Notification badges are applied only to the icons which are already
bound. So even if some notification changes in the middle of binding
it will get applied properly.
Change-Id: Icc77981688206b61ea4b9c9d311dff2c72fa8f18
Apply model updates as son as they arrive instead of waiting for onResume.
Various workspace items do not use any configuration dependent resources.
For Widgets, we wait until the host starts lietening before inflating the actual view.
Change-Id: Icb2f5e5940c1ce6c27062ccd34eff87e80af5ab1
> Using workspace scale and translation for all-apps
> Without quickstep, workspace has the parallex effect as before
> With quickstep, workspace scales down to match the recents card width
> Using a single animator for recents views in case of state transtion and
controlled transition to prevent going into inconsistant state.
Change-Id: I1864de6892052ca771f4d0062e3d60c28840a72d
> Removing the clickable bar from pageIndicator in portrait view
> Moving onClick logic to respective classes
Change-Id: I83a8df90d8c5442890bc09fdda17a82b9d134b8a
Some callbacks can come after onDestory, depending on the order in which
they were added. Setting properties to null can cause excptions in such cases.
Bug: 69812172
Change-Id: Ia812e6a074ad65591a6b5c963677a9182c45c153
> Using a single linearLayout instead of multiple nested views
> Using clipToOutline for rounded corners instead of using canvas.saveLayer
> Removing nested view elevations and overdraw
> Using LayoutTransition for animating layout changes, instead of manually creating animators
Change-Id: I8e57092f52ca5a032a2756594fdd39788acc5a0d
> Removing duplicate state handling on onCreate and onNewInetnt when InternalStateHandler is active
> Changing PinItemDragListener to use IntenalStateHandler
Change-Id: I42dcf82d1180c49430c6cf0b85d47072c4498ecc
Instead of creating workspace view larger than the screen size (so that it can be
zoomed out), restricting the size to the parent size and bypassing the drag events
directly to Workspace (since the workspace is smaller when zoomed out, it might not
qualify for all events otherwise).
Change-Id: I45e213dd6d16bec5feb6e7cf90bc6f7de4c6d305
When the touch passes a threashold, we take a snapshot and start the launcher
activity. The launcher displays the snapshot on top of its UI.
As we get further touch events, we move this snapshot and the hotseat in reponse.
Change-Id: I4623676227000afd52805a414a4de499081feced
> Creating ShareHandlers for managing UI
> In normal build, hotseat is hidden in overview, while in QuickStepBuild, it is visible
Change-Id: I5f8d35c75b861d912d93fce186b5dd74106184c3
In QuickStep, adding a placeholder ScrollView and changing the state logic
appropriately to handle that
Change-Id: I10223c0692788d6e5dbf8c408c01cafb4e39bd2c
Launcher already includes Launcher3Go build flavour and we will
be adding another build flavour for RecentsUI. There is no need
to maintain another build which is not used anywhere.
Change-Id: I9287f62691d57750460ccc9d6859c7fa11c99956
> Reapplying CellLayout state when new pages are added (page bind comes after restore)
> Removing support for different scroll range for freescroll (the calculations were not
consistant with maxScroll)
Bug: 67678570
Change-Id: Ic1911de1b707f2f6940e7040f07ca7e733e2ef2a
- When swipe happens on worskpace, elapsed container ms is reset
- Fling DOWN is also logged so that we now know how much time was spent on
all apps screen
- If screen off or power button trigger onPause, log this event.
Bug: 67745115
Change-Id: Ie3a0090c78195a4a028de9935131e9e034dcf48a
> Removing Widgets and related states
> Fixing different durations being used when opening/closing all-apps
> Removing some unnecessary object allocations when changing state without animation
> Differentiating widget bootm sheel and full sheet in logs
Bug: 67678570
Change-Id: Ic169528736d04ee0b38564b4f96595ba066eabda
When the drag is started, the UI automatically goes into spring loaded mode. On a successful
drop, it is the responsibility of the {@link DropTarget} to exit out of the spring loaded
mode. If the drop was cancelled for some reason, the UI will automatically exit out of this mode.
Bug: 34692289
Change-Id: Ic611739a43bb8d9279b587aaee3039326c143e8b