* Whenever launcher setting is changed, only log the changed setting instead of all
Bug: 181703659
Test: wwdebug && wwlogcat AND statsd_testdrive 10108
Change-Id: I9c6b7a17d653038a91f885df455e5ebbb401b49a
Merged-In: I9c6b7a17d653038a91f885df455e5ebbb401b49a
(cherry picked from commit f7ebfb9a7f)
* Previously we were removing all targets except for
the app that was to be animated. That caused issues
because we look for the home app to determine if the
app leashes need to be drawn underneath or not.
* Now (assuming at most two non-home app leashes will
be sent) we add all the non-home targets along with
the desired app target by excluding 1 of the 2 non-home
apps
Bug: 199936292
Merged-In: I252d6c663e9ca145ef394ac08d9a32da02d4a03b
Change-Id: I252d6c663e9ca145ef394ac08d9a32da02d4a03b
LauncherActivity uses FLAG_SLIPPERY for certain interactions. For
example, when home screen is shown, and the user pulls down from not the
top of the screen, and notification shade is getting displayed, then the
touch should be getting transferred to the NotificationShade using
FLAG_SLIPPERY.
The newly introduced permission is added to launcher in order for this
flag to be applied to the window.
Bug: 206188649
Bug: 157929241
Test: reviewed logs, ensure that NexusLauncherActivity has FLAG_SLIPPERY
Test: re-ran the performance regression test
Change-Id: I8d05fa3663687b5382a59b0d47cdac404844c3b7
- Skip updating nav button dark intensity if we're setting it manually
while SUW is running
- There should only be one alpha StatePropertyHolder for the same view
otherwise when updating the properties it can clobber a previous state
Bug: 204384193
Test: Disable dark mode on SUW and verify nav buttons show
Change-Id: I450c3a5697954d9b464bdd622847beb2d01f3802
- Also remove old tinting based on textColorPrimary, as it's no longer necessary with dark intensity tinting.
Test: Run SetupWizardTestActivity in both dark and light theme, ensure back button visible
Fixes: 204384193
Change-Id: I2dc2e94bc0318ded62419b9ae0eed719db289d7f
* With new split screen running two active tasks for
a given gesture, we need to get all running task
infos instead of the single most recent used one
* TODO(b/210903248) for proper refactoring for
GestureState
Fixes: 205675364
Test: Swiping up on overview no longer crashes
Change-Id: Iea1f193149657182311a97f46007b4d43e8ad549
This makes the animation consistent with what happens
when swiping up to home.
Bug: 208292857
Test: open app, swipe back to close, test on portrait and landscape
Change-Id: I096b20fe3d3398001e442d41981350e7b0321a46
- Mainly a test issue where we destroy the activity and immediately
enter overview without preloading launcher. In this case, the task
bar does not animate due to the delayed cycled of activity create
-> bind service -> service connected -> taskbar ui controller init.
As a result, the bar can occlude content from Launcher preventing
the test from finding the overview actions.
Instead, in cases where we need to animate with launcher, we wait
for Launcher to be created (generally already the case) and the
service has bound before proceeding.
Bug: 189807374
Bug: 204891006
Test: atest NexusLauncherTests:com.android.quickstep.StartLauncherViaGestureTests
Change-Id: I2cfccae67ac0e5a591639c6c99df032451dae16d
- Update FLAG_IN_APP to account for setup state to ensure that the
stashed state is correct. This needs to be done in the stash
controller since SUW is the home activity on startup and the
launcher state controller will not be initialized until after
SUW finishes
- Initialize the launcher state and resumed flags in case Launcher
restarts while another app is resumed
Bug: 204384193
Test: Run through SUW, ensure the background is not visible
Change-Id: I5ce061ad16e79226c8428339ccd0b5ac55c07205
Also only reloadIfNeeded() instead of always reloading in showCurrentTask(), which is called twice as the gesture starts and could contribute to jank.
Test: quickly quick switch from app A to B, ensure no jumpcut back to A
Bug: 205499708
Change-Id: I516020551d3f76eb4025df848bf4c88adf5499b7
This avoids changing them when going from an app to launcher (most obvious when going to overview).
This also allows us to not change insets on apps when opening/closing IME, which reduces potential jumpiness.
Finally, also use this logic for 3P launchers by calling directly from TaskbarDragLayerController instead of TaskbarUIController (which was only overridden by LauncherTaskbarUIController). This fixes some bad issues like sending fullscreen insets when opening a folder from taskbar.
Test: Open Calculator, unstash taskbar, go to overview and ensure no jump as taskbar stashes.
Fixes: 200805319
Change-Id: I4f1cc187398d0051863ff44ea90b7ab9c6aaa8f9
We set mIconAlignmentForResumedState in endGestureStateOverride(), but then we call applyState() which might aniamte mIAFRS to a different value. To avoid this, set it after applyState() instead.
Specific repro:
1. Open Calculator
2. Go to Overview
3. Dismiss Calculator
3a. This calls endGestureStateOverride() because the running tile ends
3b. Previously, we called mIAFRS.updateValue(1) but then applyState() animated it to 0 because we're still in Overview which is an unstashed state. Now the animation to 0 is before setting explicitly to 1.
4. Go home (this sets mIconAlignmentForLauncherState = 1)
5. Open Calculator again. Previously, mIAFRS was already 0 so animating to 0 was ignored. Now, mIAFRS starts at 1 (which is right since launcher is resumed).
Test: see above
Fixes: 210109500
Change-Id: I13f40908f8636291d63ef4b885ac9d08bbf4d393
- In split select there is no overview actions, and focused task's snappign position is not centered, it's weird to snap so avoid it
- Follow-up of ag/16378986
Bug: 208644826
Test: manual
Change-Id: I260b5c6164db562717346396b1830af02d408944