Putting an Apk into the excluded list won't auto-refresh now (was annoying to always get a refresh when scrolling); Added a refresh button; added a delete button that resets the whole file;
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class ButtonHandler : MonoBehaviour
|
||||
{
|
||||
public void RefreshScene()
|
||||
{
|
||||
Debug.Log("Scene refreshed");
|
||||
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
|
||||
}
|
||||
|
||||
public void DeleteExcludedApksFile()
|
||||
{
|
||||
Debug.Log("Delete Excluded Apk List");
|
||||
QuestAppLauncher.GridPopulation.DeleteExcludedApksFile();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user