Add support for custom categories
- Add support for custom categories. These can be appended to the entries in appnames.txt as follows: packageName,appName[,category1[, category2]] - Add support for comments (#) in appnames.txt
This commit is contained in:
@@ -16,6 +16,15 @@ namespace QuestAppLauncher
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/// </summary>
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public class GridPopulation : MonoBehaviour
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{
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class ProcessedApp
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{
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public int Index;
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public string PackageName;
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public string AppName;
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public string Tab1Name;
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public string Tab2Name;
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}
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// File name of app name overrides
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const string AppNameOverrideFile = "appnames.txt";
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@@ -207,24 +216,8 @@ namespace QuestAppLauncher
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using (AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity"))
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{
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// Dictionary to hold package name -> app index, app name
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var packageNameToAppName = new Dictionary<string, (int Index, string TabName, string AppName)>();
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var apps = new Dictionary<string, ProcessedApp>();
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var excludedPackageNames = new HashSet<string>();
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var tabList = new List<string>();
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var isNoneTab = false;
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if (config.categoryType.Equals(Config.Category_None, StringComparison.OrdinalIgnoreCase))
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{
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// If no categories, just create a placeholder tab
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tabList.Add(Tab_None);
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isNoneTab = true;
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}
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else
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{
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// Create built-in categories
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tabList.Add(Tab_Quest);
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tabList.Add(Tab_Go);
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tabList.Add(Tab_2D);
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}
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// Get # of installed apps
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int numApps = currentActivity.Call<int>("getSize");
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@@ -261,13 +254,9 @@ namespace QuestAppLauncher
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continue;
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}
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// Determine app type (None, Quest, Go or 2D)
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// Determine app type (Quest, Go or 2D)
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string tabName;
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if (isNoneTab)
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{
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tabName = Tab_None;
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}
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else if (currentActivity.Call<bool>("is2DApp", i))
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if (currentActivity.Call<bool>("is2DApp", i))
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{
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if (!config.show2D)
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{
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@@ -287,26 +276,67 @@ namespace QuestAppLauncher
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tabName = Tab_Go;
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}
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packageNameToAppName.Add(packageName, (i, tabName, appName));
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apps.Add(packageName, new ProcessedApp { PackageName = packageName, Index = i, Tab1Name = tabName, AppName = appName });
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Debug.LogFormat("[{0}] package: {1}, name: {2}, tab: {3}", i, packageName, appName, tabName);
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yield return null;
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}
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// Override app names, if any
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// This is just a file with comma-separated packageName,appName pairs
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// This is just a file with comma-separated packageName,appName[,category1[, category2]]
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// Category1 and category2 are optional categories (tabs).
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var appNameOverrideFilePath = Path.Combine(persistentDataPath, AppNameOverrideFile);
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if (File.Exists(appNameOverrideFilePath))
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{
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Debug.Log("Found file: " + appNameOverrideFilePath);
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string[] overriddenNames = File.ReadAllLines(appNameOverrideFilePath);
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foreach (string overriddenName in overriddenNames)
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string[] lines = File.ReadAllLines(appNameOverrideFilePath);
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foreach (string line in lines)
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{
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var entry = overriddenName.Split(',');
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if (2 == entry.Length && packageNameToAppName.ContainsKey(entry[0]))
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line.Trim();
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if (line.StartsWith("#"))
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{
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packageNameToAppName[entry[0]] = (packageNameToAppName[entry[0]].Index,
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packageNameToAppName[entry[0]].TabName, entry[1]);
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// Skip comments
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continue;
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}
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// Parse line
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var entry = line.Split(',');
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if (entry.Length < 2)
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{
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// We expect at least two entries
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continue;
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}
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var packageName = entry[0];
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var appName = entry[1];
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var tab1 = entry.Length > 2 ? entry[2] : null;
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var tab2 = entry.Length > 3 ? entry[3] : null;
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if (tab1 != null && tab1.Length == 0)
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{
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tab1 = null;
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}
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if (tab2 != null && tab2.Length == 0)
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{
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tab2 = null;
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}
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if (!apps.ContainsKey(packageName))
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{
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// App is not installed, so skip
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continue;
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}
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// Update entry
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apps[packageName] = new ProcessedApp
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{
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PackageName = apps[entry[0]].PackageName,
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Index = apps[entry[0]].Index,
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AppName = appName,
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Tab1Name = tab1 ?? apps[entry[0]].Tab1Name,
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Tab2Name = tab2
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};
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}
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}
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else
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@@ -325,7 +355,7 @@ namespace QuestAppLauncher
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foreach (var iconFileName in Directory.GetFiles(iconOverridePath, IconOverrideExtSearch))
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{
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var entry = Path.GetFileNameWithoutExtension(iconFileName);
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if (packageNameToAppName.ContainsKey(entry))
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if (apps.ContainsKey(entry))
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{
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Debug.Log("Found file: " + iconFileName);
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iconOverrides[entry] = Path.Combine(iconOverridePath, iconFileName);
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@@ -338,15 +368,14 @@ namespace QuestAppLauncher
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yield return null;
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// Populate the panel content
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yield return PopulatePanelContent(currentActivity, config, tabList, packageNameToAppName, iconOverrides);
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yield return PopulatePanelContent(currentActivity, config, apps, iconOverrides);
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}
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}
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private IEnumerator PopulatePanelContent(
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AndroidJavaObject currentActivity,
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Config config,
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List<string> tabList,
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Dictionary<string, (int Index, string TabName, string AppName)> apps,
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Dictionary<string, ProcessedApp> apps,
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Dictionary<string, string> iconOverrides)
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{
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// Destroy existing scrollviews and tabs
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@@ -356,11 +385,49 @@ namespace QuestAppLauncher
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Destroy(this.scrollContainer.transform.GetChild(i).gameObject);
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}
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var gridContents = new Dictionary<string, (GameObject gridContent, GameObject scrollView, GameObject tab, bool isInUse)>();
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List<string> tabs;
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bool isNoneTab = false;
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if (config.categoryType.Equals(Config.Category_None, StringComparison.OrdinalIgnoreCase))
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{
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// No tabs - use special "None" tab
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tabs = new List<string>();
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tabs.Add(Tab_None);
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isNoneTab = true;
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}
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else if (config.categoryType.Equals(Config.Category_Auto, StringComparison.OrdinalIgnoreCase))
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{
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// Add built-in tabs
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tabs = new List<string>();
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tabs.Add(Tab_Quest);
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tabs.Add(Tab_Go);
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tabs.Add(Tab_2D);
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}
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else
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{
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// Construct list of custom tabs, sorted alphabetically and add built-in tabs up front
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tabs = apps.Select(x => x.Value.Tab1Name).Union(
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apps.Where(x => null != x.Value.Tab2Name).Select(x => x.Value.Tab2Name)).Distinct().ToList();
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tabs.Sort();
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if (tabs.Remove(Tab_2D))
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{
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tabs.Insert(0, Tab_2D);
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}
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if (tabs.Remove(Tab_Go))
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{
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tabs.Insert(0, Tab_Go);
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}
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if (tabs.Remove(Tab_Quest))
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{
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tabs.Insert(0, Tab_Quest);
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}
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}
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var gridContents = new Dictionary<string, GameObject>();
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bool isFirstTab = true;
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// Create scroll views and tabs
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foreach (string tabName in tabList)
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foreach (string tabName in tabs)
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{
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Debug.LogFormat("Populating tab '{0}'", tabName);
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@@ -385,87 +452,91 @@ namespace QuestAppLauncher
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toggle.group = this.tabContainer.GetComponent<ToggleGroup>();
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toggle.onValueChanged.AddListener(scrollView.SetActive);
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if (config.categoryType.Equals(Config.Category_None, StringComparison.OrdinalIgnoreCase))
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if (isNoneTab)
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{
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// Hide the special "None" tab
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tab.SetActive(false);
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}
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// Record the grid content
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gridContents[tabName] = (scrollView.GetComponent<ScrollRect>().content.gameObject,
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scrollView, tab, false);
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isFirstTab = false;
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// Record the grid content
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gridContents[tabName] = scrollView.GetComponent<ScrollRect>().content.gameObject;
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}
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// Populate grid with app information (name & icon)
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// Sort by app name
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foreach (var app in apps.OrderBy(key => key.Value.AppName))
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{
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// Create new instances of our app info prefabCell
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var gridContent = gridContents[app.Value.TabName].gridContent;
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var newObj = (GameObject)Instantiate(this.prefabCell, gridContent.transform);
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// Mark that this grid content is in use
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gridContents[app.Value.TabName] = (gridContent, gridContents[app.Value.TabName].scrollView,
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gridContents[app.Value.TabName].tab, true);
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// Set app entry info
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var appEntry = newObj.GetComponent("AppEntry") as AppEntry;
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appEntry.packageId = app.Key;
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appEntry.appName = app.Value.AppName;
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// Get app icon
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byte[] bytesIcon = null;
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bool useApkIcon = true;
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if (iconOverrides.ContainsKey(app.Key))
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if (isNoneTab)
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{
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// Use overridden icon
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try
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// No tabs, so use the special "None" tab
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yield return AddCellToGrid(app.Value, gridContents[Tab_None].transform, iconOverrides, currentActivity);
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}
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else
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{
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// Add to tab1
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yield return AddCellToGrid(app.Value, gridContents[app.Value.Tab1Name].transform, iconOverrides, currentActivity);
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if (null != app.Value.Tab2Name)
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{
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bytesIcon = File.ReadAllBytes(iconOverrides[app.Key]);
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useApkIcon = false;
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}
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catch (Exception e)
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{
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// Fall back to using the apk icon
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Debug.Log(string.Format("Error reading app icon from file [{0}]: {1}", iconOverrides[app.Key], e.Message));
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// Tab2 exists, so add to tab2
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yield return AddCellToGrid(app.Value, gridContents[app.Value.Tab2Name].transform, iconOverrides, currentActivity);
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}
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}
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if (useApkIcon)
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{
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// Use built-in icon from the apk
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bytesIcon = (byte[])(Array)currentActivity.Call<sbyte[]>("getIcon", app.Value.Index);
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}
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// Set the icon image
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var image = newObj.transform.Find("AppIcon").GetComponentInChildren<Image>();
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var texture = new Texture2D(2, 2, TextureFormat.RGB24, false);
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texture.filterMode = FilterMode.Trilinear;
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texture.anisoLevel = 16;
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texture.LoadImage(bytesIcon);
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var rect = new Rect(0, 0, texture.width, texture.height);
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image.sprite = Sprite.Create(texture, rect, new Vector2(0.5f, 0.5f));
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// Set app name in text
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var text = newObj.transform.Find("AppName").GetComponentInChildren<TextMeshProUGUI>();
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text.text = app.Value.AppName;
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yield return null;
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}
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}
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// Remove any empty scroll views and tabs
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foreach (string tabName in tabList)
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private IEnumerator AddCellToGrid(ProcessedApp app, Transform transform,
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Dictionary<string, string> iconOverrides,
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AndroidJavaObject currentActivity)
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{
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// Create new instances of our app info prefabCell
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var newObj = (GameObject)Instantiate(this.prefabCell, transform);
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// Set app entry info
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var appEntry = newObj.GetComponent("AppEntry") as AppEntry;
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appEntry.packageId = app.PackageName;
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appEntry.appName = app.AppName;
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// Get app icon
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byte[] bytesIcon = null;
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bool useApkIcon = true;
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if (iconOverrides.ContainsKey(app.PackageName))
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{
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if (gridContents[tabName].isInUse)
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// Use overridden icon
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try
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{
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continue;
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bytesIcon = File.ReadAllBytes(iconOverrides[app.PackageName]);
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useApkIcon = false;
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}
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catch (Exception e)
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{
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// Fall back to using the apk icon
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Debug.Log(string.Format("Error reading app icon from file [{0}]: {1}", iconOverrides[app.PackageName], e.Message));
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}
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Debug.LogFormat("Removing empty tab '{0}'", tabName);
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Destroy(gridContents[tabName].scrollView);
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Destroy(gridContents[tabName].tab);
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}
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if (useApkIcon)
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{
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// Use built-in icon from the apk
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bytesIcon = (byte[])(Array)currentActivity.Call<sbyte[]>("getIcon", app.Index);
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}
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// Set the icon image
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var image = newObj.transform.Find("AppIcon").GetComponentInChildren<Image>();
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var texture = new Texture2D(2, 2, TextureFormat.RGB24, false);
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texture.filterMode = FilterMode.Trilinear;
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texture.anisoLevel = 16;
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texture.LoadImage(bytesIcon);
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var rect = new Rect(0, 0, texture.width, texture.height);
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image.sprite = Sprite.Create(texture, rect, new Vector2(0.5f, 0.5f));
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// Set app name in text
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var text = newObj.transform.Find("AppName").GetComponentInChildren<TextMeshProUGUI>();
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text.text = app.AppName;
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yield return null;
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}
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}
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#endregion
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