20 lines
487 B
C#
20 lines
487 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class ButtonHandler : MonoBehaviour
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{
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public void RefreshScene()
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{
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Debug.Log("Scene refreshed");
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
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}
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public void DeleteExcludedApksFile()
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{
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Debug.Log("Delete Excluded Apk List");
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QuestAppLauncher.GridPopulation.DeleteExcludedApksFile();
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}
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}
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