Adding unit tests for FolderAccessibilityHelper. In order to write these tests we have also included a refactor of DragAndDropAccessibilityDelegate to get mDragLayer and the accessibility delegate from ActivityContext instead of Launcher. This allows us to pull that from test context in ActivityContextWrapper during testing.
* Tests 1 class previously untested
* Tests 3 methods
* Includes 1 class refactor
Bug: 353303621
Test: FolderAccessibilityHelperTest
Flag: TEST_ONLY
Change-Id: I8d13113fc09d3ee902faecc426deb80bcbae0b0d
For keyboard DnD, we use Accessible DnD implementation.
A placeholder FloatingView draws the focus indicator
for the virtual views
Test: Visible
Bug: 178781566
Change-Id: I632fc7377dffa1e05e3f0a9c3ad18641deb5a1a4
> Removing some special checks around accessibility drag
> Unifying folder alarm code path for accessible and normal DnD
> Maintaining mDragStartTime inside the dragDriver instead of the callers
> Simplifying some accessibility callbacks
Future cl will create a Accessibility DragDriver and unify it with
other DnD flow
Change-Id: I1919ef218de0174678110f271b450bcb9aaf4a5c
> Moving DragAndDropAccessibilityDelegate to a separate class
> Using getFocusedVirtualView() instead of using DownX and downY
> Updating various accessibility strings
Bug: 19776741
Change-Id: I85c2551d4d6172c30702e68f41b114bb999655b6