- Colors interpolate between the primary and secondary popup colors
- Removed condensed height and icon scale
Bug: 175329686
Test: visual, manual checking apps with different shortcut options
Change-Id: I064c329dc8ad3ae6f408056c74372cca3ce20b68
- Removed divider views, using margin to separate views
- Removed elevations
- Added a ViewGroup to hold all notification views, and applied an outline
Bug: 175329686
Test: visual
Change-Id: Iad70dcfdaeba6050c2b17c07f76bb7bfb728e544
These do not work well with gesture-nav and can potentially
block the Launcher UI.
Instead exposing on custom actions with keyboard accelerator and
using thee internal arrowPopup for resize options
Fixing SecondoryDropTarget not sending appropriate stats log
Bug: 179854703
Test: Verified on device
Change-Id: I268690f8a937896e4350496128a38959003f8939
If we only show the icon view (rather than icon + label),
show the label on long press.
Bug: 148707493
Change-Id: I14ab45b43203375b573e5e5d937ad5ebfb016d83
Addresses:
=> Fix folder icon drop location mapping (was very far off)
=> Fix BubbleTextView drop animation shifted by a few pixels
=> Get rid multiple unnecessary calls to setDragMode(none), was breaking
some of the reorder flow; still some issues to address here.
=> Fix folder icon parallax (didn't work when the folder had a dot)
Test: manual
Change-Id: I5959cf341996f75d30212353ec096ed25bf40ea5
Instead of creating a fixed number of targets, we now pass an ArrayList
of targets to. Any class implementing
LogContainerProviders#fillInLogContainerData can setup it's own target
and add it to the ArrayList, It can also pass the ArrayList to other
LogContainerProvider to capture full Target hierarchy.
Bug: 147305863
Change-Id: I0063c692120fb9e1cff2d8902c5da972d0623418
This currently includes the menu that pops up when
long pressing an app icon in Launcher or Search, or
long pressing Smartspace. Previously, only the menu
for Launcher apps grabbed accessibility focus after
the open animation completed, and now all three do.
Fixes: 145253300
Change-Id: I147b45d38a04ab9a55eee9b5bd5551b4c7185fcf
This reverts commit c2842d8f4a.
Reason for revert: CL broke TaplTestsLauncher3.testDevicePressMenu in 2-button mode
Change-Id: Idebda69a36b94686415434e8e3f158a8a7abc5bb
It's possible that the notifications were removed between the popup opening
and updating its UI. In that case, mNotificationItemView will be null.
Bug: 146152941
Change-Id: I60b44ea6d766720613cf2f25481fa3fc17cab6af
Test:
- Long press an icon to open the popup
- Long press the same icon while the popup is open
Previously, the dot would reappear (when the original popup finished closing).
Now, the dot stays hidden, as it should since a popup is showing.
Bug: 143639898
Change-Id: Ia0bdb626e02f4ad9ba12c27d94fea054b4afe50e
This will allow subclassing BitmapInfo to support custom icon/dynamic
icons which can be loaded on the background thread instead of going
through IconFactory which runs on UiThread
Change-Id: Ieced6e91330bdff1b505826d097a8df711dfe967
> Connect to a predefined content provider to get package specific action
> Add that action to shortcut menu and task menu
Change-Id: Ide5c09d04112e86c8e19c2f9e66c88c15b3fd04e
> This makes easier to extend the factory and callbacks separately
> Availability checks are only performed once when getting the shortcut
Change-Id: I413541eabfb2b9e987c852d5171c6696b1853958
- For app open, the icon text remains where it is and only the icon moves.
- Similarly for app close, the icon text remains where it is and fades in
with the rest of the other icons text.
- With this change, the original view is always "VISIBLE"
(if BubbleTextView/FolderIcon) but we hide certain elements.
Added video to bug.
Bug: 137200188
Bug: 139885365
Change-Id: I3d20c5f05bc7c0b9d052d8074ac3bfc21531c83d
Merged-In: I3d20c5f05bc7c0b9d052d8074ac3bfc21531c83d
+ Fixed bug where popup menu does not close when animations are disabled.
Test: Manual
Bug:123298377
Change-Id: I863241158e09a618af6243d8afd70549421013d0
In draglayer, we always dispatch touch events to child views. If the
touch originated from gesture area, when we dont route it through touch
controllers.
The proxy events are only send to touch controller. If any controller consumes
the event, then we cancel the view touch (pilferPointers)
This allows the controllers to work outside the dragView area, and prevents normal
view interaction when there is a window on top (like keyboard) while keeping our
activity focused
Bug: 131088901
Bug: 130618737
Change-Id: If033dde3a0f9cb6a6e449c9586c1fa050af5bdcb
More specifically, any window (e.g. qsb search) or AbstractFloatingView.
NavBarToHomeTouchController now implements TouchController directly instead
of AbstractStateChangeTouchController, as it not only dealing with
launcher states. This makes it easier to override intercept logic to
handle cases like not having window focus, for example.
AbstractFloatingViews can createHintCloseAnim() to play an animation
hinting that it is about to be closed by swiping up. Widgets sheets use
this to pull back similar to the all apps transition to home.
Bug: 129976669
Change-Id: Ie157b978d9f1ee36d5fd32cea72ec02ce40878c0
This will reduce confusion with the other "badging" concept we use for,
e.g. work profiles. It is also consistent with the external name
"notification dots".
Change-Id: I2a2c9d96dc0d6284eb0c48adc78a856271caad4d