- Fixed icons disappearing when initiating dragging
- Fixed incorrect icon location when initiating dragging after rotating the screen to an orientation other than what launcher started in
Fixes: 215418478
Fixes: 214025075
Test: dragged icons from the workspace and taskbar
Change-Id: I848138af28802f7d806708c77c25b8de307c70d8
Issue is that All Apps is scaling during the animation, so when
FloatingIconView looks for it in the view hierarchy,
it's not in its final position.
This would be the cleanest approach for a scv2 fix
Bug: 213306709
Test: manual
Change-Id: Iaec77d15c9533edccd9c82164143af8fa522158f
Fixes: 211556489
Test: Go to overview with live tile. Turn on dark theme. Pull the panel back up. Make sure everything looks fine (live tile is ended).
Change-Id: I51cb81718a489ad7568c5e05ace0b3dbc6ca5443
One way to reproduce this issue is to run `adb shell input keyevent KEYCODE_HOME`, which happens to pause and immediately resume launcher. For example, let's say we run this while in All Apps. Because the isResumed=true comes before the state transition to Normal, we behave as if we are still going to All Apps, specifically goingToUnstashedState = false (since we stash in All Apps). To fix this, we now listen to state changes while the resume alignment animation is playing, and update it if necessary.
Also did the same correction for the gesture alignment animation, though I don't have a specific repo for that.
Finally, because there are now more triggers for alignment animations to play, we add a check to only play them if it's not animating to the same value it's already animating towards. One notable experience this improves is swiping down from All Apps to home; if you do it quick enough, the state animation ends before the taskbar unstash animation, and thus the unstash animation would cancel and start again with the full duration, making it look laggy/disjointed (this behavior existed before this change as well).
Test: TaplTestsQuickstep
Test: Go to All Apps, run `adb shell input keyevent KEYCODE_HOME`, open an app and ensure taskbar icons are visible
Test: Quick switch from home when taskbar is present in apps, but instead go to overview; ensure no jump when taskbar stashes
Test: Swipe down quickly from All Apps, ensure taskbar unstashing doesn't slow down when reaching the end of the state transition
Fixes: 214562370
Change-Id: Ie0c6140e14186e41c7e4748dc745f87349b084fe
This CL creates a new DesktopNavbarButtonsViewController class to allow
for taskbar buttons and status icons customization on desktop
environment.
Recall: http://recall/clips/e008d2de-36d3-47f6-954a-5ce18bac69a5
Bug: 213964564
Bug: 196757951
Test: Switch between different system navigation modes and verify the
desktop taskbar buttons stay on screen.
Change-Id: Ie7a9a044fad3b60cd37d910b8eb78c8734aadfd5
In splitscreen overview, the pair of app icons is now always centered at
the top of the view, rather than following the divider's position.
Test: Visually tested on local P6 device
Fixes: 208648221
Change-Id: I460d06047693c9376dab8215085d54aa4164d69f
This fixes a crash loop I was seeing on my device and also
preemptively fixes similar NullPointerExceptions.
Bug: 213931730
Test: Manually verified crash loop stopped with this change.
Change-Id: I8d2fc8475d42ac60b7fdc9219421a8c9733c7b9f
- OOP test activity has an alertTitle and shouldn't be treated as system anomaly dialog
Fix: 214558538
Test: NexusLauncherOutOfProcTests / MemoryTests
Change-Id: Ia9c330c3c3f48b43fbada40a3410ccc9fb8bfbb8
- Added ArrowPopup#OnPopupClosedCallback to automatically remove Taskbar focus when the popup closes.
Fixes: 209917078
Test: opened popup in taskbar and closed it with switch access, touching anywhere on the screen and using the back gesture. went home to check if focus was removed.
Change-Id: Ie7aafc9cf0f03fadaa44e77818508e9e1d8db610
- Somehow when home gesture's travel distance is above certain number (~2560px in the bug's case), the touch will wrongly go to the 3P launcher instead of staying in quickstep launcehr only. As it's unusal for home gesture to be so long, limiting it to half of screen height.
Bug: 214279686
Test: presbumit and TaplTestsLauncher3#testWidgets on cf_tablet
Change-Id: I1107074556aea3011b186ba34dc830dbb1445517
A request to set a new depth is ignored if the surface is currently
invalid. We should cache what was the requested value, so it will be
applied once the surface is valid again.
Test: manual
Fixes: 209028986
Change-Id: I812816da4b0139c7ea7b53a9fb00f11265ecdea8