Commit Graph

7 Commits

Author SHA1 Message Date
Sunny Goyal 3e3f44c3ad Exposing the state manager directly instead of providing various helper methods for state change
Bug: 67678570
Change-Id: If3d05c804c034ffa5e403da8eaa23e85e373c863
2017-10-25 13:41:13 -07:00
Sunny Goyal aeb1643ec6 Launcher state management cleanup
> Removing Widgets and related states
> Fixing different durations being used when opening/closing all-apps
> Removing some unnecessary object allocations when changing state without animation
> Differentiating widget bootm sheel and full sheet in logs

Bug: 67678570
Change-Id: Ic169528736d04ee0b38564b4f96595ba066eabda
2017-10-17 12:42:08 -07:00
Sunny Goyal 1797af41d1 Cleaning up drag state management.
When the drag is started, the UI automatically goes into spring loaded mode. On a successful
drop, it is the responsibility of the {@link DropTarget} to exit out of the spring loaded
mode. If the drop was cancelled for some reason, the UI will automatically exit out of this mode.

Bug: 34692289
Change-Id: Ic611739a43bb8d9279b587aaee3039326c143e8b
2017-10-16 13:06:52 -07:00
Sunny Goyal 0f76b56865 Refactoring FlingToDelete
> Moving all fling related logic to FlingToDeleteHelper from DragController
> Removing fling related methods from DragSource and DropTarget
> Moving fling animation logic from DeleteDropTarget to FlingAnimation
> Simplifying DropTargetBar to directly look for all valid drop targets.
  This makes it easier to add new DropTarget in xml.

Change-Id: I7214d2d30c907ab93c80d92d9f9be6dda2d63354
2016-12-13 23:39:16 -08:00
Tony Wickham ab946a19d4 Flinging to the left deletes when in vertical bar layout mode.
This mode has the remove icon on the left side, so flinging to the
left makes more sense. But flinging up still works in either case.

Change-Id: I7ab40776b67659026f03f81efd43fae3375b5ba0
2015-09-16 16:28:43 -07:00
Vadim Tryshev fedca43d39 Moving drag-drop related code into a separate package.
This is per an earlier CR comment "we should probably move all this code to its own package (launcher3.dragndrop) in a separate cl".

I'm not moving DragSource because it's referred from gsa code.

Bug: 22609426
Change-Id: Ia7204dab99c0c395c66b77143a2d60411153f5f3
2015-08-20 07:45:57 -07:00
Sunny Goyal ddec73471e Updating fling to delete anim
Change-Id: I1c63e88b3e605113ea66afca9dcfbc30de1d4c8e
2015-04-30 16:02:36 -07:00