Fixing 1-point jump upon switching from DragView to drag shadow.
Upon the end if the growth animation for DragView, we hide DragView and show the framework DND drag shadow. Rounding problems caused shifting of the drag image by 1 pixel when the transition happened. Bug: 22028725 Change-Id: I2a2275a6d18c1a10ceecaecf8a279c6d11d8c7d8
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@@ -199,9 +199,11 @@ public class DragView extends View {
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public void provideDragShadowMetrics(Point size, Point touch) {
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size.set((int)(mBitmap.getWidth() * getScaleX()), (int)(mBitmap.getHeight() * getScaleY()));
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final int xGrowth = (int)(mBitmap.getWidth() * (getScaleX() - mInitialScale));
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final int yGrowth = (int)(mBitmap.getHeight() * (getScaleY() - mInitialScale));
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touch.set(mRegistrationX + xGrowth / 2, mRegistrationY + yGrowth / 2);
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final float xGrowth = mBitmap.getWidth() * (getScaleX() - mInitialScale);
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final float yGrowth = mBitmap.getHeight() * (getScaleY() - mInitialScale);
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touch.set(
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mRegistrationX + (int)Math.round(xGrowth / 2),
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mRegistrationY + (int)Math.round(yGrowth / 2));
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}
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@Override
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