Use launcher surface when removing launch target
Otherwise events won't be dispatched properly and window opacity will be wrong. Test: manual Fixes: 191149025 Change-Id: Ice7ea86252282c7dc1cb5925dd1bdb8cade89c08
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@@ -180,6 +180,12 @@ public class DepthController implements StateHandler<LauncherState>,
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* Sets the specified app target surface to apply the blur to.
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*/
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public void setSurface(SurfaceControl surface) {
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// Set launcher as the SurfaceControl when we don't need an external target anymore.
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if (surface == null) {
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ViewRootImpl viewRootImpl = mLauncher.getDragLayer().getViewRootImpl();
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surface = viewRootImpl != null ? viewRootImpl.getSurfaceControl() : null;
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}
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if (mSurface != surface) {
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mSurface = surface;
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if (surface != null) {
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