Merge "Device owns the RecoveryUI instance."

This commit is contained in:
Tao Bao
2018-05-11 00:03:55 +00:00
committed by Gerrit Code Review
6 changed files with 26 additions and 29 deletions

View File

@@ -19,6 +19,7 @@
#include <stddef.h>
#include <memory>
#include <string>
#include <vector>
@@ -51,17 +52,15 @@ class Device {
explicit Device(RecoveryUI* ui) : ui_(ui) {}
virtual ~Device() {}
// Called to obtain the UI object that should be used to display the recovery user interface for
// this device. You should not have called Init() on the UI object already, the caller will do
// that after this method returns.
// Returns a raw pointer to the RecoveryUI object.
virtual RecoveryUI* GetUI() {
return ui_;
return ui_.get();
}
// Sets the UI object to the given UI. Used to override the default UI in case initialization
// failed, or we want a stub for some reason.
virtual void SetUI(RecoveryUI* ui) {
ui_ = ui;
// Resets the UI object to the given UI. Used to override the default UI in case initialization
// failed, or we want a different UI for some reason. The device object will take the ownership.
virtual void ResetUI(RecoveryUI* ui) {
ui_.reset(ui);
}
// Called when recovery starts up (after the UI has been obtained and initialized and after the
@@ -70,16 +69,15 @@ class Device {
// Called from the main thread when recovery is at the main menu and waiting for input, and a key
// is pressed. (Note that "at" the main menu does not necessarily mean the menu is visible;
// recovery will be at the main menu with it invisible after an unsuccessful operation [ie OTA
// package failure], or if recovery is started with no command.)
// recovery will be at the main menu with it invisible after an unsuccessful operation, such as
// failed to install an OTA package, or if recovery is started with no command.)
//
// 'key' is the code of the key just pressed. (You can call IsKeyPressed() on the RecoveryUI
// object you returned from GetUI if you want to find out if other keys are held down.)
// object you returned from GetUI() if you want to find out if other keys are held down.)
//
// 'visible' is true if the menu is visible.
//
// Returns one of the defined constants below in order to:
//
// - move the menu highlight (kHighlight{Up,Down}: negative value)
// - invoke the highlighted item (kInvokeItem: negative value)
// - do nothing (kNoAction: negative value)
@@ -87,7 +85,7 @@ class Device {
virtual int HandleMenuKey(int key, bool visible);
// Returns the list of menu items (a vector of strings). The menu_position passed to
// InvokeMenuItem will correspond to the indexes into this array.
// InvokeMenuItem() will correspond to the indexes into this array.
virtual const std::vector<std::string>& GetMenuItems();
// Performs a recovery action selected from the menu. 'menu_position' will be the index of the
@@ -112,7 +110,8 @@ class Device {
}
private:
RecoveryUI* ui_;
// The RecoveryUI object that should be used to display the user interface for this device.
std::unique_ptr<RecoveryUI> ui_;
};
// The device-specific library must define this function (or the default one will be used, if there

View File

@@ -230,8 +230,8 @@ static void set_sdcard_update_bootloader_message() {
// Clear the recovery command and prepare to boot a (hopefully working) system,
// copy our log file to cache as well (for the system to read). This function is
// idempotent: call it as many times as you like.
static void finish_recovery(Device* device) {
std::string locale = device->GetUI()->GetLocale();
static void finish_recovery() {
std::string locale = ui->GetLocale();
// Save the locale to cache, so if recovery is next started up without a '--locale' argument
// (e.g., directly from the bootloader) it will use the last-known locale.
if (!locale.empty() && has_cache) {
@@ -808,7 +808,7 @@ static int apply_from_sdcard(Device* device, bool* wipe_cache) {
// which is to reboot or shutdown depending on if the --shutdown_after flag was passed to recovery.
static Device::BuiltinAction prompt_and_wait(Device* device, int status) {
for (;;) {
finish_recovery(device);
finish_recovery();
switch (status) {
case INSTALL_SUCCESS:
case INSTALL_NONE:
@@ -1173,16 +1173,14 @@ int start_recovery(int argc, char** argv) {
Device* device = make_device();
if (android::base::GetBoolProperty("ro.boot.quiescent", false)) {
printf("Quiescent recovery mode.\n");
ui = new StubRecoveryUI();
device->ResetUI(new StubRecoveryUI());
} else {
ui = device->GetUI();
if (!ui->Init(locale)) {
printf("Failed to initialize UI, use stub UI instead.\n");
ui = new StubRecoveryUI();
if (!device->GetUI()->Init(locale)) {
printf("Failed to initialize UI; using stub UI instead.\n");
device->ResetUI(new StubRecoveryUI());
}
}
device->SetUI(ui);
ui = device->GetUI();
// Set background string to "installing security update" for security update,
// otherwise set it to "installing system update".
@@ -1349,7 +1347,7 @@ int start_recovery(int argc, char** argv) {
}
// Save logs and clean up before rebooting or shutting down.
finish_recovery(device);
finish_recovery();
switch (after) {
case Device::SHUTDOWN:

View File

@@ -751,7 +751,7 @@ bool ScreenRecoveryUI::Init(const std::string& locale) {
return true;
}
std::string ScreenRecoveryUI::GetLocale() {
std::string ScreenRecoveryUI::GetLocale() const {
return locale_;
}

View File

@@ -114,7 +114,7 @@ class ScreenRecoveryUI : public RecoveryUI {
explicit ScreenRecoveryUI(bool scrollable_menu);
bool Init(const std::string& locale) override;
std::string GetLocale() override;
std::string GetLocale() const override;
// overall recovery state ("background image")
void SetBackground(Icon icon) override;

View File

@@ -28,7 +28,7 @@ class StubRecoveryUI : public RecoveryUI {
public:
StubRecoveryUI() = default;
std::string GetLocale() override {
std::string GetLocale() const override {
return "";
}
void SetBackground(Icon /* icon */) override {}

2
ui.h
View File

@@ -57,7 +57,7 @@ class RecoveryUI {
// the given locale. Returns true on success.
virtual bool Init(const std::string& locale);
virtual std::string GetLocale() = 0;
virtual std::string GetLocale() const = 0;
// Shows a stage indicator. Called immediately after Init().
virtual void SetStage(int current, int max) = 0;