Commit Graph

271 Commits

Author SHA1 Message Date
Jon Miranda 18751b649d Landscape launcher grid/all apps to spec.
* Moves FastScroller to the right.

Bug: 64160529
Change-Id: Ie0dfc0a2f0f2d6f6366e4f299769148d76017782
2017-08-01 16:56:38 -07:00
TreeHugger Robot b35bb6021c Merge "Launcher grid changes." into ub-launcher3-dorval-polish 2017-07-26 23:59:59 +00:00
Jonathan Miranda 9ad87463a8 Revert "Update Folders to match spec."
This reverts commit fd8fa136f5.

Change-Id: Ifb8ce81e23f38df2eb2c26f93376eca19caae5b1
2017-07-26 11:05:29 -07:00
Jon Miranda 30d0aa2605 Launcher grid changes.
* Tighten up space on Workspace/All Apps for tall devices.
* Decrease the cell layout padding.

Bug: 63996463
Change-Id: Ifc89e4786b7033e2af77d3742006d8c9ee719081
2017-07-25 15:55:29 -07:00
Jon Miranda fd8fa136f5 Update Folders to match spec.
Bug: 63825895
Change-Id: Ia1a139f1afd944eefcd370645142227317e2bf20
2017-07-20 15:08:06 -07:00
Jon Miranda 2803200697 Set edgeMarginPx back to 8dp.
With the new grid changes, it was set to 16dp but this caused an issue
where the workspace page spacing was too large. To "restore" the original
page spacing we set it back to 8dp. This caused an issue where the
pages began to overlap.

This CL changes the edgeMarginPx back to 8dp, and then adds the additional
8dp to the padding of the CellLayout.

Bug: 63590728
Change-Id: Ie968d8bd81de19c726f73581d6609e3bc486c5ca
2017-07-13 18:40:48 -07:00
Jon Miranda 2ed276eb13 New calculation for page indicator size on tall devices.
For a display with a large aspect ratio, the icons can get too far
spread out in portrait mode. We remedy this by adjusting the page
indicator height to utilize that extra space.

Bug: 62801588
Change-Id: Ib717dd32a20918248b59e1b46b4e881d6d6a7cb5
2017-07-06 08:05:26 -07:00
Tony Wickham aa2272f81c Popup visual changes
- Don't remove elevation during animation (b/62905720)
- Other adjustments (b/35766387)
  - Add "gutter" between notification and shortcuts
  - Change shortcuts to always be primary color (e.g. white)
  - Scale down shortcut icons when notifications present
  - Apply icon extracted color to "Notifications" header

Change-Id: Idf791dc76d15d05d246000ad73810916d7cd1750
2017-06-27 19:43:18 -07:00
Sunny Goyal 89d5c5a31b Updating fast scrollbar UI in Landscape
Creating a separate view for FastScrollBar and moving all the relavant logic in
the view.
For protrait, the touch handling is delegated by the recycler view just like before.
For landscape, the dcrollbar does not overlay with recyclerView and handles the touch
itself

Bug: 37015359
Change-Id: Ie1981326457ba739bdf0ac8063db1065f395f133
2017-06-26 14:56:36 -07:00
Jon Miranda b28c4fcf35 Landscape grid changes for Workspace/All Apps.
This is the just first CL to get eyes on the changes.
Next CL will update the All Apps to be full width.

Bug: 37015359
Change-Id: I2d7ec6851fdc13b8fa654e7e2be3152330243ccc
2017-06-23 11:47:48 -07:00
Tony Wickham 5a1ca5756e Adjust some sizes in popup
- Increase main notification height and pad text/icon bottom
- Reduce shortcuts height when there are notifications to 48dp
  - When the last notification is dismissed, animate back to 56dp

Bug: 35766387
Change-Id: I84f843c042137fdf93fa720802eb2f19337197b4
2017-06-19 18:42:46 -07:00
Jon Miranda 0966072c91 Portrait grid changes for Workspace/All Apps.
Bug: 37015359
Change-Id: Ifbdd0e71c36e532b189e02283e3eeb562ebe2654
2017-06-19 17:02:45 -07:00
Sunny Goyal 1a8f6fb736 Updating the fast scroll bar UI
Bug: 37015359
Change-Id: Iec0748f04ebe9a3eef13ff759da3cab6ff28c3a1
2017-06-16 14:57:34 -07:00
Tony acaf5b3a37 Remove gap between popup items
- Unround interior corners
- Update colors (shortcuts are gray when next to
  notifications, notifications always white)
- Clean up animation to animate entire popup with
  simple reveal instead of individual items
  animating with reveal and icon scale

Bug: 35766387
Bug: 36110804
Change-Id: I33685d53e2db3904731676123dc230be4dabb5d4
2017-05-31 15:11:43 -07:00
Jon Miranda 896e71a859 Update FolderIcon preview to be 1dp bigger (stroke) than other
shortcuts.

Bug: 38338424
Change-Id: I2e9cdb2285e97e9d899eda13947bedb40d6fbcb2
2017-05-24 12:15:24 -07:00
Sunny Goyal 8b6ac00a1b Adding an option to change the shadow size
Change-Id: I8ec810c5cf06852771247af5f1d717f41079c4f5
2017-05-17 13:43:45 -07:00
Sunny Goyal dc19a07aba Adding support for top padding in BaseRecyclerView. The scrollbar is
drawn below the top padding.
Also adding callback for getting the all-apps vertical pull range
so that it can be controlled by SearchUiManager

Bug: 37616877
Change-Id: Ib4642073f3e92f6676caede3bddd652fda89c86f
2017-05-15 14:14:04 -07:00
Tony e37d2b9f32 Merge "Visual updates for popup" into ub-launcher3-dorval
am: 5cfde85cb6

Change-Id: I4e97cb52054b5c5ff467f3481b92730f6f9a3e8e
2017-05-10 01:19:41 +00:00
Tony 0b8a6fe532 Visual updates for popup
- Update some dimens
  - Increase left padding for shortcuts
  - Adjust arrow and notification ellipsis offset accordingly
  - Align shortcut dividers to be same width as text
  - Notification text 14sp instead of 15sp
  - Increase width of popup by 12dp
- Shortcuts text 87% black instead of 54%
- Arrow has same color as attached side, so takes on header
  gray instead of white when appropriate

Bug: 37753827
Change-Id: I0844b85995f22218a3b7e605e1653cceaed6cda1
2017-05-09 20:02:23 -05:00
Sunny Goyal da1dfa32d0 Creating a custom drawable to customize shadow.
> Fixing DrapTargetBar set to visible (with alpha = 0) in the start
causing unnecessary draw

Bug: 37616877
Change-Id: Iaaff96099910f504f6e2f81c9376ddacde50ff6a
2017-04-27 05:35:28 -07:00
Sunny Goyal d519052281 Separating top and bottom paddings for the hotseat
Bug: 37616877
Change-Id: I2f187576c28d62f9bb8257c9b9295edb7a8e44c0
(cherry picked from commit 751e41eb66)
2017-04-26 06:00:21 +00:00
Tony Wickham 1237df0a7c Update icon badges to match spec
- Size defined as percentage of app icon size
- Width changes when there are 2 or 3 digits (round rect)
- Offset slightly away from the app icon
  - Had to move drawing to BubbleTextView instead of
    FastBitmapDrawable
- Hide badge when dragging and while popup is open
- Tweaks for some color/text parameters

Bug: 35744066
Change-Id: Ibb15ca634abaa0729aea637c904c4c6889a58c7c
2017-04-25 12:55:02 -07:00
Tony 58292674e5 Slightly round corners of popup arrow
Bug: 35766387
Change-Id: I8d2be54c977074dbcf0d5884f44347edd0217bb5
2017-04-17 10:25:49 -07:00
Tony Wickham ce44516dd8 Update popup to match redlines
- Update specs in dimens.xml and colors.xml
- Move notification count to top right, and keep "Notifications" in left
    - Also removed NotificationHeaderView and instead use FrameLayout
- Limit to 2 shortcuts instead of 3 if there are notifications
- Use SP instead of DP for text (b/35869307)

Bug: 35766387
Change-Id: I892640933ad6351946af3df6c805b98bb4e7cb50
2017-04-11 16:44:38 -07:00
Tony Wickham 26b1746593 Add support for system shortcuts in popup container
- Currently the system shortcuts are just widgets and app info
- As shortcuts, they live in ShortcutsItemView
- They are populated either as icons only (if there are deep
  shortcuts) or as icons + text
- Widgets are disabled until binding them is complete (we request for
  them to be bound on long-press now). We should revisit this.

Bug: 34940468
Change-Id: Ia51d002c3b3ede87658bdab57abfc3eeca1ed242
2017-03-30 16:35:56 -07:00
Tony Wickham 9407d4ab57 Update notification visuals (part 2)
- Background is now white, and color beneath and divider color
  updated accordingly (not from color extraction)
- Removed overflow text ("+6") and added it to a header
  ("6 Notifications"). Use "..." instead if there is an overflow.
- Even spaced out icons in notification footer between the
  far right icon and the ellipsis
- Remove code to change arrow tint, since it is always white
  now. This also fixes the issue where it was drawn as a rect.

Bug: 35766387
Change-Id: I03bfda4ff029f23dd8b3dd1b72f534ea0e2c0816
2017-03-02 11:27:16 -08:00
Tony Wickham 51889b0be8 Merge deep shortcuts in rounded rect
- DeepShortcutViews are added to ShortcutsItemView, which
  is in PopupContainerWithArrow
- Moved some shortcut-specific logic to ShortcutsItemView
  (namely, touch/long-click handling for draggin shortcuts)
- Moved round-rect clipping to PopupItemView
- Removed collapseToIcon() logic, including
  PillWidthRevealOutlineProvider, which was only used for
  that purpose. It isn't necessary now that the deep
  shortcuts have no background themselves.
- Replaced focus pill drawable with ripple effect on
  shortcuts and notification view.

Bug: 35766387
Change-Id: I6bc09f1851cfbb806df4bf75a6e435b0f1900c9c
2017-03-01 10:16:16 -08:00
Tony Wickham 7f3526a1a4 Update notification view to match newer specs
- Use smaller radius for notifications round rect background
- Remove "Notifications" header, and clip children to round rect path
- Flip main notification so that icon shows on the right instead of
  left; footer is also flipped so animation makes sense
- Clean up animations to animate view outline instead of height

Bug: 32410600
Change-Id: I6bd1e1f8395b3703f28c3b0056a89e67672368ab
2017-02-24 12:09:06 -08:00
Sunny Goyal 519fbdb2b3 Merge "Simplifying some launcher themes" into ub-launcher3-master 2017-02-17 17:53:58 +00:00
Sunny Goyal 1f3f07d47c Simplifying some launcher themes
> Replacing some colors with theme attributes
> Simplifying styles definition by removing unnecessary inheritance and inlining some definitions

Change-Id: Ifa167515cae6a7fd3720f1a52ff9ce11abb4495f
2017-02-16 15:24:37 -08:00
Sunny Goyal 7d87cb1a6e Updating the shortcut preview generation logic
Drawing a shortcut icon on a white round-rect with shadow
Also center aligning the preview

Bug: 34819119
Change-Id: Ic25be6bf301aeb11315a5050f009259b26c6134a
2017-02-16 13:41:04 -08:00
Sunny Goyal c9f844db2b Merge "Updating the default widget preview generation logic" into ub-launcher3-master 2017-02-09 18:25:06 +00:00
Sunny Goyal 92bbfa19c3 Updating the default widget preview generation logic
We draw a while round rect box which is divided into the cells to
represent the widget size. The app icon is drawn in the center
for this white box.

Bug: 34819119
Change-Id: Ie4d83712577f21b276c6744a55993f71da368398
2017-02-08 15:28:02 -08:00
Tony Wickham a799bed803 Show notification icon in place of "1" in badge.
- When notifications update, add the NotificationInfo to the
  BadgeInfo if there is only one for an app. BadgeRenderer
  will use the NotificationInfo to get the icon to draw.
- When retrieving the icon from the NotificationInfo, we draw
  it into a shader (similar to MaskableIconDrawable), which is
  rendered by BadgeRenderer.
- For now, we only use the notification icon if it is large.

Bug: 34839959
Bug: 32410600
Bug: 33553066
Change-Id: I31851804008dd15bab75d2759441187830c3265e
2017-02-07 09:48:43 -08:00
Tony Wickham 9438ed414f Add swipe-to-dismiss notifications in popup menu.
- Next secondary icon animates up to replace dismissed main notification
- Add padding around main notification so it always aligns with the
  straight edges of the view (not the rounded corners); looks more
  dismissable
- Notification view collapses as notifications are dismissed
- To mimic system notification behavior, we copy SwipeHelper,
  FlingAnimationUtils, and Interpolators. We also apply elevation
  to notifications and reveal a darker color beneath when dismissing.

Bug: 32410600
Change-Id: I9fbf10e73bb4996f17ef061c856efb013967d972
2017-01-25 17:36:31 -08:00
Sunny Goyal a2441e88ff Updating widget preview generation to not embed any badge.
Instead drawing badge in the view directly.

This will allow us to reuse the same preview when we do not want to draw
badges. This also simplified badging of shortcut config activities.

Change-Id: I9c07c33bf9c2b8ef81a00026b1d42587868c906f
2017-01-19 14:00:40 -08:00
Tony Wickham 9a8d11f930 FastBitmapDrawable can draw an icon badge (notification count)
- Added BadgeInfo to contain data to be shown in a badge
  (currently just notification count).
- Added BadgeRenderer in DeviceProfile to contain things
  relevant to drawing the badge, such as size and Paint's.
- Added IconPalette to compute colors for the badge based
  on a dominant color (will also be used for notifications)
- FastBitmapDrawable uses these classes to draw the badge.

Bug: 32410600
Change-Id: I6595a4879943357590f7d20c22594691a573ecaf
2017-01-13 10:58:10 -08:00
Mario Bertschler cd0f679030 This enables to slide up All Apps from anywhere in the workspace,
not only over the hotseat.

The tricky part handling with scrollable widgets is solved by
setting requestDisallowInterceptTouchEvent from within the
widget view host (and resetting it upon performing long click).

Change-Id: I8b60e7ea2c1e8ae830b4737e94ed2d796265fa24
2017-01-09 14:42:52 -08:00
Sunny Goyal f5440cbd6c Removing FeatureFlag.LAUNCHER3_LEGACY_WORKSPACE_DND and corresponding logic
Change-Id: Ie10c087b4f72ee27be5bf12e2c81be5b7a3a6176
2016-12-15 08:05:09 -08:00
Jon Miranda 51f037d674 Refactor edge of screen detection code.
There were two resources that both defined the edge of the screen.

Change-Id: I82ab553cc3123ef54ff1f0c692d29f3678ad04ac
2016-11-07 10:11:49 -08:00
Jon Miranda c3e4e228b1 Remove unused code in DeviceProfile.
Change-Id: I463302e6711ad39241257b8dff058d9f3e99d883
2016-11-02 16:56:52 -07:00
Sunny Goyal 2a65020da1 Removing the section break UI support
This was an exploration for an alternative UI in all apps, where we
show section headers before every section. This was never released.

Change-Id: I2d36f1d078cc9a6f3ba6f0ec9655412182c9b016
2016-10-13 09:39:36 -07:00
Sunny Goyal f8fa9e4124 Merge "Simplifying fast scroller logic" into ub-launcher3-master 2016-10-11 22:09:48 +00:00
Sunny Goyal 802f3255a7 Updating the folder cell dimensions to be closer to a square
am: 68f240eb54

Change-Id: I68047a8eba8b3a0c8117fedbc45b6100dd04b023
2016-10-10 21:17:28 +00:00
Sunny Goyal 5d9fb0e92f Simplifying fast scroller logic
> Using a separate view for drawing the popup. This allows us to use elevation
  property instead of drawing the shadow as bitmap.
> During the thumb animation, invalidating the full track width, instead of
  invalidating the track and thumb separately.
> The thumb path is calculated at 0,0 and drawn using canvas.translate().
   This avoids recalculating the path on every scroll.

Change-Id: I48741e5b4432df0d939016db284d7aaf52cc2aa6
2016-10-10 14:17:16 -07:00
Sunny Goyal 68f240eb54 Updating the folder cell dimensions to be closer to a square
Bug: 31813976
Change-Id: I05d7520daee28a310ff122deaf265951e454d21e
2016-10-07 13:36:56 -07:00
Tony Wickham 10236d6ac7 Update pre-drag lifecycle for apps with shortcuts.
- First of all, deferred drag has been renamed to pre-drag
  to avoid confusion with the existing deferred end drag.
- For normal drags, the cycle is still startDrag -->
  onDragStart --> onDrop --> onDropComplete --> onDragEnd.
- Pre-drags have two additional callbacks: onPreDragStart
  and onPreDragEnd. onPreDragStart is called between
  startDrag and onDragStart, and onPreDragEnd is called
  at the same time as onDragStart or onDragEnd.
- If the pre-drag has not transitioned to a full drag before
  onDragEnd, onDragStart and onDropComplete are skipped
  (onDrop is still called to allow the DragView to animate).

Change-Id: Icd7a8f75d5fcc159f9a52758c22ab6eae3edb9e2
2016-10-04 12:26:35 -07:00
Tony Wickham 0bc9e98d78 resolve merge conflicts of 9311387 to ub-launcher3-master
Change-Id: I449cd2c91c2906f04ebf844eab2d02befaeb2f4d
2016-09-28 14:40:28 -07:00
Tony Wickham 9311387a22 Enable light status bar when top of wallpaper is light.
(Light status bar = dark icons)

Bug: 29452834
Change-Id: I9f61a05d80158827761c8b62ab40fc50971e27a6
2016-09-28 14:16:11 -07:00
Jonathan Miranda aff85503f0 Merge "Ignore long clicks triggered from the edge of screen." into ub-launcher3-master 2016-09-27 02:43:53 +00:00