Merge "recovery: Add ability to set title lines"

am: cba047f944

Change-Id: I6795eba1ab0cbc56e04fbed4d0ae3b8fe4925920
This commit is contained in:
Jerry Zhang
2018-05-21 17:00:23 -07:00
committed by android-build-merger
5 changed files with 19 additions and 5 deletions

View File

@@ -1063,6 +1063,11 @@ Device::BuiltinAction start_recovery(Device* device, const std::vector<std::stri
ui->SetStage(st_cur, st_max);
}
std::vector<std::string> title_lines =
android::base::Split(android::base::GetProperty("ro.bootimage.build.fingerprint", ""), ":");
title_lines.insert(std::begin(title_lines), "Android Recovery");
ui->SetTitle(title_lines);
device->StartRecovery();
printf("Command:");

View File

@@ -496,6 +496,10 @@ int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y,
return offset;
}
void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) {
title_lines_ = lines;
}
// Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
// locked.
void ScreenRecoveryUI::draw_screen_locked() {
@@ -529,11 +533,9 @@ void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
int x = kMarginWidth + kMenuIndent;
SetColor(INFO);
y += DrawTextLine(x, y, "Android Recovery", true);
std::string recovery_fingerprint =
android::base::GetProperty("ro.bootimage.build.fingerprint", "");
for (const auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
y += DrawTextLine(x, y, chunk, false);
for (size_t i = 0; i < title_lines_.size(); i++) {
y += DrawTextLine(x, y, title_lines_[i], i == 0);
}
y += DrawTextLines(x, y, help_message);

View File

@@ -141,6 +141,7 @@ class ScreenRecoveryUI : public RecoveryUI {
size_t ShowMenu(const std::vector<std::string>& headers, const std::vector<std::string>& items,
size_t initial_selection, bool menu_only,
const std::function<int(int, bool)>& key_handler) override;
void SetTitle(const std::vector<std::string>& lines) override;
void KeyLongPress(int) override;
@@ -266,6 +267,8 @@ class ScreenRecoveryUI : public RecoveryUI {
bool show_text;
bool show_text_ever; // has show_text ever been true?
std::vector<std::string> title_lines_;
bool scrollable_menu_;
std::unique_ptr<Menu> menu_;

View File

@@ -67,6 +67,8 @@ class StubRecoveryUI : public RecoveryUI {
const std::function<int(int, bool)>& /* key_handler */) override {
return initial_selection;
}
void SetTitle(const std::vector<std::string>& /* lines */) override {}
};
#endif // RECOVERY_STUB_UI_H

2
ui.h
View File

@@ -134,6 +134,8 @@ class RecoveryUI {
// --- menu display ---
virtual void SetTitle(const std::vector<std::string>& lines) = 0;
// Displays a menu with the given 'headers' and 'items'. The supplied 'key_handler' callback,
// which is typically bound to Device::HandleMenuKey(), should return the expected action for the
// given key code and menu visibility (e.g. to move the cursor or to select an item). Caller sets