Intead of finishing the entire animation (launcher animation and
window animation), we finish just the launcher animation.
Bug: 73071035
Change-Id: Ied84cb641f3cedc367433ad99d21ab1b258ae7f8
We were only deferring full apps binds and not partial updates which could cause
the model to go out of sync with Launcher.
Bug: 72051234
Change-Id: I20db0e86aadd1e6a518237026f6dfb03e469eb87
- Make use of app/home insets and minimized home size to calculate the
proper clipping and target bounds for the task view in home.
Test: Swipe up when in multiwindow
Change-Id: Ibef7a6dc319ded7867ee559dd31c5e87fd76cadb
> Resetting the state to NORMAL on every onStop so that the user
never starts on the overview screen
Change-Id: If3c17693b7125a3969809e60891a2ab978fe83bc
The app transition might change an object that the new
state depends on, causing an inconsistent state.
Bug: 72816542
Change-Id: Ia6dd52971b52be5589c88f4f6d93d06146fbadab
This fixes test LauncherJankTests#testWidgetsContainerFling which sends
this keycode as a part of opening a widget container.
Bug: 72967764
Test: atest google/perf/jank/SystemUI/UbSystemUIJankTests:android.platform.systemui.tests.jank.LauncherJankTests#testWidgetsContainerFling
Change-Id: Ia10f0306712187a526a3e9041ec67af2e3cbef77
> Creating the launcher animation after first draw, so that the UI is in correct state
> Using correct workspace size, when layout is not valid
> Snapping pagedView to correct page when page size changes
> Resoting to correct workspace page on rebind
Change-Id: I74e61a05aae3a3c4912d4c5c8eb4d5d036d9005a
> Adding a listener for device profile changes
> Updating various controllers instead of recreating them
> Clearing all-apps icon
Bug: 71709920
Change-Id: Ief7db199eb7494ebd8fb433198f333cd2e8e661d
- Make sure to use center pivot point
- Use correct curve for alpha
- No need for the layer hack anymore because framework issue
was fixed.
- End X should be 480dp for a 411dp device, so we need to scale
it with 1.16
Test: Close app
Change-Id: Ib4587e324aeeb11921de87da7c389b2e148dc913
Fixes: 72691044
Previously we attempted to disable the app closing transition
in multi-window. However, that didn't work because the registered
remote animation was still registered on the ActivityRecord, even
if the activity was restarted, leading to passing a null handler
into post, and then the animation never started.
Enable it in multi-window and also fix the transition.
Test: Enter multi-window, go home
Change-Id: I4d5d46688310b61365ba954fb41811efa29e41a5
Fixes: 72525431
Derivative projects can extend the FloatingHeader to add support
to custom content in all-apps screen.
Change-Id: I4e29221a72e5a077a756713a6774cda7ecde8f1b
- Workspace was translating while swiping from overview to all apps
- VerticalSwipeController progress jumped a bit backwards when
flinging because sign wasn't taken into account for velocity
Change-Id: Ife5e9d87ca9f0b3429dd9045c6569868a65eb0af
> We do not need hotseat protection of the gradient layer now that we
are using the card UI for all apps. The gradient layer in collapsed
state caused artifacts.
Bug: 67109038
Change-Id: Ia2b7da9d86729c211e49e2b87d28106077482566
* Add start delay when launcher resumes from all apps or landscape.
* Track the last app transition animator and cancel it before beginning a new one,
otherwise the animators can conflict with each other.
ie. Opening an app from all apps and then immediately pressing back to return to
all apps.
* Use class overrride instead of UiFactory.
Bug: 70220260
Change-Id: I4755d45d820f9d551e443d6c4a148e8789c5bc57