Commit Graph

181 Commits

Author SHA1 Message Date
Sunny Goyal 52bbef9d94 Adding support for customiting the animation in PropertySetter
Bug: 233223446
Test: Manual
Change-Id: I53fc39fa4871c9ea5b6eaf324ec1054140ccc292
2022-05-23 09:55:56 -07:00
Luca Zuccarini 3eb149b055 Merge "Update the NORMAL<->ALL_APPS swipe transitions on phones." into tm-dev 2022-05-17 16:06:27 +00:00
TreeHugger Robot 4608bd00dc Merge "Revert "Set mState = mCurrentStableState in onAnimationCancel()"" into tm-dev 2022-05-16 18:15:14 +00:00
Luca Zuccarini ea948c2b33 Update the NORMAL<->ALL_APPS swipe transitions on phones.
Bug: 144877924
Test: manual
Change-Id: I47d4cdedea69b921711c33e2905bc429e7d1db35
2022-05-13 19:09:17 +00:00
Alex Chau 5d301a6fca Revert "Set mState = mCurrentStableState in onAnimationCancel()"
This reverts commit 22f8ad0dc0.

Bug: 228276181
Reason for revert: b/232336303, b/232347110

Change-Id: I8fd27e011328c222f0947553197fcf448150fae0
2022-05-12 10:13:08 +00:00
Tony Wickham b73c57b2f6 Merge "Set mState = mCurrentStableState in onAnimationCancel()" into tm-dev 2022-05-11 21:43:51 +00:00
Luca Zuccarini e75b1c8a19 Merge "Update the NORMAL->ALL_APPS transition when tapping on QSB on phones." into tm-dev 2022-05-10 22:35:02 +00:00
Luca Zuccarini ef006c7603 Update the NORMAL->ALL_APPS transition when tapping on QSB on phones.
- New interpolators
- New duration
- Removed workspace translation
- Removed overlapping fades -- are now sequential

See video in the bug.

Bug: 227745955
Test: manual
Change-Id: I19fa19a3806e963a04c5e694a52d3c1b921cf51f
2022-05-06 16:07:17 +00:00
Josh Tsuji d2ae944a43 Actually interpolate the time value.
This was broken and always linear.

Bug: 229890190
Test: atest SystemUITests
Change-Id: I7db6f5025c0fc70c9899c97ee23e486ede61a085
2022-05-06 15:15:27 +00:00
Alex Chau f39cc126bf Tune AllApps dismiss animation
- Avoid overriding interpolator in AllAppsTransitionController.setStateWithAnimation as it's no longer needed and it'll wrongly override interpolator for ANIM_ALL_APPS_FADE
- Override ANIM_ALL_APPS_FADE to FINAL_FRAME in QuickstepAtomicAnimationFactory for tap deadzone to dismiss animation, also added EMPHASIZED_ACCELERATE for the dismiss animation
- Tuned dismiss animation across form factors to 300ms

Fix: 220336617
Test: manual
Change-Id: I4b3e827b503dcb1dd39f0bd99d4c1dd5ffdba0f3
2022-04-29 20:31:26 +01:00
Tony Wickham 22f8ad0dc0 Set mState = mCurrentStableState in onAnimationCancel()
Context: there was a bug where you could get stuck in HintState if you
did the following (timing is critical):
1. Short swipe from nav region towards HintState, but not far enough or
   fast enough to commit before letting go; this cancels the state
   animation, returning towards Normal (but, crucially, StateManager
   still has state set as Hint)
2. While previous animation is animating back to Normal, swipe up again,
   but this time faster/farther to actually reach Hint; this time, the
   animation does go towards Hint, but gets stuck there. The reason it
   gets stuck is because StateManager thinks we're already in Hint from
   step 1, so doesn't call onStateTransitionEnd(Hint) in step 2. Thus,
   we never get QuickstepLauncher#onStateSetEnd(Hint), which is what we
   rely on to return to Normal.

Fix is to have StateManager change its internal state to
mCurrentStableState (the state the transition started from) if the
animation is canceled. (Also need to keep that state if restarting the
animation, which AbstractStateChangeTouchController does in onDragEnd,
regardless of whether it ends up going to mFromState or mToState.)

Test: short swipe followed immediately by fast fling from nav region on home successfully goes to HintState and back to Normal
Fixes: 228276181
Change-Id: I2e3aeac06d482b57729416d5de55cc6ffc9df23c
2022-04-19 11:59:04 -07:00
Josh Tsuji 538581639e Merge "Add the staggered ring appear animation!" into tm-dev 2022-04-11 14:32:44 +00:00
Josh Tsuji feb31ca567 Add the staggered ring appear animation!
Bug: 197636896
Test: a lot of unlocking
Change-Id: I9a713ac12eae5128d409166110cece0b86d89ae4
2022-04-06 14:26:50 -04:00
Alex Chau c83ea5f8fb Make AllApps bottom sheet follow finger and snap after 30% progress
Bug: 220336617
Test: manual
Change-Id: I0b6296cf5abf0f0a5f34fc2a0b5be93dc93ebf3f
2022-04-06 13:30:41 +01:00
Sunny Goyal 6bc4257d86 Separating refresh rate tracking to a separate class
Bug: 221961069
Test: Presubmit
Change-Id: I04091ebc9f3d88d2dbbde1bf0d5390c815e026d1
2022-02-28 17:13:00 -08:00
Alex Chau b8c22e1155 Tune AllApps bottom sheet VisD and motion
- Make AllApps bottom sheet solid and appears from bottom
- Teleport AllApps bottom sheet as user drag to reduce drag range
  - Consider teleport interpolation for state transition sdetection
- Tuned workspace motions for AllApps bottom sheet (no translate, shrink)
- Add portrait vertical translate for tablet portrait including taskbar AllApps
- Updated bottom sheet handle and created common variables for other bottom sheets

Bug: 208599118
Test: manual on tablet AllApps, taskbar Allapps and handheld AllApps
Change-Id: I69dba5f155914cd012cc8ef3be1ef71fb2be5a40
2022-02-23 17:08:06 +00:00
Vinit Nayak 2a93bc5b30 Add split support for 3P launcher
* Copied logic mostly from
Base/RecentsViewStateController
* There's one KI crash specific to 3P
(b/209694087)
* Swipe to home animation is TODO, but
then again it also seems incorrect for
full-screen app. 3P has many cosmetic issues
throughout.

Bug: 195607777
Test: Tested w/ Nova launcher with grid
and non-grid, able to invoke split screen with
same animations as 1P launcher

Change-Id: I35a1bc92a51caccac4214289e614000cd47bb503
2021-12-09 12:52:04 -08:00
Tony Wickham 821e37b447 Stash taskbar when IME is present, including during gestures
- SysUI removes SYSUI_STATE_IME_SHOWING when starting a gesture from an app, but because unstashing has implications on the gesture transition (e.g. clips the bottom of the app), we defer handling the ime hiding until the gesture settles. Repurposed the flow that swaps the taskbar background during the gesture to support this case as well.
- Delay the unstash when IME is closing, to align with the end of the IME exit transition
- Remove TaskbarViewController.ALPHA_INDEX_IME now that we stash when IME is opening, since stashing already hides the taskbar icons
- Also support passing a starting progress to the stashed handle reveal animation, to allow it to be reversed when cancelled. For example, when returning to an app that has IME showing, we first start unstashing because we're in an app, but then we get the signal that IME is attached so we stash again almost immediately (within a frame or two).

Test: In both 3 button and fully gestural, open a keyboard in an app, ensure taskbar gets out of the way and then reappears at the end when the keyboard is dismissed
Bug: 202511986
Change-Id: I93c298a98ba369ea6310466ff3f802231c582687
2021-11-23 16:37:06 -08:00
Jonathan Miranda e2455aa1cf Merge "Significantly reduce gesture feedback when swiping up to home screen." into sc-v2-dev 2021-09-23 23:14:50 +00:00
Jon Miranda 13519e4402 Significantly reduce gesture feedback when swiping up to home screen.
- Uses overscroll damping logic to reduce the velocity
- The start to target rect interpolation can be from the
  start, center, or bottom of the rect depending on where the item
  is on the workspace. This reduces the  amount of distance needed to
  travel between, which helps further reduce gesture feedback.

Bug: 173107751
Test: test closing app that is on:
      -  top row of home screen
      -  middle of home screen
      - in hotseat

Change-Id: I055dd61ca3491807109ff2f6c501bf710c8d340f
2021-09-23 20:13:40 +00:00
y eb52419282 [Refactor] Extract work profile related logic from AllAppsContainerView to WorkProfileManager
Bug: 195623679
Test: presubmit
Change-Id: I9954fb40034d1804aaf19f0778f95477e48ccc8f
2021-09-22 16:35:56 -07:00
Vinit Nayak 7903758d08 Animate SplitPlaceholderView when entering split from overview
Bugs tracked in b/181704764

Bug: 181704764
Test: Tested on phone and large screen in multiple orientations

Change-Id: I07509006ae3d1f4425dc5119d0c8ed52b41a3bc2
2021-07-22 20:12:26 +00:00
Sunny Goyal b3eafe97bb Merge "Fixing animation end not-called when cancelling state the animation recursively" into sc-dev 2021-06-21 22:32:23 +00:00
Sunny Goyal de644313b0 Fixing animation end not-called when cancelling state the animation recursively
Bug: 190856140
Test: Manual
Change-Id: I5d6a00c1d1c0e95e615b7f2115e3e4ebb56b987f
2021-06-21 13:47:49 -07:00
Samuel Fufa d04a92d1ed Refactor FolderInsetAnimationCallback to be used with any view
- Update ic_corp_off icon to outline
- Remove shadow from work toggle
- Translate work fab when keyboard is shown

Screenshot: https://screenshot.googleplex.com/593tEg7bE4kSS4y

Bug: 191251404
Bug: 191250785
Test: local
Change-Id: Ie7dddfd17eb90575a1e1f67e281070dd8d268f8d
2021-06-16 17:25:53 -05:00
Sunny Goyal a7b018535b Ensure that the cancel and end listener are called when cancelling state animation
Bug: 190856140
Test: Manual
Change-Id: Ib6b869445cee9fad2a97a590d27429140f2b3ba9
2021-06-11 14:53:55 -07:00
Tony Wickham 26ab4621ce Have AlphaUpdateListener update visibility in onAnimationEnd()
Previously we were only updating visibility in onAnimationSuccess(), which doesn't handle the canceled case.

Test: swipe up from nav bar twice in all apps, ensure all apps is invisible/non-interactable
Bug: 190315266
Change-Id: Ic59e6d4b404de4ee2d17c45d6fa59e2aee70c65f
2021-06-07 22:16:22 +00:00
Pat Manning cc64218e68 Animate task translation on dismissal.
Test: manual
Bug: 186416527
Fix: 186416527
Change-Id: I3919b96b96fdd490e15968b7c2e680dad7f6e5d6
2021-05-17 16:21:38 +00:00
Tony Wickham 38dd6ec901 Fix AnimatorListeners.forEndCallback()
Override onAnimationEnd(Animator), rather than (Animator, boolean)
which may not be called.

Test: Swipe right to quick switch from home, then swipe back left
(in the same gesture), ensure next quick switch isn't broken.
Bug: 185554764

Change-Id: I53e7526ed5b55fbae9aa654ace70a6ef7561e1d8
2021-05-14 14:49:08 -07:00
Sunny Goyal 01b32466c3 Revert "Revert "Exposing AnimatorListeners in StateManager to receive both success and failure callback""
This reverts commit d7f11d5fb9.

Reason for revert: Fixed initial error
Bug: 185554764

Change-Id: I32cc49f9b3820166736ceb347f33577939aa6efa
2021-05-13 10:23:35 -07:00
Winson Chung d7f11d5fb9 Revert "Exposing AnimatorListeners in StateManager to receive both success and failure callback"
This reverts commit a75f576890.

Reason for revert: b/187887269
Bug: 187887269

Change-Id: I8a56ff7054e71cf30b113fdaa213397dae0c53cb
2021-05-12 21:25:22 +00:00
Sunny Goyal a75f576890 Exposing AnimatorListeners in StateManager to receive both success and failure callback
Updating various callers to use onSuccess or onEnd appropriately

Test: Manual
Bug: 185554764
Change-Id: I357dd1fdbe111e7a30d4c8dee520fbd7d9956b7d
2021-05-11 13:53:14 -07:00
Jon Miranda 94e43bd7d8 New motion for ArrowPopup open/close.
Bug: 175329686
Test: long press on apps where container opens above & below
      and where container is aligned left & right

Change-Id: I09bbf57b6e19cc6f022b9a96fb48d8c4ae080813
2021-05-07 19:33:22 -07:00
Zak Cohen 4d35ac3020 Allow Workspace Scrim to be colored per state
Make it possible to set the color of workspace scrim to a different color
per state. Motivated by making Overview Scrim and All Apps scrims different
colors.

Bug: 186253733
Test: Local build and flash
Change-Id: Id7c38ce3c9173308eedfcb7592ececa7bd6bf220
2021-04-27 14:04:46 -07:00
Jon Miranda c9ad2dd6c7 Add new app close implementation.
- We remove the fling completely
- We set damping to 1 for x/y springs so there is no
  bounciness, and updated the stiffness and bounds to tighten
  up the path to the final location.
- During the animation, we translate all launcher content
  down
- When the x/y springs, and rect animator all finish,
  we use a spring to bounce the launcher content back up

- Added AppCloseConfig so that the entire animation can
  be defined in one location, with getter methods so that
  all the involved parties of the animation can access the
  current value.
- The animations are all defined linearly, and then
  interpolated over using a 3 point curve.

Building behind feature flag as we tune the values.

Bug: 173107751
Test: manual, visual
Change-Id: I83ad0fa2c4234cf30004240d43e191354595adc8
2021-04-22 16:11:11 -04:00
Andy Wickham 3aea671e4f Merge "Updates quickswitch animation from Launcher." into sc-dev 2021-04-14 01:56:36 +00:00
Andy Wickham 18694a2545 Updates quickswitch animation from Launcher.
- Workspace/All Apps/Hotseat no longer translate down
 - Fading of these elements and scaling of Workspace are tied to the
   wallpaper depth animation
 - At any point in the drag, you can still swipe up to enter Overview

This makes it feel like the apps are tied to the wallpaper and avoids
moving them orthogonally to the finger.

It also makes the "No recent items" animation more elegant.

Demo: https://drive.google.com/file/d/1phuRCqb69vuMp3ijS6PR5lTEcBHScjie/view?usp=sharing&resourcekey=0-2HXtMLUhQ-YU53hYlYV-fQ
Demo with no recent apps: https://drive.google.com/file/d/1wjexqznxs9ZhiUtCDW4-ZK6c7hKDRaXn/view?usp=sharing&resourcekey=0-GugbpJK8_cnFbUBB2Ar30w

Fixes: 174228745
Test: Manual
Change-Id: I1574ff89a0f382b7e63bf03cf4300ec7c695cfec
2021-04-13 15:35:46 -07:00
shawnlin ffb976c404 Attached the navigation bar to app for launching from Launcher
- Play the nav bar fade-out animation at the same time when the app
  launching animation starts and make the fade-in animation ends at the
  same time when app launching animation ends.
- To make the nav bar fade-in animation looks like it's attached to the
  app, apply crop rect and translation that the app targets apply to the
  nav target.

Bug: 181638132
Test: manual: click app icon on launcher to launch an activity and
observe the navigation bar animation.

Change-Id: If7e610eca5fccbb747a76c87335a600b018195a6
2021-04-09 04:04:42 +00:00
Alex Chau dedbc8ac36 Remove grid scaling in Overveiw
- Grid scaling has problem that scales task icon and menu, which makes it hard to control icon size and text size in the manula
- Replaced the whole concept with dedicated Task size calculation in grid layout
- Support different icon size in TaskView in grid and removed task_thumbnail_top_margin
- Removed grid progress in TaskViewSimulator as well
- Refactored how ClearAllButton scroll and translations are calcualted to align clear all properly in grid
- Make page center calculation aware of PagedView pivot and scaling

Bug: 174464863
Test: Manual on two screens
Change-Id: I47b13ef6e55c6e16c52ea04225f5bde02ed82fc2
2021-03-24 18:46:32 +00:00
Sunny Goyal a0bc6d964e Removing some animation special casing for 2-button mode
This would simplify reusing the same code for 3-button mode

Test: Verified on device
Bug: 175137718
Change-Id: Ia757eec069efc251475baa6af38c690431325f66
2021-03-04 22:25:30 -08:00
Tony Wickham b956a03067 Fix some task view fling calculations
- Map to progress 1 instead of dividing by 0 if expectedDuration == 0
- Map to starting progress one frame ahead based on velocity
- Change direction of velocity so it's in the same direction as the
  task progress (0 is down and 1 is up).

Change-Id: I5ac3f8a0d6c616bd303ac1a902242964bb33d3c7
2020-12-16 09:31:26 -08:00
Sunny Goyal ff9e7d6aa9 Removing separate Cancel and End callbacks and using AnimationListener instead
This removes the additional step of invoking these callbacks separately

Change-Id: I0b60047a44f179ba725f15b1e791e336884869c9
2020-11-05 16:35:11 -08:00
Hyunyoung Song 95786e077d Good riddance UserEventDispatcher
Bug: 165675920
Bug: 161381246

TL;DR;;
- nano -> lite proto
- add all the missing logs to WW
- pin item related logging fix
- Removed logging for assistant

sgrep "com.android.launcher3.userevent.nano." | cut -f1 -d: | xargs sed -i -e 's/userevent\.nano\./userevent\./g'

Change-Id: Ie2a49fdd891cacbd7ef40a1dc9e41ff0574c7517
2020-09-27 13:41:49 -07:00
Sunny Goyal fd58da6a75 Wrapping display properties in a wrapper class
This would allow us to support gestures on multiple-displays

Change-Id: I8f426bbdf04520f4189cadce2bde6aab4933c8d9
2020-08-12 13:43:56 -07:00
Raman Tenneti ab98166c36 AOSP/Launcher3 - Update language to comply with Android's inclusive language guidance.
See https://source.android.com/setup/contribute/respectful-code for reference

BUG=161896447

Test: make and Presubmit verify.

Change-Id: I44e903046dd4cd9c7c07872fc56a8d552eb09522
2020-08-04 00:35:03 +00:00
Tony Wickham 03c38c5c66 Rewrite long swipe resistance ("pullback") logic
- Rename "pullback" to "resistance" to reduce confusion.
- Remove mDragLengthFactorStartPullback & mDragLengthFactorMaxPullback
- Add AnimatorControllerWithResistance, which has 2 controllers, one
  for the normal shift to overview, then one to apply the resistance
  when swiping beyond that.
- Don't hack animator interpolators/progress; insteaad, allow progress
  to go > 1 (which will run the separate resistance animator).
- Don't start launcher controller separately from window controller;
  instead, both are controlled by mCurrentShift in updateFinalShift().
- The resistance animation logic is shared by both the active window
  and launcher (RecentsView).

Bug: 149934536
Change-Id: Ib0f9da18e10cc9ddf1a2f82ed767f237c89d3a41
2020-08-03 13:59:38 -07:00
Jonathan Miranda f496ea4634 Revert "Fix bug where double swipe gets us stuck in Hint state while in Overview."
This reverts commit a8c08584a7.

Reason for revert: "caused a regression with quick switch from home: if you start the gesture then swipe back to the left, it ends up launching the task anyway"

Change-Id: I8e12e2de46b6fc6a3faeb0336762da08080c61d6
2020-07-29 19:03:29 +00:00
Jon Miranda a8c08584a7 Fix bug where double swipe gets us stuck in Hint state while in Overview.
With the second swipe, we never complete the swipe to Overview

NoButtonNavbarToOverviewTouchController#maybeSwipeInteractionToOverviewComplete
- mReachedOverview = true
- mDetector.isSettlingState = false

And then the second swipe starts the state transition to Hint but then
it never gets completed because:
1. The animation starts
2. Gets cancelled
3. Starts again
4. Finishes, but is not marked as success since the cancel in #2 was never
   set back to false

Bug: 160759508
Change-Id: I8c3972e6209c3d5a4a0bdd9f9b7683de18105d57
2020-07-20 10:29:29 -07:00
Tony Wickham d2d9837b3e Merge "Skip fling anim if it is a no-op, to save a frame of aniamtion" into ub-launcher3-rvc-dev 2020-06-12 21:10:29 +00:00
Tony Wickham 5112cdd30b Skip fling anim if it is a no-op, to save a frame of aniamtion
Bug: 158701272
Change-Id: Id2bc502d1caaeefeca339d5e5ad355ad8ba6d7ec
2020-06-12 14:23:46 -05:00