- When invalidateHandler() is called, it calls endRunningWindowAnim()
which includes mParallelRunningAnim. This causes a jump if
mParallelRunningAnim was not already finished, so we now wait to
invalidate the handler after mParallelRunningAnim ends.
Flag: EXEMPT bugfix
Test: AbsSwipeUpHandlerTestCase (added two tests for this)
Fixes: 370208192
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:ee98cd4bdf739c2f93f7cf0a20764acb2a837b0c)
Merged-In: I37ed281a993b1d2fa3634754378314511f3295f0
Change-Id: I37ed281a993b1d2fa3634754378314511f3295f0
See
https://docs.google.com/drawings/d/1JHFi_nhmQt2xPT1N3FB_1mnaRK5TVqKZ9-fSl3EA7sU/edit?usp=sharing
and
https://docs.google.com/drawings/d/1bx4WURP4uHZGzZ1bWQgpw701jkTkVqlNfA02Yt-ZtSI/edit?usp=sharing&resourcekey=0-oySjsnaCsOSrNIPqqEa0gw
for design details.
We need to make SandboxContext extend LauncherApplication because we
want create MainThreadInitializedObjects in SandboxContext's
AppComponent scope. Since MainThreadInitiliazedObjects are closed in
SandboxContext's OnDestroy() , we need to replicate same thing using
dagger as well.
- DaggerSingletonObject is same as MainThreadInitializedObject but is
used for fetching the dagger created singletons so that we can avoid
major refactors for accessing singletons. This will be deleted soon.
- DaggerSingletonTracker to track dagger created singletons and call
close() on those singleton objects created in SandboxContext scope.
- Annotate the singleton object SettingsChangeLogger constructor with @Inject and execute the statements in Main thread.
- Added createSandboxContextForTest(only for Test) to avoid creation of
dagger component in test. As follow up, I will delete this method and
introduce fakeDaggerComponents in test.
Bug: 361850561
Test: Manual
Flag: NONE Dagger Integration
Change-Id: I2d3762ea64e53baa4de190790568aec750b54201
Initial version of the flyout view for displaying bubble bar
notification.
Flag: com.android.wm.shell.enable_bubble_bar
Bug: 277815200
Test: atest BubbleBarFlyoutViewScreenshotTest
Test: atest BubbleBarFlyoutControllerTest
Change-Id: I5d0643fe5d2691ad2349b45eaaad6cd2660d9df0
Update education stats when
- go overview and all apps by swiping up at homepage (AbstractStateChangeTouchController)
- go home from all apps by swiping down the all apps panel (AbstractStateChangeTouchController)
- go home from all apps or overview by swiping up from the bottom nav bar (NavBarToHomeTouchController)
- in 3 button navgiation mode (TaskbarNavButtonController)
NavBarToHomeTouchController does not inherit from AbstractStateChangeTouchController so logic are added separately.
Bug: 363480554
Test: TaskbarNavButtonControllerTest
Flag: com.android.systemui.keyboard_touchpad_contextual_education
Change-Id: I0662704a9093b9f5a4d2f086a8297429fbc49881
These TODO comments will be adressed by b/342627272, so b/326565120 should be closed.
Flag: EXEMPT comment update
Bug: 326565120
Bug: 342627272
Test: none needed, comment update
Change-Id: I75637e1494a1abba5c542a292a8a1e8881cbedfc
Skipping the test until we fix the root cause of failure
on LS devices.
Also removing ScreenRecord from now passing tests.
Bug: 355466672, 367258373
Fix: 334946529
Test: atest NexusLauncherTests:com.android.quickstep.TaplPrivateSpaceTest#testPrivateSpaceLockingBehaviour
Flag: TEST_ONLY
Change-Id: Ia0d43386e70b8584b8c77d541abd16cbd5e64741
For the stash and unstash animation we use separate timings for the
Bubble views and background. In other animations we animate the entire
bubble bar alpha as one.
To achieve this during unstash animation we set the bubble views and
background alpha to 0. And then set the bar alpha to 1.
Since alpha animation has a delay during unstash, we need to set the
initial values as the start of the entire animation and not just the
alpha part. Otherwise there are flickers in the animation.
We also need to set initial values for the alpha animator that the
AnimatedFloat creates. AnimatedFloat uses the current values as the
start value. If we update it later, the animator was already created and
it won't have an effect. To fix this, we set the start and end values
for the alpha animators created by AnimatedFloat.
Bug: 345488489
Flag: com.android.wm.shell.enable_bubble_bar
Test: slow down animations and unstash bubble bar, check that bubbles
alpha slowly animates in
Change-Id: I3cfdb715e1703bd2195c809fd77751a216558176
Fixes bubbles stash translation not getting cleared up after stash
animation finishes.
Bubbles are clipped using an outline animator during the stash
animation. They need separate translation applied to keep them within
the bounds of the bubble bar that is also shrinking and moving.
Set the translation for the bubbles in the stash controller so we can
reset the translation after the animation has finished.
Bug: 365829293
Flag: com.android.wm.shell.enable_bubble_bar
Test: TransientBubbleStashControllerTest
Test: have bubbles in bubble bar, trigger a new auto expanding bubble,
check translation for bubbles
Change-Id: Ic194afdb4d650fcd525355d8bae08dd651d1ea05
Moved DesktopVisibilityController to TIS for 3P launcher support.
Flag: EXEMPT bug fix
Fixes: 338063030
Fixes: 357859025
Test: Launched overview and resumed desktop task from desktop mode on 1P and 3P launchers
Change-Id: I64e99a32ed13bcb6e4a81a18c29df2643373dc35
Currently large tiles are excluded from adding into collection which is used for keyboard navigation. This cl adds them if desktop windowing tile is enabled.
Test: TaskGridNavHelperTest
BUG: 361070854
Flag: com.android.launcher3.enable_large_desktop_windowing_tile
Change-Id: I63fbb6867c34bbd80df926d750a7a392860b70a0
Use separate timings for bubble icons and bubble bar background when
stashing and unstashing.
Follows alpha timings applied to taskbar background and icons.
Bug: 345488489
Test: TransientBubbleStashControllerTest
Test: stash and unstash bubble bar in app by swiping up from taskbar
Test: expand and collapse bubble bar in app by swiping up on bar
Test: expand and collapse bubble bar on home screen by tapping on it
Flag: com.android.wm.shell.enable_bubble_bar
Change-Id: I485f6346539cb6c8ea6dd4d15f25a6421021fec1
Use a similar animation for bubble bar icons as we use for taskbar. When
stashing or unstashing, use a reveal animator to show the icons.
Previously we were scaling the icons to the desired size.
New reveal animator matches what is used for taskbar.
Bug: 345488489
Test: TransientBubbleStashControllerTest
Test: stash and unstash bubble bar in app by swiping up from taskbar
Test: expand and collapse bubble bar in app by swiping up on bar
Test: expand and collapse bubble bar on home screen by tapping on it
Flag: com.android.wm.shell.enable_bubble_bar
Change-Id: I24b0c64673d6becfa2ed68993bb95fe78e105670
Only scale bubble bar background during stash and unstash animation.
Follows the logic used for taskbar. We scale only the background and
clip the icons separately.
Bug: 345488489
Test: PersistentBubbleStashControllerTest
Test: TransientBubbleStashControllerTest
Test: BubbleBarViewAnimatorTest
Test: stash and unstash bubble bar in app by swiping up from taskbar
Test: expand and collapse bubble bar in app by swiping up on bar
Test: expand and collapse bubble bar on home screen by tapping on it
Flag: com.android.wm.shell.enable_bubble_bar
Change-Id: Ifc7922c444f2179fc49643424815e5e7dde519cc
Fix the root cause of falling tests.
Bug: 359277238
Flag: TEST_ONLY
Test: TaplTestsQuickstep,TaplTestPersistentTaskbar
Change-Id: I1e3138e26d0ab253dff7a64cbb3253c220a7db1a
We had several bugs in the past months related to recents button not displaying Overview when using 3 button navigation. For some of the bug reports, we noticed the OverviewCommandHelper pending commands list got stuck and stopped processing the next commands in the list. Sometimes, the pending commands list was cleared while some command was being processed, allowing newer commands to be executed while another command is already running. This resulted in the second callback never returning and inconsistent states for OverviewCommandHelper and RecentsView.
Our logs showed OverviewCommandHelper often got stuck and didn't finish the commands correctly.
To mitigate these issues we updated the following behaviors:
- Implemented a timeout to process the commands in the queue. If the callback doesn't return in a given time, it will drop that execution and process the next one in the queue.
- Fix clearPendingCommands to clear only the pending commands from the queue, and not the running command.
Bug: 352046797
Fix: 351122926
Fix: 361768912
Flag: EXEMPT bugfix.
Test: OverviewCommandHelperTest
Change-Id: I47adf0c54dcbaef63d9b72055e000c26114e96e1
1. Announce description of both snapshot in GroupedTaskView.
2. Announce them in correct order.
After setting right content description for both the apps in split mode, announcement order was reverse. Seems that order of the node tree which android sees was wrong. Also order did not change even in RTL mode.
see here https://paste.googleplex.com/6492038621298688.
The correct order is manually set using addChildrenForAccessibility in GroupedTaskView. (similarly being used in RecentsView since we use reverse order for overview). Also considered RTL.
See order after fix here
https://paste.googleplex.com/6492038621298688https://drive.google.com/file/d/1BA1YKkcNsovEu4us9cvq5xOdXviTR1OV/view?usp=drive_link
Other alternatives tried were fixing order using android:accessibilityTraversalAfter and android:accessibilityTraversalBefore, both in layout and programatically which doesn't seem to work.
Test: Manual - Using Node tree debugging of talkback developer options.(Print and filter by tag TreeDebug)
BUG: 330424779
Flag: EXEMPT bugfix
Change-Id: If3c360277bd951d2d2b223bab7844e078e9c7d27
- Added a few basic tests for scenarios that should be contant across subclasses. These tests will not run on their own, they will only run when a subclass' test suite is run.
- Added test suites for LauncherSwipeHandlerV2 and FallbackSwipeHandler
Flag: EXEMPT adding tests
Bug: 353763639
Test: LauncherSwipeHandlerV2Test, FallbackSwipeHandlerTest
Change-Id: Ib44199f5d5281a544b433649d6ed49ae2a65ed70
When animating bubble bar from the stash handle, scale the width to the
handle.
Bubble bar is already almost the size of the handle, but a small scale
is still added.
Bug: 345488489
Flag: com.android.wm.shell.enable_bubble_bar
Test: atest TransientBubbleStashControllerTest
Test: slow animations down and unstash and stash bubble bar, observe
that the width of the bubble bar scales down to the handle
Change-Id: I54dc228fa41d4d494bfb15e191d2ba563c0970c7