> Creating the launcher animation after first draw, so that the UI is in correct state
> Using correct workspace size, when layout is not valid
> Snapping pagedView to correct page when page size changes
> Resoting to correct workspace page on rebind
Change-Id: I74e61a05aae3a3c4912d4c5c8eb4d5d036d9005a
> Adding a listener for device profile changes
> Updating various controllers instead of recreating them
> Clearing all-apps icon
Bug: 71709920
Change-Id: Ief7db199eb7494ebd8fb433198f333cd2e8e661d
- Make sure to use center pivot point
- Use correct curve for alpha
- No need for the layer hack anymore because framework issue
was fixed.
- End X should be 480dp for a 411dp device, so we need to scale
it with 1.16
Test: Close app
Change-Id: Ib4587e324aeeb11921de87da7c389b2e148dc913
Fixes: 72691044
Previously we attempted to disable the app closing transition
in multi-window. However, that didn't work because the registered
remote animation was still registered on the ActivityRecord, even
if the activity was restarted, leading to passing a null handler
into post, and then the animation never started.
Enable it in multi-window and also fix the transition.
Test: Enter multi-window, go home
Change-Id: I4d5d46688310b61365ba954fb41811efa29e41a5
Fixes: 72525431
- Workspace was translating while swiping from overview to all apps
- VerticalSwipeController progress jumped a bit backwards when
flinging because sign wasn't taken into account for velocity
Change-Id: Ife5e9d87ca9f0b3429dd9045c6569868a65eb0af
> We do not need hotseat protection of the gradient layer now that we
are using the card UI for all apps. The gradient layer in collapsed
state caused artifacts.
Bug: 67109038
Change-Id: Ia2b7da9d86729c211e49e2b87d28106077482566
* Add start delay when launcher resumes from all apps or landscape.
* Track the last app transition animator and cancel it before beginning a new one,
otherwise the animators can conflict with each other.
ie. Opening an app from all apps and then immediately pressing back to return to
all apps.
* Use class overrride instead of UiFactory.
Bug: 70220260
Change-Id: I4755d45d820f9d551e443d6c4a148e8789c5bc57
* Same transition/animation, except we don't create a visual copy of the View.
Bug: 72314029
Bug: 70220260
Change-Id: I79898be1cae7160b5dc35cc1ea8ba3dc5b2db05c
Using state controller ensures that when the state changes the UI is
properly updated based on the state properties.
This would prevent user getting stuck in an inconsistent UI
Bug: 72173796
Change-Id: I7690a94eed7c8a620479e4247d2b681a7374ce45