This cleans up the code and ensures that the current state animation
is always initialized when we get drag events.
Also log when we pass through states.
Bug: 78017680
Change-Id: I54ab42923ed539940ea708973ad65f5793669c11
This ensures that the fade in animation will actually run, as DragLayer alpha
can be set by other means.
Bug: 72728697
Change-Id: I3ca0a6811b113e331119c74539a4421cfbdb51c9
Previously, user-controlled animations weren't properly being canceled when a
non-user-controlled animation started, e.g. when hitting home. Thus, we could
end in the wrong or inconsistent state because the user-controlled animation's
end runnable was still used. Now we add a cleanup callback for when we reset
the user-controlled animation for one that isn't user-controlled.
Also fixed a couple typos.
Tests (easier with animation durations extended):
- Swipe up and hit home before reaching overview -> land on home
- Go to overview, swipe down slightly (before threshold to go to workspace)
and let go -> return to overview without flash (recents was resetting)
- Swipe up, press home while swiping -> goes home, stops responding to drag
- Start dismissing task and hit home before it finishes (or while dragging)
-> goes home, stops responding to drag
Bug: 78249220
Change-Id: If11d8999e3fadba38c987b25af67cd2304cd859b
This reverts commit 52b2b43c56.
Reason for revert: Per an email thread, this CL is considered a hack.
Change-Id: Id97fc9a398184ba18c2188d858218bc2d9ddc16e
(cherry picked from commit 310093d050)
Intrinsic size for widget preview drawable checked.
Needed since some drawables, like color drawables,
do not have any intrinsic size.
Bug: 78452220
Test: manual, see Bug info.
Change-Id: I815353773e38b1fce2fe19962f07c1727e1b0768
- Animations in WorkspacePageIndicator while the app transition
was running was causing layer trashing, potentially leading to
jank.
- Make sure to use a layer in the wallpaper open animation.
Test: Open app while indicators are about to fade out.
Bug: 75985430
Change-Id: Iad6a511d98dff81b5cde727f4472f0f039ffc4be
I'm not sure how/when this case occurs (perhaps during some transition/state
change), but manually removing the floating view matches the symptoms in the
bug.
Bug: 72996404
Change-Id: I1e7c1a338fcd16c8e07b3c49fb9c9b2097eb2708
When bouncing between top/bottom overscroll, mDistance calculation
allows it to increase without bounds. This solution resets
mDistance to 0 for the edge that is not being overscrolled.
Bug: 78364220
Change-Id: I8371b3aee37e82d40aaa6adc2473a87f2b69931c
- In the case where an app auto-enters into PiP, we don't run the
predefined remote animation, which means that the force-invisible flag
is never reset. With ag/3876550, we can rely on enter animation complete
to be called after the transition, and we can reset the flag here as well.
Bug: 77730018
Change-Id: Ifa4cbe518047eed7ab327721ff6d17db1a2b8cd5
Some animation might be running from a previous orientation, which can cuase property changes
to get skipped.
Bug: 77848165
Bug: 77774619
Change-Id: I3e198196192746abdd72a1970ff2ef407bf4aff9
The shape detection logic was setting a transform on the mask path, which
overrides the original transform set by the drawable, which causes it
to give different transforms depending on how many times the method is called.
Bug: 77875383
Change-Id: I3054b8f48ba698a6c7866ed27e1129665b79c447