The current logic in BaseIconFactory is only trying to add the user
badge if the user passed in isn't null and isn't the current user,
then if no such attempt is made, try to add an instant app badge. This
is causing user badge to disappear if the current user is a work
profile. Meanwhile, the badging logic in IconDrawableFactory is to try
to add the instant app badge first, and then always try to add the
user badge.
Bug: 132625654
Test: manually test as in b/128625591
Change-Id: Ia5b456f1f27095d546504266a1a90034105c9ae9
Bug: 120439430
Even though there is @NonNull annotation, customers may not respect
this annotation.
Change-Id: I01679d01f6920c3cc945c4abe757b907f150aa23
> Avoiding color extraction for icons which have already be evaluated
> Fixing color extraction from hardware bitmaps
Bug: 111343544
Change-Id: I624866e892465684871fbc130003e32945d86460
> Adding resource based allowing projects to control cache behavior
> Fixing missing comments from ag/5470467
> Adding support for no-immemory cache
Bug: 115891474
Change-Id: I691206805430cd93d3be78119bc249cefd79790a
setAlphaComponent throws expetion for invalid range, which can cause brashes in overshoot
interpolation
Bug: 118390004
Change-Id: Ic9c5ff3d660eba353b982c4c47ccfaf329b3e296