Merge "Fix recents scale sometimes lagging behind window scale" into ub-launcher3-master

This commit is contained in:
Tony Wickham
2019-11-20 05:07:12 +00:00
committed by Android (Google) Code Review
3 changed files with 7 additions and 8 deletions
@@ -276,7 +276,7 @@ public class PredictionRowView extends LinearLayout implements
boolean predictionsEnabled = predictionCount > 0;
if (predictionsEnabled != mPredictionsEnabled) {
mPredictionsEnabled = predictionsEnabled;
mLauncher.reapplyUi();
mLauncher.reapplyUi(false /* cancelCurrentAnimation */);
updateVisibility();
}
mParent.onHeightUpdated();
@@ -167,8 +167,6 @@ public class LauncherSwipeHandler<T extends BaseDraggingActivity>
private boolean mIsShelfPeeking;
private boolean mContinuingLastGesture;
// To avoid UI jump when gesture is started, we offset the animation by the threshold.
private float mShiftAtGestureStart = 0;
private ThumbnailData mTaskSnapshot;
@@ -574,9 +572,7 @@ public class LauncherSwipeHandler<T extends BaseDraggingActivity>
// Normalize the progress to 0 to 1, as the animation controller will clamp it to that
// anyway. The controller mimics the drag length factor by applying it to its interpolators.
float progress = mCurrentShift.value / mDragLengthFactor;
mLauncherTransitionController.setPlayFraction(
progress <= mShiftAtGestureStart || mShiftAtGestureStart >= 1
? 0 : (progress - mShiftAtGestureStart) / (1 - mShiftAtGestureStart));
mLauncherTransitionController.setPlayFraction(progress);
}
/**
@@ -623,7 +619,6 @@ public class LauncherSwipeHandler<T extends BaseDraggingActivity>
@Override
public void onGestureStarted() {
notifyGestureStartedAsync();
mShiftAtGestureStart = mCurrentShift.value;
mStateCallback.setStateOnUiThread(STATE_GESTURE_STARTED);
mGestureStarted = true;
}
+5 -1
View File
@@ -508,12 +508,16 @@ public class Launcher extends BaseDraggingActivity implements LauncherExterns,
@Override
public void reapplyUi() {
reapplyUi(true /* cancelCurrentAnimation */);
}
public void reapplyUi(boolean cancelCurrentAnimation) {
if (supportsFakeLandscapeUI()) {
mRotationMode = mStableDeviceProfile == null
? RotationMode.NORMAL : getFakeRotationMode(mDeviceProfile);
}
getRootView().dispatchInsets();
getStateManager().reapplyState(true /* cancelCurrentAnimation */);
getStateManager().reapplyState(cancelCurrentAnimation);
}
@Override