Was only registering once, but launcher can stop/start
its activity (eg when changing gesture modes), so we
need to try and re-register every time
Bug: 200213691
Test: atest CloseAppHomeButtonTest
change gesture mode and observe functional animations
Change-Id: I29f1eb647c2168d753e37f57657906979c5518be
This gives us a chance to initialize things in onUserUnlocked() if we're already unlocked, before doing any other logic that might use those variables.
Test: None (unable to reproduce)
Fixes: 184773649
Change-Id: I72ed91ae6202ec816f9bdceb4d9fd03b9a002816
Reland the per-window-input-rotation flag. It was reverted because it
broke touch on foldables. The issue is now fix, so attempt to reland
this.
312a44adba
Bug: 179274888
Test: presubmit
Test: manual using foldable
Change-Id: Icb18baf81875e32535e277f9c4246be669013a03
* Currently only works for portrait 50/50 split
* Have gesture swipe animation flow use multiple
TaskViewSimulators, one for each app in split
* Added new APIs in shell to query for actively running
tasks to determine if we're in split screen
* Lots of UI polish needed during gesture
* Launching into staged split after live tile ends
not implemented yet.
Bug: 181704764
Change-Id: Ib90e99e1e10b19121e8709385e1334b9380d6502
Adds unfold animation to launcher which translates
icons and widgets from the center to the sides on
foldable devices.
Bug: 193794541
Test: manual
Change-Id: I9d6e018a0451d342f02dddea47bc180781c31d43
This reverts commit ee75a0f8be.
Reason for revert: This is causing touches on foldable/large screen devices to be registered in the incorrect orientation. b/195617582
Bug: 195617582
Change-Id: I221b5510f1acc56f855d5fc770bc09eab86a4f29
- In tablets user is either in home screen or there is a taskbar on screen, so swipe to home will always touches the launcher
Bug: 193653850
Test: StartLauncherViaGestureTests
Change-Id: Id1b05708324302eb4b4c2d623ca9fe27090188fc
- Taskbar takes some time to appear after closing launcher and launching test app
Bug: 193653850
Test: StartLauncherViaGestureTests
Change-Id: I714e35ee855660ac28bb214386f48ddbea0e834c
Also fix unstashing not working in 3P launchers by moving the unstash call from LauncherTaskbarUIController to TaskbarActivityContext
Test: long press taskbar background and stashed handle, watch it hint towards the new stashed/unstashed state respectively and then complete the animation when the long press is triggered
Fixes: 193926311
Fixes: 192926350
Change-Id: I0e538be9129bf5c600d07f360b8106d7077862ad
- Previously we rely on whether launcher is resumed as a signal to see what "toggle" means. This no longer works since launcher is not resumed in Overview. Instead, we need to check the live tile signals.
- Use screenshot doesn't propagate after setting a new current task. So followed the logic around mRunningTaskIconScaledDown to work it out.
- Get rid of NavigationModeFeatureFlag, pending on 3rd party launcher change ag/14409355
Fixes: 185934639
Test: (1) Toggle overview from home screen and toggle back to fullscreen. (2) Toggle overview from app and keep toggling.
Change-Id: Iffaea18afb2179b5bb7dadda49e56efefa5658bc
Merged-In: Iffaea18afb2179b5bb7dadda49e56efefa5658bc
- Previously we rely on whether launcher is resumed as a signal to see what "toggle" means. This no longer works since launcher is not resumed in Overview. Instead, we need to check the live tile signals.
- Use screenshot doesn't propagate after setting a new current task. So followed the logic around mRunningTaskIconScaledDown to work it out.
- Get rid of NavigationModeFeatureFlag, pending on 3rd party launcher change ag/14409355
Fixes: 185934639
Test: (1) Toggle overview from home screen and toggle back to fullscreen. (2) Toggle overview from app and keep toggling.
Change-Id: Iffaea18afb2179b5bb7dadda49e56efefa5658bc
Anywhere that was using mResetGestureInputConsumer now uses getDefaultInputConsumer, which returns NO_OP if mResetGestureInputConsumer is null.
Test: none
Bug: 191684742
Change-Id: I1ae02b01a9629fa0830955dfe4d83c95a4759c14
mResetGestureInputConsumer is not initialized until onUserUnlocked(), meaning it might still be null in reset(). Use NO_OP input consumer in that case.
Test: none
Bug: 191669813
Change-Id: Ib9edde50fba0b6164390ec2b5c877d3db74ddfeb
- Added StashedHandleViewController to provide properties such as ViewOutlineProvider to animate the handle that's shown in place of taskbar while it's stashed
- Added TaskbarStashController to coordinate the stashed state, including orchestrating the animation across taskbar controllers
- Added TaskbarStashInput consumer to detect long press in the nav region when taskbar is stashed
Behavior:
- Long pressing taskbar background animates to the stashed state by morphing the TaskbarView into the stashed handle view and offsetting the background offscreen
- We persist the stashed state across app launches and reboot; to unstash, long press the stashed handle
- We also visually unstash when going back home
Test: long press tasbkar background when in an app to stash it, long press the resulting stashed handle to unstash; while stashed, swipe up to home to also unstash until launching another app
Bug: 189503603
Change-Id: I698eff785388dff1ef717c76879719d6af236c2d
Also migrate to only using sysui state flags
for ime/switcher visibility instead of 2 separate
methods.
Bug: 180046394
Test: Tested w/ 1 a11y service, then 2 services for
long click. Tested with IME switcher enabled and then
also suggested rotation button.
A11y takes precedence over IME switcher, but rotation button
takes precedence over a11y as is in phone mode today.
Change-Id: I9289165c8ca98d7ee432bd7145122d6a519600f6
UI fixing todo: b/187754252
Bug: 180046394
Test: Works in basic cases with on home and
in app taskbar.
Change-Id: I69985b57e38a9fdb7935fcafb097b1e6da73a6b9
> Inflating taskbar views with a non-launcher window context
> Removing separate taskbar view in Launcher
> Handling taskbar icon clicks directly instead of going via launcher
> Fixing some relayouts during show/hide animation
Bug: 187353581
Test: Manual
Change-Id: Ia7d44acbb770bf0345922234b3daa5cc040a5843
This adds a new SmartSpaceTransitionController, which Launcher uses to register its SmartSpace with SysUI so that SysUI can manipulate it during an unlock animation.
Bug: 187025480
Test: manual with all the different lock types
Change-Id: I8ebf33e1a253e90f97875548113106cd828721e0
DisplayManager display size seems to be pre-rotation, so adjust
logic in TouchInteractionService to account for that.
Bug: 179274888
Test: atest Launcher3Tests:com.android.launcher3.ui.TaplTestsLauncher3
Change-Id: Ie89d7b7d74c8bece8a2c109a0b350bc190356bf2
Revert "Revert "1/ Add onStartTransition() callback for SYSUI_ST..."
Revert submission 14315426-revert_fix_ohm_exit_flicker
Reason for revert: The root cause of b/186197537 is ag/14296935
I should safe to re-landing the 2 CLs
Reverted Changes:
Ifd17094f0:Revert "1/ Add onStartTransition() callback for SY...
Ia921d073c:Revert "2/ Resolve gesture one handed conflicts sw...
Change-Id: If2164819e96919ca8c0c184639b3cbff0f91caf5
Added logs to debug why multiple instances of RotationTouchHelper
are being created to begin with.
Ran labtest on CF, passes.
Fixes: 177316094
Change-Id: Ibb980980c61965f456a84a9d85a72ec4ec6e0b19