These were necessary when we had the ShortcutsContainerListener with
touch forwarding, but they are no longer used since we removed that
listener when we moved to the pre-drag model.
Change-Id: I845d4a1a73fa1a675cef1c52fe304357674a2f68
We do this for pre-dragged icons instead of calling onDrop().
- Removes need for special logic in onDrop() to check if mIsInPreDrag
- Dropping from pre-drag in all apps also animates instead of jumping
We also do this when dropping an icon while still transitioning
to spring-loaded mode, to avoid having a janky jump at the end
- Bug: 27135377
Change-Id: I4548c3e2fef3423d1ba36057fb53807b1b4ad0fc
Drawable contain a reference to the view which is used to invalidate the view.
If the same drawable is used with two views, only once view will get invalidated.
Bug: 32575647
Change-Id: Ia22310a6bda55ce0a591712761ec8ab1cdbaccdf
This is just a first pass to help make the codebase ready for MW mode.
ie. won't see the effects of this unless resizeableActivity is set to true
in the Android Manifest.
Also allows long clicks from edge when in MW mode.
Bug: 32176631
Change-Id: I48e5cb3bd15e70627d9bf007d93bc731612fba2e
Otherwise it's possible for a long press to trigger when swiping
on a shortcut, which causes it to drag far away from the finger.
Bug: 32309824
Change-Id: I40bd5c1daac49d6edb59744083a1e23dcf4f0ce6
> Removing new object creation (during draw and touch handling)
> Simplifying matrix operation to call invert only once at the end
Change-Id: Iffadd6e9d84997baa36719ed688a7c3c1027e839
Previously, touches along the horizontal area next to the
deep shortcuts arrow went through to the background, allowing
things like going to overview with the shortcuts still open.
Bug: 32477287
Change-Id: I82d21d3051a13b23dfaac19e93facee120968aaa
selecting appropriate children for drawing.
> System already skips children which are outside the bounds. Originally
this logic was added because workspace layout is larger than the screen, and
we need to selectivly skip more children. But over time we have added many
special conditions and at present workspace actually draws more children than
needed at any given time.
> Fixing bug, where onBeginPageMoving was getting called during folder open
Bug: 12116740
Change-Id: Idee18ee9cd9d348ebc4dfd82f4ff6df14e0d22d2
1) setChildrenDrawnWithCacheEnabled: deprecated
2) Removing custom logic based on isHardwareAccelerated. This check was not being
used consistantly everywhere
Bug: 29761236
Change-Id: Ic4a9c764f154497e376e37de2351fe04d1b48500
We moved mDragInfo = null to onDragEnd() since onDropComplete()
isn't called for pre-drags, but this led to NPE when returning
from unistall or app info since onDropComplete() is called after
onDragEnd() in this case. So now we restore a copy of mDragInfo.
Bug: 32415014
Change-Id: I7ef4fb7145c3c78039af1131e77538969db58141
When starting a drag when another is already in progress, the
original drag view is left dangling until launcher is killed.
Bug: 32231238
Change-Id: I5ff94b82971c539231f8f588059dc84845cc88f0
Indexer depends on the locale and should be created when ever the config
changes. Moving the widget indexing to the adapter (similar to allApps)
which gets created whenever the activity is recreated.
This fixes the bug where widgets indexing breaks if locale changes while launcher
process is alive
Also fixing the bug in widget model cloning where the HashMap was not cloning
the underlying ArrayList
Change-Id: I7dbe6290e73299c4c07aa7fa564077a2649e1a4c