Before, with the FolderIconPreviewVerifier, we would
adjust which items are displayed in the FolderIcon.
This caused some issues where the apps in the folder
icon would jump to whatever was in the upper left quadrant.
Now, we always display the 4 first items in the icon by
modifying the XY positions of the items within the Folder.
Bug: 27944225
Bug: 35064148
Change-Id: I46c0fbb064d4da4da155e29963bfb92b14e40f07
The goal is to eventually move all of the PreviewBackground and
Preview Item drawing out of the FolderIcon class.
Bug: 36022592
Change-Id: Ie0552bb4ca8a7e232c1c454a23558940e9394a14
This is done in preparation for new PreviewBackground animation
where we will be animating in the first page preview items when
closing the Folder from a non-first page.
Bug: 36022592
Bug: 35064148
Change-Id: Id4d54da16ddfa852ca639a2dc8d328307d4d443a
without going through the child'draw pass.
Also simplifying the draw code for the FolderIcon to remove any cycling invalidate calls
Bug: 62900800
Change-Id: I17009a5347a1c3c35426313ac759e0240ce6a395
The shadow from the top of the Folder is visible through
the transparent part of the 'preview' background. When we
remove the elevation as part of the animation, the shadow
jumps into visibility when the animation is done.
To solve this, we remove the elevation during the Folder animation and
* Animate the elevation at the end of the Folder opening animation.
* Animate the shadow of the FolderIcon bg in once the Folder is closed.
Bug: 62787582
Bug: 35064148
Change-Id: Id5d8fcbfa4f74882531334f12488560da2496faf
Changing the badge_color in colors.xml to transparent
will cause them to be color extracted.
When an extracted color is used in the IconPalette, we
desaturate the background. Otherwise we respect the
exact color specified in colors.xml.
Change-Id: Ie82d0c5335fa5f24d4cc47766e4c1719c4916f8b
> Removing the code for LIGHT_STATUS_BAR as that will be controlled by the theme
> Updating icon cache to always use transparent background for low-res, as the
theme can change the bg color
Change-Id: Iab64ec29cab629ee515af22ec15b95d3f40a9df5
Current implementation only allowed dropping PendingAddShortcutInfo
on a FolderIcon.
Bug: 37814579
Change-Id: Ice42421c34665b0ebf199945761c5c86614573a4
When the Folder animates closed, it hides itself the same
time as the FolderIcon becomes visible. Because the Folder
does not have the white stroke outline, there is a visual
jump between the closed Folder and the FolderIcon.
This change is a subtle and easy step towards reducing
the visual jump.
Bug: 35064148
Change-Id: I8aeeed873e7144499d19f3b01c85bfa8a792097f
- Show number if number > 0
- Show icon if number == 0 and a notification specified an icon to show
- Show a dot otherwise
- In cases of multiple notifications, stack a second badge behind the
first (visuals will be updated in future CL, as well as support
stacked dots)
- Folders always show dot if any app within has a badge.
Change-Id: I0a89059b0e0a0d174fe739c9da4f75fa18c0edfa
- Size defined as percentage of app icon size
- Width changes when there are 2 or 3 digits (round rect)
- Offset slightly away from the app icon
- Had to move drawing to BubbleTextView instead of
FastBitmapDrawable
- Hide badge when dragging and while popup is open
- Tweaks for some color/text parameters
Bug: 35744066
Change-Id: Ibb15ca634abaa0729aea637c904c4c6889a58c7c
Added FolderAnimationManager, which manages the opening
and closing animations.
All of the animations are done in the Folder.
ie. When the users taps on the FolderIcon, we immediately hide the
FolderIcon and show the Folder inits place before starting the animation.
Bug: 35064148
Change-Id: Icacdbbf78a25489f2eab4fd352f2c6ed71eb710b
Instead of cliping using clipPath, using PorterDuffXfermode to clear
area outside the bounds. This provides much better support for antialiasing.
Software layer was also being used for drawing shadow. But since the paint
color was set to transparent, no shadow was being drawn in O. Instead drawing
the shadow using radial gradient.
Bug: 35680116
Bug: 35428783
Change-Id: I0431664400628d5d01675fe72fe7ade01b64d611
We already close the Folder when Work Profile apps are
auto added to the Work Profile Folder. This change extends that
functionality to when apps are being auto removed from the
Work Profile Folder.
Bug: 35845161
Change-Id: I2aa6a6a0ed28a95f6a59a549430f91482583548b
This class verifies whether an item in a Foder is displayed in
the FolderIcon preview, based on the item's rank.
We use this class to determine which items in a Folder will be
displayed in the preview.
Bug: 35064148
Change-Id: Ia21bccbd95c348efeac62591ae3696a4c60b5339
This can happen when items (as part of a Work Profile) are auto added
to the Work profile Folder.
Bug: 35628160
Change-Id: I29d3b277b0e9cd4bb238fb5aff9a52c6b9e764f8
wallpaper
> Using HomeScreenElementTheme for workspace items
> Fixing view inflation where wrong layout inflater was being used
Change-Id: I92e278dbfb609ad7af9c2f47351f23f03cf12049
- Scale the badge and text or icon up or down, respectively.
- Only animate if the badge is visible, and don't animate when
applying shortcut or app info.
- Animate folder badge out when folder enters accepting state.
Bug: 34838365
Bug: 32410600
Change-Id: Ie60cb1fc54fe60d72734d833040545d27660d645
- The folder badge contains the sum of the badge counts within.
- This is represented by FolderBadgeInfo, a subclass of BadgeInfo.
Bug: 34828806
Bug: 32410600
Change-Id: I977a69cc7baf80a7207af9adf98dddb0a3509c47
> The drawable gets the path from MaskIconDrawable path, instead of
using a circle
> The progress changes are animated as well
Bug: 34831873
Change-Id: I4e7f0b610f4fd94de8e0cfcf8b179b775cf0b4d8
> Making iconBitmap public instead of a getter (similar to AppInfo)
> Removing getIcon() which can lead to IO on UI thread
> Removing updateIcon and handling the update at the caller
Bug: 21325319
Change-Id: I6a49b9043f974e9629ea25e77012d97cc04c0594
> Creating a base view for floating panels with some common methods
> Moving the getOpen method to individual classes
> Moving the folder icon animation logic to folder icon
> Moving all the logic related for opening folder to Folder class
Change-Id: I898dfb6870b857cb921d2729b89618bc43ff2e88
- This CL has no UI but provides the necessary backing for one.
- Adds new item type: ITEM_TYPE_DEEP_SHORTCUT, to distinguish from
ITEM_TYPE_SHORTCUT. We can reconsider these names.
- Adds ShortcutCache, using LruCache for up to 30 dynamic shortcuts
(pinned shortcuts are always cached in a HashMap).
- DeepShortcutManager queries for shortcuts and other things like
pin them. In a future CL it will use the cache, but for now it
simply makes an RPC for all queries.
- LauncherModel maintains counts for pinned shortcuts, pinning and
unpinning when counts reach 1 or 0, respectively.
- LauncherModel maintains a map of components to lists of shortcut ids,
which Launcher gets a copy of after it is changed in the background.
This will allow us to know how many shortcuts an app has immediately,
and query for details as the UI is animating.
Change-Id: Ic526f374dd10d72a261bae67f07f098fca8d8bca