Use launcher surface when removing launch target

Otherwise events won't be dispatched properly and window opacity will be
wrong.

Test: manual
Fixes: 191149025
Change-Id: Ice7ea86252282c7dc1cb5925dd1bdb8cade89c08
This commit is contained in:
Lucas Dupin
2021-07-02 17:25:06 -07:00
parent 6788b73970
commit 20a13047ae
@@ -180,6 +180,12 @@ public class DepthController implements StateHandler<LauncherState>,
* Sets the specified app target surface to apply the blur to.
*/
public void setSurface(SurfaceControl surface) {
// Set launcher as the SurfaceControl when we don't need an external target anymore.
if (surface == null) {
ViewRootImpl viewRootImpl = mLauncher.getDragLayer().getViewRootImpl();
surface = viewRootImpl != null ? viewRootImpl.getSurfaceControl() : null;
}
if (mSurface != surface) {
mSurface = surface;
if (surface != null) {