* Mostly value changes.
* Added a way to round the corners during swipe up to home animation.
Bug: 123900446
Change-Id: Id61d241d919ba51ced0633585e36b7d93efe30b0
- If screen pinning is enabled, disable gestures and wrap with input
consumer to break out of screen pinning (existing logic)
- If Home & Overview are both disabled, disable gestures completely
- If only Home is disabled, then always launch the user into fallback
recents (to simplify logic around breaking out of overview into Home)
- If only Overview is disabled, then prevent swiping from going into
overview or from triggering overview from home
- Switch to using screen pinning flag check instead of binder call
Bug: 133113732
Bug: 131698989
Change-Id: Ie6f447520d4cc3fa1eaaf8427ee014851688bf37
This fixes the issue where overview doesn't come in from offscreen
the first time you enter overview from home.
Test:
- Force stop launcher, quick switch from home
- Force stop launcher, swipe up and hold
Change-Id: Ia4dbd36267008bc199cff088833979606238d3eb
We would like to assume a correct up-to-date layout for Go recents
before the remote animation begins to ensure correctness of the app to
overview transition and allow for animating all the newly laid out task
views in sync.
We do this by checking if recents is the remote target we are animating
to and if so, checking if the view is ready. If it is not, then we
delay the remote animation until the layout is finished and everything
is attached.
Bug: 132112131
Fix: 132108983
Test: Run Recents Go, have no tasks in recents, open app, press
overview to go to recents
Test: Test on AOSP and NexusLauncher that animations to Launcher work as
before (both to recents and to home)
Change-Id: Id74d90cffc9fe5db1dbb5fe63b8819c7436fef21
Workspace and hotseat are drawn in rotated UI giving the impression that the
device is in Portrait, even though it is in landscape
Bug: 131360075
Change-Id: I29c4068af25fd4dcf7039b9a45886e864a137977
We translate DragLayer when going to -1, so the exclusion rect was off
screen when you went back from there.
Bug: 129297464
Change-Id: Ie079b2dadaca07886408ee9c1d130d7ac351a61d
- Don't allow back gesture at all whenever we hid back button before
- Exclude RecyclerViewFastScroller thumb rect
Bug: 129297464
Change-Id: I40a33697592b02619218c18d1b3def7c3c203f56
Before, the window used to track the FloatingIconView. With this refactor,
both app open and app close use the same update method.
With the refactor, we can now use adaptive icons to morph the icon into the
size of the window.
Movement/interpolators are still the same as the original except for the
alpha and the clip animation. To ensure a perfect tradeoff, we wait for the
icon to match the size and shape of the window before crossfading.
Currently it is set up so that the tradeoff happens when the animation is
15% done, but this can be tuned later.
Bug: 122843905
Change-Id: I7d3edbefffb15fe26958a62ab33cf23dc1203908
- Added QuickSwitchState, which we animate to when swiping right
on the nav bar from NORMAL state
- Task launches when the state transition to QuickSwitchState ends
Bug: 126596417
Change-Id: Id66650401d817703fc6d044fb26a25cccbc07e11
Previously left was considered positive and right considered negative.
Now left and down are negative, and right and up are positive.
For RTL, left is positive and right is negative.
Change-Id: Ia31e8c687c8c2716fc632b2fe88aa8955b934bce
Add AnimationComponents.ATOMIC_OVERVIEW_PEEK_COMPONENT, and rename
previous ATOMIC_COMPONENT to ATOMIC_OVERVIEW_SCALE_COMPONENT.
When SWIPE_HOME is enabled:
- Overview lives to the left of Workspace, which is encoded in
LauncherState.NORMAL.getOverviewScaleAndTranslation().
- Create atomic animation based on ATOMIC_OVERVIEW_PEEK_COMPONENT
and OVERVIEW_PEEK state when swiping and holding from home screen.
Bug: 111926330
Change-Id: Iab6dbef7238dae15b3036d4b2a026b781eee6b4b
States return ScaleAndTranslation instead of float[].
Also separate overview translate interpolator from overview scale interpolator.
Change-Id: I5e65dde3f436055ff5e7f5736f1a4b712377b9cb
This allows us to specify when a second animation will handle the overview
animation, so it doesn't conflict with existing state transitions.
Bug: 125362112
Change-Id: I497c02924862bfba558c107bee3c88a9f40ec0f1
Now that we don't have quick scrub, the only state that has a non-zero translation is all apps,
which just uses that to have a slight parallax. This is much simpler to define in terms of pixels
like other states do.
Change-Id: I108c8505d85591399256b3475f7566ff51e2c5ad
With adaptive icons, we can have FloatingIconView match the shape
and size of the closing window, regardless of the icon shape.
FloatingIconView starts off as a rounded rect (same corners as task view)
and then morphs into the icon shape using FolderShape#createRevealAnimator
in reverse.
Decided to add FeatureFlag.ADAPTIVE_ICON_WINDOW_ANIM since there are still
some issues with folders, badges, and a visible jump when swapping the
FloatingIconView with the original icon.
Bug: 123900446
Change-Id: I94969eea6d5f4b932a84a11eb403611276042b46
As Go will not be using RecentsView, there are several files that are
unneeded in the recents Go source. This moves these files to
recents_ui_overrides where they will be used for non-Go builds.
Bug: 114136250
Test: Build NexusLauncher, aospWithQuickstep, l3GoWithQuickstep
Change-Id: I9d0154a75f4f2c71b865d414448e262b3019b2b9
> Removing LayoutListener which was causing relayouts in the middle of
the transitions
> Fixing some logging in MultiStateCallback
> Using an overlay to draw the hole for the live tile
Bug: 124451190
Change-Id: I91351f76ec7cc2793a835f40002bfd912939d40d
- Created FloatingIconView which is now used by both the app close and
app open animation.
- getItemLocation in DeviceProfile is used to get an item's final location
since getLocationOnScreen may return a View's location mid-animation.
- Added getFirstMatchForAppClose which is optimized to return for best
visual animation.
- Also fixes app open RTL bug.
- Next CL will use AdaptiveIcons and FolderShape reveal animator to match
the app icon to the app window.
Bug: 123900446
Bug: 123541334
Change-Id: Ief75f63fc5141c1ee59d4773946d08794846cb31
Go's recents will not have swipe up to overview so there is no need to
have BackgroundAppState. We also do not support quickstep so we don't
need a distinct FastOverviewState. So we stub them out here.
Bug: 114136250
Test: Manual test Launcher3QuickstepGo + NexusLauncher
Change-Id: I9223cd35fc3c64688cda16dcaa1d5f40460c9323
This CL swaps out the current OverviewToAllApps touch controller with
the Go specific implementation. Moreover, since we only use this class
in landscape, we rename it to LandscapeStatesTouchController to avoid
confusion.
Bug: 114136250
Test: Manual test NexusLauncher, Launcher3QuickstepGo, Go recents
Change-Id: I6025cfe9f400705a4666fd92298a08a0c0ef7202
- After the atomic animation ends, overview jumps slightly because the
normal -> all apps transition puts it at a different position than
normal -> overview
Bug: 111926330
Change-Id: I6ca359b3ef2fc4d0b6b96229d8bf118bd0db9649
* Listeners weren't getting called properly. We add one listener to the
SpringbjectAnimator and then use that to dispatch to the other listeners.
* We fast finish on both double swipe cases to prevent the shelf from
ending in an invalid state. This causes a visual jump but this can be
addressed in follow up CL.
Bug: 111698021
Change-Id: Ifeb55da9dd253d062122a8e1577f94044f688641