am 92c1faec: Merge "Fix reported wallpaper offset in portrait mode for live wallpapers" into honeycomb-mr1

* commit '92c1faec0bc4a3e67bf7984bf4d14d4317ac0b7a':
  Fix reported wallpaper offset in portrait mode for live wallpapers
This commit is contained in:
Michael Jurka
2011-03-09 15:53:49 -08:00
committed by Android Git Automerger
+5 -2
View File
@@ -733,11 +733,15 @@ public class Workspace extends SmoothPagedView
private float wallpaperOffsetForCurrentScroll() {
Display display = mLauncher.getWindowManager().getDefaultDisplay();
final boolean isStaticWallpaper = (mWallpaperManager.getWallpaperInfo() == null);
// The wallpaper travel width is how far, from left to right, the wallpaper will move
// at this orientation (for example, in portrait mode we don't move all the way to the
// edges of the wallpaper, or otherwise the parallax effect would be too strong)
int wallpaperTravelWidth = (int) (display.getWidth() *
wallpaperTravelToScreenWidthRatio(display.getWidth(), display.getHeight()));
if (!isStaticWallpaper) {
wallpaperTravelWidth = mWallpaperWidth;
}
// Set wallpaper offset steps (1 / (number of screens - 1))
// We have 3 vertical offset states (centered, and then top/bottom aligned
@@ -751,7 +755,6 @@ public class Workspace extends SmoothPagedView
// you overscroll as far as you can in landscape mode. Only do this for static wallpapers
// because live wallpapers (and probably 3rd party wallpaper providers) rely on the offset
// being even intervals from 0 to 1 (eg [0, 0.25, 0.5, 0.75, 1])
final boolean isStaticWallpaper = (mWallpaperManager.getWallpaperInfo() == null);
if (isStaticWallpaper) {
int overscrollOffset = (int) (maxOverScroll() * display.getWidth());
scrollProgressOffset += overscrollOffset / (float) getScrollRange();
@@ -761,7 +764,7 @@ public class Workspace extends SmoothPagedView
float scrollProgress =
mScrollX / (float) scrollRange + scrollProgressOffset;
float offsetInDips = wallpaperTravelWidth * scrollProgress +
(mWallpaperWidth - wallpaperTravelWidth) / 2;
(mWallpaperWidth - wallpaperTravelWidth) / 2; // center it
float offset = offsetInDips / (float) mWallpaperWidth;
return offset;
}