Commit Graph

14 Commits

Author SHA1 Message Date
Tony Wickham c088051c29 Add OverviewScrim to show below overview but above workspace
- Refactor some basic scrim logic to Scrim class and have
  WorkspaceAndHotseatScrim and OverviewScrim extend it
- Draw OverviewScrim under recents unless predictions are disabled, in
  which case draw it under hotseat (since that is in recents)
- Remove sysui scrim (behind status bar and nav bar) when overview is
  peeking

Bug: 132455160
Change-Id: Ia5d6f54582a4c5a70e3b2d4a98281567edd68519
2019-07-31 14:44:28 -07:00
Tony Wickham 59c6901823 Some improvements to home to overview transition for 0 button mode
- Peek in overview further, and with more overshoot
- Fade out and scale down workspace faster while swiping up
- Scale and translate workspace slower when letting go to enter
  overview (so it doesn't zoom out at warp speed)
- Fade in all apps shelf sooner

Bug: 132455160
Change-Id: Ieafad0ccf9bb587889bc35d536627661db10e358
2019-06-19 14:48:57 -07:00
Tony e4c2e2b86c Add QuickSwitchTouchController on home
- Added QuickSwitchState, which we animate to when swiping right
  on the nav bar from NORMAL state
- Task launches when the state transition to QuickSwitchState ends

Bug: 126596417
Change-Id: Id66650401d817703fc6d044fb26a25cccbc07e11
2019-03-28 15:09:25 -05:00
Tony bc23440d73 Add translationX to overview state
States return ScaleAndTranslation instead of float[].

Also separate overview translate interpolator from overview scale interpolator.

Change-Id: I5e65dde3f436055ff5e7f5736f1a4b712377b9cb
2019-03-27 14:36:48 -05:00
Tony 9244f518f2 Add FLAG_DONT_ANIMATE_OVERVIEW to AnimatorSetBuilder
This allows us to specify when a second animation will handle the overview
animation, so it doesn't conflict with existing state transitions.

Bug: 125362112
Change-Id: I497c02924862bfba558c107bee3c88a9f40ec0f1
2019-03-27 14:21:06 -05:00
Sunny Goyal 849c6a2b18 Removing Launcher activity dependency on various animations
(This cl reverts change-Id: I455edcd17bda83ab51c2c04fa40e66097a4d6975)

Various animations were marked for cancellation when launcher activity is
destroyed. This this does not work with multiple activities (Launcher,
fallback recents, shortcut confirmation). Also since launcher activity
handles configuration changes, the activity is not destroyed often.

Instead associating a target with various animations which automatically
cancels the animations when that target goes away.

Change-Id: I64cd095a28075561a9e20c9dcdeb9f90c18e1047
2018-08-10 13:31:46 -07:00
Tony Wickham 17be4e71b2 Adjust interpolators when swiping from overview to all apps
- All apps content fades in quickly so that icons are opaque by the time
  they are on screen
- Recents fades out late so that we don't see it as translucent while
  the transition is continuing (the translucent icon top of tranclucent
  task view looks bad, for instance)
- Fix colored scrim that appears over recents - was using 0 to 1 instead
  of 255

Bug: 79867407
Change-Id: I4f50423157f7870c8d0708f586a72e3e5a7b6559
2018-06-20 16:58:21 -07:00
Tony Wickham b2ddf10041 Update interpolators and durations for state animations
When we enter overview (overview appears, workspace disappears):
- Workspace scales down from 1f to .8f with OvershootInterpolator(1.2f) at 200 ms
- Workspace fades from 1f to 0 with OvershootInterpolator(1.2f) at 200 ms
- Overview scales down from 1.33f to 1f with OvershootInterpolator(1.2f) at 200 ms
- Overview fades from 0 to 1f with OvershootInterpolator(1.2f) at 200 ms

When we exit overview (overview disappears, workspace appears):
- Workspace scales up from .92f to .1f with DecelerateInterpolator() at 200 ms
- Workspace fades from 0 to 1f with AccelerateInterpolator() at 200 ms
- Overview scales up from 1f to 1.1f with AccelerateInterpolator() at 180ms
- Overview fades from 1f to 0 with DecelerateInterpolator(1.7f) at 200 ms

Parallax while the finger moves: Workspace translates half the distance as the shelf

Bug: 79776746
Change-Id: I319d982cf202bcd6dbbcd68ffc5c0c7853629c7e
2018-05-16 15:59:31 -07:00
Tony Wickham 6becf7c07d Add atomic recents animation while swiping up
State handlers can now specify atomic and non-atomic components of
their animations to states, which can be specified when creating a
new animation. There is now one atomic animation, when going from
NORMAL to OVERVIEW (and in reverse):
- RecentsViewStateController's animation (scale/alpha) is all atomic
- WorkspaceStateTransitionAnimation has atomic and non-atomic:
  - Hotseat and workspace alpha is atomic, as is workspace scale
  - Everything else (scrim, translation, qsb and drag handle alpha) is
    non-atomic
- All apps progress is non-atomic

Also simplified dragging through overview; no longer pulls against you,
so we use an OvershootInterpolator when flinging instead of our custom
interpolator for the spring effect.

Bug: 76449024
Bug: 78089840
Change-Id: Iafac84d0c2b99ee9cf9dd5b30e2218286713b449
2018-05-09 12:33:46 -07:00
Tony 0c95559cbc Change overview animation to scale instead of translationX
As you swipe up to overview from home, workspace scales down and fades out as before,
and now recents scales down from 1.2f on top of it. The interpolators are set such
that the workspace animation is seen before the recents animation. Also, we don't
scale down all of recents, only the visible pages (current and adjacent).

Change-Id: I5f8bfe8cafeaa41d26873c63549735d7bdff2bce
2018-04-04 13:48:42 -07:00
Sunny Goyal 7a80b59e97 Swipe interaction changes on home screen
> Increasing the distance to travel for the first swipe
> Adding support for custom interpolators when building an animation
> When quickly swiping twice from home, finished the first animation

Change-Id: Ibc3c8667e9b927376fd99f08f0ca027f2398914b
2018-03-21 17:55:35 -07:00
Tony Wickham 07b1d670f2 Animate to the workspace card when transitioning from overview to home
Change-Id: Ib2c2288fd935f678a5c7a354be09c6d852d86b41
2018-01-05 14:15:10 -08:00
Sunny Goyal a3e0350329 Creating a copy of vertical swipe detector for quickstep
Change-Id: Ie38e0c11e8ea9aa476e450f074295358623c6942
2017-12-07 16:28:21 -08:00
Sunny Goyal e3c6d58b71 Adding support for tagging animations per controller, so that they can be controlled independently
Change-Id: I6f360362aa16f7e02fe5fe84976b23663f228030
2017-12-07 12:46:26 -08:00