()
: kMarginWidth(RECOVERY_UI_MARGIN_WIDTH),
kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT),
kAnimationFps(RECOVERY_UI_ANIMATION_FPS),
density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
kDensity(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
currentIcon(NONE),
progressBarType(EMPTY),
progressScopeStart(0),
@@ -66,7 +67,6 @@ ScreenRecoveryUI::ScreenRecoveryUI()
text_(nullptr),
text_col_(0),
text_row_(0),
text_top_(0),
show_text(false),
show_text_ever(false),
menu_headers_(nullptr),
@@ -80,6 +80,8 @@ ScreenRecoveryUI::ScreenRecoveryUI()
intro_done(false),
stage(-1),
max_stage(-1),
locale_(""),
rtl_locale_(false),
updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
@@ -105,7 +107,7 @@ GRSurface* ScreenRecoveryUI::GetCurrentText() const {
}
int ScreenRecoveryUI::PixelsFromDp(int dp) const {
return dp * density_;
return dp * kDensity;
}
// Here's the intended layout:
@@ -368,7 +370,7 @@ void ScreenRecoveryUI::draw_screen_locked() {
// Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
// we've displayed the entire text buffer.
SetColor(LOG);
int row = (text_top_ + text_rows_ - 1) % text_rows_;
int row = text_row_;
size_t count = 0;
for (int ty = gr_fb_height() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
ty -= char_height_, ++count) {
@@ -497,6 +499,7 @@ bool ScreenRecoveryUI::InitTextParams() {
bool ScreenRecoveryUI::Init(const std::string& locale) {
RecoveryUI::Init(locale);
if (!InitTextParams()) {
return false;
}
@@ -510,7 +513,9 @@ bool ScreenRecoveryUI::Init(const std::string& locale) {
file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
text_col_ = text_row_ = 0;
text_top_ = 1;
// Set up the locale info.
SetLocale(locale);
LoadBitmap("icon_error", &error_icon);
@@ -643,7 +648,6 @@ void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap)
text_[text_row_][text_col_] = '\0';
text_col_ = 0;
text_row_ = (text_row_ + 1) % text_rows_;
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
}
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
}
@@ -673,8 +677,6 @@ void ScreenRecoveryUI::PutChar(char ch) {
if (ch == '\n' || text_col_ >= text_cols_) {
text_col_ = 0;
++text_row_;
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
}
pthread_mutex_unlock(&updateMutex);
}
@@ -683,7 +685,6 @@ void ScreenRecoveryUI::ClearText() {
pthread_mutex_lock(&updateMutex);
text_col_ = 0;
text_row_ = 0;
text_top_ = 1;
for (size_t i = 0; i < text_rows_; ++i) {
memset(text_[i], 0, text_cols_ + 1);
}
@@ -750,7 +751,6 @@ void ScreenRecoveryUI::ShowFile(const char* filename) {
char** old_text = text_;
size_t old_text_col = text_col_;
size_t old_text_row = text_row_;
size_t old_text_top = text_top_;
// Swap in the alternate screen and clear it.
text_ = file_viewer_text_;
@@ -762,7 +762,6 @@ void ScreenRecoveryUI::ShowFile(const char* filename) {
text_ = old_text;
text_col_ = old_text_col;
text_row_ = old_text_row;
text_top_ = old_text_top;
}
void ScreenRecoveryUI::StartMenu(const char* const* headers, const char* const* items,
@@ -841,3 +840,23 @@ void ScreenRecoveryUI::KeyLongPress(int) {
// will change color to indicate a successful long press.
Redraw();
}
void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
locale_ = new_locale;
rtl_locale_ = false;
if (!new_locale.empty()) {
size_t underscore = new_locale.find('_');
// lang has the language prefix prior to '_', or full string if '_' doesn't exist.
std::string lang = new_locale.substr(0, underscore);
// A bit cheesy: keep an explicit list of supported RTL languages.
if (lang == "ar" || // Arabic
lang == "fa" || // Persian (Farsi)
lang == "he" || // Hebrew (new language code)
lang == "iw" || // Hebrew (old language code)
lang == "ur") { // Urdu
rtl_locale_ = true;
}
}
}
+80 -72
View File
@@ -32,6 +32,17 @@ struct GRSurface;
// (shows an icon + a progress bar, text logging, menu, etc.)
class ScreenRecoveryUI : public RecoveryUI {
public:
enum UIElement {
HEADER,
MENU,
MENU_SEL_BG,
MENU_SEL_BG_ACTIVE,
MENU_SEL_FG,
LOG,
TEXT_FILL,
INFO
};
ScreenRecoveryUI();
bool Init(const std::string& locale) override;
@@ -67,16 +78,6 @@ class ScreenRecoveryUI : public RecoveryUI {
void Redraw();
enum UIElement {
HEADER,
MENU,
MENU_SEL_BG,
MENU_SEL_BG_ACTIVE,
MENU_SEL_FG,
LOG,
TEXT_FILL,
INFO
};
void SetColor(UIElement e) const;
protected:
@@ -89,68 +90,7 @@ class ScreenRecoveryUI : public RecoveryUI {
const int kAnimationFps;
// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
const float density_;
Icon currentIcon;
// The layout to use.
int layout_;
GRSurface* error_icon;
GRSurface* erasing_text;
GRSurface* error_text;
GRSurface* installing_text;
GRSurface* no_command_text;
GRSurface** introFrames;
GRSurface** loopFrames;
GRSurface* progressBarEmpty;
GRSurface* progressBarFill;
GRSurface* stageMarkerEmpty;
GRSurface* stageMarkerFill;
ProgressType progressBarType;
float progressScopeStart, progressScopeSize, progress;
double progressScopeTime, progressScopeDuration;
// true when both graphics pages are the same (except for the progress bar).
bool pagesIdentical;
size_t text_cols_, text_rows_;
// Log text overlay, displayed when a magic key is pressed.
char** text_;
size_t text_col_, text_row_, text_top_;
bool show_text;
bool show_text_ever; // has show_text ever been true?
std::vector<std::string> menu_;
const char* const* menu_headers_;
bool show_menu;
int menu_items, menu_sel;
// An alternate text screen, swapped with 'text_' when we're viewing a log file.
char** file_viewer_text_;
pthread_t progress_thread_;
// Number of intro frames and loop frames in the animation.
size_t intro_frames;
size_t loop_frames;
size_t current_frame;
bool intro_done;
int stage, max_stage;
int char_width_;
int char_height_;
pthread_mutex_t updateMutex;
const float kDensity;
virtual bool InitTextParams();
@@ -191,6 +131,74 @@ class ScreenRecoveryUI : public RecoveryUI {
// Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines.
// Returns the offset it should be moving along Y-axis.
int DrawWrappedTextLines(int x, int y, const char* const* lines) const;
Icon currentIcon;
// The layout to use.
int layout_;
GRSurface* error_icon;
GRSurface* erasing_text;
GRSurface* error_text;
GRSurface* installing_text;
GRSurface* no_command_text;
GRSurface** introFrames;
GRSurface** loopFrames;
GRSurface* progressBarEmpty;
GRSurface* progressBarFill;
GRSurface* stageMarkerEmpty;
GRSurface* stageMarkerFill;
ProgressType progressBarType;
float progressScopeStart, progressScopeSize, progress;
double progressScopeTime, progressScopeDuration;
// true when both graphics pages are the same (except for the progress bar).
bool pagesIdentical;
size_t text_cols_, text_rows_;
// Log text overlay, displayed when a magic key is pressed.
char** text_;
size_t text_col_, text_row_;
bool show_text;
bool show_text_ever; // has show_text ever been true?
std::vector<std::string> menu_;
const char* const* menu_headers_;
bool show_menu;
int menu_items, menu_sel;
// An alternate text screen, swapped with 'text_' when we're viewing a log file.
char** file_viewer_text_;
pthread_t progress_thread_;
// Number of intro frames and loop frames in the animation.
size_t intro_frames;
size_t loop_frames;
size_t current_frame;
bool intro_done;
int stage, max_stage;
int char_width_;
int char_height_;
// The locale that's used to show the rendered texts.
std::string locale_;
bool rtl_locale_;
pthread_mutex_t updateMutex;
private:
void SetLocale(const std::string&);
};
#endif // RECOVERY_UI_H
+2 -27
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@@ -50,9 +50,7 @@ static constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/br
static constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness";
RecoveryUI::RecoveryUI()
: locale_(""),
rtl_locale_(false),
brightness_normal_(50),
: brightness_normal_(50),
brightness_dimmed_(25),
touch_screen_allowed_(false),
kTouchLowThreshold(RECOVERY_UI_TOUCH_LOW_THRESHOLD),
@@ -132,10 +130,7 @@ bool RecoveryUI::InitScreensaver() {
return true;
}
bool RecoveryUI::Init(const std::string& locale) {
// Set up the locale info.
SetLocale(locale);
bool RecoveryUI::Init(const std::string& /* locale */) {
ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2),
touch_screen_allowed_);
@@ -574,23 +569,3 @@ void RecoveryUI::SetEnableReboot(bool enabled) {
enable_reboot = enabled;
pthread_mutex_unlock(&key_queue_mutex);
}
void RecoveryUI::SetLocale(const std::string& new_locale) {
this->locale_ = new_locale;
this->rtl_locale_ = false;
if (!new_locale.empty()) {
size_t underscore = new_locale.find('_');
// lang has the language prefix prior to '_', or full string if '_' doesn't exist.
std::string lang = new_locale.substr(0, underscore);
// A bit cheesy: keep an explicit list of supported RTL languages.
if (lang == "ar" || // Arabic
lang == "fa" || // Persian (Farsi)
lang == "he" || // Hebrew (new language code)
lang == "iw" || // Hebrew (old language code)
lang == "ur") { // Urdu
rtl_locale_ = true;
}
}
}
+47 -27
View File
@@ -26,6 +26,27 @@
// Abstract class for controlling the user interface during recovery.
class RecoveryUI {
public:
enum Icon {
NONE,
INSTALLING_UPDATE,
ERASING,
NO_COMMAND,
ERROR
};
enum ProgressType {
EMPTY,
INDETERMINATE,
DETERMINATE
};
enum KeyAction {
ENQUEUE,
TOGGLE,
REBOOT,
IGNORE
};
RecoveryUI();
virtual ~RecoveryUI() {}
@@ -38,12 +59,10 @@ class RecoveryUI {
virtual void SetStage(int current, int max) = 0;
// Sets the overall recovery state ("background image").
enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR };
virtual void SetBackground(Icon icon) = 0;
virtual void SetSystemUpdateText(bool security_update) = 0;
// --- progress indicator ---
enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE };
virtual void SetProgressType(ProgressType determinate) = 0;
// Shows a progress bar and define the scope of the next operation:
@@ -94,7 +113,6 @@ class RecoveryUI {
// Called on each key press, even while operations are in progress. Return value indicates whether
// an immediate operation should be triggered (toggling the display, rebooting the device), or if
// the key should be enqueued for use by the main thread.
enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE };
virtual KeyAction CheckKey(int key, bool is_long_press);
// Called when a key is held down long enough to have been a long-press (but before the key is
@@ -125,10 +143,6 @@ class RecoveryUI {
protected:
void EnqueueKey(int key_code);
// The locale that's used to show the rendered texts.
std::string locale_;
bool rtl_locale_;
// The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25% of
// the max_brightness). Because the absolute values may vary across devices. These two values can
// be configured via subclassing. Setting brightness_normal_ to 0 to disable screensaver.
@@ -139,10 +153,35 @@ class RecoveryUI {
bool touch_screen_allowed_;
private:
enum class ScreensaverState {
DISABLED,
NORMAL,
DIMMED,
OFF
};
struct key_timer_t {
RecoveryUI* ui;
int key_code;
int count;
};
// The sensitivity when detecting a swipe.
const int kTouchLowThreshold;
const int kTouchHighThreshold;
void OnKeyDetected(int key_code);
void OnTouchDetected(int dx, int dy);
int OnInputEvent(int fd, uint32_t epevents);
void ProcessKey(int key_code, int updown);
bool IsUsbConnected();
static void* time_key_helper(void* cookie);
void time_key(int key_code, int count);
bool InitScreensaver();
// Key event input queue
pthread_mutex_t key_queue_mutex;
pthread_cond_t key_queue_cond;
@@ -172,33 +211,14 @@ class RecoveryUI {
bool touch_swiping_;
bool is_bootreason_recovery_ui_;
struct key_timer_t {
RecoveryUI* ui;
int key_code;
int count;
};
pthread_t input_thread_;
void OnKeyDetected(int key_code);
void OnTouchDetected(int dx, int dy);
int OnInputEvent(int fd, uint32_t epevents);
void ProcessKey(int key_code, int updown);
bool IsUsbConnected();
static void* time_key_helper(void* cookie);
void time_key(int key_code, int count);
void SetLocale(const std::string&);
enum class ScreensaverState { DISABLED, NORMAL, DIMMED, OFF };
ScreensaverState screensaver_state_;
// The following two contain the absolute values computed from brightness_normal_ and
// brightness_dimmed_ respectively.
unsigned int brightness_normal_value_;
unsigned int brightness_dimmed_value_;
bool InitScreensaver();
};
#endif // RECOVERY_UI_H
+1 -1
View File
@@ -133,7 +133,7 @@ void WearRecoveryUI::draw_screen_locked() {
// display from the bottom up, until we hit the top of the
// screen, the bottom of the menu, or we've displayed the
// entire text buffer.
int row = (text_top_ + text_rows_ - 1) % text_rows_;
int row = text_row_;
size_t count = 0;
for (int ty = gr_fb_height() - char_height_ - kMarginHeight; ty > y + 2 && count < text_rows_;
ty -= char_height_, ++count) {