- Fix wrong bug number
- Log when we intercept and reinit to a state rather than in
getTargetState() which is used to determine possible swipe
directions too (which makes the logs confusing)
Test: run TaplTestsQuickstep#testOverviewActions
Bug: 177316094
Change-Id: Ibe5db6317c16c429c9c46bf237d3f8adc1458037
- Remove PLAY_ATOMIC_OVERVIEW_SCALE and PLAY_ATOMIC_OVERVIEW_PEEK
- Remove complicated parallel atomic animation support from
AbstractStateChangeTouchController and subclasses
- Remove some code related to going between Overview <-> AllApps
Test: Swipe between states in all 3 navigation modes
Bug: 175137718
Change-Id: Ice314d46946c3a983cdc6ccf1a67effb5da9156e
When reaching HINT_STATE_TWO_BUTTON, we goToState(OVERVIEW) with a
haptic, to keep the same feeling as before.
Test: Swipe up from home on nav bar, ensure it goes to overview
Bug: 175137718
Change-Id: Ib17d4a5e9e33b8bf9b074f926faa6d0e2fb487fa
- Use same swipe height as the tests use to get to Overview
- Use mStartState instead of fromState when determining
target state, to disallow swiping through states, i.e.
from NORMAL to OVERVIEW back to NORMAL in one long swipe
up gesture. Instead, now swipe up from NORMAL goes to
OVERVIEW and swipe up from OVERVIEW goes to NORMAL.
Fixes: 177316094
Change-Id: Ic8e9c8650d4cf11eec344802e3569413bfd5d7bc
(cherry picked from commit a24b9ff69d)