Merge "Merging motorola's patch to prevent crashes on view id mess up" into ub-now-master
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@@ -30,8 +30,6 @@ import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.graphics.Point;
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import android.graphics.PorterDuff;
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import android.graphics.PorterDuffXfermode;
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import android.graphics.Rect;
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import android.graphics.drawable.ColorDrawable;
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import android.graphics.drawable.Drawable;
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@@ -169,8 +167,6 @@ public class CellLayout extends ViewGroup {
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private Rect mTempRect = new Rect();
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private final static PorterDuffXfermode sAddBlendMode =
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new PorterDuffXfermode(PorterDuff.Mode.ADD);
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private final static Paint sPaint = new Paint();
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public CellLayout(Context context) {
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@@ -579,7 +575,15 @@ public class CellLayout extends ViewGroup {
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}
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public void restoreInstanceState(SparseArray<Parcelable> states) {
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dispatchRestoreInstanceState(states);
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try {
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dispatchRestoreInstanceState(states);
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} catch (IllegalArgumentException ex) {
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if (LauncherAppState.isDogfoodBuild()) {
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throw ex;
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}
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// Mismatched viewId / viewType preventing restore. Skip restore on production builds.
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Log.e(TAG, "Ignoring an error while restoring a view instance state", ex);
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}
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}
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@Override
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@@ -700,9 +704,6 @@ public class CellLayout extends ViewGroup {
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// First we clear the tag to ensure that on every touch down we start with a fresh slate,
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// even in the case where we return early. Not clearing here was causing bugs whereby on
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// long-press we'd end up picking up an item from a previous drag operation.
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final int action = ev.getAction();
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if (mInterceptTouchListener != null && mInterceptTouchListener.onTouch(this, ev)) {
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return true;
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}
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