If cold start, shell draws icon.
If warm start, launcher draws the icon.
In both cases, the app window scale/crop/position is the
same.
This helps the case where shell does not notify launcher
whether the preview window is drawn before launcher starts the
animation.
Bug: 177264697
Test: manual, cold/warm app launches
Change-Id: I88bff607f68042ebc8230bd9fbaf983fe1f0afac
- Play the nav bar fade-out animation at the same time when the app
launching animation starts and make the fade-in animation ends at the
same time when app launching animation ends.
- To make the nav bar fade-in animation looks like it's attached to the
app, apply crop rect and translation that the app targets apply to the
nav target.
Bug: 181638132
Test: manual: click app icon on launcher to launch an activity and
observe the navigation bar animation.
Change-Id: If7e610eca5fccbb747a76c87335a600b018195a6
This only adds support for launch animations. Recents
requires some auxiliar work.
Adds a rotation parameter to the animation targets that
only gets used by shell transitions. If this is non-zero,
launcher will transform it's coordinates relative to that
provide rotation.
Bug: 179308296
Test: Launch and exit apps with different orientation from
default (portrait).
Change-Id: I7b52cbd37432bcd43e7155bcb07b30cc65c43186
Removing sections in all-apps during transition and treating
it as a single unit
Bug: 175137718
Test: Manual
Change-Id: I55a501d80b5903f1a9d92a26b3784784fd9e50fd