> Using common logic for announcing a floating view for widgets and folders
Bug: 79091095
Bug: 79748886
Change-Id: Ibb3fe48e68e724f50d69f51a03d3b35ad0baf625
For motivation, see email thread "Tweaks to for the reverted order of
accessibility swiping"
This doesn't add the action to the fallback Recents, so it will require
more work.
Bug: 79165501
Test: Manual
Change-Id: I99d608ccc13cc1742dc4d427e763125788e8edd2
Bug: 79539824
Bug: 79541772
(1) Added page index of the TASK that is being launched
(2) Covers all three cases of task launch (tap, swipe down, quick scrub)
UserEvent: action:FLING direction=DOWN
UserEvent: Source child:TASK, packageHash=-1598699687, componentHash=1952702153, pageIdx=0
UserEvent: action:DRAGDROP
UserEvent: Source child:TASK, packageHash=-744307622, componentHash=-515832044, pageIdx=4
(3) Avoid double logging (When onStop is called, it is not logged if
the cause of onStop is APP or TASK launch)
Change-Id: Ic5db7d6a640d43bfb5cd667b49e37dd0ed127d5c
> Encoded hierarchy is smaller is size and has a lot more information about the views
Bug: 79861035
Change-Id: I84316b1b0031282b0579f3aaac22d8d8f00d8bcb
- Change durations/interpolators when starting from home vs an app
- Increase dim animation duration after quick scrub from an app
- Also fixed contention between setting dim alpha for the animation
and setting dim alpha for scrolling
Change-Id: I2c9ea52d4eafaad8954f3ff9d3c0c459a07953bc
If it was visible before the dismiss, it will be visible after that.
As a nice side effect, it will preserve visibility on any layout, say,
after a rotation.
Bug: 79117932
Test: Manual
Change-Id: Ia8a544af1326458d4e2d7a07ae2b668f604bc0b3
Fixes this problem:
1. Open a single task in Recents
2. Dismiss via Clear-all
3. Start a task
4. Press Home
5. Press square button
get Recents revealing Clear All button
Bug: 79117932
Test: Manual
Change-Id: I47bcc50cb72f1757025d2abac0196460e0bb3f36
- LauncherAppTransitionManagerImpl -> DragLayer -> mDropAnim -> mDragView
(via the update listener) -> mBitmap
Bug: 76162466
Test: Take hprof after picking up an app or widget, ensure there are no
references to the image created for drag and drop
Change-Id: Iffc92eed13775921567f9ac25fea8e356d6fe963
This reverts commit f5d5b6f00f.
Reason for revert: Can be submitted once a build with ag/4040557 is available for flashing
Change-Id: Id94440a1dc9b765bb9758af81b0567628befa283
* Animates LauncherRootView instead of DragLayer to avoids the flashing that
can occur when the overlay callback also changes the DragLayer alpha.
* To avoid the scrim's hard line: we hide it and then fade it in later.
* Launcher animation was wrong in landscape mode.
Change-Id: I7673228f5ed8bb72d7393f3d0769577b262f286f
> PageIndicator is a 1dp indicator which does not contribute in any padding calculations
Bug: 79111591
Change-Id: I4d8be0149da2b3f14593ae71ca037ffe3885d9be
> Moving all the scrims to draglayer to avoid creating multiple layers during
various animations
> Removing sys-ui scrim in various states which alread have a background scrim
Bug: 74556464
Bug: 78585335
Change-Id: I8a3fd34ed440f3c7d2e19b3cdb4b72723c535602
> Caret is only visible when the accessibility is enabled
> It is visible in NOTMAL and OVERVIEW state and moves out of the
scrim along with the scrim.
> Acts as an accessible target for various options
Bug: 78172350
Bug: 79215734
Change-Id: I8a968b67e36901859649546295f6491d49cc9ce9
Previously we were ending the atomic animation with the assumption
that it should be complete/almost complete by the time you drag to
the next state. However, it is very easy to drag quickly enough where
that assumption doesn't hold, and thus you just see the atomic
animation pop to the end (i.e. recents showing without animation).
Now instead of ending the atomic animation, we let it continue. But
because the new state animation will have an atomic component that
interferes with the still playing atomic animation, we have to
control the atomic component separately; we control the non-atomic
components until the atomic animation ends, at which point we create
a separate controller to control the atomic components.
Bug: 76449024
Change-Id: Ia4bf19e26d0838f952d9e500fbdd8aba19856a41
State handlers can now specify atomic and non-atomic components of
their animations to states, which can be specified when creating a
new animation. There is now one atomic animation, when going from
NORMAL to OVERVIEW (and in reverse):
- RecentsViewStateController's animation (scale/alpha) is all atomic
- WorkspaceStateTransitionAnimation has atomic and non-atomic:
- Hotseat and workspace alpha is atomic, as is workspace scale
- Everything else (scrim, translation, qsb and drag handle alpha) is
non-atomic
- All apps progress is non-atomic
Also simplified dragging through overview; no longer pulls against you,
so we use an OvershootInterpolator when flinging instead of our custom
interpolator for the spring effect.
Bug: 76449024
Bug: 78089840
Change-Id: Iafac84d0c2b99ee9cf9dd5b30e2218286713b449