Merge "Device owns the RecoveryUI instance." am: 6df846e337
am: 8d593973d6
Change-Id: I006ae17453913b7e9cd23bafc30862f1532e1f60
This commit is contained in:
@@ -19,6 +19,7 @@
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#include <stddef.h>
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#include <stddef.h>
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#include <memory>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@@ -51,17 +52,15 @@ class Device {
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explicit Device(RecoveryUI* ui) : ui_(ui) {}
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explicit Device(RecoveryUI* ui) : ui_(ui) {}
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virtual ~Device() {}
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virtual ~Device() {}
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// Called to obtain the UI object that should be used to display the recovery user interface for
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// Returns a raw pointer to the RecoveryUI object.
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// this device. You should not have called Init() on the UI object already, the caller will do
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// that after this method returns.
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virtual RecoveryUI* GetUI() {
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virtual RecoveryUI* GetUI() {
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return ui_;
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return ui_.get();
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}
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}
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// Sets the UI object to the given UI. Used to override the default UI in case initialization
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// Resets the UI object to the given UI. Used to override the default UI in case initialization
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// failed, or we want a stub for some reason.
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// failed, or we want a different UI for some reason. The device object will take the ownership.
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virtual void SetUI(RecoveryUI* ui) {
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virtual void ResetUI(RecoveryUI* ui) {
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ui_ = ui;
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ui_.reset(ui);
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}
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}
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// Called when recovery starts up (after the UI has been obtained and initialized and after the
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// Called when recovery starts up (after the UI has been obtained and initialized and after the
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@@ -70,16 +69,15 @@ class Device {
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// Called from the main thread when recovery is at the main menu and waiting for input, and a key
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// Called from the main thread when recovery is at the main menu and waiting for input, and a key
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// is pressed. (Note that "at" the main menu does not necessarily mean the menu is visible;
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// is pressed. (Note that "at" the main menu does not necessarily mean the menu is visible;
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// recovery will be at the main menu with it invisible after an unsuccessful operation [ie OTA
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// recovery will be at the main menu with it invisible after an unsuccessful operation, such as
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// package failure], or if recovery is started with no command.)
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// failed to install an OTA package, or if recovery is started with no command.)
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//
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//
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// 'key' is the code of the key just pressed. (You can call IsKeyPressed() on the RecoveryUI
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// 'key' is the code of the key just pressed. (You can call IsKeyPressed() on the RecoveryUI
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// object you returned from GetUI if you want to find out if other keys are held down.)
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// object you returned from GetUI() if you want to find out if other keys are held down.)
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//
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//
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// 'visible' is true if the menu is visible.
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// 'visible' is true if the menu is visible.
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//
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//
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// Returns one of the defined constants below in order to:
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// Returns one of the defined constants below in order to:
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//
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// - move the menu highlight (kHighlight{Up,Down}: negative value)
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// - move the menu highlight (kHighlight{Up,Down}: negative value)
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// - invoke the highlighted item (kInvokeItem: negative value)
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// - invoke the highlighted item (kInvokeItem: negative value)
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// - do nothing (kNoAction: negative value)
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// - do nothing (kNoAction: negative value)
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@@ -87,7 +85,7 @@ class Device {
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virtual int HandleMenuKey(int key, bool visible);
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virtual int HandleMenuKey(int key, bool visible);
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// Returns the list of menu items (a vector of strings). The menu_position passed to
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// Returns the list of menu items (a vector of strings). The menu_position passed to
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// InvokeMenuItem will correspond to the indexes into this array.
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// InvokeMenuItem() will correspond to the indexes into this array.
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virtual const std::vector<std::string>& GetMenuItems();
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virtual const std::vector<std::string>& GetMenuItems();
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// Performs a recovery action selected from the menu. 'menu_position' will be the index of the
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// Performs a recovery action selected from the menu. 'menu_position' will be the index of the
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@@ -112,7 +110,8 @@ class Device {
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}
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}
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private:
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private:
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RecoveryUI* ui_;
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// The RecoveryUI object that should be used to display the user interface for this device.
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std::unique_ptr<RecoveryUI> ui_;
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};
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};
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// The device-specific library must define this function (or the default one will be used, if there
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// The device-specific library must define this function (or the default one will be used, if there
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+9
-11
@@ -230,8 +230,8 @@ static void set_sdcard_update_bootloader_message() {
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// Clear the recovery command and prepare to boot a (hopefully working) system,
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// Clear the recovery command and prepare to boot a (hopefully working) system,
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// copy our log file to cache as well (for the system to read). This function is
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// copy our log file to cache as well (for the system to read). This function is
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// idempotent: call it as many times as you like.
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// idempotent: call it as many times as you like.
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static void finish_recovery(Device* device) {
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static void finish_recovery() {
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std::string locale = device->GetUI()->GetLocale();
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std::string locale = ui->GetLocale();
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// Save the locale to cache, so if recovery is next started up without a '--locale' argument
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// Save the locale to cache, so if recovery is next started up without a '--locale' argument
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// (e.g., directly from the bootloader) it will use the last-known locale.
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// (e.g., directly from the bootloader) it will use the last-known locale.
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if (!locale.empty() && has_cache) {
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if (!locale.empty() && has_cache) {
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@@ -808,7 +808,7 @@ static int apply_from_sdcard(Device* device, bool* wipe_cache) {
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// which is to reboot or shutdown depending on if the --shutdown_after flag was passed to recovery.
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// which is to reboot or shutdown depending on if the --shutdown_after flag was passed to recovery.
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static Device::BuiltinAction prompt_and_wait(Device* device, int status) {
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static Device::BuiltinAction prompt_and_wait(Device* device, int status) {
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for (;;) {
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for (;;) {
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finish_recovery(device);
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finish_recovery();
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switch (status) {
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switch (status) {
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case INSTALL_SUCCESS:
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case INSTALL_SUCCESS:
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case INSTALL_NONE:
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case INSTALL_NONE:
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@@ -1193,16 +1193,14 @@ int start_recovery(int argc, char** argv) {
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Device* device = make_device();
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Device* device = make_device();
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if (android::base::GetBoolProperty("ro.boot.quiescent", false)) {
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if (android::base::GetBoolProperty("ro.boot.quiescent", false)) {
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printf("Quiescent recovery mode.\n");
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printf("Quiescent recovery mode.\n");
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ui = new StubRecoveryUI();
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device->ResetUI(new StubRecoveryUI());
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} else {
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} else {
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ui = device->GetUI();
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if (!device->GetUI()->Init(locale)) {
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printf("Failed to initialize UI; using stub UI instead.\n");
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if (!ui->Init(locale)) {
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device->ResetUI(new StubRecoveryUI());
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printf("Failed to initialize UI, use stub UI instead.\n");
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ui = new StubRecoveryUI();
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}
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}
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}
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}
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device->SetUI(ui);
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ui = device->GetUI();
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// Set background string to "installing security update" for security update,
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// Set background string to "installing security update" for security update,
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// otherwise set it to "installing system update".
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// otherwise set it to "installing system update".
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@@ -1369,7 +1367,7 @@ int start_recovery(int argc, char** argv) {
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}
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}
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// Save logs and clean up before rebooting or shutting down.
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// Save logs and clean up before rebooting or shutting down.
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finish_recovery(device);
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finish_recovery();
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switch (after) {
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switch (after) {
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case Device::SHUTDOWN:
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case Device::SHUTDOWN:
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+1
-1
@@ -751,7 +751,7 @@ bool ScreenRecoveryUI::Init(const std::string& locale) {
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return true;
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return true;
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}
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}
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std::string ScreenRecoveryUI::GetLocale() {
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std::string ScreenRecoveryUI::GetLocale() const {
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return locale_;
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return locale_;
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}
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}
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+1
-1
@@ -114,7 +114,7 @@ class ScreenRecoveryUI : public RecoveryUI {
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explicit ScreenRecoveryUI(bool scrollable_menu);
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explicit ScreenRecoveryUI(bool scrollable_menu);
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bool Init(const std::string& locale) override;
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bool Init(const std::string& locale) override;
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std::string GetLocale() override;
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std::string GetLocale() const override;
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// overall recovery state ("background image")
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// overall recovery state ("background image")
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void SetBackground(Icon icon) override;
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void SetBackground(Icon icon) override;
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@@ -28,7 +28,7 @@ class StubRecoveryUI : public RecoveryUI {
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public:
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public:
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StubRecoveryUI() = default;
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StubRecoveryUI() = default;
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std::string GetLocale() override {
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std::string GetLocale() const override {
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return "";
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return "";
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}
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}
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void SetBackground(Icon /* icon */) override {}
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void SetBackground(Icon /* icon */) override {}
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@@ -57,7 +57,7 @@ class RecoveryUI {
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// the given locale. Returns true on success.
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// the given locale. Returns true on success.
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virtual bool Init(const std::string& locale);
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virtual bool Init(const std::string& locale);
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virtual std::string GetLocale() = 0;
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virtual std::string GetLocale() const = 0;
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// Shows a stage indicator. Called immediately after Init().
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// Shows a stage indicator. Called immediately after Init().
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virtual void SetStage(int current, int max) = 0;
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virtual void SetStage(int current, int max) = 0;
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