85232a91bf
Currently Launcher reports the drawing of the first frame before the fade-in animation runs to a completion. This CL pauses the pre-draw until the animation concludes so that the performance metrics matches what user actually sees. Bug: 210527498 Test: 1) reboot verify things works 2) sign in to second user, verify things works. Change-Id: I0146c0408005c3de75098b9401089ed2bcbcb6d6