This commit is contained in:
Joe Onorato
2009-08-11 17:09:02 -07:00
parent c1b7bbb267
commit d769a63e6c
3 changed files with 174 additions and 41 deletions
+109 -24
View File
@@ -5,13 +5,6 @@
#define PI 3.14159f
// Allocations ======
#define ALLOC_PARAMS 0
#define ALLOC_STATE 1
#define ALLOC_SCRATCH 2
#define ALLOC_ICON_IDS 3
#define ALLOC_LABEL_IDS 4
// Variables from java ======
// Parameters ======
@@ -23,11 +16,13 @@
// State ======
#define STATE_ICON_COUNT 0
#define STATE_SCROLL_X 1
#define STATE_FLING_TIME 2
#define STATE_FLING_VELOCITY_X 3
#define STATE_ADJUSTED_DECELERATION 4
#define STATE_CURRENT_SCROLL_X 5 /* with fling offset applied */
// Scratch variables ======
#define SCRATCH_FADE 0
#define SCRATCH_ZOOM 1
#define SCRATCH_ROT 2
#define SCRATCH_ADJUSTED_DECELERATION 0
// Drawing constants, should be parameters ======
#define SCREEN_WIDTH 480
@@ -49,19 +44,31 @@
#define COLUMN_GUTTER_PX 5
#define LABEL_WIDTH_PX 105
int
count_pages(int iconCount)
{
int iconsPerPage = COLUMNS_PER_PAGE * ROWS_PER_PAGE;
int pages = iconCount / iconsPerPage;
if (pages*iconsPerPage != iconCount) {
iconCount++;
pages++;
}
return iconCount;
return pages;
}
int current_page(float scrollXPx)
{
return -scrollXPx / SCREEN_WIDTH;
}
float
modf(float x, float y)
{
return x-(y*floorf(x/y));
}
int
main(void* con, int ft, int launchID)
main(int launchID)
{
// Clear to transparent
pfClearColor(0.0f, 0.0f, 0.0f, 0.0f);
@@ -91,25 +98,104 @@ main(void* con, int ft, int launchID)
float labelTextureWidth = loadI32(ALLOC_PARAMS, PARAM_BUBBLE_BITMAP_WIDTH) * densityScale;
float labelTextureHeight = loadI32(ALLOC_PARAMS, PARAM_BUBBLE_BITMAP_HEIGHT) * densityScale;
float pageLeft = -1;
int icon = 0;
float scrollXPx = loadI32(ALLOC_STATE, STATE_SCROLL_X);
float maxScrollX = -(pageCount-1) * SCREEN_WIDTH;
int done = 0;
// If we've been given a velocity, start a fling
float flingVelocityPxMs = loadI32(ALLOC_STATE, STATE_FLING_VELOCITY_X);
if (flingVelocityPxMs != 0) {
// how many screens will this velocity do? TODO: use long
// G * ppi * friction // why G? // friction = 0.015
float deceleration = loadF(ALLOC_STATE, STATE_ADJUSTED_DECELERATION);
if (deceleration == 0) {
// On the first frame, calculate which animation we're going to do. If it's
// going to end up less than halfway into a page, we'll bounce back the previous
// page. Otherwise, we'll adjust the deceleration so it just makes it to the
// page boundary.
if (flingVelocityPxMs > 0) {
deceleration = -1000;
} else {
deceleration = 1000;
}
// v' = v + at --> t = -v / a
// x' = x + vt + .5 a t^2 --> x' = x + (-v^2/a) + (v^2/2a)
float endPos = scrollXPx + (-(flingVelocityPxMs*flingVelocityPxMs)/deceleration)
+ ((flingVelocityPxMs*flingVelocityPxMs)/(2.0f*deceleration));
if (endPos > 0) {
endPos = 0;
}
if (endPos < maxScrollX) {
endPos = maxScrollX;
}
float screenWidthFloat = SCREEN_WIDTH;
float scrollOnPage = modf(endPos, screenWidthFloat);
}
// adjust the deceleration so we always hit a page boundary
int flingTime = loadI32(ALLOC_STATE, STATE_FLING_TIME);
int now = uptimeMillis();
float elapsedTime = (now - flingTime) / 1000.0f;
int animEndTime = -flingVelocityPxMs / deceleration;
done = elapsedTime >= animEndTime;
if (done) {
// clamp the time to the end value
elapsedTime = animEndTime;
}
float tension = 2.0f;
float interp = elapsedTime * elapsedTime * ((tension + 1) * elapsedTime + tension) + 1.0f; // normalized 0..1
int flingOffsetPx = (flingVelocityPxMs * elapsedTime)
+ (deceleration * elapsedTime * elapsedTime / 2.0f);
scrollXPx += flingOffsetPx;
}
if (scrollXPx > 0) {
scrollXPx = 0;
}
if (scrollXPx < maxScrollX) {
scrollXPx = maxScrollX;
}
storeI32(ALLOC_STATE, STATE_CURRENT_SCROLL_X, scrollXPx);
if (done) {
storeI32(ALLOC_STATE, STATE_SCROLL_X, scrollXPx);
storeI32(ALLOC_STATE, STATE_FLING_VELOCITY_X, 0);
storeF(ALLOC_STATE, STATE_ADJUSTED_DECELERATION, 0);
}
// don't draw everything, just the page before and after what we're viewing.
int currentPage = current_page(scrollXPx);
float screenWidth = SCREEN_WIDTH * densityScale;
float pageLeft = -1 + ((currentPage-1)*screenWidth);
int iconsPerPage = COLUMNS_PER_PAGE * ROWS_PER_PAGE;
int icon = (currentPage-1) * iconsPerPage;
if (icon < 0) {
icon = 0;
}
int page;
int scrollXPx = loadI32(ALLOC_STATE, STATE_SCROLL_X);
debugI32("scrollXPx", scrollXPx);
int lastIcon = icon + (iconsPerPage*3);
if (lastIcon >= iconCount) {
lastIcon = iconCount-1;
}
pageLeft += scrollXPx * densityScale;
for (page=0; page<pageCount; page++) {
for (page=currentPage-1; page<pageCount && page<=(currentPage+1); page++) {
// Bug makes 1.0f alpha fail.
color(1.0f, 1.0f, 1.0f, 0.99f);
float cellTop = pagePaddingTop;
int row;
for (row=0; row<ROWS_PER_PAGE && icon<iconCount; row++) {
for (row=0; row<ROWS_PER_PAGE && icon<=lastIcon; row++) {
float s = pageLeft; // distance along the linear strip of icons in normalized coords
s += pagePaddingLeft;
int col;
for (col=0; col<COLUMNS_PER_PAGE && icon<iconCount; col++) {
for (col=0; col<COLUMNS_PER_PAGE && icon<=lastIcon; col++) {
// icon
float iconLeft = s + ((cellWidth-iconWidth)/2.0f);
float iconRight = iconLeft + iconWidth;
@@ -141,7 +227,6 @@ main(void* con, int ft, int launchID)
pageLeft += 2.0f;
}
return 1;
return !done;
}
+47 -17
View File
@@ -44,13 +44,16 @@ import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.Handler;
import android.os.Message;
import android.os.SystemClock;
import android.util.AttributeSet;
import android.util.Log;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.VelocityTracker;
import android.view.ViewConfiguration;
import android.graphics.PixelFormat;
@@ -58,12 +61,16 @@ public class AllAppsView extends RSSurfaceView {
private RenderScript mRS;
private RolloRS mRollo;
private ViewConfiguration mConfig;
private VelocityTracker mVelocity;
private int mLastScrollX;
private int mLastMotionX;
public AllAppsView(Context context) {
super(context);
setFocusable(true);
getHolder().setFormat(PixelFormat.TRANSLUCENT);
mConfig = ViewConfiguration.get(context);
}
public AllAppsView(Context context, AttributeSet attrs) {
@@ -98,18 +105,34 @@ public class AllAppsView extends RSSurfaceView {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
mLastMotionX = x;
mRollo.mState.read();
mRollo.mState.scrollX = mLastScrollX = mRollo.mState.currentScrollX;
mRollo.mState.flingVelocityX = 0;
mRollo.mState.adjustedDeceleration = 0;
mRollo.mState.save();
mVelocity = VelocityTracker.obtain();
mVelocity.addMovement(ev);
break;
case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_OUTSIDE:
deltaX = x - mLastMotionX;
mRollo.mState.scrollX += deltaX;
Log.d(Launcher.LOG_TAG, "updated scrollX=" + mRollo.mState.scrollX);
mVelocity.addMovement(ev);
mRollo.mState.currentScrollX = mLastScrollX;
mLastScrollX += deltaX;
mRollo.mState.scrollX = mLastScrollX;
mRollo.mState.save();
mLastMotionX = x;
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
mVelocity.computeCurrentVelocity(1000 /* px/sec */,
mConfig.getScaledMaximumFlingVelocity());
mRollo.mState.flingTimeMs = (int)SystemClock.uptimeMillis(); // TODO: use long
mRollo.mState.flingVelocityX = (int)mVelocity.getXVelocity();
mRollo.mState.save();
mLastMotionX = -10000;
mVelocity.recycle();
mVelocity = null;
break;
}
return true;
@@ -131,11 +154,6 @@ public class AllAppsView extends RSSurfaceView {
public class RolloRS {
// Allocations ======
static final int ALLOC_PARAMS = 0;
static final int ALLOC_STATE = 1;
static final int ALLOC_SCRATCH = 2;
static final int ALLOC_ICON_IDS = 3;
static final int ALLOC_LABEL_IDS = 4;
private int mWidth;
private int mHeight;
@@ -168,6 +186,14 @@ public class AllAppsView extends RSSurfaceView {
Params mParams;
State mState;
class Defines {
public static final int ALLOC_PARAMS = 0;
public static final int ALLOC_STATE = 1;
public static final int ALLOC_SCRATCH = 2;
public static final int ALLOC_ICON_IDS = 3;
public static final int ALLOC_LABEL_IDS = 4;
}
class Params extends IntAllocation {
Params(RenderScript rs) {
super(rs);
@@ -184,6 +210,10 @@ public class AllAppsView extends RSSurfaceView {
}
@AllocationIndex(0) public int iconCount;
@AllocationIndex(1) public int scrollX;
@AllocationIndex(2) public int flingTimeMs;
@AllocationIndex(3) public int flingVelocityX;
@AllocationIndex(4) public int adjustedDeceleration;
@AllocationIndex(5) public int currentScrollX;
}
public RolloRS() {
@@ -261,15 +291,14 @@ public class AllAppsView extends RSSurfaceView {
mRS.contextBindProgramVertex(mPV);
mAllocScratchBuf = new int[32];
mAllocScratch = Allocation.createSized(mRS,
Element.USER_I32, mAllocScratchBuf.length);
mAllocScratch = Allocation.createSized(mRS, Element.USER_I32, mAllocScratchBuf.length);
mAllocScratch.data(mAllocScratchBuf);
Log.e("rs", "Done loading named");
}
private void initData() {
final int count = 29;
final int count = 100;
mParams = new Params(mRS);
mState = new State(mRS);
@@ -324,14 +353,15 @@ public class AllAppsView extends RSSurfaceView {
ScriptC.Builder sb = new ScriptC.Builder(mRS);
sb.setScript(mRes, R.raw.rollo);
sb.setRoot(true);
sb.addDefines(Defines.class);
mScript = sb.create();
mScript.setClearColor(0.0f, 0.0f, 0.0f, 0.0f);
mScript.bindAllocation(mParams.getAllocation(), ALLOC_PARAMS);
mScript.bindAllocation(mState.getAllocation(), ALLOC_STATE);
mScript.bindAllocation(mAllocIconID, ALLOC_ICON_IDS);
mScript.bindAllocation(mAllocScratch, ALLOC_SCRATCH);
mScript.bindAllocation(mAllocLabelID, ALLOC_LABEL_IDS);
mScript.bindAllocation(mParams.getAllocation(), Defines.ALLOC_PARAMS);
mScript.bindAllocation(mState.getAllocation(), Defines.ALLOC_STATE);
mScript.bindAllocation(mAllocIconID, Defines.ALLOC_ICON_IDS);
mScript.bindAllocation(mAllocScratch, Defines.ALLOC_SCRATCH);
mScript.bindAllocation(mAllocLabelID, Defines.ALLOC_LABEL_IDS);
mRS.contextBindRootScript(mScript);
}
@@ -81,6 +81,24 @@ public class IntAllocation {
mAlloc.data(buf);
}
public void read() {
int[] buf = mBuffer;
if (buf != null) {
mAlloc.readData(buf);
Field[] fields = this.getClass().getFields();
for (Field f: fields) {
AllocationIndex index = f.getAnnotation(AllocationIndex.class);
if (index != null) {
try {
f.setInt(this, buf[index.value()]);
} catch (IllegalAccessException ex) {
throw new RuntimeException(ex);
}
}
}
}
}
Allocation getAllocation() {
return mAlloc;
}