It looks like the evil hack in 14f122bf84 to make the workspace
not animate didn't completely work. The key to reproducing this bug is to make sure the
activity is destroyed and to have last gone to an app from a screen other than the center
screen, because that causes it to get reloaded from the icicle, which makes the timing
more amenable to missing the animation, because the view isn't attached yet.
Merge commit 'a276fc59f535a2fb05701e8f49bb7adf4cefb3b2' into eclair-mr2
* commit 'a276fc59f535a2fb05701e8f49bb7adf4cefb3b2':
Fix 2306862 - Launcher2 crashed: in libs/rs. Uploading texture without a context.
Now:
- When you're on the workspace and you press home, it animates back to the middle
- When you're in all apps and you press home, all apps animates out and the workspace
doesn't animate to the middle (it just jumps there)
- When you're in an app and you press home, it doesn't animate to the middle
- When you're in an app and you press back, it still goes to the page you were on.
Don't look at the evil hack to make it move without animating.
at the bottom of app drawer
This includes some contortions to get it not to perform the vibrate
haptic feedback then.
(By the way, it appears that we're vibrating on the add context menu
long press, so also do it when when we show the previews.
Now, home always goes to the center worksapce screen and back from an
app goes to all apps if it was open.
Getting that animations smooth took a little bit of work.
- Make rollo always draw. This works around the bug somewhere that makes
it show gray when all apps shold be closed
- Simplify the SwipeController now that we're not zooming the workspace.
- Make the readback data sane by splitting it to a different allocation.
Now there is one allocation for each direction of data flow.
- Make AllAppsView.isVisible return the correct value.