- Updated logic to accept any view that is a a child of draglayer
(from being workspace dependent)
- Move color extraction logic from widget class to utility class.
- Initial CL, future CL will interpolate between colors
and expand color extraction to other abstract floating views.
Bug: 175329686
Test: long press on colorful wallpaper and test colors are extracted
test in multiwindow mode
Change-Id: I18a6bb5013de4eea7e9b45810401f5b9b3cd7302
Updating various static objects to use a standard pattern so that
it is easier to track and cleanup those objects
Bug: 141376165
Change-Id: Ia539cbfa338d544dddad771c5027b6748762768b
> Using white scrim on adjescent tiles in overview
> Using a ligher scrim in dark-theme+dark-text
Bug: 80253867
Change-Id: I3f257d3addaca8bc5970a61722f5ae0e7af89382
> Removing the code for LIGHT_STATUS_BAR as that will be controlled by the theme
> Updating icon cache to always use transparent background for low-res, as the
theme can change the bg color
Change-Id: Iab64ec29cab629ee515af22ec15b95d3f40a9df5
- Add static method to ShadowGenerator to generate a
circle Bitmap with a shadow.
- Move setColorScale() from DragView to Themes, and
use it to apply color to the shadowed Bitmap.
Bug: 35744066
Change-Id: I8d1da528bbf94dc83851f0b4016361ed9f8d5349
> Replacing some colors with theme attributes
> Simplifying styles definition by removing unnecessary inheritance and inlining some definitions
Change-Id: Ifa167515cae6a7fd3720f1a52ff9ce11abb4495f