In cases where onCreate does not get called before bindPredictedItems, mHotseatPredictionController will be null. This results in the hotseat remaining empty until AiAi sends predictions.
Bug: 158867468
Test: Manual
Change-Id: I4f3c3fc41f489e96a9f91dc9505202ae9ce9cce1
This "fixes" the bug where wallpaper zoom does not reset to 0 when
screen turns off since we no longer require a valid surface to set the depth
when blur is disabled.
Note that the bug still exists when blur is enabled, which will need to be
fixed in a follow up CL.
Bug: 157946272
Change-Id: I43179435885c95eb2ecf406fa5c291badf5a1ed3
> During startup shelftop is updated after all-apps, causing all-apps to
set the sysuiVisibility according to it's own UI
Bug: 156422012
Change-Id: Idee06249ad45946ed0a9dc84702510ad90a305f4
Transfer functionality of choosing
task menu layout to PortraitPageHandler,
which is what it should have been to
begin with.
Fixes: 158484000
Change-Id: Iadda53e7e1f796c063a111823f7f6278f3fdbf58
Instead, adds it to the gesture-exclusion activities
to prevent normal gesture handling.
Bug: 148542211
Change-Id: Ie04d2e71346a0c039e73fcc386cedc1b74fadadb
Doc: go/hybrid-hotseat-tips
Issue 157683315: for fully populated hotseat, count returns to home screen and show discovery tip if Tip action was not tapped.
Issue 158301717: Don't use cached items if client has predicted items.
Test: Manual
Change-Id: I4747a1148caa62a6262fb6592d5185bdf216ede6
Bug: 156692295
Test: Swipe up from an app that has a HUN and ensure tapping on the
HUN (or anything that can restart the activity) will start the
activity while the recents animation is still running
Change-Id: Ia1fbd9cfb21aa64b3c8a0d431ba2d9824ee4c0a1
Tapping task icon will now show the scrim for rest of thumbnail and not snap to page that is already snapped to.
Pressing task icon from clear all will scroll to the page.
Link: https://drive.google.com/file/d/1I90rd6ELPZNIje2_VZ3CamWWeFN8ywhL/view?usp=sharing
Bug: 158004853
Change-Id: I9ac8229a603190ea09a74e1cfb70a6bb6e1e65b7
Doing this at the root instead of individually for all added
animators ensures none fall through the cracks.
Fixes: shelf moving too quickly in 2 button mode
Change-Id: I0de1ba9cee3fb8f1d6161371625d97e4b2305129
There's a race condition between when
the flag is read and when it gets set,
and not registering the listener that
the flag is gating can result in a lot
of bad rotation state.
Fixes: 158592847
Change-Id: Idd78e15669698bb0d057d0b6661ea69bfa5c8202
Previously we did this for the last task that appeared, but didn't
take into account cases where multiple tasks had appeared during
the same gesture state. We handle that now.
Test:
- Quick switch to delayed task A, start new gesture, return to the
first app after onTaskAppeared(A)
- Quick switch to delayed task A, start new gesture, wait for
onTaskAppeared(A), then switch to delayed task B, start new
gesture, wait for onTaskAppeared(B), and switch back to A
- Quick switch to delayed task A, start new gesture, wait for
onTaskAppeared(A), then switch to delayed task B, start new
gesture, wait for onTaskAppeared(B), and switch back to A and
quickly back to original app (before settling on A)
Ensure task starts/resumes and is interactable in all cases.
Bug: 158588954
Change-Id: I647a6d015baa1d9b6d613e6c0e584589f35da54a
The problem is that in prepareToAnimate, we set the scrim sysUiProgress to 1.
When we call setScrim(Background) we create an animator to set sysUiProgress
to 0 with a duration of 0. We expect this to set sysUiProgress to 0 prior
to the next animation setScrirm(Normal).
When we call setScrim(Normal) we want to animate sysUiProgress to 1, but it
is still 1 since we haven't actually run the setScrim(Background) animation
(we've only added it to the list of animators). Therefore we don't create an
animator at all since the target is already at the final value.
Bug: 158148281
Change-Id: I8ca7ef00fc8a7dad6813c285ead60f5db15939b6