Update the system update animation.

Switch to a Wear-like intro/loop system. We don't have an intro yet,
but hopefully this will let Wear delete more code when they move to N.
Unlike them, we don't hard-code the number of frames: we just look to
see what we have available. We do hard-code the fps though.

Also add a graphics test mode so you can see a demo of the UI components
without having to actually apply an OTA.

Also fix a bug where default locale is null rather than en-US: it's
more useful to show _some_ text if we don't have a locale (which should
only be during development anyway).

Bug: http://b/26548285
Change-Id: I63422e3fef3c41109f924d96fb5ded0b3ae7815d
This commit is contained in:
Elliott Hughes
2016-04-14 16:49:04 -07:00
parent 8febafa67e
commit 498cda6ef6
466 changed files with 165 additions and 74 deletions
+92 -51
View File
@@ -14,6 +14,7 @@
* limitations under the License.
*/
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
@@ -51,8 +52,9 @@ static double now() {
ScreenRecoveryUI::ScreenRecoveryUI() :
currentIcon(NONE),
installingFrame(0),
locale(nullptr),
intro_done(false),
current_frame(0),
progressBarType(EMPTY),
progressScopeStart(0),
progressScopeSize(0),
@@ -71,31 +73,43 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
menu_items(0),
menu_sel(0),
file_viewer_text_(nullptr),
animation_fps(-1),
installing_frames(-1),
intro_frames(0),
loop_frames(0),
animation_fps(30), // TODO: there's currently no way to infer this.
stage(-1),
max_stage(-1),
rtl_locale(false) {
for (int i = 0; i < 5; i++) {
backgroundIcon[i] = nullptr;
}
pthread_mutex_init(&updateMutex, nullptr);
}
GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
}
return error_icon;
}
GRSurface* ScreenRecoveryUI::GetCurrentText() {
switch (currentIcon) {
case ERASING: return erasing_text;
case ERROR: return error_text;
case INSTALLING_UPDATE: return installing_text;
case NO_COMMAND: return no_command_text;
case NONE: abort();
}
}
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_background_locked(Icon icon) {
void ScreenRecoveryUI::draw_background_locked() {
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_clear();
if (icon) {
GRSurface* surface = backgroundIcon[icon];
if (icon == INSTALLING_UPDATE || icon == ERASING) {
surface = installation[installingFrame];
}
GRSurface* text_surface = backgroundText[icon];
if (currentIcon != NONE) {
GRSurface* surface = GetCurrentFrame();
GRSurface* text_surface = GetCurrentText();
int iconWidth = gr_get_width(surface);
int iconHeight = gr_get_height(surface);
@@ -132,14 +146,15 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon) {
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_progress_locked() {
if (currentIcon == ERROR) return;
if (progressBarType != DETERMINATE) return;
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
GRSurface* icon = installation[installingFrame];
gr_blit(icon, 0, 0, gr_get_width(icon), gr_get_height(icon), iconX, iconY);
GRSurface* frame = GetCurrentFrame();
gr_blit(frame, 0, 0, gr_get_width(frame), gr_get_height(frame), iconX, iconY);
}
if (progressBarType != EMPTY) {
int iconHeight = gr_get_height(backgroundIcon[INSTALLING_UPDATE]);
int iconHeight = gr_get_height(loopFrames[0]);
int width = gr_get_width(progressBarEmpty);
int height = gr_get_height(progressBarEmpty);
@@ -238,7 +253,7 @@ static const char* LONG_PRESS_HELP[] = {
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_screen_locked() {
if (!show_text) {
draw_background_locked(currentIcon);
draw_background_locked();
draw_progress_locked();
} else {
gr_color(0, 0, 0, 255);
@@ -254,8 +269,7 @@ void ScreenRecoveryUI::draw_screen_locked() {
for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
DrawTextLine(TEXT_INDENT, &y, chunk.c_str(), false);
}
DrawTextLines(TEXT_INDENT, &y,
HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
DrawTextLines(TEXT_INDENT, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
SetColor(HEADER);
DrawTextLines(TEXT_INDENT, &y, menu_headers_);
@@ -327,14 +341,23 @@ void ScreenRecoveryUI::ProgressThreadLoop() {
double start = now();
pthread_mutex_lock(&updateMutex);
int redraw = 0;
bool redraw = false;
// update the installation animation, if active
// skip this if we have a text overlay (too expensive to update)
if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) &&
installing_frames > 0 && !show_text) {
installingFrame = (installingFrame + 1) % installing_frames;
redraw = 1;
if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
if (!intro_done) {
if (current_frame == intro_frames - 1) {
intro_done = true;
current_frame = 0;
} else {
++current_frame;
}
} else {
current_frame = (current_frame + 1) % loop_frames;
}
redraw = true;
}
// move the progress bar forward on timed intervals, if configured
@@ -345,7 +368,7 @@ void ScreenRecoveryUI::ProgressThreadLoop() {
if (p > 1.0) p = 1.0;
if (p > progress) {
progress = p;
redraw = 1;
redraw = true;
}
}
@@ -363,22 +386,14 @@ void ScreenRecoveryUI::ProgressThreadLoop() {
void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
int result = res_create_display_surface(filename, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
}
}
void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, int* fps,
GRSurface*** surface) {
int result = res_create_multi_display_surface(filename, frames, fps, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
LOGE("missing bitmap %s (error %d)\n", filename, result);
}
}
void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
int result = res_create_localized_alpha_surface(filename, locale, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
LOGE("missing bitmap %s (error %d)\n", filename, result);
}
}
@@ -405,31 +420,60 @@ void ScreenRecoveryUI::Init() {
text_col_ = text_row_ = 0;
text_top_ = 1;
backgroundIcon[NONE] = nullptr;
LoadBitmapArray("icon_installing", &installing_frames, &animation_fps, &installation);
backgroundIcon[INSTALLING_UPDATE] = installing_frames ? installation[0] : nullptr;
backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE];
LoadBitmap("icon_error", &backgroundIcon[ERROR]);
backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR];
LoadBitmap("icon_error", &error_icon);
LoadBitmap("progress_empty", &progressBarEmpty);
LoadBitmap("progress_fill", &progressBarFill);
LoadBitmap("stage_empty", &stageMarkerEmpty);
LoadBitmap("stage_fill", &stageMarkerFill);
LoadLocalizedBitmap("installing_text", &backgroundText[INSTALLING_UPDATE]);
LoadLocalizedBitmap("erasing_text", &backgroundText[ERASING]);
LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]);
LoadLocalizedBitmap("error_text", &backgroundText[ERROR]);
LoadLocalizedBitmap("installing_text", &installing_text);
LoadLocalizedBitmap("erasing_text", &erasing_text);
LoadLocalizedBitmap("no_command_text", &no_command_text);
LoadLocalizedBitmap("error_text", &error_text);
LoadAnimation();
pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
RecoveryUI::Init();
}
void ScreenRecoveryUI::LoadAnimation() {
// How many frames of intro and loop do we have?
std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
dirent* de;
while ((de = readdir(dir.get())) != nullptr) {
int value;
if (sscanf(de->d_name, "intro%d", &value) == 1 && intro_frames < (value + 1)) {
intro_frames = value + 1;
} else if (sscanf(de->d_name, "loop%d", &value) == 1 && loop_frames < (value + 1)) {
loop_frames = value + 1;
}
}
// It's okay to not have an intro.
if (intro_frames == 0) intro_done = true;
// But you must have an animation.
if (loop_frames == 0) abort();
introFrames = new GRSurface*[intro_frames];
for (int i = 0; i < intro_frames; ++i) {
LoadBitmap(android::base::StringPrintf("intro%02d", i).c_str(), &introFrames[i]);
}
loopFrames = new GRSurface*[loop_frames];
for (int i = 0; i < loop_frames; ++i) {
LoadBitmap(android::base::StringPrintf("loop%02d", i).c_str(), &loopFrames[i]);
}
}
void ScreenRecoveryUI::SetLocale(const char* new_locale) {
if (new_locale) {
this->locale = new_locale;
this->locale = new_locale;
this->rtl_locale = false;
if (locale) {
char* lang = strdup(locale);
for (char* p = lang; *p; ++p) {
if (*p == '_') {
@@ -438,8 +482,7 @@ void ScreenRecoveryUI::SetLocale(const char* new_locale) {
}
}
// A bit cheesy: keep an explicit list of supported languages
// that are RTL.
// A bit cheesy: keep an explicit list of supported RTL languages.
if (strcmp(lang, "ar") == 0 || // Arabic
strcmp(lang, "fa") == 0 || // Persian (Farsi)
strcmp(lang, "he") == 0 || // Hebrew (new language code)
@@ -448,8 +491,6 @@ void ScreenRecoveryUI::SetLocale(const char* new_locale) {
rtl_locale = true;
}
free(lang);
} else {
new_locale = nullptr;
}
}