Merge "Refactoring some shadow generator logic into common methods" into ub-launcher3-dorval-polish
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Android (Google) Code Review
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d2d43ef9be
@@ -27,7 +27,6 @@ import android.os.CancellationSignal;
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import android.os.Handler;
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import android.os.UserHandle;
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import android.support.annotation.Nullable;
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import android.support.v4.graphics.ColorUtils;
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import android.util.Log;
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import android.util.LongSparseArray;
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@@ -388,10 +387,10 @@ public class WidgetPreviewLoader {
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drawable.setBounds(x, 0, x + previewWidth, previewHeight);
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drawable.draw(c);
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} else {
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final Paint p = new Paint(Paint.ANTI_ALIAS_FLAG);
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RectF boxRect = drawBoxWithShadow(c, p, previewWidth, previewHeight);
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RectF boxRect = drawBoxWithShadow(c, previewWidth, previewHeight);
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// Draw horizontal and vertical lines to represent individual columns.
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final Paint p = new Paint(Paint.ANTI_ALIAS_FLAG);
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p.setStyle(Paint.Style.STROKE);
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p.setStrokeWidth(mContext.getResources()
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.getDimension(R.dimen.widget_preview_cell_divider_width));
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@@ -431,7 +430,7 @@ public class WidgetPreviewLoader {
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return preview;
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}
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private RectF drawBoxWithShadow(Canvas c, Paint p, int width, int height) {
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private RectF drawBoxWithShadow(Canvas c, int width, int height) {
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Resources res = mContext.getResources();
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float shadowBlur = res.getDimension(R.dimen.widget_preview_shadow_blur);
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float keyShadowDistance = res.getDimension(R.dimen.widget_preview_key_shadow_distance);
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@@ -439,19 +438,7 @@ public class WidgetPreviewLoader {
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RectF bounds = new RectF(shadowBlur, shadowBlur,
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width - shadowBlur, height - shadowBlur - keyShadowDistance);
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p.setColor(Color.WHITE);
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// Key shadow
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p.setShadowLayer(shadowBlur, 0, keyShadowDistance,
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ShadowGenerator.KEY_SHADOW_ALPHA << 24);
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c.drawRoundRect(bounds, corner, corner, p);
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// Ambient shadow
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p.setShadowLayer(shadowBlur, 0, 0,
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ColorUtils.setAlphaComponent(Color.BLACK, ShadowGenerator.AMBIENT_SHADOW_ALPHA));
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c.drawRoundRect(bounds, corner, corner, p);
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p.clearShadowLayer();
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ShadowGenerator.drawShadow(c, bounds, Color.WHITE, shadowBlur, keyShadowDistance, corner);
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return bounds;
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}
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@@ -478,8 +465,7 @@ public class WidgetPreviewLoader {
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c.setBitmap(preview);
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c.drawColor(0, PorterDuff.Mode.CLEAR);
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}
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Paint p = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
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RectF boxRect = drawBoxWithShadow(c, p, size, size);
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RectF boxRect = drawBoxWithShadow(c, size, size);
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Bitmap icon = LauncherIcons.createScaledBitmapWithoutShadow(
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mutateOnMainThread(info.getFullResIcon(mIconCache)), mContext, Build.VERSION_CODES.O);
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@@ -487,7 +473,8 @@ public class WidgetPreviewLoader {
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boxRect.set(0, 0, iconSize, iconSize);
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boxRect.offset(padding, padding);
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c.drawBitmap(icon, src, boxRect, p);
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c.drawBitmap(icon, src, boxRect,
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new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG));
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c.setBitmap(null);
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return preview;
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}
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@@ -22,8 +22,10 @@ import android.graphics.Bitmap.Config;
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import android.graphics.BlurMaskFilter;
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import android.graphics.BlurMaskFilter.Blur;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.graphics.RectF;
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import android.support.v4.graphics.ColorUtils;
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import com.android.launcher3.LauncherAppState;
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import com.android.launcher3.util.Preconditions;
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@@ -39,9 +41,9 @@ public class ShadowGenerator {
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// Percent of actual icon size
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private static final float KEY_SHADOW_DISTANCE = 1f/48;
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public static final int KEY_SHADOW_ALPHA = 61;
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private static final int KEY_SHADOW_ALPHA = 61;
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public static final int AMBIENT_SHADOW_ALPHA = 30;
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private static final int AMBIENT_SHADOW_ALPHA = 30;
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private static final Object LOCK = new Object();
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// Singleton object guarded by {@link #LOCK}
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@@ -84,45 +86,45 @@ public class ShadowGenerator {
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}
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public static Bitmap createPillWithShadow(int rectColor, int width, int height) {
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float shadowRadius = height * 1f / 32;
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float shadowYOffset = height * 1f / 16;
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return createPillWithShadow(rectColor, width, height, shadowRadius, shadowYOffset,
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new RectF());
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}
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public static Bitmap createPillWithShadow(int rectColor, int width, int height,
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float shadowRadius, float shadowYOffset, RectF outRect) {
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int radius = height / 2;
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Canvas canvas = new Canvas();
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Paint blurPaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
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blurPaint.setMaskFilter(new BlurMaskFilter(shadowRadius, Blur.NORMAL));
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int centerX = Math.round(width / 2 + shadowRadius);
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int centerY = Math.round(radius + shadowRadius + shadowYOffset);
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int center = Math.max(centerX, centerY);
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int size = center * 2;
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Bitmap result = Bitmap.createBitmap(size, size, Config.ARGB_8888);
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canvas.setBitmap(result);
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int left = center - width / 2;
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int top = center - height / 2;
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int right = center + width / 2;
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int bottom = center + height / 2;
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// Draw ambient shadow, center aligned within size
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blurPaint.setAlpha(AMBIENT_SHADOW_ALPHA);
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canvas.drawRoundRect(left, top, right, bottom, radius, radius, blurPaint);
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// Draw key shadow, bottom aligned within size
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blurPaint.setAlpha(KEY_SHADOW_ALPHA);
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canvas.drawRoundRect(left, top + shadowYOffset, right, bottom + shadowYOffset,
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radius, radius, blurPaint);
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// Draw the circle
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Paint drawPaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
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drawPaint.setColor(rectColor);
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canvas.drawRoundRect(left, top, right, bottom, radius, radius, drawPaint);
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outRect.set(0, 0, width, height);
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outRect.offsetTo(center - width / 2, center - height / 2);
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drawShadow(new Canvas(result), outRect, rectColor, shadowRadius, shadowYOffset, radius);
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return result;
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}
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public static void drawShadow(Canvas c, RectF bounds, int color,
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float shadowBlur, float keyShadowDistance, float radius) {
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Paint p = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
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p.setColor(color);
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// Key shadow
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p.setShadowLayer(shadowBlur, 0, keyShadowDistance,
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ColorUtils.setAlphaComponent(Color.BLACK, KEY_SHADOW_ALPHA));
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c.drawRoundRect(bounds, radius, radius, p);
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// Ambient shadow
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p.setShadowLayer(shadowBlur, 0, 0,
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ColorUtils.setAlphaComponent(Color.BLACK, AMBIENT_SHADOW_ALPHA));
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c.drawRoundRect(bounds, radius, radius, p);
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}
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public static ShadowGenerator getInstance(Context context) {
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Preconditions.assertNonUiThread();
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synchronized (LOCK) {
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