- in All Apps mode, fade thumbnails completely
- while dragging, have thumbnails re-appear
- while dragging, give screen thumbnails that can accept drops a different appearance (green outline instead of blue)
Change-Id: I72ddf8a0f1947d35ef11514b7d4eea9ae5eee6e2
Merge commit '673aefe8b2b27790d704cc15282c8989a132877b'
* commit '673aefe8b2b27790d704cc15282c8989a132877b':
When the SD card comes back, we need to show the apps on it.
Merge commit 'd2e0ab363d46bcaa8fe515e0403eec1ad044134e'
* commit 'd2e0ab363d46bcaa8fe515e0403eec1ad044134e':
Revert "Changed Grid layout on home. More space at the bottom."
Merge commit '1639986f7229df6083b74419d02de68799dfbadc'
* commit '1639986f7229df6083b74419d02de68799dfbadc':
Changed Grid layout on home. More space at the bottom.
After initiating a scroll while dragging an item on the home screen, don't flip
so quickly to the next page. Instead, require a bit of additional movement to
trigger the next scroll.
Bug: http://b/issue?id=3053235
This is a proper way to do what was done in https://android-git.corp.google.com/g/#change,71522
The longAxisEndPadding used to be equal to button_bar_height.
Increased it to match proposed mock from designers and increase space
between last row and hot seats buttons.
Change-Id: I31dfba0a3e90a30f18d42b16681592d9527517d4
The problem was that we were doing startLoader, but once the
apps are loaded, all that does is re-bind everything. Before
a recent change of mine, we were clearing mWorkspaceLoaded and
mAllAppsLoaded. But that's not good either, because it meant
that there needed to be a lock that the main thread and the
worker thread were both acquiring, which was causing ANRs.
Instead, now we schedule two messages - one to add the apps
back into the list, and one to update everything to use
those new icons.
Bug: 3065061
Change-Id: If9d36d4b55a7ba72fcf48a5ed8941bb9466bebe6
- explicitly keeping track of state in Workspace
- cancelling animations before starting new ones
- adding additional state variable for workspace for in-progress transitions
- updating Scroller object if we jump to a certain location
Change-Id: I5ddf51bae543ec89b2a44ab651d7269eb4859a6d
Merge commit '6a5f4d8526944ad4189072543ec4cc3f6d638b6f'
* commit '6a5f4d8526944ad4189072543ec4cc3f6d638b6f':
Adding more specific title for pick-application dialog.
Merge commit '9d0812b2f6eaab15c4acf96cb5d0ae2870633957'
* commit '9d0812b2f6eaab15c4acf96cb5d0ae2870633957':
Sending the DIAL Intent to simulate pushing the phone-hardbutton
Strange behavior: cell height has to be increased to increase padding.
I guess this is because the cells have to fit in the screen height and are
rescaled, with a top alignement thus creating padding at the bottom.
Bug: http://b/issue?id=3053235
Change-Id: I727ab091a736916b7efc1c05a80c5b006bc56f67