Files
videojs-player/hooverhigh-videojs-player.min.js

266 lines
787 KiB
JavaScript

/**
* This script includes a bundle of videojs plugins designed for hooverhigh
* HooverHighVideoPlayer 2 <https://hooverhigh.ml/>
* Copyright oxmc. <https://oxmc.xyz/>
*/
/*! @name videojs-errors @version 6.0.0 @license Apache-2.0 */
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/* videojs-hotkeys v0.2.28 - https://github.com/ctd1500/videojs-hotkeys */
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/*! @name videojs-contrib-ads @version 6.9.0 @license Apache-2.0 */
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t?encodeURIComponent(e):e},p=function(e,t,n){if(e&&e[n])for(var a=e[n],o=Object.keys(a),r=0;r<o.length;r++){t["{mediainfo."+n+"."+o[r]+"}"]=a[o[r]]}};var g={processMetadataTracks:function(e,t){for(var n=e.textTracks(),a=function(n){"metadata"===n.kind&&(e.ads.cueTextTracks.setMetadataTrackMode(n),t(e,n))},o=0;o<n.length;o++)a(n[o]);n.addEventListener("addtrack",function(e){a(e.track)})},setMetadataTrackMode:function(e){},getSupportedAdCue:function(e,t){return t},isSupportedAdCue:function(e,t){return!0},getCueId:function(e,t){return t.id}},y=function(e,t){return void 0!==t&&e.ads.includedCues[t]},v=function(e,t){void 0!==t&&""!==t&&(e.ads.includedCues[t]=!0)};function m(){!1!==this.ads._shouldBlockPlay&&(this.paused()||(this.ads.debug("Playback was canceled by cancelContentPlay"),this.pause()),this.ads._cancelledPlay=!0)}g.processAdTrack=function(t,n,a,o){t.ads.includedCues={};for(var r=0;r<n.length;r++){var i=n[r],s=this.getSupportedAdCue(t,i);if(!this.isSupportedAdCue(t,i))return void 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t=this.player;"play"===e?this.onPlay(t):"adsready"===e?this.onAdsReady(t):"adserror"===e?this.onAdsError(t):"adscanceled"===e?this.onAdsCanceled(t):"adtimeout"===e?this.onAdTimeout(t):"ads-ad-started"===e?this.onAdStarted(t):"contentchanged"===e?this.onContentChanged(t):"contentresumed"===e?this.onContentResumed(t):"readyforpostroll"===e?this.onReadyForPostroll(t):"playing"===e?this.onPlaying(t):"ended"===e?this.onEnded(t):"nopreroll"===e?this.onNoPreroll(t):"nopostroll"===e?this.onNoPostroll(t):"adended"===e&&this.onAdEnded(t)},t}();function T(e,t){e.prototype=Object.create(t.prototype),e.prototype.constructor=e,e.__proto__=t}k.registerState("State",C);var w=function(e){function t(t){var n;return(n=e.call(this,t)||this).contentResuming=!1,n.waitingForAdBreak=!1,n}T(t,e);var n=t.prototype;return n.isAdState=function(){return!0},n.onPlaying=function(){var e=k.getState("ContentPlayback");this.contentResuming&&this.transitionTo(e)},n.onContentResumed=function(){var 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0===n&&(n=function(){}),t.ads.adType=null,t.ads._inLinearAdMode=!1,t.trigger("adend"),t.removeClass("vjs-ad-playing"),t.ads.isLive(t)&&t.addClass("vjs-live"),t.ads.shouldTakeSnapshots()?function(t,n){var a=t.ads.snapshot;if(void 0===n&&(n=function(){}),!0===t.ads.disableNextSnapshotRestore)return t.ads.disableNextSnapshotRestore=!1,delete t.ads.snapshot,void n();var o,r=t.$(".vjs-tech"),i=20,s=a.suppressedTracks,d=function(){for(var e=0;e<s.length;e++)(o=s[e]).track.mode=o.mode},l=function(){var n;if(e.browser.IS_IOS&&t.ads.isLive(t)){if(a.currentTime<0&&(n=t.seekable().length>0?t.seekable().end(0)+a.currentTime:t.currentTime(),t.currentTime(n)),t.paused()){var o=t.play();o&&o.catch&&o.catch(function(t){e.log.warn("Play promise rejected in IOS snapshot resume",t)})}}else if(a.ended)t.currentTime(t.duration());else{t.currentTime(a.currentTime);var r=t.play();r&&r.catch&&r.catch(function(t){e.log.warn("Play promise rejected in snapshot 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t.apply(this,arguments)||this}T(n,t),n._getName=function(){return"Preroll"};var a=n.prototype;return a.init=function(e,t,n){if(this.waitingForAdBreak=!0,e.addClass("vjs-ad-loading"),n||e.ads.nopreroll_)return this.resumeAfterNoPreroll(e);var a=e.ads.settings.timeout;"number"==typeof e.ads.settings.prerollTimeout&&(a=e.ads.settings.prerollTimeout),this._timeout=e.setTimeout(function(){e.trigger("adtimeout")},a),t?this.handleAdsReady():this.adsReady=!1},a.onAdsReady=function(t){t.ads.inAdBreak()?e.log.warn("Unexpected adsready event (Preroll)"):(t.ads.debug("Received adsready event (Preroll)"),this.handleAdsReady())},a.handleAdsReady=function(){this.adsReady=!0,this.readyForPreroll()},a.afterLoadStart=function(e){var t=this.player;t.ads._hasThereBeenALoadStartDuringPlayerLife?e():(t.ads.debug("Waiting for loadstart..."),t.one("loadstart",function(){t.ads.debug("Received loadstart event"),e()}))},a.noPreroll=function(){var e=this;this.afterLoadStart(function(){e.player.ads.debug("Skipping 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e=this.player;this.inAdBreak()&&(e.removeClass("vjs-ad-loading"),e.addClass("vjs-ad-content-resuming"),this.contentResuming=!0,M.end(e))},a.skipLinearAdMode=function(){var t=this,n=this.player;n.ads.inAdBreak()||this.isContentResuming()?e.log.warn("Unexpected skipLinearAdMode invocation"):this.afterLoadStart(function(){n.trigger("adskip"),n.ads.debug("skipLinearAdMode (Preroll)"),t.resumeAfterNoPreroll(n)})},a.onAdTimeout=function(e){var t=this;this.afterLoadStart(function(){e.ads.debug("adtimeout (Preroll)"),t.resumeAfterNoPreroll(e)})},a.onNoPreroll=function(t){t.ads.inAdBreak()||this.isContentResuming()?e.log.warn("Unexpected nopreroll event (Preroll)"):this.noPreroll()},a.resumeAfterNoPreroll=function(e){if(this.contentResuming=!0,e.ads._shouldBlockPlay=!1,this.cleanupPartial(e),e.ads._playRequested||e.ads._pausedOnContentupdate)if(e.paused()){e.ads.debug("resumeAfterNoPreroll: attempting to resume playback (Preroll)");var t=e.play();t&&t.then&&t.then(null,function(e){})}else e.ads.debug("resumeAfterNoPreroll: already playing (Preroll)"),e.trigger("play"),e.trigger("playing")},a.cleanup=function(t){t.ads._hasThereBeenALoadStartDuringPlayerLife||e.log.warn("Leaving Preroll state before loadstart event can cause issues."),this.cleanupPartial(t)},a.cleanupPartial=function(e){e.removeClass("vjs-ad-loading"),e.removeClass("vjs-ad-content-resuming"),this.clearTimeout(e)},a.clearTimeout=function(e){e.clearTimeout(this._timeout),this._timeout=null},n}(k.getState("AdState"));k.registerState("Preroll",j);var I=function(e){function t(){return e.apply(this,arguments)||this}T(t,e),t._getName=function(){return"BeforePreroll"};var n=t.prototype;return n.init=function(e){this.adsReady=!1,this.shouldResumeToContent=!1,e.ads._shouldBlockPlay=!e.ads.settings.allowVjsAutoplay||!e.autoplay()},n.onAdsReady=function(e){e.ads.debug("Received adsready event (BeforePreroll)"),this.adsReady=!0},n.onPlay=function(e){var t=k.getState("Preroll");e.ads.debug("Received play event 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n.init=function(e){e.ads.adType="midroll",M.start(e),e.addClass("vjs-ad-loading")},n.onAdStarted=function(e){e.removeClass("vjs-ad-loading")},n.endLinearAdMode=function(){var e=this.player;this.inAdBreak()&&(this.contentResuming=!0,e.addClass("vjs-ad-content-resuming"),e.removeClass("vjs-ad-loading"),M.end(e))},n.onAdsError=function(e){this.inAdBreak()&&e.ads.endLinearAdMode()},n.cleanup=function(e){e.removeClass("vjs-ad-loading"),e.removeClass("vjs-ad-content-resuming")},t}(k.getState("AdState"));k.registerState("Midroll",N);var E=function(t){function n(){return t.apply(this,arguments)||this}T(n,t),n._getName=function(){return"Postroll"};var a=n.prototype;return a.init=function(e){if(this.waitingForAdBreak=!0,e.ads._contentEnding=!0,e.ads.nopostroll_){this.resumeContent(e);var t=k.getState("AdsDone");this.transitionTo(t)}else{e.addClass("vjs-ad-loading");var n=e.ads.settings.timeout;"number"==typeof 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(adtimeout)"),this.abort(e)},a.onAdsError=function(e){e.ads.debug("Postroll abort (adserror)"),e.ads.inAdBreak()?e.ads.endLinearAdMode():this.abort(e)},a.onContentChanged=function(e){if(this.isContentResuming()){var t=k.getState("BeforePreroll");this.transitionTo(t)}else if(!this.inAdBreak()){var n=k.getState("Preroll");this.transitionTo(n)}},a.onNoPostroll=function(t){this.isContentResuming()||this.inAdBreak()?e.log.warn("Unexpected nopostroll event (Postroll)"):this.abort(t)},a.resumeContent=function(e){this.contentResuming=!0,e.addClass("vjs-ad-content-resuming")},a.abort=function(e){var t=k.getState("AdsDone");this.resumeContent(e),e.removeClass("vjs-ad-loading"),this.transitionTo(t)},a.cleanup=function(e){e.removeClass("vjs-ad-content-resuming"),e.clearTimeout(this._postrollTimeout),e.ads._contentEnding=!1},n}(k.getState("AdState"));k.registerState("Postroll",E);var x=function(e){function t(){return e.apply(this,arguments)||this}T(t,e),t._getName=function(){return"ContentPlayback"};var n=t.prototype;return n.init=function(e){e.ads._shouldBlockPlay=!1},n.onAdsReady=function(e){e.ads.debug("Received adsready event (ContentPlayback)"),e.ads.nopreroll_||(e.ads.debug("Triggered readyforpreroll event (ContentPlayback)"),e.trigger("readyforpreroll"))},n.onReadyForPostroll=function(e){var t=k.getState("Postroll");e.ads.debug("Received readyforpostroll event"),this.transitionTo(t)},n.startLinearAdMode=function(){var e=k.getState("Midroll");this.transitionTo(e)},t}(k.getState("ContentState"));k.registerState("ContentPlayback",x);var D=function(e){function t(){return e.apply(this,arguments)||this}T(t,e),t._getName=function(){return"StitchedContentPlayback"};var n=t.prototype;return n.init=function(){this.player.ads._shouldBlockPlay=!1},n.onContentChanged=function(){this.player.ads.debug("Received contentchanged event ("+this.constructor._getName()+")")},n.startLinearAdMode=function(){var 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r=this,i=e.mergeOptions(V,o),s=[];U.concat(["firstplay","loadedalldata"]).forEach(function(e){-1===s.indexOf(e)&&s.push(e)}),r.on(s,u),F()||function(t,n){n&&e.log("Using cancelContentPlay to block content playback"),t.on("play",m)}(r,i.debug),r.setTimeout(function(){r.ads._hasThereBeenALoadStartDuringPlayerLife||""===r.src()||e.log.error("videojs-contrib-ads has not seen a loadstart event 5 seconds after being initialized, but a source is present. 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void 0!==t&&(e.log.warn("Using player.ads.stitchedAds() as a setter is deprecated, it should be set as an option upon initialization of contrib-ads."),this.settings.stitchedAds=!!t),this.settings.stitchedAds},videoElementRecycled:function(){if(t.ads.shouldPlayContentBehindAd(t))return!1;if(!this.snapshot)throw new Error("You cannot use videoElementRecycled while there is no snapshot.");var e=t.tech_.src()!==this.snapshot.src,n=t.currentSrc()!==this.snapshot.currentSrc;return e||n},isLive:function(n){return void 0===n&&(n=t),"boolean"==typeof n.ads.settings.contentIsLive?n.ads.settings.contentIsLive:n.duration()===1/0||"8"===e.browser.IOS_VERSION&&0===n.duration()},shouldPlayContentBehindAd:function(n){if(void 0===n&&(n=t),n)return!!n.ads.settings.liveCuePoints&&!e.browser.IS_IOS&&!e.browser.IS_ANDROID&&n.duration()===1/0;throw new Error("shouldPlayContentBehindAd requires a player as a param")},shouldTakeSnapshots:function(e){return void 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/*! @name @viostream/videojs-overlay @version v2.1.6-f.97-master @license Apache-2.0 */
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</div>\n </div>\n </div>",this.content=e.firstChild},t.prototype._initClipboard=function(){var t=this;new $(".vjs-share__btn",{target:function(t){return t.previousElementSibling}}).on("success",function(e){var n=e.trigger.querySelector("."+t.copyBtnTextClass),i=function(){n.innerText=t.player.localize("Copy"),e.clearSelection()};n.innerText=t.player.localize("Copied"),L()?setTimeout(i,1e3):n.parentElement.addEventListener("mouseleave",function(){setTimeout(i,300)})})},t.prototype._initSharing=function(){var t=this,e=this.content.querySelectorAll("."+this.socialBtnClass);Array.from(e).forEach(function(e){e.addEventListener("click",function(e){var n=e.currentTarget.getAttribute("data-social"),i=nt[n];"function"==typeof i&&i(t.socialOptions)})})},t.prototype._initToggle=function(){var t=this.content.querySelector(".vjs-share__socials");this.socials.length>10||window.innerWidth<=180&&this.socials.length>6?t.style.height="calc((2em + 5px) * 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/**
* videojs-watermark
* @version 2.0.0
* @copyright 2017 Brooks Lyrette <brooks@dotsub.com>
* @license Apache-2.0
*/
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/*! @name videojs-vr @version 1.10.1 @license MIT */
!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?module.exports=e(require("global/window"),require("global/document"),require("video.js")):"function"==typeof define&&define.amd?define(["global/window","global/document","video.js"],e):(t=t||self).videojsVr=e(t.window,t.document,t.videojs)}(this,(function(t,e,n){"use strict";t=t&&t.hasOwnProperty("default")?t.default:t,e=e&&e.hasOwnProperty("default")?e.default:e,n=n&&n.hasOwnProperty("default")?n.default:n;var i="undefined"!=typeof globalThis?globalThis:"undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:{};function r(t){return t&&t.__esModule&&Object.prototype.hasOwnProperty.call(t,"default")?t.default:t}function o(t,e){return t(e={exports:{}},e.exports),e.exports}var s=r(o((function(t){t.exports=function(t){if(void 0===t)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return t},t.exports.default=t.exports,t.exports.__esModule=!0}))),a=o((function(t){function e(n,i){return t.exports=e=Object.setPrototypeOf||function(t,e){return t.__proto__=e,t},t.exports.default=t.exports,t.exports.__esModule=!0,e(n,i)}t.exports=e,t.exports.default=t.exports,t.exports.__esModule=!0}));r(a);var l=r(o((function(t){t.exports=function(t,e){t.prototype=Object.create(e.prototype),t.prototype.constructor=t,a(t,e)},t.exports.default=t.exports,t.exports.__esModule=!0}))),c=r(o((function(t,e){
/**
* @license
* webvr-polyfill
* Copyright (c) 2015-2017 Google
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @license
* cardboard-vr-display
* Copyright (c) 2015-2017 Google
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @license
* webvr-polyfill-dpdb
* Copyright (c) 2017 Google
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @license
* wglu-preserve-state
* Copyright (c) 2016, Brandon Jones.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/**
* @license
* nosleep.js
* Copyright (c) 2017, Rich Tibbett
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
t.exports=function(){var t,e="undefined"!=typeof window?window:void 0!==i?i:"undefined"!=typeof self?self:{},n=function(){return/Android/i.test(navigator.userAgent)||/iPhone|iPad|iPod/i.test(navigator.userAgent)},r=function(t,e){for(var n=0,i=t.length;n<i;n++)e[n]=t[n]},o=function(t,e){for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n]);return t},s=(t=function(t,e){return t(e={exports:{}},e.exports),e.exports}((function(t,n){
/**
* @license
* cardboard-vr-display
* Copyright (c) 2015-2017 Google
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @license
* gl-preserve-state
* Copyright (c) 2016, Brandon Jones.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/**
* @license
* webvr-polyfill-dpdb
* Copyright (c) 2015-2017 Google
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @license
* nosleep.js
* Copyright (c) 2017, Rich Tibbett
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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h,u,d,p,f,m,g,v,y,A,x,_,b,w,M,E,S,T,L,R=s.orientation||n,C=s.position||i;h=o,d=C,p=(u=R)[0],f=u[1],m=u[2],g=u[3],x=p*(v=p+p),_=p*(y=f+f),b=p*(A=m+m),w=f*y,M=f*A,E=m*A,S=g*v,T=g*y,L=g*A,h[0]=1-(w+E),h[1]=_+L,h[2]=b-T,h[3]=0,h[4]=_-L,h[5]=1-(x+E),h[6]=M+S,h[7]=0,h[8]=b+T,h[9]=M-S,h[10]=1-(x+w),h[11]=0,h[12]=d[0],h[13]=d[1],h[14]=d[2],h[15]=1,l&&function(t,e,n){var i,r,o,s,a,l,c,h,u,d,p,f,m=n[0],g=n[1],v=n[2];e===t?(t[12]=e[0]*m+e[4]*g+e[8]*v+e[12],t[13]=e[1]*m+e[5]*g+e[9]*v+e[13],t[14]=e[2]*m+e[6]*g+e[10]*v+e[14],t[15]=e[3]*m+e[7]*g+e[11]*v+e[15]):(i=e[0],r=e[1],o=e[2],s=e[3],a=e[4],l=e[5],c=e[6],h=e[7],u=e[8],d=e[9],p=e[10],f=e[11],t[0]=i,t[1]=r,t[2]=o,t[3]=s,t[4]=a,t[5]=l,t[6]=c,t[7]=h,t[8]=u,t[9]=d,t[10]=p,t[11]=f,t[12]=i*m+a*g+u*v+e[12],t[13]=r*m+l*g+d*v+e[13],t[14]=o*m+c*g+p*v+e[14],t[15]=s*m+h*g+f*v+e[15])}(o,o,l),function(t,e){var n=e[0],i=e[1],r=e[2],o=e[3],s=e[4],a=e[5],l=e[6],c=e[7],h=e[8],u=e[9],d=e[10],p=e[11],f=e[12],m=e[13],g=e[14],v=e[15],y=n*a-i*s,A=n*l-r*s,x=n*c-o*s,_=i*l-r*a,b=i*c-o*a,w=r*c-o*l,M=h*m-u*f,E=h*g-d*f,S=h*v-p*f,T=u*g-d*m,L=u*v-p*m,R=d*v-p*g,C=y*R-A*L+x*T+_*S-b*E+w*M;C&&(C=1/C,t[0]=(a*R-l*L+c*T)*C,t[1]=(r*L-i*R-o*T)*C,t[2]=(m*w-g*b+v*_)*C,t[3]=(d*b-u*w-p*_)*C,t[4]=(l*S-s*R-c*E)*C,t[5]=(n*R-r*S+o*E)*C,t[6]=(g*x-f*w-v*A)*C,t[7]=(h*w-d*x+p*A)*C,t[8]=(s*L-a*S+c*M)*C,t[9]=(i*S-n*L-o*M)*C,t[10]=(f*b-m*x+v*y)*C,t[11]=(u*x-h*b-p*y)*C,t[12]=(a*E-s*T-l*M)*C,t[13]=(n*T-i*E+r*M)*C,t[14]=(m*A-f*_-g*y)*C,t[15]=(h*_-u*A+d*y)*C)}(o,o)}return function(t,e,n){return!(!t||!e||(t.pose=e,t.timestamp=e.timestamp,r(t.leftProjectionMatrix,t.leftViewMatrix,e,n._getFieldOfView("left"),n._getEyeOffset("left"),n),r(t.rightProjectionMatrix,t.rightViewMatrix,e,n._getFieldOfView("right"),n._getEyeOffset("right"),n),0))}}(),E=function(t){var e,n=t.indexOf("://");e=-1!==n?n+3:0;var i=t.indexOf("/",e);return-1===i&&(i=t.length),t.substring(0,i)},S=(t={},function(e,n){void 0===t[e]&&(console.warn("webvr-polyfill: "+n),t[e]=!0)}),T=function(t,e){S(t,t+" has been deprecated. 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t.FRAMEBUFFER_BINDING:t.bindFramebuffer(t.FRAMEBUFFER,a);break;case t.RENDERBUFFER_BINDING:t.bindRenderbuffer(t.RENDERBUFFER,a);break;case t.TEXTURE_BINDING_2D:if((l=e[++o])<t.TEXTURE0||l>t.TEXTURE31)break;t.activeTexture(l),t.bindTexture(t.TEXTURE_2D,a);break;case t.TEXTURE_BINDING_CUBE_MAP:var l;if((l=e[++o])<t.TEXTURE0||l>t.TEXTURE31)break;t.activeTexture(l),t.bindTexture(t.TEXTURE_CUBE_MAP,a);break;case t.VIEWPORT:t.viewport(a[0],a[1],a[2],a[3]);break;case t.BLEND:case t.CULL_FACE:case t.DEPTH_TEST:case t.SCISSOR_TEST:case t.STENCIL_TEST:a?t.enable(s):t.disable(s);break;default:console.log("No GL restore behavior for 0x"+s.toString(16))}r&&t.activeTexture(r)}}else n(t)},R=["attribute vec2 position;","attribute vec3 texCoord;","varying vec2 vTexCoord;","uniform vec4 viewportOffsetScale[2];","void main() {"," vec4 viewport = viewportOffsetScale[int(texCoord.z)];"," vTexCoord = (texCoord.xy * viewport.zw) + viewport.xy;"," gl_Position = vec4( position, 1.0, 1.0 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P(t,e,n,i){this.gl=t,this.cardboardUI=e,this.bufferScale=n,this.dirtySubmitFrameBindings=i,this.ctxAttribs=t.getContextAttributes(),this.instanceExt=t.getExtension("ANGLE_instanced_arrays"),this.meshWidth=20,this.meshHeight=20,this.bufferWidth=t.drawingBufferWidth,this.bufferHeight=t.drawingBufferHeight,this.realBindFramebuffer=t.bindFramebuffer,this.realEnable=t.enable,this.realDisable=t.disable,this.realColorMask=t.colorMask,this.realClearColor=t.clearColor,this.realViewport=t.viewport,a()||(this.realCanvasWidth=Object.getOwnPropertyDescriptor(t.canvas.__proto__,"width"),this.realCanvasHeight=Object.getOwnPropertyDescriptor(t.canvas.__proto__,"height")),this.isPatched=!1,this.lastBoundFramebuffer=null,this.cullFace=!1,this.depthTest=!1,this.blend=!1,this.scissorTest=!1,this.stencilTest=!1,this.viewport=[0,0,0,0],this.colorMask=[!0,!0,!0,!0],this.clearColor=[0,0,0,0],this.attribs={position:0,texCoord:1},this.program=A(t,R,C,this.attribs),this.uniforms=x(t,this.program),this.viewportOffsetScale=new Float32Array(8),this.setTextureBounds(),this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.indexCount=0,this.renderTarget=t.createTexture(),this.framebuffer=t.createFramebuffer(),this.depthStencilBuffer=null,this.depthBuffer=null,this.stencilBuffer=null,this.ctxAttribs.depth&&this.ctxAttribs.stencil?this.depthStencilBuffer=t.createRenderbuffer():this.ctxAttribs.depth?this.depthBuffer=t.createRenderbuffer():this.ctxAttribs.stencil&&(this.stencilBuffer=t.createRenderbuffer()),this.patch(),this.onResize()}P.prototype.destroy=function(){var t=this.gl;this.unpatch(),t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer),t.deleteBuffer(this.indexBuffer),t.deleteTexture(this.renderTarget),t.deleteFramebuffer(this.framebuffer),this.depthStencilBuffer&&t.deleteRenderbuffer(this.depthStencilBuffer),this.depthBuffer&&t.deleteRenderbuffer(this.depthBuffer),this.stencilBuffer&&t.deleteRenderbuffer(this.stencilBuffer),this.cardboardUI&&this.cardboardUI.destroy()},P.prototype.onResize=function(){var t=this.gl,e=this,n=[t.RENDERBUFFER_BINDING,t.TEXTURE_BINDING_2D,t.TEXTURE0];L(t,n,(function(t){e.realBindFramebuffer.call(t,t.FRAMEBUFFER,null),e.scissorTest&&e.realDisable.call(t,t.SCISSOR_TEST),e.realColorMask.call(t,!0,!0,!0,!0),e.realViewport.call(t,0,0,t.drawingBufferWidth,t.drawingBufferHeight),e.realClearColor.call(t,0,0,0,1),t.clear(t.COLOR_BUFFER_BIT),e.realBindFramebuffer.call(t,t.FRAMEBUFFER,e.framebuffer),t.bindTexture(t.TEXTURE_2D,e.renderTarget),t.texImage2D(t.TEXTURE_2D,0,e.ctxAttribs.alpha?t.RGBA:t.RGB,e.bufferWidth,e.bufferHeight,0,e.ctxAttribs.alpha?t.RGBA:t.RGB,t.UNSIGNED_BYTE,null),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MAG_FILTER,t.LINEAR),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MIN_FILTER,t.LINEAR),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE),t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,e.renderTarget,0),e.ctxAttribs.depth&&e.ctxAttribs.stencil?(t.bindRenderbuffer(t.RENDERBUFFER,e.depthStencilBuffer),t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,e.bufferWidth,e.bufferHeight),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,e.depthStencilBuffer)):e.ctxAttribs.depth?(t.bindRenderbuffer(t.RENDERBUFFER,e.depthBuffer),t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_COMPONENT16,e.bufferWidth,e.bufferHeight),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,e.depthBuffer)):e.ctxAttribs.stencil&&(t.bindRenderbuffer(t.RENDERBUFFER,e.stencilBuffer),t.renderbufferStorage(t.RENDERBUFFER,t.STENCIL_INDEX8,e.bufferWidth,e.bufferHeight),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.STENCIL_ATTACHMENT,t.RENDERBUFFER,e.stencilBuffer)),!t.checkFramebufferStatus(t.FRAMEBUFFER)===t.FRAMEBUFFER_COMPLETE&&console.error("Framebuffer incomplete!"),e.realBindFramebuffer.call(t,t.FRAMEBUFFER,e.lastBoundFramebuffer),e.scissorTest&&e.realEnable.call(t,t.SCISSOR_TEST),e.realColorMask.apply(t,e.colorMask),e.realViewport.apply(t,e.viewport),e.realClearColor.apply(t,e.clearColor)})),this.cardboardUI&&this.cardboardUI.onResize()},P.prototype.patch=function(){if(!this.isPatched){var t=this,e=this.gl.canvas,n=this.gl;a()||(e.width=g()*this.bufferScale,e.height=v()*this.bufferScale,Object.defineProperty(e,"width",{configurable:!0,enumerable:!0,get:function(){return t.bufferWidth},set:function(n){t.bufferWidth=n,t.realCanvasWidth.set.call(e,n),t.onResize()}}),Object.defineProperty(e,"height",{configurable:!0,enumerable:!0,get:function(){return t.bufferHeight},set:function(n){t.bufferHeight=n,t.realCanvasHeight.set.call(e,n),t.onResize()}})),this.lastBoundFramebuffer=n.getParameter(n.FRAMEBUFFER_BINDING),null==this.lastBoundFramebuffer&&(this.lastBoundFramebuffer=this.framebuffer,this.gl.bindFramebuffer(n.FRAMEBUFFER,this.framebuffer)),this.gl.bindFramebuffer=function(e,i){t.lastBoundFramebuffer=i||t.framebuffer,t.realBindFramebuffer.call(n,e,t.lastBoundFramebuffer)},this.cullFace=n.getParameter(n.CULL_FACE),this.depthTest=n.getParameter(n.DEPTH_TEST),this.blend=n.getParameter(n.BLEND),this.scissorTest=n.getParameter(n.SCISSOR_TEST),this.stencilTest=n.getParameter(n.STENCIL_TEST),n.enable=function(e){switch(e){case n.CULL_FACE:t.cullFace=!0;break;case n.DEPTH_TEST:t.depthTest=!0;break;case n.BLEND:t.blend=!0;break;case n.SCISSOR_TEST:t.scissorTest=!0;break;case n.STENCIL_TEST:t.stencilTest=!0}t.realEnable.call(n,e)},n.disable=function(e){switch(e){case n.CULL_FACE:t.cullFace=!1;break;case n.DEPTH_TEST:t.depthTest=!1;break;case n.BLEND:t.blend=!1;break;case n.SCISSOR_TEST:t.scissorTest=!1;break;case n.STENCIL_TEST:t.stencilTest=!1}t.realDisable.call(n,e)},this.colorMask=n.getParameter(n.COLOR_WRITEMASK),n.colorMask=function(e,i,r,o){t.colorMask[0]=e,t.colorMask[1]=i,t.colorMask[2]=r,t.colorMask[3]=o,t.realColorMask.call(n,e,i,r,o)},this.clearColor=n.getParameter(n.COLOR_CLEAR_VALUE),n.clearColor=function(e,i,r,o){t.clearColor[0]=e,t.clearColor[1]=i,t.clearColor[2]=r,t.clearColor[3]=o,t.realClearColor.call(n,e,i,r,o)},this.viewport=n.getParameter(n.VIEWPORT),n.viewport=function(e,i,r,o){t.viewport[0]=e,t.viewport[1]=i,t.viewport[2]=r,t.viewport[3]=o,t.realViewport.call(n,e,i,r,o)},this.isPatched=!0,w(e)}},P.prototype.unpatch=function(){if(this.isPatched){var t=this.gl,e=this.gl.canvas;a()||(Object.defineProperty(e,"width",this.realCanvasWidth),Object.defineProperty(e,"height",this.realCanvasHeight)),e.width=this.bufferWidth,e.height=this.bufferHeight,t.bindFramebuffer=this.realBindFramebuffer,t.enable=this.realEnable,t.disable=this.realDisable,t.colorMask=this.realColorMask,t.clearColor=this.realClearColor,t.viewport=this.realViewport,this.lastBoundFramebuffer==this.framebuffer&&t.bindFramebuffer(t.FRAMEBUFFER,null),this.isPatched=!1,setTimeout((function(){w(e)}),1)}},P.prototype.setTextureBounds=function(t,e){t||(t=[0,0,.5,1]),e||(e=[.5,0,.5,1]),this.viewportOffsetScale[0]=t[0],this.viewportOffsetScale[1]=t[1],this.viewportOffsetScale[2]=t[2],this.viewportOffsetScale[3]=t[3],this.viewportOffsetScale[4]=e[0],this.viewportOffsetScale[5]=e[1],this.viewportOffsetScale[6]=e[2],this.viewportOffsetScale[7]=e[3]},P.prototype.submitFrame=function(){var t=this.gl,e=this,n=[];if(this.dirtySubmitFrameBindings||n.push(t.CURRENT_PROGRAM,t.ARRAY_BUFFER_BINDING,t.ELEMENT_ARRAY_BUFFER_BINDING,t.TEXTURE_BINDING_2D,t.TEXTURE0),L(t,n,(function(t){e.realBindFramebuffer.call(t,t.FRAMEBUFFER,null);var n=0,i=0;e.instanceExt&&(n=t.getVertexAttrib(e.attribs.position,e.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE),i=t.getVertexAttrib(e.attribs.texCoord,e.instanceExt.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE)),e.cullFace&&e.realDisable.call(t,t.CULL_FACE),e.depthTest&&e.realDisable.call(t,t.DEPTH_TEST),e.blend&&e.realDisable.call(t,t.BLEND),e.scissorTest&&e.realDisable.call(t,t.SCISSOR_TEST),e.stencilTest&&e.realDisable.call(t,t.STENCIL_TEST),e.realColorMask.call(t,!0,!0,!0,!0),e.realViewport.call(t,0,0,t.drawingBufferWidth,t.drawingBufferHeight),(e.ctxAttribs.alpha||a())&&(e.realClearColor.call(t,0,0,0,1),t.clear(t.COLOR_BUFFER_BIT)),t.useProgram(e.program),t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,e.indexBuffer),t.bindBuffer(t.ARRAY_BUFFER,e.vertexBuffer),t.enableVertexAttribArray(e.attribs.position),t.enableVertexAttribArray(e.attribs.texCoord),t.vertexAttribPointer(e.attribs.position,2,t.FLOAT,!1,20,0),t.vertexAttribPointer(e.attribs.texCoord,3,t.FLOAT,!1,20,8),e.instanceExt&&(0!=n&&e.instanceExt.vertexAttribDivisorANGLE(e.attribs.position,0),0!=i&&e.instanceExt.vertexAttribDivisorANGLE(e.attribs.texCoord,0)),t.activeTexture(t.TEXTURE0),t.uniform1i(e.uniforms.diffuse,0),t.bindTexture(t.TEXTURE_2D,e.renderTarget),t.uniform4fv(e.uniforms.viewportOffsetScale,e.viewportOffsetScale),t.drawElements(t.TRIANGLES,e.indexCount,t.UNSIGNED_SHORT,0),e.cardboardUI&&e.cardboardUI.renderNoState(),e.realBindFramebuffer.call(e.gl,t.FRAMEBUFFER,e.framebuffer),e.ctxAttribs.preserveDrawingBuffer||(e.realClearColor.call(t,0,0,0,0),t.clear(t.COLOR_BUFFER_BIT)),e.dirtySubmitFrameBindings||e.realBindFramebuffer.call(t,t.FRAMEBUFFER,e.lastBoundFramebuffer),e.cullFace&&e.realEnable.call(t,t.CULL_FACE),e.depthTest&&e.realEnable.call(t,t.DEPTH_TEST),e.blend&&e.realEnable.call(t,t.BLEND),e.scissorTest&&e.realEnable.call(t,t.SCISSOR_TEST),e.stencilTest&&e.realEnable.call(t,t.STENCIL_TEST),e.realColorMask.apply(t,e.colorMask),e.realViewport.apply(t,e.viewport),!e.ctxAttribs.alpha&&e.ctxAttribs.preserveDrawingBuffer||e.realClearColor.apply(t,e.clearColor),e.instanceExt&&(0!=n&&e.instanceExt.vertexAttribDivisorANGLE(e.attribs.position,n),0!=i&&e.instanceExt.vertexAttribDivisorANGLE(e.attribs.texCoord,i))})),a()){var i=t.canvas;i.width==e.bufferWidth&&i.height==e.bufferHeight||(e.bufferWidth=i.width,e.bufferHeight=i.height,e.onResize())}},P.prototype.updateDeviceInfo=function(t){var e=this.gl,n=this,i=[e.ARRAY_BUFFER_BINDING,e.ELEMENT_ARRAY_BUFFER_BINDING];L(e,i,(function(e){var i=n.computeMeshVertices_(n.meshWidth,n.meshHeight,t);if(e.bindBuffer(e.ARRAY_BUFFER,n.vertexBuffer),e.bufferData(e.ARRAY_BUFFER,i,e.STATIC_DRAW),!n.indexCount){var r=n.computeMeshIndices_(n.meshWidth,n.meshHeight);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,r,e.STATIC_DRAW),n.indexCount=r.length}}))},P.prototype.computeMeshVertices_=function(t,e,n){for(var i=new Float32Array(2*t*e*5),r=n.getLeftEyeVisibleTanAngles(),o=n.getLeftEyeNoLensTanAngles(),a=n.getLeftEyeVisibleScreenRect(o),l=0,c=0;c<2;c++){for(var h=0;h<e;h++)for(var u=0;u<t;u++,l++){var d=u/(t-1),p=h/(e-1),f=d,m=p,g=s(r[0],r[2],d),v=s(r[3],r[1],p),y=Math.sqrt(g*g+v*v),A=n.distortion.distortInverse(y),x=v*A/y;d=(g*A/y-o[0])/(o[2]-o[0]),p=(x-o[3])/(o[1]-o[3]),d=2*(a.x+d*a.width-.5),p=2*(a.y+p*a.height-.5),i[5*l+0]=d,i[5*l+1]=p,i[5*l+2]=f,i[5*l+3]=m,i[5*l+4]=c}var _=r[2]-r[0];r[0]=-(_+r[0]),r[2]=_-r[2],_=o[2]-o[0],o[0]=-(_+o[0]),o[2]=_-o[2],a.x=1-(a.x+a.width)}return i},P.prototype.computeMeshIndices_=function(t,e){for(var n=new Uint16Array(2*(t-1)*(e-1)*6),i=t/2,r=e/2,o=0,s=0,a=0;a<2;a++)for(var l=0;l<e;l++)for(var c=0;c<t;c++,o++)0!=c&&0!=l&&(c<=i==l<=r?(n[s++]=o,n[s++]=o-t-1,n[s++]=o-t,n[s++]=o-t-1,n[s++]=o,n[s++]=o-1):(n[s++]=o-1,n[s++]=o-t,n[s++]=o,n[s++]=o-t,n[s++]=o-1,n[s++]=o-t-1));return n},P.prototype.getOwnPropertyDescriptor_=function(t,e){var n=Object.getOwnPropertyDescriptor(t,e);return void 0!==n.get&&void 0!==n.set||(n.configurable=!0,n.enumerable=!0,n.get=function(){return this.getAttribute(e)},n.set=function(t){this.setAttribute(e,t)}),n};var D=["attribute vec2 position;","uniform mat4 projectionMat;","void main() {"," gl_Position = projectionMat * vec4( position, -1.0, 1.0 );","}"].join("\n"),I=["precision mediump float;","uniform vec4 color;","void main() {"," gl_FragColor = color;","}"].join("\n"),O=Math.PI/180;function N(t){this.gl=t,this.attribs={position:0},this.program=A(t,D,I,this.attribs),this.uniforms=x(t,this.program),this.vertexBuffer=t.createBuffer(),this.gearOffset=0,this.gearVertexCount=0,this.arrowOffset=0,this.arrowVertexCount=0,this.projMat=new Float32Array(16),this.listener=null,this.onResize()}function B(t){this.coefficients=t}N.prototype.destroy=function(){var t=this.gl;this.listener&&t.canvas.removeEventListener("click",this.listener,!1),t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer)},N.prototype.listen=function(t,e){var n=this.gl.canvas;this.listener=function(i){var r=n.clientWidth/2;i.clientX>r-42&&i.clientX<r+42&&i.clientY>n.clientHeight-42?t(i):i.clientX<42&&i.clientY<42&&e(i)},n.addEventListener("click",this.listener,!1)},N.prototype.onResize=function(){var t=this.gl,e=this,n=[t.ARRAY_BUFFER_BINDING];L(t,n,(function(t){var n=[],i=t.drawingBufferWidth/2,r=Math.max(screen.width,screen.height)*window.devicePixelRatio,o=t.drawingBufferWidth/r*window.devicePixelRatio,s=4*o/2,a=42*o,l=28*o/2,c=14*o;function h(t,e){var r=(90-t)*O,o=Math.cos(r),s=Math.sin(r);n.push(.3125*o*l+i,.3125*s*l+l),n.push(e*o*l+i,e*s*l+l)}n.push(i-s,a),n.push(i-s,t.drawingBufferHeight),n.push(i+s,a),n.push(i+s,t.drawingBufferHeight),e.gearOffset=n.length/2;for(var u=0;u<=6;u++){var d=60*u;h(d,1),h(d+12,1),h(d+20,.75),h(d+40,.75),h(d+48,1)}function p(e,i){n.push(c+e,t.drawingBufferHeight-c-i)}e.gearVertexCount=n.length/2-e.gearOffset,e.arrowOffset=n.length/2;var f=s/Math.sin(45*O);p(0,l),p(l,0),p(l+f,f),p(f,l+f),p(f,l-f),p(0,l),p(l,2*l),p(l+f,2*l-f),p(f,l-f),p(0,l),p(f,l-s),p(28*o,l-s),p(f,l+s),p(28*o,l+s),e.arrowVertexCount=n.length/2-e.arrowOffset,t.bindBuffer(t.ARRAY_BUFFER,e.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,new Float32Array(n),t.STATIC_DRAW)}))},N.prototype.render=function(){var t=this.gl,e=this,n=[t.CULL_FACE,t.DEPTH_TEST,t.BLEND,t.SCISSOR_TEST,t.STENCIL_TEST,t.COLOR_WRITEMASK,t.VIEWPORT,t.CURRENT_PROGRAM,t.ARRAY_BUFFER_BINDING];L(t,n,(function(t){t.disable(t.CULL_FACE),t.disable(t.DEPTH_TEST),t.disable(t.BLEND),t.disable(t.SCISSOR_TEST),t.disable(t.STENCIL_TEST),t.colorMask(!0,!0,!0,!0),t.viewport(0,0,t.drawingBufferWidth,t.drawingBufferHeight),e.renderNoState()}))},N.prototype.renderNoState=function(){var t,e,n,i,r,o,s,a,l,c,h=this.gl;h.useProgram(this.program),h.bindBuffer(h.ARRAY_BUFFER,this.vertexBuffer),h.enableVertexAttribArray(this.attribs.position),h.vertexAttribPointer(this.attribs.position,2,h.FLOAT,!1,8,0),h.uniform4f(this.uniforms.color,1,1,1,1),t=this.projMat,e=0,n=h.drawingBufferWidth,i=0,r=h.drawingBufferHeight,a=1/(e-n),l=1/(i-r),c=1/((o=.1)-(s=1024)),t[0]=-2*a,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=-2*l,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=2*c,t[11]=0,t[12]=(e+n)*a,t[13]=(r+i)*l,t[14]=(s+o)*c,t[15]=1,h.uniformMatrix4fv(this.uniforms.projectionMat,!1,this.projMat),h.drawArrays(h.TRIANGLE_STRIP,0,4),h.drawArrays(h.TRIANGLE_STRIP,this.gearOffset,this.gearVertexCount),h.drawArrays(h.TRIANGLE_STRIP,this.arrowOffset,this.arrowVertexCount)},B.prototype.distortInverse=function(t){for(var e=0,n=1,i=t-this.distort(e);Math.abs(n-e)>1e-4;){var r=t-this.distort(n),o=n-r*((n-e)/(r-i));e=n,n=o,i=r}return n},B.prototype.distort=function(t){for(var e=t*t,n=0,i=0;i<this.coefficients.length;i++)n=e*(n+this.coefficients[i]);return(n+1)*t};var F=Math.PI/180,z=180/Math.PI,U=function(t,e,n){this.x=t||0,this.y=e||0,this.z=n||0};U.prototype={constructor:U,set:function(t,e,n){return this.x=t,this.y=e,this.z=n,this},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},normalize:function(){var t=this.length();if(0!==t){var e=1/t;this.multiplyScalar(e)}else this.x=0,this.y=0,this.z=0;return this},multiplyScalar:function(t){this.x*=t,this.y*=t,this.z*=t},applyQuaternion:function(t){var e=this.x,n=this.y,i=this.z,r=t.x,o=t.y,s=t.z,a=t.w,l=a*e+o*i-s*n,c=a*n+s*e-r*i,h=a*i+r*n-o*e,u=-r*e-o*n-s*i;return this.x=l*a+u*-r+c*-s-h*-o,this.y=c*a+u*-o+h*-r-l*-s,this.z=h*a+u*-s+l*-o-c*-r,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z},crossVectors:function(t,e){var n=t.x,i=t.y,r=t.z,o=e.x,s=e.y,a=e.z;return this.x=i*a-r*s,this.y=r*o-n*a,this.z=n*s-i*o,this}};var H,G,V=function(t,e,n,i){this.x=t||0,this.y=e||0,this.z=n||0,this.w=void 0!==i?i:1};function k(t){this.width=t.width||g(),this.height=t.height||v(),this.widthMeters=t.widthMeters,this.heightMeters=t.heightMeters,this.bevelMeters=t.bevelMeters}V.prototype={constructor:V,set:function(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=t.w,this},setFromEulerXYZ:function(t,e,n){var i=Math.cos(t/2),r=Math.cos(e/2),o=Math.cos(n/2),s=Math.sin(t/2),a=Math.sin(e/2),l=Math.sin(n/2);return this.x=s*r*o+i*a*l,this.y=i*a*o-s*r*l,this.z=i*r*l+s*a*o,this.w=i*r*o-s*a*l,this},setFromEulerYXZ:function(t,e,n){var i=Math.cos(t/2),r=Math.cos(e/2),o=Math.cos(n/2),s=Math.sin(t/2),a=Math.sin(e/2),l=Math.sin(n/2);return this.x=s*r*o+i*a*l,this.y=i*a*o-s*r*l,this.z=i*r*l-s*a*o,this.w=i*r*o+s*a*l,this},setFromAxisAngle:function(t,e){var n=e/2,i=Math.sin(n);return this.x=t.x*i,this.y=t.y*i,this.z=t.z*i,this.w=Math.cos(n),this},multiply:function(t){return this.multiplyQuaternions(this,t)},multiplyQuaternions:function(t,e){var n=t.x,i=t.y,r=t.z,o=t.w,s=e.x,a=e.y,l=e.z,c=e.w;return this.x=n*c+o*s+i*l-r*a,this.y=i*c+o*a+r*s-n*l,this.z=r*c+o*l+n*a-i*s,this.w=o*c-n*s-i*a-r*l,this},inverse:function(){return this.x*=-1,this.y*=-1,this.z*=-1,this.normalize(),this},normalize:function(){var t=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);return 0===t?(this.x=0,this.y=0,this.z=0,this.w=1):(t=1/t,this.x=this.x*t,this.y=this.y*t,this.z=this.z*t,this.w=this.w*t),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var n=this.x,i=this.y,r=this.z,o=this.w,s=o*t.w+n*t.x+i*t.y+r*t.z;if(s<0?(this.w=-t.w,this.x=-t.x,this.y=-t.y,this.z=-t.z,s=-s):this.copy(t),s>=1)return this.w=o,this.x=n,this.y=i,this.z=r,this;var a=Math.acos(s),l=Math.sqrt(1-s*s);if(Math.abs(l)<.001)return this.w=.5*(o+this.w),this.x=.5*(n+this.x),this.y=.5*(i+this.y),this.z=.5*(r+this.z),this;var c=Math.sin((1-e)*a)/l,h=Math.sin(e*a)/l;return this.w=o*c+this.w*h,this.x=n*c+this.x*h,this.y=i*c+this.y*h,this.z=r*c+this.z*h,this},setFromUnitVectors:function(t,e){return void 0===H&&(H=new U),(G=t.dot(e)+1)<1e-6?(G=0,Math.abs(t.x)>Math.abs(t.z)?H.set(-t.y,t.x,0):H.set(0,-t.z,t.y)):H.crossVectors(t,e),this.x=H.x,this.y=H.y,this.z=H.z,this.w=G,this.normalize(),this}};var W=new k({widthMeters:.11,heightMeters:.062,bevelMeters:.004}),j=new k({widthMeters:.1038,heightMeters:.0584,bevelMeters:.004}),X={CardboardV1:new Y({id:"CardboardV1",label:"Cardboard I/O 2014",fov:40,interLensDistance:.06,baselineLensDistance:.035,screenLensDistance:.042,distortionCoefficients:[.441,.156],inverseCoefficients:[-.4410035,.42756155,-.4804439,.5460139,-.58821183,.5733938,-.48303202,.33299083,-.17573841,.0651772,-.01488963,.001559834]}),CardboardV2:new Y({id:"CardboardV2",label:"Cardboard I/O 2015",fov:60,interLensDistance:.064,baselineLensDistance:.035,screenLensDistance:.039,distortionCoefficients:[.34,.55],inverseCoefficients:[-.33836704,-.18162185,.862655,-1.2462051,1.0560602,-.58208317,.21609078,-.05444823,.009177956,-.0009904169,6183535e-11,-16981803e-13]})};function q(t,e){this.viewer=X.CardboardV2,this.updateDeviceParams(t),this.distortion=new B(this.viewer.distortionCoefficients);for(var n=0;n<e.length;n++){var i=e[n];X[i.id]=new Y(i)}}function Y(t){this.id=t.id,this.label=t.label,this.fov=t.fov,this.interLensDistance=t.interLensDistance,this.baselineLensDistance=t.baselineLensDistance,this.screenLensDistance=t.screenLensDistance,this.distortionCoefficients=t.distortionCoefficients,this.inverseCoefficients=t.inverseCoefficients}q.prototype.updateDeviceParams=function(t){this.device=this.determineDevice_(t)||this.device},q.prototype.getDevice=function(){return this.device},q.prototype.setViewer=function(t){this.viewer=t,this.distortion=new B(this.viewer.distortionCoefficients)},q.prototype.determineDevice_=function(t){if(!t)return a()?(console.warn("Using fallback iOS device measurements."),j):(console.warn("Using fallback Android device measurements."),W);var e=.0254/t.xdpi,n=.0254/t.ydpi;return new k({widthMeters:e*g(),heightMeters:n*v(),bevelMeters:.001*t.bevelMm})},q.prototype.getDistortedFieldOfViewLeftEye=function(){var t=this.viewer,e=this.device,n=this.distortion,i=t.screenLensDistance,r=(e.widthMeters-t.interLensDistance)/2,o=t.interLensDistance/2,s=t.baselineLensDistance-e.bevelMeters,a=e.heightMeters-s,l=z*Math.atan(n.distort(r/i)),c=z*Math.atan(n.distort(o/i)),h=z*Math.atan(n.distort(s/i)),u=z*Math.atan(n.distort(a/i));return{leftDegrees:Math.min(l,t.fov),rightDegrees:Math.min(c,t.fov),downDegrees:Math.min(h,t.fov),upDegrees:Math.min(u,t.fov)}},q.prototype.getLeftEyeVisibleTanAngles=function(){var t=this.viewer,e=this.device,n=this.distortion,i=Math.tan(-F*t.fov),r=Math.tan(F*t.fov),o=Math.tan(F*t.fov),s=Math.tan(-F*t.fov),a=e.widthMeters/4,l=e.heightMeters/2,c=t.baselineLensDistance-e.bevelMeters-l,h=t.interLensDistance/2-a,u=-c,d=t.screenLensDistance,p=n.distort((h-a)/d),f=n.distort((u+l)/d),m=n.distort((h+a)/d),g=n.distort((u-l)/d),v=new Float32Array(4);return v[0]=Math.max(i,p),v[1]=Math.min(r,f),v[2]=Math.min(o,m),v[3]=Math.max(s,g),v},q.prototype.getLeftEyeNoLensTanAngles=function(){var t=this.viewer,e=this.device,n=this.distortion,i=new Float32Array(4),r=n.distortInverse(Math.tan(-F*t.fov)),o=n.distortInverse(Math.tan(F*t.fov)),s=n.distortInverse(Math.tan(F*t.fov)),a=n.distortInverse(Math.tan(-F*t.fov)),l=e.widthMeters/4,c=e.heightMeters/2,h=t.baselineLensDistance-e.bevelMeters-c,u=t.interLensDistance/2-l,d=-h,p=t.screenLensDistance,f=(u-l)/p,m=(d+c)/p,g=(u+l)/p,v=(d-c)/p;return i[0]=Math.max(r,f),i[1]=Math.min(o,m),i[2]=Math.min(s,g),i[3]=Math.max(a,v),i},q.prototype.getLeftEyeVisibleScreenRect=function(t){var e=this.viewer,n=this.device,i=e.screenLensDistance,r=(n.widthMeters-e.interLensDistance)/2,o=e.baselineLensDistance-n.bevelMeters,s=(t[0]*i+r)/n.widthMeters,a=(t[1]*i+o)/n.heightMeters,l=(t[2]*i+r)/n.widthMeters,c=(t[3]*i+o)/n.heightMeters;return{x:s,y:c,width:l-s,height:a-c}},q.prototype.getFieldOfViewLeftEye=function(t){return t?this.getUndistortedFieldOfViewLeftEye():this.getDistortedFieldOfViewLeftEye()},q.prototype.getFieldOfViewRightEye=function(t){var e=this.getFieldOfViewLeftEye(t);return{leftDegrees:e.rightDegrees,rightDegrees:e.leftDegrees,upDegrees:e.upDegrees,downDegrees:e.downDegrees}},q.prototype.getUndistortedFieldOfViewLeftEye=function(){var t=this.getUndistortedParams_();return{leftDegrees:z*Math.atan(t.outerDist),rightDegrees:z*Math.atan(t.innerDist),downDegrees:z*Math.atan(t.bottomDist),upDegrees:z*Math.atan(t.topDist)}},q.prototype.getUndistortedViewportLeftEye=function(){var t=this.getUndistortedParams_(),e=this.viewer,n=this.device,i=e.screenLensDistance,r=n.widthMeters/i,o=n.heightMeters/i,s=n.width/r,a=n.height/o,l=Math.round((t.eyePosX-t.outerDist)*s),c=Math.round((t.eyePosY-t.bottomDist)*a);return{x:l,y:c,width:Math.round((t.eyePosX+t.innerDist)*s)-l,height:Math.round((t.eyePosY+t.topDist)*a)-c}},q.prototype.getUndistortedParams_=function(){var t=this.viewer,e=this.device,n=this.distortion,i=t.screenLensDistance,r=t.interLensDistance/2/i,o=e.widthMeters/i,s=e.heightMeters/i,a=o/2-r,l=(t.baselineLensDistance-e.bevelMeters)/i,c=t.fov,h=n.distortInverse(Math.tan(F*c)),u=Math.min(a,h),d=Math.min(r,h),p=Math.min(l,h);return{outerDist:u,innerDist:d,topDist:Math.min(s-l,h),bottomDist:p,eyePosX:a,eyePosY:l}},q.Viewers=X;var Q={format:1,last_updated:"2019-11-09T17:36:14Z",devices:[{type:"android",rules:[{mdmh:"asus/*/Nexus 7/*"},{ua:"Nexus 7"}],dpi:[320.8,323],bw:3,ac:500},{type:"android",rules:[{mdmh:"asus/*/ASUS_X00PD/*"},{ua:"ASUS_X00PD"}],dpi:245,bw:3,ac:500},{type:"android",rules:[{mdmh:"asus/*/ASUS_X008D/*"},{ua:"ASUS_X008D"}],dpi:282,bw:3,ac:500},{type:"android",rules:[{mdmh:"asus/*/ASUS_Z00AD/*"},{ua:"ASUS_Z00AD"}],dpi:[403,404.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 2 XL/*"},{ua:"Pixel 2 XL"}],dpi:537.9,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 3 XL/*"},{ua:"Pixel 3 XL"}],dpi:[558.5,553.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel XL/*"},{ua:"Pixel XL"}],dpi:[537.9,533],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 3/*"},{ua:"Pixel 3"}],dpi:442.4,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Google/*/Pixel 2/*"},{ua:"Pixel 2"}],dpi:441,bw:3,ac:500},{type:"android",rules:[{mdmh:"Google/*/Pixel/*"},{ua:"Pixel"}],dpi:[432.6,436.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"HTC/*/HTC6435LVW/*"},{ua:"HTC6435LVW"}],dpi:[449.7,443.3],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"HTC/*/HTC One XL/*"},{ua:"HTC One XL"}],dpi:[315.3,314.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"htc/*/Nexus 9/*"},{ua:"Nexus 9"}],dpi:289,bw:3,ac:500},{type:"android",rules:[{mdmh:"HTC/*/HTC One M9/*"},{ua:"HTC One M9"}],dpi:[442.5,443.3],bw:3,ac:500},{type:"android",rules:[{mdmh:"HTC/*/HTC One_M8/*"},{ua:"HTC One_M8"}],dpi:[449.7,447.4],bw:3,ac:500},{type:"android",rules:[{mdmh:"HTC/*/HTC One/*"},{ua:"HTC One"}],dpi:472.8,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Huawei/*/Nexus 6P/*"},{ua:"Nexus 6P"}],dpi:[515.1,518],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Huawei/*/BLN-L24/*"},{ua:"HONORBLN-L24"}],dpi:480,bw:4,ac:500},{type:"android",rules:[{mdmh:"Huawei/*/BKL-L09/*"},{ua:"BKL-L09"}],dpi:403,bw:3.47,ac:500},{type:"android",rules:[{mdmh:"LENOVO/*/Lenovo PB2-690Y/*"},{ua:"Lenovo PB2-690Y"}],dpi:[457.2,454.713],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/Nexus 5X/*"},{ua:"Nexus 5X"}],dpi:[422,419.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/LGMS345/*"},{ua:"LGMS345"}],dpi:[221.7,219.1],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/LG-D800/*"},{ua:"LG-D800"}],dpi:[422,424.1],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/LG-D850/*"},{ua:"LG-D850"}],dpi:[537.9,541.9],bw:3,ac:500},{type:"android",rules:[{mdmh:"LGE/*/VS985 4G/*"},{ua:"VS985 4G"}],dpi:[537.9,535.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/Nexus 5/*"},{ua:"Nexus 5 B"}],dpi:[442.4,444.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/Nexus 4/*"},{ua:"Nexus 4"}],dpi:[319.8,318.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/LG-P769/*"},{ua:"LG-P769"}],dpi:[240.6,247.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/LGMS323/*"},{ua:"LGMS323"}],dpi:[206.6,204.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"LGE/*/LGLS996/*"},{ua:"LGLS996"}],dpi:[403.4,401.5],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Micromax/*/4560MMX/*"},{ua:"4560MMX"}],dpi:[240,219.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Micromax/*/A250/*"},{ua:"Micromax A250"}],dpi:[480,446.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"Micromax/*/Micromax AQ4501/*"},{ua:"Micromax AQ4501"}],dpi:240,bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/G5/*"},{ua:"Moto G (5) Plus"}],dpi:[403.4,403],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/DROID RAZR/*"},{ua:"DROID RAZR"}],dpi:[368.1,256.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT830C/*"},{ua:"XT830C"}],dpi:[254,255.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1021/*"},{ua:"XT1021"}],dpi:[254,256.7],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1023/*"},{ua:"XT1023"}],dpi:[254,256.7],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1028/*"},{ua:"XT1028"}],dpi:[326.6,327.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1034/*"},{ua:"XT1034"}],dpi:[326.6,328.4],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1053/*"},{ua:"XT1053"}],dpi:[315.3,316.1],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1562/*"},{ua:"XT1562"}],dpi:[403.4,402.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/Nexus 6/*"},{ua:"Nexus 6 B"}],dpi:[494.3,489.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1063/*"},{ua:"XT1063"}],dpi:[295,296.6],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/XT1064/*"},{ua:"XT1064"}],dpi:[295,295.6],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1092/*"},{ua:"XT1092"}],dpi:[422,424.1],bw:3,ac:500},{type:"android",rules:[{mdmh:"motorola/*/XT1095/*"},{ua:"XT1095"}],dpi:[422,423.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"motorola/*/G4/*"},{ua:"Moto G (4)"}],dpi:401,bw:4,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/A0001/*"},{ua:"A0001"}],dpi:[403.4,401],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE E1001/*"},{ua:"ONE E1001"}],dpi:[442.4,441.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE E1003/*"},{ua:"ONE E1003"}],dpi:[442.4,441.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE E1005/*"},{ua:"ONE E1005"}],dpi:[442.4,441.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE A2001/*"},{ua:"ONE A2001"}],dpi:[391.9,405.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE A2003/*"},{ua:"ONE A2003"}],dpi:[391.9,405.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE A2005/*"},{ua:"ONE A2005"}],dpi:[391.9,405.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A3000/*"},{ua:"ONEPLUS A3000"}],dpi:401,bw:3,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A3003/*"},{ua:"ONEPLUS A3003"}],dpi:401,bw:3,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A3010/*"},{ua:"ONEPLUS A3010"}],dpi:401,bw:3,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A5000/*"},{ua:"ONEPLUS A5000 "}],dpi:[403.411,399.737],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONE A5010/*"},{ua:"ONEPLUS A5010"}],dpi:[403,400],bw:2,ac:1e3},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A6000/*"},{ua:"ONEPLUS A6000"}],dpi:401,bw:3,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A6003/*"},{ua:"ONEPLUS A6003"}],dpi:401,bw:3,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A6010/*"},{ua:"ONEPLUS A6010"}],dpi:401,bw:2,ac:500},{type:"android",rules:[{mdmh:"OnePlus/*/ONEPLUS A6013/*"},{ua:"ONEPLUS A6013"}],dpi:401,bw:2,ac:500},{type:"android",rules:[{mdmh:"OPPO/*/X909/*"},{ua:"X909"}],dpi:[442.4,444.1],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9082/*"},{ua:"GT-I9082"}],dpi:[184.7,185.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G360P/*"},{ua:"SM-G360P"}],dpi:[196.7,205.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/Nexus S/*"},{ua:"Nexus S"}],dpi:[234.5,229.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9300/*"},{ua:"GT-I9300"}],dpi:[304.8,303.9],bw:5,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-T230NU/*"},{ua:"SM-T230NU"}],dpi:216,bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SGH-T399/*"},{ua:"SGH-T399"}],dpi:[217.7,231.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SGH-M919/*"},{ua:"SGH-M919"}],dpi:[440.8,437.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N9005/*"},{ua:"SM-N9005"}],dpi:[386.4,387],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SAMSUNG-SM-N900A/*"},{ua:"SAMSUNG-SM-N900A"}],dpi:[386.4,387.7],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9500/*"},{ua:"GT-I9500"}],dpi:[442.5,443.3],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/GT-I9505/*"},{ua:"GT-I9505"}],dpi:439.4,bw:4,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G900F/*"},{ua:"SM-G900F"}],dpi:[415.6,431.6],bw:5,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G900M/*"},{ua:"SM-G900M"}],dpi:[415.6,431.6],bw:5,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G800F/*"},{ua:"SM-G800F"}],dpi:326.8,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-G906S/*"},{ua:"SM-G906S"}],dpi:[562.7,572.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9300/*"},{ua:"GT-I9300"}],dpi:[306.7,304.8],bw:5,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-T535/*"},{ua:"SM-T535"}],dpi:[142.6,136.4],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SM-N920C/*"},{ua:"SM-N920C"}],dpi:[515.1,518.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N920P/*"},{ua:"SM-N920P"}],dpi:[386.3655,390.144],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SM-N920W8/*"},{ua:"SM-N920W8"}],dpi:[515.1,518.4],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9300I/*"},{ua:"GT-I9300I"}],dpi:[304.8,305.8],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-I9195/*"},{ua:"GT-I9195"}],dpi:[249.4,256.7],bw:3,ac:500},{type:"android",rules:[{mdmh:"samsung/*/SPH-L520/*"},{ua:"SPH-L520"}],dpi:[249.4,255.9],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SAMSUNG-SGH-I717/*"},{ua:"SAMSUNG-SGH-I717"}],dpi:285.8,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SPH-D710/*"},{ua:"SPH-D710"}],dpi:[217.7,204.2],bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/GT-N7100/*"},{ua:"GT-N7100"}],dpi:265.1,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/SCH-I605/*"},{ua:"SCH-I605"}],dpi:265.1,bw:3,ac:1e3},{type:"android",rules:[{mdmh:"samsung/*/Galaxy 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J(t){this.xdpi=t.xdpi,this.ydpi=t.ydpi,this.bevelMm=t.bevelMm}function K(t,e){this.set(t,e)}function $(t,e){this.kFilter=t,this.isDebug=e,this.currentAccelMeasurement=new K,this.currentGyroMeasurement=new K,this.previousGyroMeasurement=new K,a()?this.filterQ=new V(-1,0,0,1):this.filterQ=new V(1,0,0,1),this.previousFilterQ=new V,this.previousFilterQ.copy(this.filterQ),this.accelQ=new V,this.isOrientationInitialized=!1,this.estimatedGravity=new U,this.measuredGravity=new U,this.gyroIntegralQ=new V}function tt(t,e){this.predictionTimeS=t,this.isDebug=e,this.previousQ=new V,this.previousTimestampS=null,this.deltaQ=new V,this.outQ=new V}function et(t,e,n,i){this.yawOnly=n,this.accelerometer=new U,this.gyroscope=new U,this.filter=new $(t,i),this.posePredictor=new tt(e,i),this.isFirefoxAndroid=h(),this.isIOS=a();var r=u();this.isDeviceMotionInRadians=!this.isIOS&&r&&r<66,this.isWithoutDeviceMotion=p()||d(),this.filterToWorldQ=new V,a()?this.filterToWorldQ.setFromAxisAngle(new U(1,0,0),Math.PI/2):this.filterToWorldQ.setFromAxisAngle(new U(1,0,0),-Math.PI/2),this.inverseWorldToScreenQ=new V,this.worldToScreenQ=new V,this.originalPoseAdjustQ=new V,this.originalPoseAdjustQ.setFromAxisAngle(new U(0,0,1),-window.orientation*Math.PI/180),this.setScreenTransform_(),m()&&this.filterToWorldQ.multiply(this.inverseWorldToScreenQ),this.resetQ=new V,this.orientationOut_=new Float32Array(4),this.start()}Z.prototype.getDeviceParams=function(){return this.deviceParams},Z.prototype.recalculateDeviceParams_=function(){var t=this.calcDeviceParams_();t?(this.deviceParams=t,this.onDeviceParamsUpdated&&this.onDeviceParamsUpdated(this.deviceParams)):console.error("Failed to recalculate device parameters.")},Z.prototype.calcDeviceParams_=function(){var t=this.dpdb;if(!t)return console.error("DPDB not available."),null;if(1!=t.format)return console.error("DPDB has unexpected format version."),null;if(!t.devices||!t.devices.length)return console.error("DPDB does not have a devices section."),null;var e=navigator.userAgent||navigator.vendor||window.opera,n=g(),i=v();if(!t.devices)return console.error("DPDB has no devices section."),null;for(var r=0;r<t.devices.length;r++){var o=t.devices[r];if(o.rules)if("ios"==o.type||"android"==o.type){if(a()==("ios"==o.type)){for(var s=!1,l=0;l<o.rules.length;l++){var c=o.rules[l];if(this.ruleMatches_(c,e,n,i)){s=!0;break}}if(s)return new J({xdpi:o.dpi[0]||o.dpi,ydpi:o.dpi[1]||o.dpi,bevelMm:o.bw})}}else console.warn("Device["+r+"] has invalid type.");else console.warn("Device["+r+"] has no rules section.")}return console.warn("No DPDB device match."),null},Z.prototype.ruleMatches_=function(t,e,n,i){if(!t.ua&&!t.res)return!1;if(t.ua&&"SM"===t.ua.substring(0,2)&&(t.ua=t.ua.substring(0,7)),t.ua&&e.indexOf(t.ua)<0)return!1;if(t.res){if(!t.res[0]||!t.res[1])return!1;var r=t.res[0],o=t.res[1];if(Math.min(n,i)!=Math.min(r,o)||Math.max(n,i)!=Math.max(r,o))return!1}return!0},K.prototype.set=function(t,e){this.sample=t,this.timestampS=e},K.prototype.copy=function(t){this.set(t.sample,t.timestampS)},$.prototype.addAccelMeasurement=function(t,e){this.currentAccelMeasurement.set(t,e)},$.prototype.addGyroMeasurement=function(t,e){this.currentGyroMeasurement.set(t,e);var n,i=e-this.previousGyroMeasurement.timestampS;n=i,isNaN(n)||n<=.001||n>1||this.run_(),this.previousGyroMeasurement.copy(this.currentGyroMeasurement)},$.prototype.run_=function(){if(!this.isOrientationInitialized)return this.accelQ=this.accelToQuaternion_(this.currentAccelMeasurement.sample),this.previousFilterQ.copy(this.accelQ),void(this.isOrientationInitialized=!0);var t=this.currentGyroMeasurement.timestampS-this.previousGyroMeasurement.timestampS,e=this.gyroToQuaternionDelta_(this.currentGyroMeasurement.sample,t);this.gyroIntegralQ.multiply(e),this.filterQ.copy(this.previousFilterQ),this.filterQ.multiply(e);var n=new V;n.copy(this.filterQ),n.inverse(),this.estimatedGravity.set(0,0,-1),this.estimatedGravity.applyQuaternion(n),this.estimatedGravity.normalize(),this.measuredGravity.copy(this.currentAccelMeasurement.sample),this.measuredGravity.normalize();var i,r=new V;r.setFromUnitVectors(this.estimatedGravity,this.measuredGravity),r.inverse(),this.isDebug&&console.log("Delta: %d deg, G_est: (%s, %s, %s), G_meas: (%s, %s, %s)",z*((i=r).w>1?(console.warn("getQuaternionAngle: w > 1"),0):2*Math.acos(i.w)),this.estimatedGravity.x.toFixed(1),this.estimatedGravity.y.toFixed(1),this.estimatedGravity.z.toFixed(1),this.measuredGravity.x.toFixed(1),this.measuredGravity.y.toFixed(1),this.measuredGravity.z.toFixed(1));var o=new V;o.copy(this.filterQ),o.multiply(r),this.filterQ.slerp(o,1-this.kFilter),this.previousFilterQ.copy(this.filterQ)},$.prototype.getOrientation=function(){return this.filterQ},$.prototype.accelToQuaternion_=function(t){var e=new U;e.copy(t),e.normalize();var n=new V;return n.setFromUnitVectors(new U(0,0,-1),e),n.inverse(),n},$.prototype.gyroToQuaternionDelta_=function(t,e){var n=new V,i=new U;return i.copy(t),i.normalize(),n.setFromAxisAngle(i,t.length()*e),n},tt.prototype.getPrediction=function(t,e,n){if(!this.previousTimestampS)return this.previousQ.copy(t),this.previousTimestampS=n,t;var i=new U;i.copy(e),i.normalize();var r=e.length();if(r<20*F)return this.isDebug&&console.log("Moving slowly, at %s deg/s: no prediction",(z*r).toFixed(1)),this.outQ.copy(t),this.previousQ.copy(t),this.outQ;var o=r*this.predictionTimeS;return this.deltaQ.setFromAxisAngle(i,o),this.outQ.copy(this.previousQ),this.outQ.multiply(this.deltaQ),this.previousQ.copy(t),this.previousTimestampS=n,this.outQ},et.prototype.getPosition=function(){return null},et.prototype.getOrientation=function(){var t=void 0;if(this.isWithoutDeviceMotion&&this._deviceOrientationQ)return this.deviceOrientationFixQ=this.deviceOrientationFixQ||(n=(new V).setFromAxisAngle(new U(0,0,-1),0),i=new V,-90===window.orientation?i.setFromAxisAngle(new U(0,1,0),Math.PI/-2):i.setFromAxisAngle(new U(0,1,0),Math.PI/2),n.multiply(i)),this.deviceOrientationFilterToWorldQ=this.deviceOrientationFilterToWorldQ||((e=new V).setFromAxisAngle(new U(1,0,0),-Math.PI/2),e),t=this._deviceOrientationQ,(r=new V).copy(t),r.multiply(this.deviceOrientationFilterToWorldQ),r.multiply(this.resetQ),r.multiply(this.worldToScreenQ),r.multiplyQuaternions(this.deviceOrientationFixQ,r),this.yawOnly&&(r.x=0,r.z=0,r.normalize()),this.orientationOut_[0]=r.x,this.orientationOut_[1]=r.y,this.orientationOut_[2]=r.z,this.orientationOut_[3]=r.w,this.orientationOut_;var e,n,i,r,o=this.filter.getOrientation();return t=this.posePredictor.getPrediction(o,this.gyroscope,this.previousTimestampS),(r=new V).copy(this.filterToWorldQ),r.multiply(this.resetQ),r.multiply(t),r.multiply(this.worldToScreenQ),this.yawOnly&&(r.x=0,r.z=0,r.normalize()),this.orientationOut_[0]=r.x,this.orientationOut_[1]=r.y,this.orientationOut_[2]=r.z,this.orientationOut_[3]=r.w,this.orientationOut_},et.prototype.resetPose=function(){this.resetQ.copy(this.filter.getOrientation()),this.resetQ.x=0,this.resetQ.y=0,this.resetQ.z*=-1,this.resetQ.normalize(),m()&&this.resetQ.multiply(this.inverseWorldToScreenQ),this.resetQ.multiply(this.originalPoseAdjustQ)},et.prototype.onDeviceOrientation_=function(t){this._deviceOrientationQ=this._deviceOrientationQ||new V;var e=t.alpha,n=t.beta,i=t.gamma;e=(e||0)*Math.PI/180,n=(n||0)*Math.PI/180,i=(i||0)*Math.PI/180,this._deviceOrientationQ.setFromEulerYXZ(n,e,-i)},et.prototype.onDeviceMotion_=function(t){this.updateDeviceMotion_(t)},et.prototype.updateDeviceMotion_=function(t){var e=t.accelerationIncludingGravity,n=t.rotationRate,i=t.timeStamp/1e3,r=i-this.previousTimestampS;return r<0?(S("fusion-pose-sensor:invalid:non-monotonic","Invalid timestamps detected: non-monotonic timestamp from devicemotion"),void(this.previousTimestampS=i)):r<=.001||r>1?(S("fusion-pose-sensor:invalid:outside-threshold","Invalid timestamps detected: Timestamp from devicemotion outside expected range."),void(this.previousTimestampS=i)):(this.accelerometer.set(-e.x,-e.y,-e.z),n&&(f()?this.gyroscope.set(-n.beta,n.alpha,n.gamma):this.gyroscope.set(n.alpha,n.beta,n.gamma),this.isDeviceMotionInRadians||this.gyroscope.multiplyScalar(Math.PI/180),this.filter.addGyroMeasurement(this.gyroscope,i)),this.filter.addAccelMeasurement(this.accelerometer,i),void(this.previousTimestampS=i))},et.prototype.onOrientationChange_=function(t){this.setScreenTransform_()},et.prototype.onMessage_=function(t){var e=t.data;e&&e.type&&"devicemotion"===e.type.toLowerCase()&&this.updateDeviceMotion_(e.deviceMotionEvent)},et.prototype.setScreenTransform_=function(){switch(this.worldToScreenQ.set(0,0,0,1),window.orientation){case 0:break;case 90:this.worldToScreenQ.setFromAxisAngle(new U(0,0,1),-Math.PI/2);break;case-90:this.worldToScreenQ.setFromAxisAngle(new U(0,0,1),Math.PI/2)}this.inverseWorldToScreenQ.copy(this.worldToScreenQ),this.inverseWorldToScreenQ.inverse()},et.prototype.start=function(){var t,e,n;this.onDeviceMotionCallback_=this.onDeviceMotion_.bind(this),this.onOrientationChangeCallback_=this.onOrientationChange_.bind(this),this.onMessageCallback_=this.onMessage_.bind(this),this.onDeviceOrientationCallback_=this.onDeviceOrientation_.bind(this),a()&&(t=window.self!==window.top,e=E(document.referrer),n=E(window.location.href),t&&e!==n)&&window.addEventListener("message",this.onMessageCallback_),window.addEventListener("orientationchange",this.onOrientationChangeCallback_),this.isWithoutDeviceMotion?window.addEventListener("deviceorientation",this.onDeviceOrientationCallback_):window.addEventListener("devicemotion",this.onDeviceMotionCallback_)},et.prototype.stop=function(){window.removeEventListener("devicemotion",this.onDeviceMotionCallback_),window.removeEventListener("deviceorientation",this.onDeviceOrientationCallback_),window.removeEventListener("orientationchange",this.onOrientationChangeCallback_),window.removeEventListener("message",this.onMessageCallback_)};var nt=new U(1,0,0),it=new U(0,0,1),rt=new V;rt.setFromAxisAngle(nt,-Math.PI/2),rt.multiply((new V).setFromAxisAngle(it,Math.PI/2));var ot=function(){function t(e){!function(t,e){if(!(t instanceof e))throw new TypeError("Cannot call a class as a function")}(this,t),this.config=e,this.sensor=null,this.fusionSensor=null,this._out=new Float32Array(4),this.api=null,this.errors=[],this._sensorQ=new V,this._outQ=new V,this._onSensorRead=this._onSensorRead.bind(this),this._onSensorError=this._onSensorError.bind(this),this.init()}return r(t,[{key:"init",value:function(){var t=null;try{(t=new RelativeOrientationSensor({frequency:60,referenceFrame:"screen"})).addEventListener("error",this._onSensorError)}catch(t){this.errors.push(t),"SecurityError"===t.name?(console.error("Cannot construct sensors due to the Feature Policy"),console.warn('Attempting to fall back using "devicemotion"; however this will fail in the future without correct permissions.'),this.useDeviceMotion()):"ReferenceError"===t.name?this.useDeviceMotion():console.error(t)}t&&(this.api="sensor",this.sensor=t,this.sensor.addEventListener("reading",this._onSensorRead),this.sensor.start())}},{key:"useDeviceMotion",value:function(){this.api="devicemotion",this.fusionSensor=new et(this.config.K_FILTER,this.config.PREDICTION_TIME_S,this.config.YAW_ONLY,this.config.DEBUG),this.sensor&&(this.sensor.removeEventListener("reading",this._onSensorRead),this.sensor.removeEventListener("error",this._onSensorError),this.sensor=null)}},{key:"getOrientation",value:function(){if(this.fusionSensor)return this.fusionSensor.getOrientation();if(!this.sensor||!this.sensor.quaternion)return this._out[0]=this._out[1]=this._out[2]=0,this._out[3]=1,this._out;var t=this.sensor.quaternion;this._sensorQ.set(t[0],t[1],t[2],t[3]);var e=this._outQ;return e.copy(rt),e.multiply(this._sensorQ),this.config.YAW_ONLY&&(e.x=e.z=0,e.normalize()),this._out[0]=e.x,this._out[1]=e.y,this._out[2]=e.z,this._out[3]=e.w,this._out}},{key:"_onSensorError",value:function(t){this.errors.push(t.error),"NotAllowedError"===t.error.name?console.error("Permission to access sensor was denied"):"NotReadableError"===t.error.name?console.error("Sensor could not be read"):console.error(t.error),this.useDeviceMotion()}},{key:"_onSensorRead",value:function(){}}]),t}();function st(){this.loadIcon_();var t=document.createElement("div");(o=t.style).position="fixed",o.top=0,o.right=0,o.bottom=0,o.left=0,o.backgroundColor="gray",o.fontFamily="sans-serif",o.zIndex=1e6;var e=document.createElement("img");e.src=this.icon,(o=e.style).marginLeft="25%",o.marginTop="25%",o.width="50%",t.appendChild(e);var n=document.createElement("div");(o=n.style).textAlign="center",o.fontSize="16px",o.lineHeight="24px",o.margin="24px 25%",o.width="50%",n.innerHTML="Place your phone into your Cardboard viewer.",t.appendChild(n);var i=document.createElement("div");(o=i.style).backgroundColor="#CFD8DC",o.position="fixed",o.bottom=0,o.width="100%",o.height="48px",o.padding="14px 24px",o.boxSizing="border-box",o.color="#656A6B",t.appendChild(i);var r=document.createElement("div");r.style.float="left",r.innerHTML="No Cardboard viewer?";var o,s=document.createElement("a");s.href="https://www.google.com/get/cardboard/get-cardboard/",s.innerHTML="get one",s.target="_blank",(o=s.style).float="right",o.fontWeight=600,o.textTransform="uppercase",o.borderLeft="1px solid gray",o.paddingLeft="24px",o.textDecoration="none",o.color="#656A6B",i.appendChild(r),i.appendChild(s),this.overlay=t,this.text=n,this.hide()}function at(t){try{this.selectedKey=localStorage.getItem("WEBVR_CARDBOARD_VIEWER")}catch(t){console.error("Failed to load viewer profile: %s",t)}this.selectedKey||(this.selectedKey=t||"CardboardV1"),this.dialog=this.createDialog_(q.Viewers),this.root=null,this.onChangeCallbacks_=[]}st.prototype.show=function(t){t||this.overlay.parentElement?t&&(this.overlay.parentElement&&this.overlay.parentElement!=t&&this.overlay.parentElement.removeChild(this.overlay),t.appendChild(this.overlay)):document.body.appendChild(this.overlay),this.overlay.style.display="block";var e=this.overlay.querySelector("img").style;m()?(e.width="20%",e.marginLeft="40%",e.marginTop="3%"):(e.width="50%",e.marginLeft="25%",e.marginTop="25%")},st.prototype.hide=function(){this.overlay.style.display="none"},st.prototype.showTemporarily=function(t,e){this.show(e),this.timer=setTimeout(this.hide.bind(this),t)},st.prototype.disableShowTemporarily=function(){clearTimeout(this.timer)},st.prototype.update=function(){this.disableShowTemporarily(),!m()&&_()?this.show():this.hide()},st.prototype.loadIcon_=function(){this.icon="data:image/svg+xml,"+encodeURIComponent("<svg width='198' height='240' viewBox='0 0 198 240' xmlns='http://www.w3.org/2000/svg'><g fill='none' fill-rule='evenodd'><path d='M149.625 109.527l6.737 3.891v.886c0 .177.013.36.038.549.01.081.02.162.027.242.14 1.415.974 2.998 2.105 3.999l5.72 5.062.081-.09s4.382-2.53 5.235-3.024l25.97 14.993v54.001c0 .771-.386 1.217-.948 1.217-.233 0-.495-.076-.772-.236l-23.967-13.838-.014.024-27.322 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mt(t){Object.defineProperties(this,{hasPosition:{writable:!1,enumerable:!0,value:t.hasPosition},hasExternalDisplay:{writable:!1,enumerable:!0,value:t.hasExternalDisplay},canPresent:{writable:!1,enumerable:!0,value:t.canPresent},maxLayers:{writable:!1,enumerable:!0,value:t.maxLayers},hasOrientation:{enumerable:!0,get:function(){return T("VRDisplayCapabilities.prototype.hasOrientation","VRDisplay.prototype.getFrameData"),t.hasOrientation}}})}function gt(t){var e=!("wakelock"in(t=t||{}))||t.wakelock;this.isPolyfilled=!0,this.displayId=ht++,this.displayName="",this.depthNear=.01,this.depthFar=1e4,this.isPresenting=!1,Object.defineProperty(this,"isConnected",{get:function(){return T("VRDisplay.prototype.isConnected","VRDisplayCapabilities.prototype.hasExternalDisplay"),!1}}),this.capabilities=new mt({hasPosition:!1,hasOrientation:!1,hasExternalDisplay:!1,canPresent:!1,maxLayers:1}),this.stageParameters=null,this.waitingForPresent_=!1,this.layer_=null,this.originalParent_=null,this.fullscreenElement_=null,this.fullscreenWrapper_=null,this.fullscreenElementCachedStyle_=null,this.fullscreenEventTarget_=null,this.fullscreenChangeHandler_=null,this.fullscreenErrorHandler_=null,e&&_()&&(this.wakelock_=new ct)}gt.prototype.getFrameData=function(t){return M(t,this._getPose(),this)},gt.prototype.getPose=function(){return T("VRDisplay.prototype.getPose","VRDisplay.prototype.getFrameData"),this._getPose()},gt.prototype.resetPose=function(){return T("VRDisplay.prototype.resetPose"),this._resetPose()},gt.prototype.getImmediatePose=function(){return T("VRDisplay.prototype.getImmediatePose","VRDisplay.prototype.getFrameData"),this._getPose()},gt.prototype.requestAnimationFrame=function(t){return pt(t)},gt.prototype.cancelAnimationFrame=function(t){return ft(t)},gt.prototype.wrapForFullscreen=function(t){if(a())return t;if(!this.fullscreenWrapper_){this.fullscreenWrapper_=document.createElement("div");var e=["height: "+Math.min(screen.height,screen.width)+"px !important","top: 0 !important","left: 0 !important","right: 0 !important","border: 0","margin: 0","padding: 0","z-index: 999999 !important","position: fixed"];this.fullscreenWrapper_.setAttribute("style",e.join("; ")+";"),this.fullscreenWrapper_.classList.add("webvr-polyfill-fullscreen-wrapper")}if(this.fullscreenElement_==t)return this.fullscreenWrapper_;if(this.fullscreenElement_&&(this.originalParent_?this.originalParent_.appendChild(this.fullscreenElement_):this.fullscreenElement_.parentElement.removeChild(this.fullscreenElement_)),this.fullscreenElement_=t,this.originalParent_=t.parentElement,this.originalParent_||document.body.appendChild(t),!this.fullscreenWrapper_.parentElement){var n=this.fullscreenElement_.parentElement;n.insertBefore(this.fullscreenWrapper_,this.fullscreenElement_),n.removeChild(this.fullscreenElement_)}this.fullscreenWrapper_.insertBefore(this.fullscreenElement_,this.fullscreenWrapper_.firstChild),this.fullscreenElementCachedStyle_=this.fullscreenElement_.getAttribute("style");var i=this;return function(){if(i.fullscreenElement_){var t=["position: absolute","top: 0","left: 0","width: "+Math.max(screen.width,screen.height)+"px","height: "+Math.min(screen.height,screen.width)+"px","border: 0","margin: 0","padding: 0"];i.fullscreenElement_.setAttribute("style",t.join("; ")+";")}}(),this.fullscreenWrapper_},gt.prototype.removeFullscreenWrapper=function(){if(this.fullscreenElement_){var t=this.fullscreenElement_;this.fullscreenElementCachedStyle_?t.setAttribute("style",this.fullscreenElementCachedStyle_):t.removeAttribute("style"),this.fullscreenElement_=null,this.fullscreenElementCachedStyle_=null;var e=this.fullscreenWrapper_.parentElement;return this.fullscreenWrapper_.removeChild(t),this.originalParent_===e?e.insertBefore(t,this.fullscreenWrapper_):this.originalParent_&&this.originalParent_.appendChild(t),e.removeChild(this.fullscreenWrapper_),t}},gt.prototype.requestPresent=function(t){var e=this.isPresenting,n=this;return t instanceof Array||(T("VRDisplay.prototype.requestPresent with non-array argument","an array of VRLayers as the first argument"),t=[t]),new Promise((function(i,r){if(n.capabilities.canPresent)if(0==t.length||t.length>n.capabilities.maxLayers)r(new Error("Invalid number of layers."));else{var o=t[0];if(o.source){var s=o.leftBounds||ut,c=o.rightBounds||dt;if(e){var h=n.layer_;h.source!==o.source&&(h.source=o.source);for(var u=0;u<4;u++)h.leftBounds[u]=s[u],h.rightBounds[u]=c[u];return n.wrapForFullscreen(n.layer_.source),n.updatePresent_(),void i()}if(n.layer_={predistorted:o.predistorted,source:o.source,leftBounds:s.slice(0),rightBounds:c.slice(0)},n.waitingForPresent_=!1,n.layer_&&n.layer_.source){var d=n.wrapForFullscreen(n.layer_.source);n.addFullscreenListeners_(d,(function(){var t=document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement||document.msFullscreenElement;n.isPresenting=d===t,n.isPresenting?(screen.orientation&&screen.orientation.lock&&screen.orientation.lock("landscape-primary").catch((function(t){console.error("screen.orientation.lock() failed due to",t.message)})),n.waitingForPresent_=!1,n.beginPresent_(),i()):(screen.orientation&&screen.orientation.unlock&&screen.orientation.unlock(),n.removeFullscreenWrapper(),n.disableWakeLock(),n.endPresent_(),n.removeFullscreenListeners_()),n.fireVRDisplayPresentChange_()}),(function(){n.waitingForPresent_&&(n.removeFullscreenWrapper(),n.removeFullscreenListeners_(),n.disableWakeLock(),n.waitingForPresent_=!1,n.isPresenting=!1,r(new Error("Unable to present.")))})),function(t){if(l())return!1;if(t.requestFullscreen)t.requestFullscreen();else if(t.webkitRequestFullscreen)t.webkitRequestFullscreen();else if(t.mozRequestFullScreen)t.mozRequestFullScreen();else{if(!t.msRequestFullscreen)return!1;t.msRequestFullscreen()}return!0}(d)?(n.enableWakeLock(),n.waitingForPresent_=!0):(a()||l())&&(n.enableWakeLock(),n.isPresenting=!0,n.beginPresent_(),n.fireVRDisplayPresentChange_(),i())}n.waitingForPresent_||a()||(y(),r(new Error("Unable to present.")))}else i()}else r(new Error("VRDisplay is not capable of presenting."))}))},gt.prototype.exitPresent=function(){var t=this.isPresenting,e=this;return this.isPresenting=!1,this.layer_=null,this.disableWakeLock(),new Promise((function(n,i){t?(!y()&&a()&&(e.endPresent_(),e.fireVRDisplayPresentChange_()),l()&&(e.removeFullscreenWrapper(),e.removeFullscreenListeners_(),e.endPresent_(),e.fireVRDisplayPresentChange_()),n()):i(new Error("Was not presenting to VRDisplay."))}))},gt.prototype.getLayers=function(){return this.layer_?[this.layer_]:[]},gt.prototype.fireVRDisplayPresentChange_=function(){var t=new CustomEvent("vrdisplaypresentchange",{detail:{display:this}});window.dispatchEvent(t)},gt.prototype.fireVRDisplayConnect_=function(){var t=new CustomEvent("vrdisplayconnect",{detail:{display:this}});window.dispatchEvent(t)},gt.prototype.addFullscreenListeners_=function(t,e,n){this.removeFullscreenListeners_(),this.fullscreenEventTarget_=t,this.fullscreenChangeHandler_=e,this.fullscreenErrorHandler_=n,e&&(document.fullscreenEnabled?t.addEventListener("fullscreenchange",e,!1):document.webkitFullscreenEnabled?t.addEventListener("webkitfullscreenchange",e,!1):document.mozFullScreenEnabled?document.addEventListener("mozfullscreenchange",e,!1):document.msFullscreenEnabled&&t.addEventListener("msfullscreenchange",e,!1)),n&&(document.fullscreenEnabled?t.addEventListener("fullscreenerror",n,!1):document.webkitFullscreenEnabled?t.addEventListener("webkitfullscreenerror",n,!1):document.mozFullScreenEnabled?document.addEventListener("mozfullscreenerror",n,!1):document.msFullscreenEnabled&&t.addEventListener("msfullscreenerror",n,!1))},gt.prototype.removeFullscreenListeners_=function(){if(this.fullscreenEventTarget_){var t=this.fullscreenEventTarget_;if(this.fullscreenChangeHandler_){var e=this.fullscreenChangeHandler_;t.removeEventListener("fullscreenchange",e,!1),t.removeEventListener("webkitfullscreenchange",e,!1),document.removeEventListener("mozfullscreenchange",e,!1),t.removeEventListener("msfullscreenchange",e,!1)}if(this.fullscreenErrorHandler_){var n=this.fullscreenErrorHandler_;t.removeEventListener("fullscreenerror",n,!1),t.removeEventListener("webkitfullscreenerror",n,!1),document.removeEventListener("mozfullscreenerror",n,!1),t.removeEventListener("msfullscreenerror",n,!1)}this.fullscreenEventTarget_=null,this.fullscreenChangeHandler_=null,this.fullscreenErrorHandler_=null}},gt.prototype.enableWakeLock=function(){this.wakelock_&&this.wakelock_.enable()},gt.prototype.disableWakeLock=function(){this.wakelock_&&this.wakelock_.disable()},gt.prototype.beginPresent_=function(){},gt.prototype.endPresent_=function(){},gt.prototype.submitFrame=function(t){},gt.prototype.getEyeParameters=function(t){return null};var vt={ADDITIONAL_VIEWERS:[],DEFAULT_VIEWER:"",MOBILE_WAKE_LOCK:!0,DEBUG:!1,DPDB_URL:"https://dpdb.webvr.rocks/dpdb.json",K_FILTER:.98,PREDICTION_TIME_S:.04,CARDBOARD_UI_DISABLED:!1,ROTATE_INSTRUCTIONS_DISABLED:!1,YAW_ONLY:!1,BUFFER_SCALE:.5,DIRTY_SUBMIT_FRAME_BINDINGS:!1},yt="left",At="right";function xt(t){var e=b({},vt);t=b(e,t||{}),gt.call(this,{wakelock:t.MOBILE_WAKE_LOCK}),this.config=t,this.displayName="Cardboard VRDisplay",this.capabilities=new mt({hasPosition:!1,hasOrientation:!0,hasExternalDisplay:!1,canPresent:!0,maxLayers:1}),this.stageParameters=null,this.bufferScale_=this.config.BUFFER_SCALE,this.poseSensor_=new ot(this.config),this.distorter_=null,this.cardboardUI_=null,this.dpdb_=new Z(this.config.DPDB_URL,this.onDeviceParamsUpdated_.bind(this)),this.deviceInfo_=new q(this.dpdb_.getDeviceParams(),t.ADDITIONAL_VIEWERS),this.viewerSelector_=new at(t.DEFAULT_VIEWER),this.viewerSelector_.onChange(this.onViewerChanged_.bind(this)),this.deviceInfo_.setViewer(this.viewerSelector_.getCurrentViewer()),this.config.ROTATE_INSTRUCTIONS_DISABLED||(this.rotateInstructions_=new st),a()&&window.addEventListener("resize",this.onResize_.bind(this))}return xt.prototype=Object.create(gt.prototype),xt.prototype._getPose=function(){return{position:null,orientation:this.poseSensor_.getOrientation(),linearVelocity:null,linearAcceleration:null,angularVelocity:null,angularAcceleration:null}},xt.prototype._resetPose=function(){this.poseSensor_.resetPose&&this.poseSensor_.resetPose()},xt.prototype._getFieldOfView=function(t){var e;if(t==yt)e=this.deviceInfo_.getFieldOfViewLeftEye();else{if(t!=At)return console.error("Invalid eye provided: %s",t),null;e=this.deviceInfo_.getFieldOfViewRightEye()}return e},xt.prototype._getEyeOffset=function(t){var e;if(t==yt)e=[.5*-this.deviceInfo_.viewer.interLensDistance,0,0];else{if(t!=At)return console.error("Invalid eye provided: %s",t),null;e=[.5*this.deviceInfo_.viewer.interLensDistance,0,0]}return e},xt.prototype.getEyeParameters=function(t){var e=this._getEyeOffset(t),n=this._getFieldOfView(t),i={offset:e,renderWidth:.5*this.deviceInfo_.device.width*this.bufferScale_,renderHeight:this.deviceInfo_.device.height*this.bufferScale_};return Object.defineProperty(i,"fieldOfView",{enumerable:!0,get:function(){return T("VRFieldOfView","VRFrameData's projection matrices"),n}}),i},xt.prototype.onDeviceParamsUpdated_=function(t){this.config.DEBUG&&console.log("DPDB reported that device params were updated."),this.deviceInfo_.updateDeviceParams(t),this.distorter_&&this.distorter_.updateDeviceInfo(this.deviceInfo_)},xt.prototype.updateBounds_=function(){this.layer_&&this.distorter_&&(this.layer_.leftBounds||this.layer_.rightBounds)&&this.distorter_.setTextureBounds(this.layer_.leftBounds,this.layer_.rightBounds)},xt.prototype.beginPresent_=function(){var t=this.layer_.source.getContext("webgl");t||(t=this.layer_.source.getContext("experimental-webgl")),t||(t=this.layer_.source.getContext("webgl2")),t&&(this.layer_.predistorted?this.config.CARDBOARD_UI_DISABLED||(t.canvas.width=g()*this.bufferScale_,t.canvas.height=v()*this.bufferScale_,this.cardboardUI_=new N(t)):(this.config.CARDBOARD_UI_DISABLED||(this.cardboardUI_=new N(t)),this.distorter_=new P(t,this.cardboardUI_,this.config.BUFFER_SCALE,this.config.DIRTY_SUBMIT_FRAME_BINDINGS),this.distorter_.updateDeviceInfo(this.deviceInfo_)),this.cardboardUI_&&this.cardboardUI_.listen(function(t){this.viewerSelector_.show(this.layer_.source.parentElement),t.stopPropagation(),t.preventDefault()}.bind(this),function(t){this.exitPresent(),t.stopPropagation(),t.preventDefault()}.bind(this)),this.rotateInstructions_&&(m()&&_()?this.rotateInstructions_.showTemporarily(3e3,this.layer_.source.parentElement):this.rotateInstructions_.update()),this.orientationHandler=this.onOrientationChange_.bind(this),window.addEventListener("orientationchange",this.orientationHandler),this.vrdisplaypresentchangeHandler=this.updateBounds_.bind(this),window.addEventListener("vrdisplaypresentchange",this.vrdisplaypresentchangeHandler),this.fireVRDisplayDeviceParamsChange_())},xt.prototype.endPresent_=function(){this.distorter_&&(this.distorter_.destroy(),this.distorter_=null),this.cardboardUI_&&(this.cardboardUI_.destroy(),this.cardboardUI_=null),this.rotateInstructions_&&this.rotateInstructions_.hide(),this.viewerSelector_.hide(),window.removeEventListener("orientationchange",this.orientationHandler),window.removeEventListener("vrdisplaypresentchange",this.vrdisplaypresentchangeHandler)},xt.prototype.updatePresent_=function(){this.endPresent_(),this.beginPresent_()},xt.prototype.submitFrame=function(t){if(this.distorter_)this.updateBounds_(),this.distorter_.submitFrame();else if(this.cardboardUI_&&this.layer_){var e=this.layer_.source.getContext("webgl");e||(e=this.layer_.source.getContext("experimental-webgl")),e||(e=this.layer_.source.getContext("webgl2"));var n=e.canvas;n.width==this.lastWidth&&n.height==this.lastHeight||this.cardboardUI_.onResize(),this.lastWidth=n.width,this.lastHeight=n.height,this.cardboardUI_.render()}},xt.prototype.onOrientationChange_=function(t){this.viewerSelector_.hide(),this.rotateInstructions_&&this.rotateInstructions_.update(),this.onResize_()},xt.prototype.onResize_=function(t){if(this.layer_){var e=this.layer_.source.getContext("webgl");e||(e=this.layer_.source.getContext("experimental-webgl")),e||(e=this.layer_.source.getContext("webgl2")),e.canvas.setAttribute("style",["position: absolute","top: 0","left: 0","width: 100vw","height: 100vh","border: 0","margin: 0","padding: 0px","box-sizing: content-box"].join("; ")+";"),w(e.canvas)}},xt.prototype.onViewerChanged_=function(t){this.deviceInfo_.setViewer(t),this.distorter_&&this.distorter_.updateDeviceInfo(this.deviceInfo_),this.fireVRDisplayDeviceParamsChange_()},xt.prototype.fireVRDisplayDeviceParamsChange_=function(){var t=new CustomEvent("vrdisplaydeviceparamschange",{detail:{vrdisplay:this,deviceInfo:this.deviceInfo_}});window.dispatchEvent(t)},xt.VRFrameData=function(){this.leftProjectionMatrix=new Float32Array(16),this.leftViewMatrix=new Float32Array(16),this.rightProjectionMatrix=new Float32Array(16),this.rightViewMatrix=new Float32Array(16),this.pose=null},xt.VRDisplay=gt,xt}()})))&&t.__esModule&&Object.prototype.hasOwnProperty.call(t,"default")?t.default:t,a={ADDITIONAL_VIEWERS:[],DEFAULT_VIEWER:"",PROVIDE_MOBILE_VRDISPLAY:!0,MOBILE_WAKE_LOCK:!0,DEBUG:!1,DPDB_URL:"https://dpdb.webvr.rocks/dpdb.json",K_FILTER:.98,PREDICTION_TIME_S:.04,CARDBOARD_UI_DISABLED:!1,ROTATE_INSTRUCTIONS_DISABLED:!1,YAW_ONLY:!1,BUFFER_SCALE:.5,DIRTY_SUBMIT_FRAME_BINDINGS:!1};function l(t){this.config=o(o({},a),t),this.polyfillDisplays=[],this.enabled=!1,this.hasNative="getVRDisplays"in navigator,this.native={},this.native.getVRDisplays=navigator.getVRDisplays,this.native.VRFrameData=window.VRFrameData,this.native.VRDisplay=window.VRDisplay,(!this.hasNative||this.config.PROVIDE_MOBILE_VRDISPLAY&&n())&&(this.enable(),this.getVRDisplays().then((function(t){t&&t[0]&&t[0].fireVRDisplayConnect_&&t[0].fireVRDisplayConnect_()})))}l.prototype.getPolyfillDisplays=function(){if(this._polyfillDisplaysPopulated)return this.polyfillDisplays;if(n()){var t=new s({ADDITIONAL_VIEWERS:this.config.ADDITIONAL_VIEWERS,DEFAULT_VIEWER:this.config.DEFAULT_VIEWER,MOBILE_WAKE_LOCK:this.config.MOBILE_WAKE_LOCK,DEBUG:this.config.DEBUG,DPDB_URL:this.config.DPDB_URL,CARDBOARD_UI_DISABLED:this.config.CARDBOARD_UI_DISABLED,K_FILTER:this.config.K_FILTER,PREDICTION_TIME_S:this.config.PREDICTION_TIME_S,ROTATE_INSTRUCTIONS_DISABLED:this.config.ROTATE_INSTRUCTIONS_DISABLED,YAW_ONLY:this.config.YAW_ONLY,BUFFER_SCALE:this.config.BUFFER_SCALE,DIRTY_SUBMIT_FRAME_BINDINGS:this.config.DIRTY_SUBMIT_FRAME_BINDINGS});this.polyfillDisplays.push(t)}return this._polyfillDisplaysPopulated=!0,this.polyfillDisplays},l.prototype.enable=function(){if(this.enabled=!0,this.hasNative&&this.native.VRFrameData){var t=this.native.VRFrameData,e=new this.native.VRFrameData,n=this.native.VRDisplay.prototype.getFrameData;window.VRDisplay.prototype.getFrameData=function(i){i instanceof t?n.call(this,i):(n.call(this,e),i.pose=e.pose,r(e.leftProjectionMatrix,i.leftProjectionMatrix),r(e.rightProjectionMatrix,i.rightProjectionMatrix),r(e.leftViewMatrix,i.leftViewMatrix),r(e.rightViewMatrix,i.rightViewMatrix))}}navigator.getVRDisplays=this.getVRDisplays.bind(this),window.VRDisplay=s.VRDisplay,window.VRFrameData=s.VRFrameData},l.prototype.getVRDisplays=function(){var t=this;return this.config,this.hasNative?this.native.getVRDisplays.call(navigator).then((function(e){return e.length>0?e:t.getPolyfillDisplays()})):Promise.resolve(this.getPolyfillDisplays())},l.version="0.10.12",l.VRFrameData=s.VRFrameData,l.VRDisplay=s.VRDisplay;var c=Object.freeze({default:l}),h=c&&l||c;return void 0!==e&&e.window&&(e.document||(e.document=e.window.document),e.navigator||(e.navigator=e.window.navigator)),h}()})));const h=0,u=1,d=2;function p(){}Object.assign(p.prototype,{addEventListener:function(t,e){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)},hasEventListener:function(t,e){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[t]&&-1!==n[t].indexOf(e)},removeEventListener:function(t,e){if(void 0===this._listeners)return;const n=this._listeners[t];if(void 0!==n){const t=n.indexOf(e);-1!==t&&n.splice(t,1)}},dispatchEvent:function(t){if(void 0===this._listeners)return;const e=this._listeners[t.type];if(void 0!==e){t.target=this;const n=e.slice(0);for(let e=0,i=n.length;e<i;e++)n[e].call(this,t)}}});const f=[];for(let t=0;t<256;t++)f[t]=(t<16?"0":"")+t.toString(16);let m=1234567;const g={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){const t=4294967295*Math.random()|0,e=4294967295*Math.random()|0,n=4294967295*Math.random()|0,i=4294967295*Math.random()|0;return(f[255&t]+f[t>>8&255]+f[t>>16&255]+f[t>>24&255]+"-"+f[255&e]+f[e>>8&255]+"-"+f[e>>16&15|64]+f[e>>24&255]+"-"+f[63&n|128]+f[n>>8&255]+"-"+f[n>>16&255]+f[n>>24&255]+f[255&i]+f[i>>8&255]+f[i>>16&255]+f[i>>24&255]).toUpperCase()},clamp:function(t,e,n){return Math.max(e,Math.min(n,t))},euclideanModulo:function(t,e){return(t%e+e)%e},mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},lerp:function(t,e,n){return(1-n)*t+n*e},damp:function(t,e,n,i){return g.lerp(t,e,1-Math.exp(-n*i))},pingpong:function(t,e=1){return e-Math.abs(g.euclideanModulo(t,2*e)-e)},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){return void 0!==t&&(m=t%2147483647),m=16807*m%2147483647,(m-1)/2147483646},degToRad:function(t){return t*g.DEG2RAD},radToDeg:function(t){return t*g.RAD2DEG},isPowerOfTwo:function(t){return 0==(t&t-1)&&0!==t},ceilPowerOfTwo:function(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))},floorPowerOfTwo:function(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))},setQuaternionFromProperEuler:function(t,e,n,i,r){const o=Math.cos,s=Math.sin,a=o(n/2),l=s(n/2),c=o((e+i)/2),h=s((e+i)/2),u=o((e-i)/2),d=s((e-i)/2),p=o((i-e)/2),f=s((i-e)/2);switch(r){case"XYX":t.set(a*h,l*u,l*d,a*c);break;case"YZY":t.set(l*d,a*h,l*u,a*c);break;case"ZXZ":t.set(l*u,l*d,a*h,a*c);break;case"XZX":t.set(a*h,l*f,l*p,a*c);break;case"YXY":t.set(l*p,a*h,l*f,a*c);break;case"ZYZ":t.set(l*f,l*p,a*h,a*c);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}}};class v{constructor(t=0,e=0){Object.defineProperty(this,"isVector2",{value:!0}),this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector2: .add() now only accepts one argument. 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e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],o=t[4],s=t[5],a=t[6],l=t[7],c=t[8];return e*o*c-e*s*l-n*r*c+n*s*a+i*r*l-i*o*a}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],o=t[4],s=t[5],a=t[6],l=t[7],c=t[8],h=c*o-s*l,u=s*a-c*r,d=l*r-o*a,p=e*h+n*u+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const f=1/p;return t[0]=h*f,t[1]=(i*l-c*n)*f,t[2]=(s*n-i*o)*f,t[3]=u*f,t[4]=(c*e-i*a)*f,t[5]=(i*r-s*e)*f,t[6]=d*f,t[7]=(n*a-l*e)*f,t[8]=(o*e-n*r)*f,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).copy(this).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,o,s){const a=Math.cos(r),l=Math.sin(r);return this.set(n*a,n*l,-n*(a*o+l*s)+o+t,-i*l,i*a,-i*(-l*o+a*s)+s+e,0,0,1),this}scale(t,e){const n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this}rotate(t){const e=Math.cos(t),n=Math.sin(t),i=this.elements,r=i[0],o=i[3],s=i[6],a=i[1],l=i[4],c=i[7];return i[0]=e*r+n*a,i[3]=e*o+n*l,i[6]=e*s+n*c,i[1]=-n*r+e*a,i[4]=-n*o+e*l,i[7]=-n*s+e*c,this}translate(t,e){const n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}}let A;const x={getDataURL:function(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===A&&(A=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),A.width=t.width,A.height=t.height;const n=A.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=A}return e.width>2048||e.height>2048?e.toDataURL("image/jpeg",.6):e.toDataURL("image/png")}};let _=0;function b(t=b.DEFAULT_IMAGE,e=b.DEFAULT_MAPPING,n=1001,i=1001,r=1006,o=1008,s=1023,a=1009,l=1,c=3e3){Object.defineProperty(this,"id",{value:_++}),this.uuid=g.generateUUID(),this.name="",this.image=t,this.mipmaps=[],this.mapping=e,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=o,this.anisotropy=l,this.format=s,this.internalFormat=null,this.type=a,this.offset=new v(0,0),this.repeat=new v(1,1),this.center=new v(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new y,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=c,this.version=0,this.onUpdate=null}function w(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?x.getDataURL(t):t.data?{data:Array.prototype.slice.call(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}b.DEFAULT_IMAGE=void 0,b.DEFAULT_MAPPING=300,b.prototype=Object.assign(Object.create(p.prototype),{constructor:b,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){const i=this.image;if(void 0===i.uuid&&(i.uuid=g.generateUUID()),!e&&void 0===t.images[i.uuid]){let e;if(Array.isArray(i)){e=[];for(let t=0,n=i.length;t<n;t++)i[t].isDataTexture?e.push(w(i[t].image)):e.push(w(i[t]))}else e=w(i);t.images[i.uuid]={uuid:i.uuid,url:e}}n.image=i.uuid}return e||(t.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case 1e3:t.x=t.x-Math.floor(t.x);break;case 1001:t.x=t.x<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case 1e3:t.y=t.y-Math.floor(t.y);break;case 1001:t.y=t.y<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}}),Object.defineProperty(b.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}});class M{constructor(t=0,e=0,n=0,i=1){Object.defineProperty(this,"isVector4",{value:!0}),this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,o=t.elements;return this.x=o[0]*e+o[4]*n+o[8]*i+o[12]*r,this.y=o[1]*e+o[5]*n+o[9]*i+o[13]*r,this.z=o[2]*e+o[6]*n+o[10]*i+o[14]*r,this.w=o[3]*e+o[7]*n+o[11]*i+o[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const o=t.elements,s=o[0],a=o[4],l=o[8],c=o[1],h=o[5],u=o[9],d=o[2],p=o[6],f=o[10];if(Math.abs(a-c)<.01&&Math.abs(l-d)<.01&&Math.abs(u-p)<.01){if(Math.abs(a+c)<.1&&Math.abs(l+d)<.1&&Math.abs(u+p)<.1&&Math.abs(s+h+f-3)<.1)return this.set(1,0,0,0),this;e=Math.PI;const t=(s+1)/2,o=(h+1)/2,m=(f+1)/2,g=(a+c)/4,v=(l+d)/4,y=(u+p)/4;return t>o&&t>m?t<.01?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=g/n,r=v/n):o>m?o<.01?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=g/i,r=y/i):m<.01?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(m),n=v/r,i=y/r),this.set(n,i,r,e),this}let m=Math.sqrt((p-u)*(p-u)+(l-d)*(l-d)+(c-a)*(c-a));return Math.abs(m)<.001&&(m=1),this.x=(p-u)/m,this.y=(l-d)/m,this.z=(c-a)/m,this.w=Math.acos((s+h+f-1)/2),this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}}class E extends p{constructor(t,e,n){super(),Object.defineProperty(this,"isWebGLRenderTarget",{value:!0}),this.width=t,this.height=e,this.scissor=new M(0,0,t,e),this.scissorTest=!1,this.viewport=new M(0,0,t,e),n=n||{},this.texture=new b(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.image={},this.texture.image.width=t,this.texture.image.height=e,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:1006,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0!==n.stencilBuffer&&n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null}setSize(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.texture.image.width=t,this.texture.image.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this}dispose(){this.dispatchEvent({type:"dispose"})}}class S{constructor(t=0,e=0,n=0,i=1){Object.defineProperty(this,"isQuaternion",{value:!0}),this._x=t,this._y=e,this._z=n,this._w=i}static slerp(t,e,n,i){return n.copy(t).slerp(e,i)}static slerpFlat(t,e,n,i,r,o,s){let a=n[i+0],l=n[i+1],c=n[i+2],h=n[i+3];const u=r[o+0],d=r[o+1],p=r[o+2],f=r[o+3];if(h!==f||a!==u||l!==d||c!==p){let t=1-s;const e=a*u+l*d+c*p+h*f,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),o=Math.atan2(r,e*n);t=Math.sin(t*o)/r,s=Math.sin(s*o)/r}const r=s*n;if(a=a*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+f*r,t===1-s){const t=1/Math.sqrt(a*a+l*l+c*c+h*h);a*=t,l*=t,c*=t,h*=t}}t[e]=a,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,n,i,r,o){const s=n[i],a=n[i+1],l=n[i+2],c=n[i+3],h=r[o],u=r[o+1],d=r[o+2],p=r[o+3];return t[e]=s*p+c*h+a*d-l*u,t[e+1]=a*p+c*u+l*h-s*d,t[e+2]=l*p+c*d+s*u-a*h,t[e+3]=c*p-s*h-a*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=t._x,i=t._y,r=t._z,o=t._order,s=Math.cos,a=Math.sin,l=s(n/2),c=s(i/2),h=s(r/2),u=a(n/2),d=a(i/2),p=a(r/2);switch(o){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],o=e[1],s=e[5],a=e[9],l=e[2],c=e[6],h=e[10],u=n+s+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-a)*t,this._y=(r-l)*t,this._z=(o-i)*t}else if(n>s&&n>h){const t=2*Math.sqrt(1+n-s-h);this._w=(c-a)/t,this._x=.25*t,this._y=(i+o)/t,this._z=(r+l)/t}else if(s>h){const t=2*Math.sqrt(1+s-n-h);this._w=(r-l)/t,this._x=(i+o)/t,this._y=.25*t,this._z=(a+c)/t}else{const t=2*Math.sqrt(1+h-n-s);this._w=(o-i)/t,this._x=(r+l)/t,this._y=(a+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<1e-6?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(g.clamp(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,o=t._w,s=e._x,a=e._y,l=e._z,c=e._w;return this._x=n*c+o*s+i*l-r*a,this._y=i*c+o*a+r*s-n*l,this._z=r*c+o*l+n*a-i*s,this._w=o*c-n*s-i*a-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,o=this._w;let s=o*t._w+n*t._x+i*t._y+r*t._z;if(s<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,s=-s):this.copy(t),s>=1)return this._w=o,this._x=n,this._y=i,this._z=r,this;const a=1-s*s;if(a<=Number.EPSILON){const t=1-e;return this._w=t*o+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(a),c=Math.atan2(l,s),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=o*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}class T{constructor(t=0,e=0,n=0){Object.defineProperty(this,"isVector3",{value:!0}),this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(R.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(R.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,o=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*o,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*o,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*o,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,o=t.y,s=t.z,a=t.w,l=a*e+o*i-s*n,c=a*n+s*e-r*i,h=a*i+r*n-o*e,u=-r*e-o*n-s*i;return this.x=l*a+u*-r+c*-s-h*-o,this.y=c*a+u*-o+h*-r-l*-s,this.z=h*a+u*-s+l*-o-c*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,o=e.x,s=e.y,a=e.z;return this.x=i*a-r*s,this.y=r*o-n*a,this.z=n*s-i*o,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return L.copy(this).projectOnVector(t),this.sub(L)}reflect(t){return this.sub(L.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(g.clamp(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}}const L=new T,R=new S;class C{constructor(t,e){Object.defineProperty(this,"isBox3",{value:!0}),this.min=void 0!==t?t:new T(1/0,1/0,1/0),this.max=void 0!==e?e:new T(-1/0,-1/0,-1/0)}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){let e=1/0,n=1/0,i=1/0,r=-1/0,o=-1/0,s=-1/0;for(let a=0,l=t.length;a<l;a+=3){const l=t[a],c=t[a+1],h=t[a+2];l<e&&(e=l),c<n&&(n=c),h<i&&(i=h),l>r&&(r=l),c>o&&(o=c),h>s&&(s=h)}return this.min.set(e,n,i),this.max.set(r,o,s),this}setFromBufferAttribute(t){let e=1/0,n=1/0,i=1/0,r=-1/0,o=-1/0,s=-1/0;for(let a=0,l=t.count;a<l;a++){const l=t.getX(a),c=t.getY(a),h=t.getZ(a);l<e&&(e=l),c<n&&(n=c),h<i&&(i=h),l>r&&(r=l),c>o&&(o=c),h>s&&(s=h)}return this.min.set(e,n,i),this.max.set(r,o,s),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=I.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}setFromObject(t){return this.makeEmpty(),this.expandByObject(t)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return void 0===t&&(console.warn("THREE.Box3: .getCenter() target is now required"),t=new T),this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return void 0===t&&(console.warn("THREE.Box3: .getSize() target is now required"),t=new T),this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t){t.updateWorldMatrix(!1,!1);const e=t.geometry;void 0!==e&&(null===e.boundingBox&&e.computeBoundingBox(),O.copy(e.boundingBox),O.applyMatrix4(t.matrixWorld),this.union(O));const n=t.children;for(let t=0,e=n.length;t<e;t++)this.expandByObject(n[t]);return this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return void 0===e&&(console.warn("THREE.Box3: .getParameter() target is now required"),e=new T),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)}intersectsSphere(t){return this.clampPoint(t.center,I),I.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(G),V.subVectors(this.max,G),N.subVectors(t.a,G),B.subVectors(t.b,G),F.subVectors(t.c,G),z.subVectors(B,N),U.subVectors(F,B),H.subVectors(N,F);let e=[0,-z.z,z.y,0,-U.z,U.y,0,-H.z,H.y,z.z,0,-z.x,U.z,0,-U.x,H.z,0,-H.x,-z.y,z.x,0,-U.y,U.x,0,-H.y,H.x,0];return!!P(e,N,B,F,V)&&(e=[1,0,0,0,1,0,0,0,1],!!P(e,N,B,F,V)&&(k.crossVectors(z,U),e=[k.x,k.y,k.z],P(e,N,B,F,V)))}clampPoint(t,e){return void 0===e&&(console.warn("THREE.Box3: .clampPoint() target is now required"),e=new T),e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return I.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return void 0===t&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(t.center),t.radius=.5*this.getSize(I).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(D[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),D[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),D[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),D[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),D[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),D[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),D[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),D[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(D)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}function P(t,e,n,i,r){for(let o=0,s=t.length-3;o<=s;o+=3){W.fromArray(t,o);const s=r.x*Math.abs(W.x)+r.y*Math.abs(W.y)+r.z*Math.abs(W.z),a=e.dot(W),l=n.dot(W),c=i.dot(W);if(Math.max(-Math.max(a,l,c),Math.min(a,l,c))>s)return!1}return!0}const D=[new T,new T,new T,new T,new T,new T,new T,new T],I=new T,O=new C,N=new T,B=new T,F=new T,z=new T,U=new T,H=new T,G=new T,V=new T,k=new T,W=new T,j=new C;class X{constructor(t,e){this.center=void 0!==t?t:new T,this.radius=void 0!==e?e:-1}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):j.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;e<r;e++)i=Math.max(i,n.distanceToSquared(t[e]));return this.radius=Math.sqrt(i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return void 0===e&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),e=new T),e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return void 0===t&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),t=new C),this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}}const q=new T,Y=new T,Q=new T,Z=new T,J=new T,K=new T,$=new T;class tt{constructor(t,e){this.origin=void 0!==t?t:new T,this.direction=void 0!==e?e:new T(0,0,-1)}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return void 0===e&&(console.warn("THREE.Ray: .at() target is now required"),e=new T),e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,q)),this}closestPointToPoint(t,e){void 0===e&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),e=new T),e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=q.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(q.copy(this.direction).multiplyScalar(e).add(this.origin),q.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){Y.copy(t).add(e).multiplyScalar(.5),Q.copy(e).sub(t).normalize(),Z.copy(this.origin).sub(Y);const r=.5*t.distanceTo(e),o=-this.direction.dot(Q),s=Z.dot(this.direction),a=-Z.dot(Q),l=Z.lengthSq(),c=Math.abs(1-o*o);let h,u,d,p;if(c>0)if(h=o*a-s,u=o*s-a,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+o*u+2*s)+u*(o*h+u+2*a)+l}else u=r,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+l;else u=-r,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+l;else u<=-p?(h=Math.max(0,-(-o*r+s)),u=h>0?-r:Math.min(Math.max(-r,-a),r),d=-h*h+u*(u+2*a)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-a),r),d=u*(u+2*a)+l):(h=Math.max(0,-(o*r+s)),u=h>0?r:Math.min(Math.max(-r,-a),r),d=-h*h+u*(u+2*a)+l);else u=o>0?-r:r,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+l;return n&&n.copy(this.direction).multiplyScalar(h).add(this.origin),i&&i.copy(Q).multiplyScalar(u).add(Y),d}intersectSphere(t,e){q.subVectors(t.center,this.origin);const n=q.dot(this.direction),i=q.dot(q)-n*n,r=t.radius*t.radius;if(i>r)return null;const o=Math.sqrt(r-i),s=n-o,a=n+o;return s<0&&a<0?null:s<0?this.at(a,e):this.at(s,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,o,s,a;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,o=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,o=(t.min.y-u.y)*c),n>o||r>i?null:((r>n||n!=n)&&(n=r),(o<i||i!=i)&&(i=o),h>=0?(s=(t.min.z-u.z)*h,a=(t.max.z-u.z)*h):(s=(t.max.z-u.z)*h,a=(t.min.z-u.z)*h),n>a||s>i?null:((s>n||n!=n)&&(n=s),(a<i||i!=i)&&(i=a),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,q)}intersectTriangle(t,e,n,i,r){J.subVectors(e,t),K.subVectors(n,t),$.crossVectors(J,K);let o,s=this.direction.dot($);if(s>0){if(i)return null;o=1}else{if(!(s<0))return null;o=-1,s=-s}Z.subVectors(this.origin,t);const a=o*this.direction.dot(K.crossVectors(Z,K));if(a<0)return null;const l=o*this.direction.dot(J.cross(Z));if(l<0)return null;if(a+l>s)return null;const c=-o*Z.dot($);return c<0?null:this.at(c/s,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}}class et{constructor(){Object.defineProperty(this,"isMatrix4",{value:!0}),this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,o,s,a,l,c,h,u,d,p,f,m){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=o,g[9]=s,g[13]=a,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=f,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new et).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/nt.setFromMatrixColumn(t,0).length(),r=1/nt.setFromMatrixColumn(t,1).length(),o=1/nt.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*o,e[9]=n[9]*o,e[10]=n[10]*o,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const e=this.elements,n=t.x,i=t.y,r=t.z,o=Math.cos(n),s=Math.sin(n),a=Math.cos(i),l=Math.sin(i),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=o*c,n=o*h,i=s*c,r=s*h;e[0]=a*c,e[4]=-a*h,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-s*a,e[2]=r-t*l,e[6]=i+n*l,e[10]=o*a}else if("YXZ"===t.order){const t=a*c,n=a*h,i=l*c,r=l*h;e[0]=t+r*s,e[4]=i*s-n,e[8]=o*l,e[1]=o*h,e[5]=o*c,e[9]=-s,e[2]=n*s-i,e[6]=r+t*s,e[10]=o*a}else if("ZXY"===t.order){const t=a*c,n=a*h,i=l*c,r=l*h;e[0]=t-r*s,e[4]=-o*h,e[8]=i+n*s,e[1]=n+i*s,e[5]=o*c,e[9]=r-t*s,e[2]=-o*l,e[6]=s,e[10]=o*a}else if("ZYX"===t.order){const t=o*c,n=o*h,i=s*c,r=s*h;e[0]=a*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=a*h,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=s*a,e[10]=o*a}else if("YZX"===t.order){const t=o*a,n=o*l,i=s*a,r=s*l;e[0]=a*c,e[4]=r-t*h,e[8]=i*h+n,e[1]=h,e[5]=o*c,e[9]=-s*c,e[2]=-l*c,e[6]=n*h+i,e[10]=t-r*h}else if("XZY"===t.order){const t=o*a,n=o*l,i=s*a,r=s*l;e[0]=a*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=o*c,e[9]=n*h-i,e[2]=i*h-n,e[6]=s*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(rt,t,ot)}lookAt(t,e,n){const i=this.elements;return lt.subVectors(t,e),0===lt.lengthSq()&&(lt.z=1),lt.normalize(),st.crossVectors(n,lt),0===st.lengthSq()&&(1===Math.abs(n.z)?lt.x+=1e-4:lt.z+=1e-4,lt.normalize(),st.crossVectors(n,lt)),st.normalize(),at.crossVectors(lt,st),i[0]=st.x,i[4]=at.x,i[8]=lt.x,i[1]=st.y,i[5]=at.y,i[9]=lt.y,i[2]=st.z,i[6]=at.z,i[10]=lt.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,o=n[0],s=n[4],a=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],f=n[6],m=n[10],g=n[14],v=n[3],y=n[7],A=n[11],x=n[15],_=i[0],b=i[4],w=i[8],M=i[12],E=i[1],S=i[5],T=i[9],L=i[13],R=i[2],C=i[6],P=i[10],D=i[14],I=i[3],O=i[7],N=i[11],B=i[15];return r[0]=o*_+s*E+a*R+l*I,r[4]=o*b+s*S+a*C+l*O,r[8]=o*w+s*T+a*P+l*N,r[12]=o*M+s*L+a*D+l*B,r[1]=c*_+h*E+u*R+d*I,r[5]=c*b+h*S+u*C+d*O,r[9]=c*w+h*T+u*P+d*N,r[13]=c*M+h*L+u*D+d*B,r[2]=p*_+f*E+m*R+g*I,r[6]=p*b+f*S+m*C+g*O,r[10]=p*w+f*T+m*P+g*N,r[14]=p*M+f*L+m*D+g*B,r[3]=v*_+y*E+A*R+x*I,r[7]=v*b+y*S+A*C+x*O,r[11]=v*w+y*T+A*P+x*N,r[15]=v*M+y*L+A*D+x*B,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],o=t[1],s=t[5],a=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*a*h-i*l*h-r*s*u+n*l*u+i*s*d-n*a*d)+t[7]*(+e*a*d-e*l*u+r*o*u-i*o*d+i*l*c-r*a*c)+t[11]*(+e*l*h-e*s*d-r*o*h+n*o*d+r*s*c-n*l*c)+t[15]*(-i*s*c-e*a*h+e*s*u+i*o*h-n*o*u+n*a*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],o=t[4],s=t[5],a=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],f=t[13],m=t[14],g=t[15],v=h*m*l-f*u*l+f*a*d-s*m*d-h*a*g+s*u*g,y=p*u*l-c*m*l-p*a*d+o*m*d+c*a*g-o*u*g,A=c*f*l-p*h*l+p*s*d-o*f*d-c*s*g+o*h*g,x=p*h*a-c*f*a-p*s*u+o*f*u+c*s*m-o*h*m,_=e*v+n*y+i*A+r*x;if(0===_)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const b=1/_;return t[0]=v*b,t[1]=(f*u*r-h*m*r-f*i*d+n*m*d+h*i*g-n*u*g)*b,t[2]=(s*m*r-f*a*r+f*i*l-n*m*l-s*i*g+n*a*g)*b,t[3]=(h*a*r-s*u*r-h*i*l+n*u*l+s*i*d-n*a*d)*b,t[4]=y*b,t[5]=(c*m*r-p*u*r+p*i*d-e*m*d-c*i*g+e*u*g)*b,t[6]=(p*a*r-o*m*r-p*i*l+e*m*l+o*i*g-e*a*g)*b,t[7]=(o*u*r-c*a*r+c*i*l-e*u*l-o*i*d+e*a*d)*b,t[8]=A*b,t[9]=(p*h*r-c*f*r-p*n*d+e*f*d+c*n*g-e*h*g)*b,t[10]=(o*f*r-p*s*r+p*n*l-e*f*l-o*n*g+e*s*g)*b,t[11]=(c*s*r-o*h*r-c*n*l+e*h*l+o*n*d-e*s*d)*b,t[12]=x*b,t[13]=(c*f*i-p*h*i+p*n*u-e*f*u-c*n*m+e*h*m)*b,t[14]=(p*s*i-o*f*i-p*n*a+e*f*a+o*n*m-e*s*m)*b,t[15]=(o*h*i-c*s*i+c*n*a-e*h*a-o*n*u+e*s*u)*b,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,o=t.x,s=t.y,a=t.z,l=r*o,c=r*s;return this.set(l*o+n,l*s-i*a,l*a+i*s,0,l*s+i*a,c*s+n,c*a-i*o,0,l*a-i*s,c*a+i*o,r*a*a+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n){return this.set(1,e,n,0,t,1,n,0,t,e,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,o=e._y,s=e._z,a=e._w,l=r+r,c=o+o,h=s+s,u=r*l,d=r*c,p=r*h,f=o*c,m=o*h,g=s*h,v=a*l,y=a*c,A=a*h,x=n.x,_=n.y,b=n.z;return i[0]=(1-(f+g))*x,i[1]=(d+A)*x,i[2]=(p-y)*x,i[3]=0,i[4]=(d-A)*_,i[5]=(1-(u+g))*_,i[6]=(m+v)*_,i[7]=0,i[8]=(p+y)*b,i[9]=(m-v)*b,i[10]=(1-(u+f))*b,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=nt.set(i[0],i[1],i[2]).length();const o=nt.set(i[4],i[5],i[6]).length(),s=nt.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],it.copy(this);const a=1/r,l=1/o,c=1/s;return it.elements[0]*=a,it.elements[1]*=a,it.elements[2]*=a,it.elements[4]*=l,it.elements[5]*=l,it.elements[6]*=l,it.elements[8]*=c,it.elements[9]*=c,it.elements[10]*=c,e.setFromRotationMatrix(it),n.x=r,n.y=o,n.z=s,this}makePerspective(t,e,n,i,r,o){void 0===o&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const s=this.elements,a=2*r/(e-t),l=2*r/(n-i),c=(e+t)/(e-t),h=(n+i)/(n-i),u=-(o+r)/(o-r),d=-2*o*r/(o-r);return s[0]=a,s[4]=0,s[8]=c,s[12]=0,s[1]=0,s[5]=l,s[9]=h,s[13]=0,s[2]=0,s[6]=0,s[10]=u,s[14]=d,s[3]=0,s[7]=0,s[11]=-1,s[15]=0,this}makeOrthographic(t,e,n,i,r,o){const s=this.elements,a=1/(e-t),l=1/(n-i),c=1/(o-r),h=(e+t)*a,u=(n+i)*l,d=(o+r)*c;return s[0]=2*a,s[4]=0,s[8]=0,s[12]=-h,s[1]=0,s[5]=2*l,s[9]=0,s[13]=-u,s[2]=0,s[6]=0,s[10]=-2*c,s[14]=-d,s[3]=0,s[7]=0,s[11]=0,s[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const nt=new T,it=new et,rt=new T(0,0,0),ot=new T(1,1,1),st=new T,at=new T,lt=new T;class ct{constructor(t=0,e=0,n=0,i=ct.DefaultOrder){Object.defineProperty(this,"isEuler",{value:!0}),this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._order=i||this._order,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e,n){const i=g.clamp,r=t.elements,o=r[0],s=r[4],a=r[8],l=r[1],c=r[5],h=r[9],u=r[2],d=r[6],p=r[10];switch(e=e||this._order){case"XYZ":this._y=Math.asin(i(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,p),this._z=Math.atan2(-s,o)):(this._x=Math.atan2(d,c),this._z=0);break;case"YXZ":this._x=Math.asin(-i(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,p),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-u,o),this._z=0);break;case"ZXY":this._x=Math.asin(i(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-u,p),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,o));break;case"ZYX":this._y=Math.asin(-i(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(d,p),this._z=Math.atan2(l,o)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(i(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-h,c),this._y=Math.atan2(-u,o)):(this._x=0,this._y=Math.atan2(a,p));break;case"XZY":this._z=Math.asin(-i(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(d,c),this._y=Math.atan2(a,o)):(this._x=Math.atan2(-h,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!1!==n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return ht.makeRotationFromQuaternion(t),this.setFromRotationMatrix(ht,e,n)}setFromVector3(t,e){return this.set(t.x,t.y,t.z,e||this._order)}reorder(t){return ut.setFromEuler(this),this.setFromQuaternion(ut,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}toVector3(t){return t?t.set(this._x,this._y,this._z):new T(this._x,this._y,this._z)}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}ct.DefaultOrder="XYZ",ct.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];const ht=new et,ut=new S;class dt{constructor(){this.mask=1}set(t){this.mask=1<<t|0}enable(t){this.mask|=1<<t|0}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t|0}disable(t){this.mask&=~(1<<t|0)}disableAll(){this.mask=0}test(t){return 0!=(this.mask&t.mask)}}let pt=0;const ft=new T,mt=new S,gt=new et,vt=new T,yt=new T,At=new T,xt=new S,_t=new T(1,0,0),bt=new T(0,1,0),wt=new T(0,0,1),Mt={type:"added"},Et={type:"removed"};function St(){Object.defineProperty(this,"id",{value:pt++}),this.uuid=g.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=St.DefaultUp.clone();const t=new T,e=new ct,n=new S,i=new T(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new et},normalMatrix:{value:new y}}),this.matrix=new et,this.matrixWorld=new et,this.matrixAutoUpdate=St.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new dt,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}St.DefaultUp=new T(0,1,0),St.DefaultMatrixAutoUpdate=!0,St.prototype=Object.assign(Object.create(p.prototype),{constructor:St,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(t){return this.quaternion.premultiply(t),this},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:function(t,e){return mt.setFromAxisAngle(t,e),this.quaternion.multiply(mt),this},rotateOnWorldAxis:function(t,e){return mt.setFromAxisAngle(t,e),this.quaternion.premultiply(mt),this},rotateX:function(t){return this.rotateOnAxis(_t,t)},rotateY:function(t){return this.rotateOnAxis(bt,t)},rotateZ:function(t){return this.rotateOnAxis(wt,t)},translateOnAxis:function(t,e){return ft.copy(t).applyQuaternion(this.quaternion),this.position.add(ft.multiplyScalar(e)),this},translateX:function(t){return this.translateOnAxis(_t,t)},translateY:function(t){return this.translateOnAxis(bt,t)},translateZ:function(t){return this.translateOnAxis(wt,t)},localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:function(t){return t.applyMatrix4(gt.copy(this.matrixWorld).invert())},lookAt:function(t,e,n){t.isVector3?vt.copy(t):vt.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),yt.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?gt.lookAt(yt,vt,this.up):gt.lookAt(vt,yt,this.up),this.quaternion.setFromRotationMatrix(gt),i&&(gt.extractRotation(i.matrixWorld),mt.setFromRotationMatrix(gt),this.quaternion.premultiply(mt.invert()))},add:function(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(Mt)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(Et)),this},clear:function(){for(let t=0;t<this.children.length;t++){const e=this.children[t];e.parent=null,e.dispatchEvent(Et)}return this.children.length=0,this},attach:function(t){return this.updateWorldMatrix(!0,!1),gt.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),gt.multiply(t.parent.matrixWorld)),t.applyMatrix4(gt),t.updateWorldMatrix(!1,!1),this.add(t),this},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}},getWorldPosition:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),t=new T),this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),t=new S),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(yt,t,At),t},getWorldScale:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),t=new T),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(yt,xt,t),t},getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),t=new T),this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()},raycast:function(){},traverse:function(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)},traverseVisible:function(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)},traverseAncestors:function(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].updateMatrixWorld(t)},updateWorldMatrix:function(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++)t[e].updateWorldMatrix(!1,!0)}},toJSON:function(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON()),this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=o(t.geometries),i=o(t.materials),r=o(t.textures),s=o(t.images),a=o(t.shapes),l=o(t.skeletons),c=o(t.animations);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),s.length>0&&(n.images=s),a.length>0&&(n.shapes=a),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c)}return n.object=i,n;function o(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const n=t.children[e];this.add(n.clone())}return this}});const Tt=new T,Lt=new T,Rt=new y;class Ct{constructor(t,e){Object.defineProperty(this,"isPlane",{value:!0}),this.normal=void 0!==t?t:new T(1,0,0),this.constant=void 0!==e?e:0}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=Tt.subVectors(n,e).cross(Lt.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return void 0===e&&(console.warn("THREE.Plane: .projectPoint() target is now required"),e=new T),e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)}intersectLine(t,e){void 0===e&&(console.warn("THREE.Plane: .intersectLine() target is now required"),e=new T);const n=t.delta(Tt),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):void 0;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?void 0:e.copy(n).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return void 0===t&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),t=new T),t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||Rt.getNormalMatrix(t),i=this.coplanarPoint(Tt).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}}const Pt=new T,Dt=new T,It=new T,Ot=new T,Nt=new T,Bt=new T,Ft=new T,zt=new T,Ut=new T,Ht=new T;class Gt{constructor(t,e,n){this.a=void 0!==t?t:new T,this.b=void 0!==e?e:new T,this.c=void 0!==n?n:new T}static getNormal(t,e,n,i){void 0===i&&(console.warn("THREE.Triangle: .getNormal() target is now required"),i=new T),i.subVectors(n,e),Pt.subVectors(t,e),i.cross(Pt);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){Pt.subVectors(i,e),Dt.subVectors(n,e),It.subVectors(t,e);const o=Pt.dot(Pt),s=Pt.dot(Dt),a=Pt.dot(It),l=Dt.dot(Dt),c=Dt.dot(It),h=o*l-s*s;if(void 0===r&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),r=new T),0===h)return r.set(-2,-1,-1);const u=1/h,d=(l*a-s*c)*u,p=(o*c-s*a)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return this.getBarycoord(t,e,n,i,Ot),Ot.x>=0&&Ot.y>=0&&Ot.x+Ot.y<=1}static getUV(t,e,n,i,r,o,s,a){return this.getBarycoord(t,e,n,i,Ot),a.set(0,0),a.addScaledVector(r,Ot.x),a.addScaledVector(o,Ot.y),a.addScaledVector(s,Ot.z),a}static isFrontFacing(t,e,n,i){return Pt.subVectors(n,e),Dt.subVectors(t,e),Pt.cross(Dt).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Pt.subVectors(this.c,this.b),Dt.subVectors(this.a,this.b),.5*Pt.cross(Dt).length()}getMidpoint(t){return void 0===t&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),t=new T),t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return Gt.getNormal(this.a,this.b,this.c,t)}getPlane(t){return void 0===t&&(console.warn("THREE.Triangle: .getPlane() target is now required"),t=new Ct),t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return Gt.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,n,i,r){return Gt.getUV(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return Gt.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return Gt.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){void 0===e&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),e=new T);const n=this.a,i=this.b,r=this.c;let o,s;Nt.subVectors(i,n),Bt.subVectors(r,n),zt.subVectors(t,n);const a=Nt.dot(zt),l=Bt.dot(zt);if(a<=0&&l<=0)return e.copy(n);Ut.subVectors(t,i);const c=Nt.dot(Ut),h=Bt.dot(Ut);if(c>=0&&h<=c)return e.copy(i);const u=a*h-c*l;if(u<=0&&a>=0&&c<=0)return o=a/(a-c),e.copy(n).addScaledVector(Nt,o);Ht.subVectors(t,r);const d=Nt.dot(Ht),p=Bt.dot(Ht);if(p>=0&&d<=p)return e.copy(r);const f=d*l-a*p;if(f<=0&&l>=0&&p<=0)return s=l/(l-p),e.copy(n).addScaledVector(Bt,s);const m=c*p-d*h;if(m<=0&&h-c>=0&&d-p>=0)return Ft.subVectors(r,i),s=(h-c)/(h-c+(d-p)),e.copy(i).addScaledVector(Ft,s);const g=1/(m+f+u);return o=f*g,s=u*g,e.copy(n).addScaledVector(Nt,o).addScaledVector(Bt,s)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const Vt={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},kt={h:0,s:0,l:0},Wt={h:0,s:0,l:0};function jt(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function Xt(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function qt(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}class Yt{constructor(t,e,n){return Object.defineProperty(this,"isColor",{value:!0}),void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}set(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this}setRGB(t,e,n){return this.r=t,this.g=e,this.b=n,this}setHSL(t,e,n){if(t=g.euclideanModulo(t,1),e=g.clamp(e,0,1),n=g.clamp(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=jt(r,i,t+1/3),this.g=jt(r,i,t),this.b=jt(r,i,t-1/3)}return this}setStyle(t){function e(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let n;if(n=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t)){let t;const i=n[1],r=n[2];switch(i){case"rgb":case"rgba":if(t=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,e(t[4]),this;if(t=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,e(t[4]),this;break;case"hsl":case"hsla":if(t=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r)){const n=parseFloat(t[1])/360,i=parseInt(t[2],10)/100,r=parseInt(t[3],10)/100;return e(t[4]),this.setHSL(n,i,r)}}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(t)){const t=n[1],e=t.length;if(3===e)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,this;if(6===e)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,this}return t&&t.length>0?this.setColorName(t):this}setColorName(t){const e=Vt[t];return void 0!==e?this.setHex(e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copyGammaToLinear(t,e=2){return this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this}copyLinearToGamma(t,e=2){const n=e>0?1/e:1;return this.r=Math.pow(t.r,n),this.g=Math.pow(t.g,n),this.b=Math.pow(t.b,n),this}convertGammaToLinear(t){return this.copyGammaToLinear(this,t),this}convertLinearToGamma(t){return this.copyLinearToGamma(this,t),this}copySRGBToLinear(t){return this.r=Xt(t.r),this.g=Xt(t.g),this.b=Xt(t.b),this}copyLinearToSRGB(t){return this.r=qt(t.r),this.g=qt(t.g),this.b=qt(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return("000000"+this.getHex().toString(16)).slice(-6)}getHSL(t){void 0===t&&(console.warn("THREE.Color: .getHSL() target is now required"),t={h:0,s:0,l:0});const e=this.r,n=this.g,i=this.b,r=Math.max(e,n,i),o=Math.min(e,n,i);let s,a;const l=(o+r)/2;if(o===r)s=0,a=0;else{const t=r-o;switch(a=l<=.5?t/(r+o):t/(2-r-o),r){case e:s=(n-i)/t+(n<i?6:0);break;case n:s=(i-e)/t+2;break;case i:s=(e-n)/t+4}s/=6}return t.h=s,t.s=a,t.l=l,t}getStyle(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"}offsetHSL(t,e,n){return this.getHSL(kt),kt.h+=t,kt.s+=e,kt.l+=n,this.setHSL(kt.h,kt.s,kt.l),this}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(kt),t.getHSL(Wt);const n=g.lerp(kt.h,Wt.h,e),i=g.lerp(kt.s,Wt.s,e),r=g.lerp(kt.l,Wt.l,e);return this.setHSL(n,i,r),this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}Yt.NAMES=Vt,Yt.prototype.r=1,Yt.prototype.g=1,Yt.prototype.b=1;class Qt{constructor(t,e,n,i,r,o=0){this.a=t,this.b=e,this.c=n,this.normal=i&&i.isVector3?i:new T,this.vertexNormals=Array.isArray(i)?i:[],this.color=r&&r.isColor?r:new Yt,this.vertexColors=Array.isArray(r)?r:[],this.materialIndex=o}clone(){return(new this.constructor).copy(this)}copy(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(let e=0,n=t.vertexNormals.length;e<n;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(let e=0,n=t.vertexColors.length;e<n;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}}let Zt=0;function Jt(){Object.defineProperty(this,"id",{value:Zt++}),this.uuid=g.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.flatShading=!1,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=7680,this.stencilZFail=7680,this.stencilZPass=7680,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}function Kt(t){Jt.call(this),this.type="MeshBasicMaterial",this.color=new Yt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.setValues(t)}Jt.prototype=Object.assign(Object.create(p.prototype),{constructor:Jt,isMaterial:!0,onBeforeCompile:function(){},customProgramCacheKey:function(){return this.onBeforeCompile.toString()},setValues:function(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}if("shading"===e){console.warn("THREE."+this.type+": .shading has been removed. 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0!==this.metalness&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,n.reflectivity=this.reflectivity,n.refractionRatio=this.refractionRatio,void 0!==this.combine&&(n.combine=this.combine),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),!0===this.flatShading&&(n.flatShading=this.flatShading),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.flatShading=t.flatShading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(Jt.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Kt.prototype=Object.create(Jt.prototype),Kt.prototype.constructor=Kt,Kt.prototype.isMeshBasicMaterial=!0,Kt.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this};const $t=new T,te=new v;function ee(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0}function ne(t,e,n){ee.call(this,new Int8Array(t),e,n)}function ie(t,e,n){ee.call(this,new 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t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this},copyAt:function(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),r=new Yt),e[n++]=r.r,e[n++]=r.g,e[n++]=r.b}return this},copyVector2sArray:function(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),r=new v),e[n++]=r.x,e[n++]=r.y}return this},copyVector3sArray:function(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),r=new 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this},transformDirection:function(t){for(let e=0,n=this.count;e<n;e++)$t.x=this.getX(e),$t.y=this.getY(e),$t.z=this.getZ(e),$t.transformDirection(t),this.setXYZ(e,$t.x,$t.y,$t.z);return this},set:function(t,e=0){return this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this},setXYZ:function(t,e,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this},setXYZW:function(t,e,n,i,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}}),ne.prototype=Object.create(ee.prototype),ne.prototype.constructor=ne,ie.prototype=Object.create(ee.prototype),ie.prototype.constructor=ie,re.prototype=Object.create(ee.prototype),re.prototype.constructor=re,oe.prototype=Object.create(ee.prototype),oe.prototype.constructor=oe,se.prototype=Object.create(ee.prototype),se.prototype.constructor=se,ae.prototype=Object.create(ee.prototype),ae.prototype.constructor=ae,le.prototype=Object.create(ee.prototype),le.prototype.constructor=le,ce.prototype=Object.create(ee.prototype),ce.prototype.constructor=ce,ce.prototype.isFloat16BufferAttribute=!0,he.prototype=Object.create(ee.prototype),he.prototype.constructor=he,ue.prototype=Object.create(ee.prototype),ue.prototype.constructor=ue;const pe={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function fe(t,e){return new pe[t](e)}let me=0;const ge=new et,ve=new St,ye=new T,Ae=new C,xe=new C,_e=new T;function be(){Object.defineProperty(this,"id",{value:me++}),this.uuid=g.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}be.prototype=Object.assign(Object.create(p.prototype),{constructor:be,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){return Array.isArray(t)?this.index=new(de(t)>65535?le:se)(t,1):this.index=t,this},getAttribute:function(t){return this.attributes[t]},setAttribute:function(t,e){return this.attributes[t]=e,this},deleteAttribute:function(t){return delete this.attributes[t],this},hasAttribute:function(t){return void 0!==this.attributes[t]},addGroup:function(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix4:function(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new y).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(t){return ge.makeRotationX(t),this.applyMatrix4(ge),this},rotateY:function(t){return ge.makeRotationY(t),this.applyMatrix4(ge),this},rotateZ:function(t){return ge.makeRotationZ(t),this.applyMatrix4(ge),this},translate:function(t,e,n){return ge.makeTranslation(t,e,n),this.applyMatrix4(ge),this},scale:function(t,e,n){return ge.makeScale(t,e,n),this.applyMatrix4(ge),this},lookAt:function(t){return ve.lookAt(t),ve.updateMatrix(),this.applyMatrix4(ve.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(ye).negate(),this.translate(ye.x,ye.y,ye.z),this},setFromPoints:function(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new he(e,3)),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new C);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new T(-1/0,-1/0,-1/0),new T(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Ae.setFromBufferAttribute(n),this.morphTargetsRelative?(_e.addVectors(this.boundingBox.min,Ae.min),this.boundingBox.expandByPoint(_e),_e.addVectors(this.boundingBox.max,Ae.max),this.boundingBox.expandByPoint(_e)):(this.boundingBox.expandByPoint(Ae.min),this.boundingBox.expandByPoint(Ae.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new X);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new T,1/0);if(t){const n=this.boundingSphere.center;if(Ae.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];xe.setFromBufferAttribute(n),this.morphTargetsRelative?(_e.addVectors(Ae.min,xe.min),Ae.expandByPoint(_e),_e.addVectors(Ae.max,xe.max),Ae.expandByPoint(_e)):(Ae.expandByPoint(xe.min),Ae.expandByPoint(xe.max))}Ae.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)_e.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(_e));if(e)for(let r=0,o=e.length;r<o;r++){const o=e[r],s=this.morphTargetsRelative;for(let e=0,r=o.count;e<r;e++)_e.fromBufferAttribute(o,e),s&&(ye.fromBufferAttribute(t,e),_e.add(ye)),i=Math.max(i,n.distanceToSquared(_e))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeTangents:function(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=t.array,i=e.position.array,r=e.normal.array,o=e.uv.array,s=i.length/3;void 0===e.tangent&&this.setAttribute("tangent",new ee(new Float32Array(4*s),4));const a=e.tangent.array,l=[],c=[];for(let t=0;t<s;t++)l[t]=new T,c[t]=new T;const h=new T,u=new T,d=new T,p=new v,f=new v,m=new v,g=new T,y=new T;function A(t,e,n){h.fromArray(i,3*t),u.fromArray(i,3*e),d.fromArray(i,3*n),p.fromArray(o,2*t),f.fromArray(o,2*e),m.fromArray(o,2*n),u.sub(h),d.sub(h),f.sub(p),m.sub(p);const r=1/(f.x*m.y-m.x*f.y);isFinite(r)&&(g.copy(u).multiplyScalar(m.y).addScaledVector(d,-f.y).multiplyScalar(r),y.copy(d).multiplyScalar(f.x).addScaledVector(u,-m.x).multiplyScalar(r),l[t].add(g),l[e].add(g),l[n].add(g),c[t].add(y),c[e].add(y),c[n].add(y))}let x=this.groups;0===x.length&&(x=[{start:0,count:n.length}]);for(let t=0,e=x.length;t<e;++t){const e=x[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)A(n[t+0],n[t+1],n[t+2])}const _=new T,b=new T,w=new T,M=new T;function E(t){w.fromArray(r,3*t),M.copy(w);const e=l[t];_.copy(e),_.sub(w.multiplyScalar(w.dot(e))).normalize(),b.crossVectors(M,e);const n=b.dot(c[t])<0?-1:1;a[4*t]=_.x,a[4*t+1]=_.y,a[4*t+2]=_.z,a[4*t+3]=n}for(let t=0,e=x.length;t<e;++t){const e=x[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)E(n[t+0]),E(n[t+1]),E(n[t+2])}},computeVertexNormals:function(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new ee(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new T,r=new T,o=new T,s=new T,a=new T,l=new T,c=new T,h=new T;if(t)for(let u=0,d=t.count;u<d;u+=3){const d=t.getX(u+0),p=t.getX(u+1),f=t.getX(u+2);i.fromBufferAttribute(e,d),r.fromBufferAttribute(e,p),o.fromBufferAttribute(e,f),c.subVectors(o,r),h.subVectors(i,r),c.cross(h),s.fromBufferAttribute(n,d),a.fromBufferAttribute(n,p),l.fromBufferAttribute(n,f),s.add(c),a.add(c),l.add(c),n.setXYZ(d,s.x,s.y,s.z),n.setXYZ(p,a.x,a.y,a.z),n.setXYZ(f,l.x,l.y,l.z)}else for(let t=0,s=e.count;t<s;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),o.fromBufferAttribute(e,t+2),c.subVectors(o,r),h.subVectors(i,r),c.cross(h),n.setXYZ(t+0,c.x,c.y,c.z),n.setXYZ(t+1,c.x,c.y,c.z),n.setXYZ(t+2,c.x,c.y,c.z);this.normalizeNormals(),n.needsUpdate=!0}},merge:function(t,e){if(!t||!t.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const i in n){if(void 0===t.attributes[i])continue;const r=n[i].array,o=t.attributes[i],s=o.array,a=o.itemSize*e,l=Math.min(s.length,r.length-a);for(let t=0,e=a;t<l;t++,e++)r[e]=s[t]}return this},normalizeNormals:function(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)_e.fromBufferAttribute(t,e),_e.normalize(),t.setXYZ(e,_e.x,_e.y,_e.z)},toNonIndexed:function(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,o=new n.constructor(e.length*i);let s=0,a=0;for(let t=0,r=e.length;t<r;t++){s=e[t]*i;for(let t=0;t<i;t++)o[a++]=n[s++]}return new ee(o,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new be,n=this.index.array,i=this.attributes;for(const r in i){const o=t(i[r],n);e.setAttribute(r,o)}const r=this.morphAttributes;for(const i in r){const o=[],s=r[i];for(let e=0,i=s.length;e<i;e++){const i=t(s[e],n);o.push(i)}e.morphAttributes[i]=o}e.morphTargetsRelative=this.morphTargetsRelative;const o=this.groups;for(let t=0,n=o.length;t<n;t++){const n=o[t];e.addGroup(n.start,n.count,n.materialIndex)}return e},toJSON:function(){const t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e],r=i.toJSON(t.data);""!==i.name&&(r.name=i.name),t.data.attributes[e]=r}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],o=[];for(let e=0,i=n.length;e<i;e++){const i=n[e],r=i.toJSON(t.data);""!==i.name&&(r.name=i.name),o.push(r)}o.length>0&&(i[e]=o,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const o=this.groups;o.length>0&&(t.data.groups=JSON.parse(JSON.stringify(o)));const s=this.boundingSphere;return null!==s&&(t.data.boundingSphere={center:s.center.toArray(),radius:s.radius}),t},clone:function(){return(new be).copy(this)},copy:function(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t<r;t++)n.push(i[t].clone(e));this.morphAttributes[t]=n}this.morphTargetsRelative=t.morphTargetsRelative;const o=t.groups;for(let t=0,e=o.length;t<e;t++){const e=o[t];this.addGroup(e.start,e.count,e.materialIndex)}const s=t.boundingBox;null!==s&&(this.boundingBox=s.clone());const a=t.boundingSphere;return null!==a&&(this.boundingSphere=a.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});const we=new et,Me=new tt,Ee=new X,Se=new T,Te=new T,Le=new T,Re=new T,Ce=new T,Pe=new T,De=new T,Ie=new T,Oe=new T,Ne=new v,Be=new v,Fe=new v,ze=new T,Ue=new T;function He(t=new be,e=new Kt){St.call(this),this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}function Ge(t,e,n,i,r,o,s,a,l,c,h,u){Se.fromBufferAttribute(r,c),Te.fromBufferAttribute(r,h),Le.fromBufferAttribute(r,u);const d=t.morphTargetInfluences;if(e.morphTargets&&o&&d){De.set(0,0,0),Ie.set(0,0,0),Oe.set(0,0,0);for(let t=0,e=o.length;t<e;t++){const e=d[t],n=o[t];0!==e&&(Re.fromBufferAttribute(n,c),Ce.fromBufferAttribute(n,h),Pe.fromBufferAttribute(n,u),s?(De.addScaledVector(Re,e),Ie.addScaledVector(Ce,e),Oe.addScaledVector(Pe,e)):(De.addScaledVector(Re.sub(Se),e),Ie.addScaledVector(Ce.sub(Te),e),Oe.addScaledVector(Pe.sub(Le),e)))}Se.add(De),Te.add(Ie),Le.add(Oe)}t.isSkinnedMesh&&(t.boneTransform(c,Se),t.boneTransform(h,Te),t.boneTransform(u,Le));const p=function(t,e,n,i,r,o,s,a){let l;if(l=1===e.side?i.intersectTriangle(s,o,r,!0,a):i.intersectTriangle(r,o,s,2!==e.side,a),null===l)return null;Ue.copy(a),Ue.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(Ue);return c<n.near||c>n.far?null:{distance:c,point:Ue.clone(),object:t}}(t,e,n,i,Se,Te,Le,ze);if(p){a&&(Ne.fromBufferAttribute(a,c),Be.fromBufferAttribute(a,h),Fe.fromBufferAttribute(a,u),p.uv=Gt.getUV(ze,Se,Te,Le,Ne,Be,Fe,new v)),l&&(Ne.fromBufferAttribute(l,c),Be.fromBufferAttribute(l,h),Fe.fromBufferAttribute(l,u),p.uv2=Gt.getUV(ze,Se,Te,Le,Ne,Be,Fe,new v));const t=new Qt(c,h,u);Gt.getNormal(Se,Te,Le,t.normal),p.face=t}return p}He.prototype=Object.assign(Object.create(St.prototype),{constructor:He,isMesh:!0,copy:function(t){return St.prototype.copy.call(this,t),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=t.material,this.geometry=t.geometry,this},updateMorphTargets:function(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0===i)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),Ee.copy(n.boundingSphere),Ee.applyMatrix4(r),!1===t.ray.intersectsSphere(Ee))return;if(we.copy(r).invert(),Me.copy(t.ray).applyMatrix4(we),null!==n.boundingBox&&!1===Me.intersectsBox(n.boundingBox))return;let o;if(n.isBufferGeometry){const r=n.index,s=n.attributes.position,a=n.morphAttributes.position,l=n.morphTargetsRelative,c=n.attributes.uv,h=n.attributes.uv2,u=n.groups,d=n.drawRange;if(null!==r)if(Array.isArray(i))for(let n=0,p=u.length;n<p;n++){const p=u[n],f=i[p.materialIndex];for(let n=Math.max(p.start,d.start),i=Math.min(p.start+p.count,d.start+d.count);n<i;n+=3){const i=r.getX(n),u=r.getX(n+1),d=r.getX(n+2);o=Ge(this,f,t,Me,s,a,l,c,h,i,u,d),o&&(o.faceIndex=Math.floor(n/3),o.face.materialIndex=p.materialIndex,e.push(o))}}else{for(let n=Math.max(0,d.start),u=Math.min(r.count,d.start+d.count);n<u;n+=3){const u=r.getX(n),d=r.getX(n+1),p=r.getX(n+2);o=Ge(this,i,t,Me,s,a,l,c,h,u,d,p),o&&(o.faceIndex=Math.floor(n/3),e.push(o))}}else if(void 0!==s)if(Array.isArray(i))for(let n=0,r=u.length;n<r;n++){const r=u[n],p=i[r.materialIndex];for(let n=Math.max(r.start,d.start),i=Math.min(r.start+r.count,d.start+d.count);n<i;n+=3){o=Ge(this,p,t,Me,s,a,l,c,h,n,n+1,n+2),o&&(o.faceIndex=Math.floor(n/3),o.face.materialIndex=r.materialIndex,e.push(o))}}else{for(let n=Math.max(0,d.start),r=Math.min(s.count,d.start+d.count);n<r;n+=3){o=Ge(this,i,t,Me,s,a,l,c,h,n,n+1,n+2),o&&(o.faceIndex=Math.floor(n/3),e.push(o))}}}else n.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}});class Ve extends be{constructor(t=1,e=1,n=1,i=1,r=1,o=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:o};const s=this;i=Math.floor(i),r=Math.floor(r),o=Math.floor(o);const a=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,n,i,r,o,p,f,m,g,v){const y=o/m,A=p/g,x=o/2,_=p/2,b=f/2,w=m+1,M=g+1;let E=0,S=0;const L=new T;for(let o=0;o<M;o++){const s=o*A-_;for(let a=0;a<w;a++){const u=a*y-x;L[t]=u*i,L[e]=s*r,L[n]=b,l.push(L.x,L.y,L.z),L[t]=0,L[e]=0,L[n]=f>0?1:-1,c.push(L.x,L.y,L.z),h.push(a/m),h.push(1-o/g),E+=1}}for(let t=0;t<g;t++)for(let e=0;e<m;e++){const n=u+e+w*t,i=u+e+w*(t+1),r=u+(e+1)+w*(t+1),o=u+(e+1)+w*t;a.push(n,i,o),a.push(i,r,o),S+=6}s.addGroup(d,S,v),d+=S,u+=E}p("z","y","x",-1,-1,n,e,t,o,r,0),p("z","y","x",1,-1,n,e,-t,o,r,1),p("x","z","y",1,1,t,n,e,i,o,2),p("x","z","y",1,-1,t,n,-e,i,o,3),p("x","y","z",1,-1,t,e,n,i,r,4),p("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(a),this.setAttribute("position",new he(l,3)),this.setAttribute("normal",new he(c,3)),this.setAttribute("uv",new he(h,2))}}function ke(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture)?e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function We(t){const e={};for(let n=0;n<t.length;n++){const i=ke(t[n]);for(const t in i)e[t]=i[t]}return e}const je={clone:ke,merge:We};function Xe(t){Jt.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}function qe(){St.call(this),this.type="Camera",this.matrixWorldInverse=new et,this.projectionMatrix=new et,this.projectionMatrixInverse=new et}function Ye(t=50,e=1,n=.1,i=2e3){qe.call(this),this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}Xe.prototype=Object.create(Jt.prototype),Xe.prototype.constructor=Xe,Xe.prototype.isShaderMaterial=!0,Xe.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=ke(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this},Xe.prototype.toJSON=function(t){const e=Jt.prototype.toJSON.call(this,t);e.glslVersion=this.glslVersion,e.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?e.uniforms[n]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?e.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?e.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?e.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?e.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?e.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?e.uniforms[n]={type:"m4",value:i.toArray()}:e.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e},qe.prototype=Object.assign(Object.create(St.prototype),{constructor:qe,isCamera:!0,copy:function(t,e){return St.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this},getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),t=new T),this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()},updateMatrixWorld:function(t){St.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()},updateWorldMatrix:function(t,e){St.prototype.updateWorldMatrix.call(this,t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()},clone:function(){return(new this.constructor).copy(this)}}),Ye.prototype=Object.assign(Object.create(qe.prototype),{constructor:Ye,isPerspectiveCamera:!0,copy:function(t,e){return qe.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){const e=.5*this.getFilmHeight()/t;this.fov=2*g.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){const t=Math.tan(.5*g.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*g.RAD2DEG*Math.atan(Math.tan(.5*g.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,n,i,r,o){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){const t=this.near;let e=t*Math.tan(.5*g.DEG2RAD*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const o=this.view;if(null!==this.view&&this.view.enabled){const t=o.fullWidth,s=o.fullHeight;r+=o.offsetX*i/t,e-=o.offsetY*n/s,i*=o.width/t,n*=o.height/s}const s=this.filmOffset;0!==s&&(r+=t*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},toJSON:function(t){const e=St.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}});function Qe(t,e,n){if(St.call(this),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const i=new Ye(90,1,t,e);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new T(1,0,0)),this.add(i);const r=new Ye(90,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new T(-1,0,0)),this.add(r);const o=new Ye(90,1,t,e);o.layers=this.layers,o.up.set(0,0,1),o.lookAt(new T(0,1,0)),this.add(o);const s=new Ye(90,1,t,e);s.layers=this.layers,s.up.set(0,0,-1),s.lookAt(new T(0,-1,0)),this.add(s);const a=new Ye(90,1,t,e);a.layers=this.layers,a.up.set(0,-1,0),a.lookAt(new T(0,0,1)),this.add(a);const l=new Ye(90,1,t,e);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new T(0,0,-1)),this.add(l),this.update=function(t,e){null===this.parent&&this.updateMatrixWorld();const c=t.xr.enabled,h=t.getRenderTarget();t.xr.enabled=!1;const u=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,r),t.setRenderTarget(n,2),t.render(e,o),t.setRenderTarget(n,3),t.render(e,s),t.setRenderTarget(n,4),t.render(e,a),n.texture.generateMipmaps=u,t.setRenderTarget(n,5),t.render(e,l),t.setRenderTarget(h),t.xr.enabled=c}}function Ze(t,e,n,i,r,o,s,a,l,c){t=void 0!==t?t:[],e=void 0!==e?e:301,s=void 0!==s?s:1022,b.call(this,t,e,n,i,r,o,s,a,l,c),this.flipY=!1,this._needsFlipEnvMap=!0}Qe.prototype=Object.create(St.prototype),Qe.prototype.constructor=Qe,Ze.prototype=Object.create(b.prototype),Ze.prototype.constructor=Ze,Ze.prototype.isCubeTexture=!0,Object.defineProperty(Ze.prototype,"images",{get:function(){return this.image},set:function(t){this.image=t}});class Je extends E{constructor(t,e,n){Number.isInteger(e)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),e=n),super(t,t,e),Object.defineProperty(this,"isWebGLCubeRenderTarget",{value:!0}),e=e||{},this.texture=new Ze(void 0,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture._needsFlipEnvMap=!1}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.format=1023,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new Ve(5,5,5),r=new Xe({name:"CubemapFromEquirect",uniforms:ke(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const o=new He(i,r),s=e.minFilter;1008===e.minFilter&&(e.minFilter=1006);return new Qe(1,10,this).update(t,o),e.minFilter=s,o.geometry.dispose(),o.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}function Ke(t,e,n,i,r,o,s,a,l,c,h,u){b.call(this,null,o,s,a,l,c,i,r,h,u),this.image={data:t||null,width:e||1,height:n||1},this.magFilter=void 0!==l?l:1003,this.minFilter=void 0!==c?c:1003,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}Ke.prototype=Object.create(b.prototype),Ke.prototype.constructor=Ke,Ke.prototype.isDataTexture=!0;const $e=new X,tn=new T;class en{constructor(t,e,n,i,r,o){this.planes=[void 0!==t?t:new Ct,void 0!==e?e:new Ct,void 0!==n?n:new Ct,void 0!==i?i:new Ct,void 0!==r?r:new Ct,void 0!==o?o:new Ct]}set(t,e,n,i,r,o){const s=this.planes;return s[0].copy(t),s[1].copy(e),s[2].copy(n),s[3].copy(i),s[4].copy(r),s[5].copy(o),this}clone(){return(new this.constructor).copy(this)}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t){const e=this.planes,n=t.elements,i=n[0],r=n[1],o=n[2],s=n[3],a=n[4],l=n[5],c=n[6],h=n[7],u=n[8],d=n[9],p=n[10],f=n[11],m=n[12],g=n[13],v=n[14],y=n[15];return e[0].setComponents(s-i,h-a,f-u,y-m).normalize(),e[1].setComponents(s+i,h+a,f+u,y+m).normalize(),e[2].setComponents(s+r,h+l,f+d,y+g).normalize(),e[3].setComponents(s-r,h-l,f-d,y-g).normalize(),e[4].setComponents(s-o,h-c,f-p,y-v).normalize(),e[5].setComponents(s+o,h+c,f+p,y+v).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),$e.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere($e)}intersectsSprite(t){return $e.center.set(0,0,0),$e.radius=.7071067811865476,$e.applyMatrix4(t.matrixWorld),this.intersectsSphere($e)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)<i)return!1}return!0}intersectsBox(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(tn.x=i.normal.x>0?t.max.x:t.min.x,tn.y=i.normal.y>0?t.max.y:t.min.y,tn.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(tn)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}}function nn(){let t=null,e=!1,n=null,i=null;function r(e,o){n(e,o),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function rn(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=i.get(e);return void((!t||t.version<e.version)&&i.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version}))}e.isInterleavedBufferAttribute&&(e=e.data);const o=i.get(e);void 0===o?i.set(e,function(e,i){const r=e.array,o=e.usage,s=t.createBuffer();t.bindBuffer(i,s),t.bufferData(i,r,o),e.onUploadCallback();let a=5126;return r instanceof Float32Array?a=5126:r instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):r instanceof Uint16Array?e.isFloat16BufferAttribute?n?a=5131:console.warn("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."):a=5123:r instanceof Int16Array?a=5122:r instanceof Uint32Array?a=5125:r instanceof Int32Array?a=5124:r instanceof Int8Array?a=5120:r instanceof Uint8Array&&(a=5121),{buffer:s,type:a,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}(e,r)):o.version<e.version&&(!function(e,i,r){const o=i.array,s=i.updateRange;t.bindBuffer(r,e),-1===s.count?t.bufferSubData(r,0,o):(n?t.bufferSubData(r,s.offset*o.BYTES_PER_ELEMENT,o,s.offset,s.count):t.bufferSubData(r,s.offset*o.BYTES_PER_ELEMENT,o.subarray(s.offset,s.offset+s.count)),s.count=-1)}(o.buffer,e,r),o.version=e.version)}}}class on extends be{constructor(t=1,e=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=t/2,o=e/2,s=Math.floor(n),a=Math.floor(i),l=s+1,c=a+1,h=t/s,u=e/a,d=[],p=[],f=[],m=[];for(let t=0;t<c;t++){const e=t*u-o;for(let n=0;n<l;n++){const i=n*h-r;p.push(i,-e,0),f.push(0,0,1),m.push(n/s),m.push(1-t/a)}}for(let t=0;t<a;t++)for(let e=0;e<s;e++){const n=e+l*t,i=e+l*(t+1),r=e+1+l*(t+1),o=e+1+l*t;d.push(n,i,o),d.push(i,r,o)}this.setIndex(d),this.setAttribute("position",new he(p,3)),this.setAttribute("normal",new he(f,3)),this.setAttribute("uv",new he(m,2))}}const sn={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor.xyz *= color.xyz;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmissionmap_fragment:"#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif",transmissionmap_pars_fragment:"#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <transmissionmap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <transmissionmap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= mix( saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) ), 1.0, metalness );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},an={common:{diffuse:{value:new Yt(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new y},uv2Transform:{value:new y},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new v(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Yt(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new 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t=r.directional[n];t.direction.setFromMatrixPosition(d.matrixWorld),o.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(o),t.direction.transformDirection(u),n++}else if(d.isSpotLight){const t=r.spot[l];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),t.direction.setFromMatrixPosition(d.matrixWorld),o.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(o),t.direction.transformDirection(u),l++}else if(d.isRectAreaLight){const t=r.rectArea[c];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),a.identity(),s.copy(d.matrixWorld),s.premultiply(u),a.extractRotation(s),t.halfWidth.set(.5*d.width,0,0),t.halfHeight.set(0,.5*d.height,0),t.halfWidth.applyMatrix4(a),t.halfHeight.applyMatrix4(a),c++}else if(d.isPointLight){const t=r.point[i];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),i++}else if(d.isHemisphereLight){const t=r.hemi[h];t.direction.setFromMatrixPosition(d.matrixWorld),t.direction.transformDirection(u),t.direction.normalize(),h++}}},state:r}}function Zi(t,e){const n=new Qi(t,e),i=[],r=[];return{init:function(){i.length=0,r.length=0},state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:function(){n.setup(i)},setupLightsView:function(t){n.setupView(i,t)},pushLight:function(t){i.push(t)},pushShadow:function(t){r.push(t)}}}function Ji(t,e){let n=new WeakMap;return{get:function(i,r=0){let o;return!1===n.has(i)?(o=new Zi(t,e),n.set(i,[]),n.get(i).push(o)):r>=n.get(i).length?(o=new Zi(t,e),n.get(i).push(o)):o=n.get(i)[r],o},dispose:function(){n=new WeakMap}}}function Ki(t){Jt.call(this),this.type="MeshDepthMaterial",this.depthPacking=3200,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(t)}function $i(t){Jt.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new T,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(t)}Ki.prototype=Object.create(Jt.prototype),Ki.prototype.constructor=Ki,Ki.prototype.isMeshDepthMaterial=!0,Ki.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},$i.prototype=Object.create(Jt.prototype),$i.prototype.constructor=$i,$i.prototype.isMeshDistanceMaterial=!0,$i.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this};function tr(t,e,n){let i=new en;const r=new v,o=new v,s=new M,a=[],l=[],c={},h={0:1,1:0,2:2},u=new Xe({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new v},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),d=u.clone();d.defines.HORIZONTAL_PASS=1;const p=new be;p.setAttribute("position",new ee(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const f=new He(p,u),m=this;function g(n,i){const r=e.update(f);u.uniforms.shadow_pass.value=n.map.texture,u.uniforms.resolution.value=n.mapSize,u.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(i,null,r,u,f,null),d.uniforms.shadow_pass.value=n.mapPass.texture,d.uniforms.resolution.value=n.mapSize,d.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(i,null,r,d,f,null)}function y(t,e,n){const i=t<<0|e<<1|n<<2;let r=a[i];return void 0===r&&(r=new Ki({depthPacking:3201,morphTargets:t,skinning:e}),a[i]=r),r}function A(t,e,n){const i=t<<0|e<<1|n<<2;let r=l[i];return void 0===r&&(r=new $i({morphTargets:t,skinning:e}),l[i]=r),r}function x(e,n,i,r,o,s,a){let l=null,u=y,d=e.customDepthMaterial;if(!0===r.isPointLight&&(u=A,d=e.customDistanceMaterial),void 0===d){let t=!1;!0===i.morphTargets&&(t=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);let r=!1;!0===e.isSkinnedMesh&&(!0===i.skinning?r=!0:console.warn("THREE.WebGLShadowMap: 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c=t.getRenderTarget(),h=t.getActiveCubeFace(),u=t.getActiveMipmapLevel(),d=t.state;d.setBlending(0),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);for(let c=0,h=e.length;c<h;c++){const h=e[c],u=h.shadow;if(void 0===u){console.warn("THREE.WebGLShadowMap:",h,"has no shadow.");continue}if(!1===u.autoUpdate&&!1===u.needsUpdate)continue;r.copy(u.mapSize);const p=u.getFrameExtents();if(r.multiply(p),o.copy(u.mapSize),(r.x>n||r.y>n)&&(r.x>n&&(o.x=Math.floor(n/p.x),r.x=o.x*p.x,u.mapSize.x=o.x),r.y>n&&(o.y=Math.floor(n/p.y),r.y=o.y*p.y,u.mapSize.y=o.y)),null===u.map&&!u.isPointLightShadow&&3===this.type){const t={minFilter:1006,magFilter:1006,format:1023};u.map=new E(r.x,r.y,t),u.map.texture.name=h.name+".shadowMap",u.mapPass=new E(r.x,r.y,t),u.camera.updateProjectionMatrix()}if(null===u.map){const t={minFilter:1003,magFilter:1003,format:1023};u.map=new 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a={},l=null,c=null,h=null,u=null,d=null,p=null,f=null,m=null,g=null,v=!1,y=null,A=null,x=null,_=null,b=null;const w=t.getParameter(35661);let E=!1,S=0;const T=t.getParameter(7938);-1!==T.indexOf("WebGL")?(S=parseFloat(/^WebGL (\d)/.exec(T)[1]),E=S>=1):-1!==T.indexOf("OpenGL ES")&&(S=parseFloat(/^OpenGL ES (\d)/.exec(T)[1]),E=S>=2);let L=null,R={};const C=new M,P=new M;function D(e,n,i){const r=new Uint8Array(4),o=t.createTexture();t.bindTexture(e,o),t.texParameteri(e,10241,9728),t.texParameteri(e,10240,9728);for(let e=0;e<i;e++)t.texImage2D(n+e,0,6408,1,1,0,6408,5121,r);return o}const I={};function O(e){!0!==a[e]&&(t.enable(e),a[e]=!0)}function N(e){!1!==a[e]&&(t.disable(e),a[e]=!1)}I[3553]=D(3553,3553,1),I[34067]=D(34067,34069,6),r.setClear(0,0,0,1),o.setClear(1),s.setClear(0),O(2929),o.setFunc(3),U(!1),H(1),O(2884),z(0);const B={100:32774,101:32778,102:32779};if(i)B[103]=32775,B[104]=32776;else{const t=e.get("EXT_blend_minmax");null!==t&&(B[103]=t.MIN_EXT,B[104]=t.MAX_EXT)}const 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e=c.get(t.inputSource);e&&e.dispatchEvent({type:t.type,data:t.inputSource})}function v(){c.forEach((function(t,e){t.disconnect(e)})),c.clear(),f=null,m=null,t.setFramebuffer(null),t.setRenderTarget(t.getRenderTarget()),w.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function y(t){const e=i.inputSources;for(let t=0;t<l.length;t++)c.set(e[t],l[t]);for(let e=0;e<t.removed.length;e++){const n=t.removed[e],i=c.get(n);i&&(i.dispatchEvent({type:"disconnected",data:n}),c.delete(n))}for(let e=0;e<t.added.length;e++){const n=t.added[e],i=c.get(n);i&&i.dispatchEvent({type:"connected",data:n})}}this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=l[t];return void 0===e&&(e=new sr,l[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=l[t];return void 0===e&&(e=new sr,l[t]=e),e.getGripSpace()},this.getHand=function(t){let e=l[t];return void 0===e&&(e=new sr,l[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){s=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return o},this.getSession=function(){return i},this.setSession=async function(t){if(i=t,null!==i){i.addEventListener("select",g),i.addEventListener("selectstart",g),i.addEventListener("selectend",g),i.addEventListener("squeeze",g),i.addEventListener("squeezestart",g),i.addEventListener("squeezeend",g),i.addEventListener("end",v),i.addEventListener("inputsourceschange",y);const t=e.getContextAttributes();!0!==t.xrCompatible&&await e.makeXRCompatible();const a={antialias:t.antialias,alpha:t.alpha,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:r},l=new XRWebGLLayer(i,e,a);i.updateRenderState({baseLayer:l}),o=await i.requestReferenceSpace(s),w.setContext(i),w.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}};const A=new T,x=new T;function _(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.getCamera=function(t){p.near=u.near=h.near=t.near,p.far=u.far=h.far=t.far,f===p.near&&m===p.far||(i.updateRenderState({depthNear:p.near,depthFar:p.far}),f=p.near,m=p.far);const e=t.parent,n=p.cameras;_(p,e);for(let t=0;t<n.length;t++)_(n[t],e);t.matrixWorld.copy(p.matrixWorld),t.matrix.copy(p.matrix),t.matrix.decompose(t.position,t.quaternion,t.scale);const r=t.children;for(let t=0,e=r.length;t<e;t++)r[t].updateMatrixWorld(!0);return 2===n.length?function(t,e,n){A.setFromMatrixPosition(e.matrixWorld),x.setFromMatrixPosition(n.matrixWorld);const i=A.distanceTo(x),r=e.projectionMatrix.elements,o=n.projectionMatrix.elements,s=r[14]/(r[10]-1),a=r[14]/(r[10]+1),l=(r[9]+1)/r[5],c=(r[9]-1)/r[5],h=(r[8]-1)/r[0],u=(o[8]+1)/o[0],d=s*h,p=s*u,f=i/(-h+u),m=f*-h;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(m),t.translateZ(f),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert();const g=s+f,v=a+f,y=d-m,_=p+(i-m),b=l*a/v*g,w=c*a/v*g;t.projectionMatrix.makePerspective(y,_,b,w,g,v)}(p,h,u):p.projectionMatrix.copy(h.projectionMatrix),p};let b=null;const w=new nn;w.setAnimationLoop((function(e,n){if(a=n.getViewerPose(o),null!==a){const e=a.views,n=i.renderState.baseLayer;t.setFramebuffer(n.framebuffer);let r=!1;e.length!==p.cameras.length&&(p.cameras.length=0,r=!0);for(let t=0;t<e.length;t++){const i=e[t],o=n.getViewport(i),s=d[t];s.matrix.fromArray(i.transform.matrix),s.projectionMatrix.fromArray(i.projectionMatrix),s.viewport.set(o.x,o.y,o.width,o.height),0===t&&p.matrix.copy(s.matrix),!0===r&&p.cameras.push(s)}}const r=i.inputSources;for(let t=0;t<l.length;t++){const e=l[t],i=r[t];e.update(i,n,o)}b&&b(e,n)})),this.setAnimationLoop=function(t){b=t},this.dispose=function(){}}function lr(t){function e(e,n){e.opacity.value=n.opacity,n.color&&e.diffuse.value.copy(n.color),n.emissive&&e.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(e.map.value=n.map),n.alphaMap&&(e.alphaMap.value=n.alphaMap),n.specularMap&&(e.specularMap.value=n.specularMap);const i=t.get(n).envMap;if(i){e.envMap.value=i,e.flipEnvMap.value=i.isCubeTexture&&i._needsFlipEnvMap?-1:1,e.reflectivity.value=n.reflectivity,e.refractionRatio.value=n.refractionRatio;const r=t.get(i).__maxMipLevel;void 0!==r&&(e.maxMipLevel.value=r)}let r,o;n.lightMap&&(e.lightMap.value=n.lightMap,e.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(e.aoMap.value=n.aoMap,e.aoMapIntensity.value=n.aoMapIntensity),n.map?r=n.map:n.specularMap?r=n.specularMap:n.displacementMap?r=n.displacementMap:n.normalMap?r=n.normalMap:n.bumpMap?r=n.bumpMap:n.roughnessMap?r=n.roughnessMap:n.metalnessMap?r=n.metalnessMap:n.alphaMap?r=n.alphaMap:n.emissiveMap?r=n.emissiveMap:n.clearcoatMap?r=n.clearcoatMap:n.clearcoatNormalMap?r=n.clearcoatNormalMap:n.clearcoatRoughnessMap&&(r=n.clearcoatRoughnessMap),void 0!==r&&(r.isWebGLRenderTarget&&(r=r.texture),!0===r.matrixAutoUpdate&&r.updateMatrix(),e.uvTransform.value.copy(r.matrix)),n.aoMap?o=n.aoMap:n.lightMap&&(o=n.lightMap),void 0!==o&&(o.isWebGLRenderTarget&&(o=o.texture),!0===o.matrixAutoUpdate&&o.updateMatrix(),e.uv2Transform.value.copy(o.matrix))}function n(e,n){e.roughness.value=n.roughness,e.metalness.value=n.metalness,n.roughnessMap&&(e.roughnessMap.value=n.roughnessMap),n.metalnessMap&&(e.metalnessMap.value=n.metalnessMap),n.emissiveMap&&(e.emissiveMap.value=n.emissiveMap),n.bumpMap&&(e.bumpMap.value=n.bumpMap,e.bumpScale.value=n.bumpScale,1===n.side&&(e.bumpScale.value*=-1)),n.normalMap&&(e.normalMap.value=n.normalMap,e.normalScale.value.copy(n.normalScale),1===n.side&&e.normalScale.value.negate()),n.displacementMap&&(e.displacementMap.value=n.displacementMap,e.displacementScale.value=n.displacementScale,e.displacementBias.value=n.displacementBias);t.get(n).envMap&&(e.envMapIntensity.value=n.envMapIntensity)}return{refreshFogUniforms:function(t,e){t.fogColor.value.copy(e.color),e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)},refreshMaterialUniforms:function(t,i,r,o){i.isMeshBasicMaterial?e(t,i):i.isMeshLambertMaterial?(e(t,i),function(t,e){e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}(t,i)):i.isMeshToonMaterial?(e(t,i),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap);e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshPhongMaterial?(e(t,i),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshStandardMaterial?(e(t,i),i.isMeshPhysicalMaterial?function(t,e){n(t,e),t.reflectivity.value=e.reflectivity,t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.sheen&&t.sheen.value.copy(e.sheen);e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap);e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap);e.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),t.clearcoatNormalMap.value=e.clearcoatNormalMap,1===e.side&&t.clearcoatNormalScale.value.negate());t.transmission.value=e.transmission,e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap)}(t,i):n(t,i)):i.isMeshMatcapMaterial?(e(t,i),function(t,e){e.matcap&&(t.matcap.value=e.matcap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshDepthMaterial?(e(t,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshDistanceMaterial?(e(t,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias);t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(t,i)):i.isMeshNormalMaterial?(e(t,i),function(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity}(t,i),i.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,i)):i.isPointsMaterial?function(t,e,n,i){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*i,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);let r;e.map?r=e.map:e.alphaMap&&(r=e.alphaMap);void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),t.uvTransform.value.copy(r.matrix))}(t,i,r,o):i.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);let n;e.map?n=e.map:e.alphaMap&&(n=e.alphaMap);void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uvTransform.value.copy(n.matrix))}(t,i):i.isShadowMaterial?(t.color.value.copy(i.color),t.opacity.value=i.opacity):i.isShaderMaterial&&(i.uniformsNeedUpdate=!1)}}}function cr(t){const e=void 0!==(t=t||{}).canvas?t.canvas:function(){const t=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");return t.style.display="block",t}(),n=void 0!==t.context?t.context:null,i=void 0!==t.alpha&&t.alpha,r=void 0===t.depth||t.depth,o=void 0===t.stencil||t.stencil,s=void 0!==t.antialias&&t.antialias,a=void 0===t.premultipliedAlpha||t.premultipliedAlpha,l=void 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er(pt,j,X),q.scissor(L.copy(B).multiplyScalar(D).floor()),q.viewport(S.copy(N).multiplyScalar(D).floor()),Y=new yn(pt),Q=new Gi,Z=new nr(pt,j,q,Q,X,ut,Y),J=new fn(f),K=new rn(pt,X),dt=new hn(pt,j,K,X),$=new gn(pt,K,Y,dt),tt=new bn(pt,$,K,Y),lt=new _n(pt),st=new pn(Q),nt=new Hi(f,J,j,X,dt,st),it=new lr(Q),rt=new ji(Q),ot=new Ji(j,X),at=new cn(f,J,q,tt,a),ct=new un(pt,j,Y,X),ht=new vn(pt,j,Y,X),Y.programs=nt.programs,f.capabilities=X,f.extensions=j,f.properties=Q,f.renderLists=rt,f.state=q,f.info=Y}mt();const gt=new ar(f,pt);this.xr=gt;const vt=new tr(f,tt,X.maxTextureSize);function yt(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),m=!0}function At(){console.log("THREE.WebGLRenderer: Context Restored."),m=!1,mt()}function xt(t){const e=t.target;e.removeEventListener("dispose",xt),function(t){_t(t),Q.remove(t)}(e)}function _t(t){const e=Q.get(t).program;void 0!==e&&nt.releaseProgram(e)}this.shadowMap=vt,this.getContext=function(){return pt},this.getContextAttributes=function(){return pt.getContextAttributes()},this.forceContextLoss=function(){const t=j.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){const t=j.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return D},this.setPixelRatio=function(t){void 0!==t&&(D=t,this.setSize(C,P,!1))},this.getSize=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),t=new v),t.set(C,P)},this.setSize=function(t,n,i){gt.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(C=t,P=n,e.width=Math.floor(t*D),e.height=Math.floor(n*D),!1!==i&&(e.style.width=t+"px",e.style.height=n+"px"),this.setViewport(0,0,t,n))},this.getDrawingBufferSize=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),t=new 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Yt),t.copy(at.getClearColor())},this.setClearColor=function(){at.setClearColor.apply(at,arguments)},this.getClearAlpha=function(){return at.getClearAlpha()},this.setClearAlpha=function(){at.setClearAlpha.apply(at,arguments)},this.clear=function(t,e,n){let i=0;(void 0===t||t)&&(i|=16384),(void 0===e||e)&&(i|=256),(void 0===n||n)&&(i|=1024),pt.clear(i)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){e.removeEventListener("webglcontextlost",yt,!1),e.removeEventListener("webglcontextrestored",At,!1),rt.dispose(),ot.dispose(),Q.dispose(),J.dispose(),tt.dispose(),dt.dispose(),gt.dispose(),wt.stop()},this.renderBufferImmediate=function(t,e){dt.initAttributes();const n=Q.get(t);t.hasPositions&&!n.position&&(n.position=pt.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=pt.createBuffer()),t.hasUvs&&!n.uv&&(n.uv=pt.createBuffer()),t.hasColors&&!n.color&&(n.color=pt.createBuffer());const i=e.getAttributes();t.hasPositions&&(pt.bindBuffer(34962,n.position),pt.bufferData(34962,t.positionArray,35048),dt.enableAttribute(i.position),pt.vertexAttribPointer(i.position,3,5126,!1,0,0)),t.hasNormals&&(pt.bindBuffer(34962,n.normal),pt.bufferData(34962,t.normalArray,35048),dt.enableAttribute(i.normal),pt.vertexAttribPointer(i.normal,3,5126,!1,0,0)),t.hasUvs&&(pt.bindBuffer(34962,n.uv),pt.bufferData(34962,t.uvArray,35048),dt.enableAttribute(i.uv),pt.vertexAttribPointer(i.uv,2,5126,!1,0,0)),t.hasColors&&(pt.bindBuffer(34962,n.color),pt.bufferData(34962,t.colorArray,35048),dt.enableAttribute(i.color),pt.vertexAttribPointer(i.color,3,5126,!1,0,0)),dt.disableUnusedAttributes(),pt.drawArrays(4,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,n,i,r,o){null===e&&(e=k);const s=r.isMesh&&r.matrixWorld.determinant()<0,a=Lt(t,e,i,r);q.setMaterial(i,s);let l=n.index;const c=n.attributes.position;if(null===l){if(void 0===c||0===c.count)return}else if(0===l.count)return;let h,u=1;!0===i.wireframe&&(l=$.getWireframeAttribute(n),u=2),(i.morphTargets||i.morphNormals)&&lt.update(r,n,i,a),dt.setup(r,i,a,n,l);let d=ct;null!==l&&(h=K.get(l),d=ht,d.setIndex(h));const p=null!==l?l.count:c.count,f=n.drawRange.start*u,m=n.drawRange.count*u,g=null!==o?o.start*u:0,v=null!==o?o.count*u:1/0,y=Math.max(f,g),A=Math.min(p,f+m,g+v)-1,x=Math.max(0,A-y+1);if(0!==x){if(r.isMesh)!0===i.wireframe?(q.setLineWidth(i.wireframeLinewidth*W()),d.setMode(1)):d.setMode(4);else if(r.isLine){let t=i.linewidth;void 0===t&&(t=1),q.setLineWidth(t*W()),r.isLineSegments?d.setMode(1):r.isLineLoop?d.setMode(2):d.setMode(3)}else r.isPoints?d.setMode(0):r.isSprite&&d.setMode(4);if(r.isInstancedMesh)d.renderInstances(y,x,r.count);else if(n.isInstancedBufferGeometry){const t=Math.min(n.instanceCount,n._maxInstanceCount);d.renderInstances(y,x,t)}else d.render(y,x)}},this.compile=function(t,e){d=ot.get(t),d.init(),t.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(d.pushLight(t),t.castShadow&&d.pushShadow(t))})),d.setupLights();const n=new WeakMap;t.traverse((function(e){const i=e.material;if(i)if(Array.isArray(i))for(let r=0;r<i.length;r++){const o=i[r];!1===n.has(o)&&(Tt(o,t,e),n.set(o))}else!1===n.has(i)&&(Tt(i,t,e),n.set(i))}))};let bt=null;const wt=new nn;function Mt(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)d.pushLight(t),t.castShadow&&d.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||z.intersectsSprite(t)){i&&V.setFromMatrixPosition(t.matrixWorld).applyMatrix4(G);const e=tt.update(t),r=t.material;r.visible&&u.push(t,e,r,n,V.z,null)}}else if(t.isImmediateRenderObject)i&&V.setFromMatrixPosition(t.matrixWorld).applyMatrix4(G),u.push(t,null,t.material,n,V.z,null);else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.frame!==Y.render.frame&&(t.skeleton.update(),t.skeleton.frame=Y.render.frame),!t.frustumCulled||z.intersectsObject(t))){i&&V.setFromMatrixPosition(t.matrixWorld).applyMatrix4(G);const e=tt.update(t),r=t.material;if(Array.isArray(r)){const i=e.groups;for(let o=0,s=i.length;o<s;o++){const s=i[o],a=r[s.materialIndex];a&&a.visible&&u.push(t,e,a,n,V.z,s)}}else r.visible&&u.push(t,e,r,n,V.z,null)}const r=t.children;for(let t=0,o=r.length;t<o;t++)Mt(r[t],e,n,i)}function Et(t,e,n){const i=!0===e.isScene?e.overrideMaterial:null;for(let r=0,o=t.length;r<o;r++){const o=t[r],s=o.object,a=o.geometry,l=null===i?o.material:i,c=o.group;if(n.isArrayCamera){const t=n.cameras;for(let n=0,i=t.length;n<i;n++){const i=t[n];s.layers.test(i.layers)&&(q.viewport(S.copy(i.viewport)),d.setupLightsView(i),St(s,e,i,a,l,c))}}else St(s,e,n,a,l,c)}}function St(t,e,n,i,r,o){if(t.onBeforeRender(f,e,n,i,r,o),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){const i=Lt(n,e,r,t);q.setMaterial(r),dt.reset(),function(t,e){t.render((function(t){f.renderBufferImmediate(t,e)}))}(t,i)}else f.renderBufferDirect(n,e,i,r,t,o);t.onAfterRender(f,e,n,i,r,o)}function Tt(t,e,n){!0!==e.isScene&&(e=k);const i=Q.get(t),r=d.state.lights,o=d.state.shadowsArray,s=r.state.version,a=nt.getParameters(t,r.state,o,e,n),l=nt.getProgramCacheKey(a);let c=i.program,h=!0;if(i.environment=t.isMeshStandardMaterial?e.environment:null,i.fog=e.fog,i.envMap=J.get(t.envMap||i.environment),void 0===c)t.addEventListener("dispose",xt);else if(c.cacheKey!==l)_t(t);else if(i.lightsStateVersion!==s)h=!1;else{if(void 0!==a.shaderID)return;h=!1}h&&(a.uniforms=nt.getUniforms(t),t.onBeforeCompile(a,f),c=nt.acquireProgram(a,l),i.program=c,i.uniforms=a.uniforms,i.outputEncoding=a.outputEncoding);const u=i.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(i.numClippingPlanes=st.numPlanes,i.numIntersection=st.numIntersection,u.clippingPlanes=st.uniform),i.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),i.lightsStateVersion=s,i.needsLights&&(u.ambientLightColor.value=r.state.ambient,u.lightProbe.value=r.state.probe,u.directionalLights.value=r.state.directional,u.directionalLightShadows.value=r.state.directionalShadow,u.spotLights.value=r.state.spot,u.spotLightShadows.value=r.state.spotShadow,u.rectAreaLights.value=r.state.rectArea,u.ltc_1.value=r.state.rectAreaLTC1,u.ltc_2.value=r.state.rectAreaLTC2,u.pointLights.value=r.state.point,u.pointLightShadows.value=r.state.pointShadow,u.hemisphereLights.value=r.state.hemi,u.directionalShadowMap.value=r.state.directionalShadowMap,u.directionalShadowMatrix.value=r.state.directionalShadowMatrix,u.spotShadowMap.value=r.state.spotShadowMap,u.spotShadowMatrix.value=r.state.spotShadowMatrix,u.pointShadowMap.value=r.state.pointShadowMap,u.pointShadowMatrix.value=r.state.pointShadowMatrix);const p=i.program.getUniforms(),m=Ai.seqWithValue(p.seq,u);i.uniformsList=m}function Lt(t,e,n,i){!0!==e.isScene&&(e=k),Z.resetTextureUnits();const r=e.fog,o=n.isMeshStandardMaterial?e.environment:null,s=null===_?f.outputEncoding:_.texture.encoding,a=J.get(n.envMap||o),l=Q.get(n),c=d.state.lights;if(!0===U&&(!0===H||t!==E)){const e=t===E&&n.id===w;st.setState(n,t,e)}n.version===l.__version?n.fog&&l.fog!==r||l.environment!==o||l.needsLights&&l.lightsStateVersion!==c.state.version?Tt(n,e,i):void 0===l.numClippingPlanes||l.numClippingPlanes===st.numPlanes&&l.numIntersection===st.numIntersection?(l.outputEncoding!==s||l.envMap!==a)&&Tt(n,e,i):Tt(n,e,i):(Tt(n,e,i),l.__version=n.version);let h=!1,u=!1,p=!1;const m=l.program,v=m.getUniforms(),y=l.uniforms;if(q.useProgram(m.program)&&(h=!0,u=!0,p=!0),n.id!==w&&(w=n.id,u=!0),h||E!==t){if(v.setValue(pt,"projectionMatrix",t.projectionMatrix),X.logarithmicDepthBuffer&&v.setValue(pt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),E!==t&&(E=t,u=!0,p=!0),n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshStandardMaterial||n.envMap){const e=v.map.cameraPosition;void 0!==e&&e.setValue(pt,V.setFromMatrixPosition(t.matrixWorld))}(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&v.setValue(pt,"isOrthographic",!0===t.isOrthographicCamera),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.isShadowMaterial||n.skinning)&&v.setValue(pt,"viewMatrix",t.matrixWorldInverse)}if(n.skinning){v.setOptional(pt,i,"bindMatrix"),v.setOptional(pt,i,"bindMatrixInverse");const t=i.skeleton;if(t){const e=t.bones;if(X.floatVertexTextures){if(null===t.boneTexture){let n=Math.sqrt(4*e.length);n=g.ceilPowerOfTwo(n),n=Math.max(n,4);const i=new Float32Array(n*n*4);i.set(t.boneMatrices);const r=new Ke(i,n,n,1023,1015);t.boneMatrices=i,t.boneTexture=r,t.boneTextureSize=n}v.setValue(pt,"boneTexture",t.boneTexture,Z),v.setValue(pt,"boneTextureSize",t.boneTextureSize)}else v.setOptional(pt,t,"boneMatrices")}}var A,x;return(u||l.receiveShadow!==i.receiveShadow)&&(l.receiveShadow=i.receiveShadow,v.setValue(pt,"receiveShadow",i.receiveShadow)),u&&(v.setValue(pt,"toneMappingExposure",f.toneMappingExposure),l.needsLights&&(x=p,(A=y).ambientLightColor.needsUpdate=x,A.lightProbe.needsUpdate=x,A.directionalLights.needsUpdate=x,A.directionalLightShadows.needsUpdate=x,A.pointLights.needsUpdate=x,A.pointLightShadows.needsUpdate=x,A.spotLights.needsUpdate=x,A.spotLightShadows.needsUpdate=x,A.rectAreaLights.needsUpdate=x,A.hemisphereLights.needsUpdate=x),r&&n.fog&&it.refreshFogUniforms(y,r),it.refreshMaterialUniforms(y,n,D,P),Ai.upload(pt,l.uniformsList,y,Z)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(Ai.upload(pt,l.uniformsList,y,Z),n.uniformsNeedUpdate=!1),n.isSpriteMaterial&&v.setValue(pt,"center",i.center),v.setValue(pt,"modelViewMatrix",i.modelViewMatrix),v.setValue(pt,"normalMatrix",i.normalMatrix),v.setValue(pt,"modelMatrix",i.matrixWorld),m}wt.setAnimationLoop((function(t){gt.isPresenting||bt&&bt(t)})),"undefined"!=typeof window&&wt.setContext(window),this.setAnimationLoop=function(t){bt=t,gt.setAnimationLoop(t),null===t?wt.stop():wt.start()},this.render=function(t,e){let n,i;if(void 0!==arguments[2]&&(console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead."),n=arguments[2]),void 0!==arguments[3]&&(console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead."),i=arguments[3]),void 0!==e&&!0!==e.isCamera)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!0===m)return;dt.resetDefaultState(),w=-1,E=null,!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),!0===gt.enabled&&!0===gt.isPresenting&&(e=gt.getCamera(e)),!0===t.isScene&&t.onBeforeRender(f,t,e,n||_),d=ot.get(t,p.length),d.init(),p.push(d),G.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),z.setFromProjectionMatrix(G),H=this.localClippingEnabled,U=st.init(this.clippingPlanes,H,e),u=rt.get(t,e),u.init(),Mt(t,e,0,f.sortObjects),u.finish(),!0===f.sortObjects&&u.sort(I,O),!0===U&&st.beginShadows();const r=d.state.shadowsArray;vt.render(r,t,e),d.setupLights(),d.setupLightsView(e),!0===U&&st.endShadows(),!0===this.info.autoReset&&this.info.reset(),void 0!==n&&this.setRenderTarget(n),at.render(u,t,e,i);const o=u.opaque,s=u.transparent;o.length>0&&Et(o,t,e),s.length>0&&Et(s,t,e),!0===t.isScene&&t.onAfterRender(f,t,e),null!==_&&(Z.updateRenderTargetMipmap(_),Z.updateMultisampleRenderTarget(_)),q.buffers.depth.setTest(!0),q.buffers.depth.setMask(!0),q.buffers.color.setMask(!0),q.setPolygonOffset(!1),p.pop(),d=p.length>0?p[p.length-1]:null,u=null},this.setFramebuffer=function(t){y!==t&&null===_&&pt.bindFramebuffer(36160,t),y=t},this.getActiveCubeFace=function(){return A},this.getActiveMipmapLevel=function(){return x},this.getRenderList=function(){return u},this.setRenderList=function(t){u=t},this.getRenderTarget=function(){return _},this.setRenderTarget=function(t,e=0,n=0){_=t,A=e,x=n,t&&void 0===Q.get(t).__webglFramebuffer&&Z.setupRenderTarget(t);let i=y,r=!1;if(t){const n=Q.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(i=n[e],r=!0):i=t.isWebGLMultisampleRenderTarget?Q.get(t).__webglMultisampledFramebuffer:n,S.copy(t.viewport),L.copy(t.scissor),R=t.scissorTest}else S.copy(N).multiplyScalar(D).floor(),L.copy(B).multiplyScalar(D).floor(),R=F;if(b!==i&&(pt.bindFramebuffer(36160,i),b=i),q.viewport(S),q.scissor(L),q.setScissorTest(R),r){const i=Q.get(t.texture);pt.framebufferTexture2D(36160,36064,34069+e,i.__webglTexture,n)}},this.readRenderTargetPixels=function(t,e,n,i,r,o,s){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let a=Q.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==s&&(a=a[s]),a){let s=!1;a!==b&&(pt.bindFramebuffer(36160,a),s=!0);try{const a=t.texture,l=a.format,c=a.type;if(1023!==l&&ut.convert(l)!==pt.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");const h=1016===c&&(j.has("EXT_color_buffer_half_float")||X.isWebGL2&&j.has("EXT_color_buffer_float"));if(!(1009===c||ut.convert(c)===pt.getParameter(35738)||1015===c&&(X.isWebGL2||j.has("OES_texture_float")||j.has("WEBGL_color_buffer_float"))||h))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===pt.checkFramebufferStatus(36160)?e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&pt.readPixels(e,n,i,r,ut.convert(l),ut.convert(c),o):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{s&&pt.bindFramebuffer(36160,b)}}},this.copyFramebufferToTexture=function(t,e,n=0){const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),o=Math.floor(e.image.height*i),s=ut.convert(e.format);Z.setTexture2D(e,0),pt.copyTexImage2D(3553,n,s,t.x,t.y,r,o,0),q.unbindTexture()},this.copyTextureToTexture=function(t,e,n,i=0){const r=e.image.width,o=e.image.height,s=ut.convert(n.format),a=ut.convert(n.type);Z.setTexture2D(n,0),pt.pixelStorei(37440,n.flipY),pt.pixelStorei(37441,n.premultiplyAlpha),pt.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?pt.texSubImage2D(3553,i,t.x,t.y,r,o,s,a,e.image.data):e.isCompressedTexture?pt.compressedTexSubImage2D(3553,i,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,s,e.mipmaps[0].data):pt.texSubImage2D(3553,i,t.x,t.y,s,a,e.image),0===i&&n.generateMipmaps&&pt.generateMipmap(3553),q.unbindTexture()},this.initTexture=function(t){Z.setTexture2D(t,0),q.unbindTexture()},this.resetState=function(){q.reset(),dt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function hr(t){cr.call(this,t)}rr.prototype=Object.assign(Object.create(Ye.prototype),{constructor:rr,isArrayCamera:!0}),or.prototype=Object.assign(Object.create(St.prototype),{constructor:or,isGroup:!0}),Object.assign(sr.prototype,{constructor:sr,getHandSpace:function(){return null===this._hand&&(this._hand=new or,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand},getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new or,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new or,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this},disconnect:function(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this},update:function(t,e,n){let i=null,r=null,o=null;const s=this._targetRay,a=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState)if(l&&t.hand){o=!0;for(const i of t.hand.values()){const t=e.getJointPose(i,n);if(void 0===l.joints[i.jointName]){const t=new or;t.matrixAutoUpdate=!1,t.visible=!1,l.joints[i.jointName]=t,l.add(t)}const r=l.joints[i.jointName];null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.jointRadius=t.radius),r.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],s=i.position.distanceTo(r.position),a=.02,c=.005;l.inputState.pinching&&s>a+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&s<=a-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==s&&(i=e.getPose(t.targetRaySpace,n),null!==i&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale))),null!==a&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale)));return null!==s&&(s.visible=null!==i),null!==a&&(a.visible=null!==r),null!==l&&(l.visible=null!==o),this}}),Object.assign(ar.prototype,p.prototype),hr.prototype=Object.assign(Object.create(cr.prototype),{constructor:hr,isWebGL1Renderer:!0});class ur extends St{constructor(){super(),Object.defineProperty(this,"isScene",{value:!0}),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.environment&&(e.object.environment=this.environment.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}function dr(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=g.generateUUID()}Object.defineProperty(dr.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(dr.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(t){return this.usage=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this},copyAt:function(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this},set:function(t,e=0){return this.array.set(t,e),this},clone:function(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=g.generateUUID()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new dr(new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),this.stride);return e.setUsage(this.usage),e},onUpload:function(t){return this.onUploadCallback=t,this},toJSON:function(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=g.generateUUID()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}});const pr=new T;function fr(t,e,n,i){this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=!0===i}function mr(t){Jt.call(this),this.type="SpriteMaterial",this.color=new Yt(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(t)}let gr;Object.defineProperties(fr.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}},needsUpdate:{set:function(t){this.data.needsUpdate=t}}}),Object.assign(fr.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(t){for(let e=0,n=this.data.count;e<n;e++)pr.x=this.getX(e),pr.y=this.getY(e),pr.z=this.getZ(e),pr.applyMatrix4(t),this.setXYZ(e,pr.x,pr.y,pr.z);return this},setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this},setXYZ:function(t,e,n,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this},setXYZW:function(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this},clone:function(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new ee(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new fr(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)},toJSON:function(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}),mr.prototype=Object.create(Jt.prototype),mr.prototype.constructor=mr,mr.prototype.isSpriteMaterial=!0,mr.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this};const vr=new T,yr=new T,Ar=new T,xr=new v,_r=new v,br=new et,wr=new T,Mr=new T,Er=new T,Sr=new v,Tr=new v,Lr=new v;function Rr(t){if(St.call(this),this.type="Sprite",void 0===gr){gr=new be;const t=new dr(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);gr.setIndex([0,1,2,0,2,3]),gr.setAttribute("position",new fr(t,3,0,!1)),gr.setAttribute("uv",new fr(t,2,3,!1))}this.geometry=gr,this.material=void 0!==t?t:new mr,this.center=new v(.5,.5)}function Cr(t,e,n,i,r,o){xr.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(_r.x=o*xr.x-r*xr.y,_r.y=r*xr.x+o*xr.y):_r.copy(xr),t.copy(e),t.x+=_r.x,t.y+=_r.y,t.applyMatrix4(br)}Rr.prototype=Object.assign(Object.create(St.prototype),{constructor:Rr,isSprite:!0,raycast:function(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),yr.setFromMatrixScale(this.matrixWorld),br.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),Ar.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&yr.multiplyScalar(-Ar.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const o=this.center;Cr(wr.set(-.5,-.5,0),Ar,o,yr,i,r),Cr(Mr.set(.5,-.5,0),Ar,o,yr,i,r),Cr(Er.set(.5,.5,0),Ar,o,yr,i,r),Sr.set(0,0),Tr.set(1,0),Lr.set(1,1);let s=t.ray.intersectTriangle(wr,Mr,Er,!1,vr);if(null===s&&(Cr(Mr.set(-.5,.5,0),Ar,o,yr,i,r),Tr.set(0,1),s=t.ray.intersectTriangle(wr,Er,Mr,!1,vr),null===s))return;const a=t.ray.origin.distanceTo(vr);a<t.near||a>t.far||e.push({distance:a,point:vr.clone(),uv:Gt.getUV(vr,wr,Mr,Er,Sr,Tr,Lr,new v),face:null,object:this})},copy:function(t){return St.prototype.copy.call(this,t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}});const Pr=new T,Dr=new T;function Ir(){St.call(this),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}Ir.prototype=Object.assign(Object.create(St.prototype),{constructor:Ir,isLOD:!0,copy:function(t){St.prototype.copy.call(this,t,!1);const e=t.levels;for(let t=0,n=e.length;t<n;t++){const n=e[t];this.addLevel(n.object.clone(),n.distance)}return this.autoUpdate=t.autoUpdate,this},addLevel:function(t,e=0){e=Math.abs(e);const n=this.levels;let i;for(i=0;i<n.length&&!(e<n[i].distance);i++);return n.splice(i,0,{distance:e,object:t}),this.add(t),this},getCurrentLevel:function(){return this._currentLevel},getObjectForDistance:function(t){const e=this.levels;if(e.length>0){let n,i;for(n=1,i=e.length;n<i&&!(t<e[n].distance);n++);return e[n-1].object}return null},raycast:function(t,e){if(this.levels.length>0){Pr.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(Pr);this.getObjectForDistance(n).raycast(t,e)}},update:function(t){const e=this.levels;if(e.length>1){Pr.setFromMatrixPosition(t.matrixWorld),Dr.setFromMatrixPosition(this.matrixWorld);const n=Pr.distanceTo(Dr)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i<r&&n>=e[i].distance;i++)e[i-1].object.visible=!1,e[i].object.visible=!0;for(this._currentLevel=i-1;i<r;i++)e[i].object.visible=!1}},toJSON:function(t){const e=St.prototype.toJSON.call(this,t);!1===this.autoUpdate&&(e.object.autoUpdate=!1),e.object.levels=[];const n=this.levels;for(let t=0,i=n.length;t<i;t++){const i=n[t];e.object.levels.push({object:i.object.uuid,distance:i.distance})}return e}});const Or=new T,Nr=new M,Br=new M,Fr=new T,zr=new et;function Ur(t,e){t&&t.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),He.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new et,this.bindMatrixInverse=new et}function Hr(){St.call(this),this.type="Bone"}Ur.prototype=Object.assign(Object.create(He.prototype),{constructor:Ur,isSkinnedMesh:!0,copy:function(t){return He.prototype.copy.call(this,t),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,this},bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){const t=new M,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.w=e.getW(n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}},updateMatrixWorld:function(t){He.prototype.updateMatrixWorld.call(this,t),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},boneTransform:function(t,e){const n=this.skeleton,i=this.geometry;Nr.fromBufferAttribute(i.attributes.skinIndex,t),Br.fromBufferAttribute(i.attributes.skinWeight,t),Or.fromBufferAttribute(i.attributes.position,t).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let t=0;t<4;t++){const i=Br.getComponent(t);if(0!==i){const r=Nr.getComponent(t);zr.multiplyMatrices(n.bones[r].matrixWorld,n.boneInverses[r]),e.addScaledVector(Fr.copy(Or).applyMatrix4(zr),i)}}return e.applyMatrix4(this.bindMatrixInverse)}}),Hr.prototype=Object.assign(Object.create(St.prototype),{constructor:Hr,isBone:!0});const Gr=new et,Vr=new et;function kr(t=[],e=[]){this.uuid=g.generateUUID(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}Object.assign(kr.prototype,{init:function(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new et)}},calculateInverses:function(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new et;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}},pose:function(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}},update:function(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=t.length;i<r;i++){const r=t[i]?t[i].matrixWorld:Vr;Gr.multiplyMatrices(r,e[i]),Gr.toArray(n,16*i)}null!==i&&(i.needsUpdate=!0)},clone:function(){return new kr(this.bones,this.boneInverses)},getBoneByName:function(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}},dispose:function(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)},fromJSON:function(t,e){this.uuid=t.uuid;for(let n=0,i=t.bones.length;n<i;n++){const i=t.bones[n];let r=e[i];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),r=new Hr),this.bones.push(r),this.boneInverses.push((new et).fromArray(t.boneInverses[n]))}return this.init(),this},toJSON:function(){const t={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,n=this.boneInverses;for(let i=0,r=e.length;i<r;i++){const r=e[i];t.bones.push(r.uuid);const o=n[i];t.boneInverses.push(o.toArray())}return t}});const Wr=new et,jr=new et,Xr=[],qr=new He;function Yr(t,e,n){He.call(this,t,e),this.instanceMatrix=new ee(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}function Qr(t){Jt.call(this),this.type="LineBasicMaterial",this.color=new Yt(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(t)}Yr.prototype=Object.assign(Object.create(He.prototype),{constructor:Yr,isInstancedMesh:!0,copy:function(t){return He.prototype.copy.call(this,t),this.instanceMatrix.copy(t.instanceMatrix),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,this},getColorAt:function(t,e){e.fromArray(this.instanceColor.array,3*t)},getMatrixAt:function(t,e){e.fromArray(this.instanceMatrix.array,16*t)},raycast:function(t,e){const n=this.matrixWorld,i=this.count;if(qr.geometry=this.geometry,qr.material=this.material,void 0!==qr.material)for(let r=0;r<i;r++){this.getMatrixAt(r,Wr),jr.multiplyMatrices(n,Wr),qr.matrixWorld=jr,qr.raycast(t,Xr);for(let t=0,n=Xr.length;t<n;t++){const n=Xr[t];n.instanceId=r,n.object=this,e.push(n)}Xr.length=0}},setColorAt:function(t,e){null===this.instanceColor&&(this.instanceColor=new ee(new Float32Array(3*this.count),3)),e.toArray(this.instanceColor.array,3*t)},setMatrixAt:function(t,e){e.toArray(this.instanceMatrix.array,16*t)},updateMorphTargets:function(){},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Qr.prototype=Object.create(Jt.prototype),Qr.prototype.constructor=Qr,Qr.prototype.isLineBasicMaterial=!0,Qr.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.morphTargets=t.morphTargets,this};const Zr=new T,Jr=new T,Kr=new et,$r=new tt,to=new X;function eo(t=new be,e=new Qr){St.call(this),this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}eo.prototype=Object.assign(Object.create(St.prototype),{constructor:eo,isLine:!0,copy:function(t){return St.prototype.copy.call(this,t),this.material=t.material,this.geometry=t.geometry,this},computeLineDistances:function(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)Zr.fromBufferAttribute(e,t-1),Jr.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=Zr.distanceTo(Jr);t.setAttribute("lineDistance",new he(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this},raycast:function(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),to.copy(n.boundingSphere),to.applyMatrix4(i),to.radius+=r,!1===t.ray.intersectsSphere(to))return;Kr.copy(i).invert(),$r.copy(t.ray).applyMatrix4(Kr);const o=r/((this.scale.x+this.scale.y+this.scale.z)/3),s=o*o,a=new T,l=new T,c=new T,h=new T,u=this.isLineSegments?2:1;if(n.isBufferGeometry){const i=n.index,r=n.attributes.position;if(null!==i){const n=i.array;for(let i=0,o=n.length-1;i<o;i+=u){const o=n[i],u=n[i+1];a.fromBufferAttribute(r,o),l.fromBufferAttribute(r,u);if($r.distanceSqToSegment(a,l,h,c)>s)continue;h.applyMatrix4(this.matrixWorld);const d=t.ray.origin.distanceTo(h);d<t.near||d>t.far||e.push({distance:d,point:c.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this})}}else for(let n=0,i=r.count-1;n<i;n+=u){a.fromBufferAttribute(r,n),l.fromBufferAttribute(r,n+1);if($r.distanceSqToSegment(a,l,h,c)>s)continue;h.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(h);i<t.near||i>t.far||e.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")},updateMorphTargets:function(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}});const no=new T,io=new T;function ro(t,e){eo.call(this,t,e),this.type="LineSegments"}function oo(t,e){eo.call(this,t,e),this.type="LineLoop"}function so(t){Jt.call(this),this.type="PointsMaterial",this.color=new Yt(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(t)}ro.prototype=Object.assign(Object.create(eo.prototype),{constructor:ro,isLineSegments:!0,computeLineDistances:function(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)no.fromBufferAttribute(e,t),io.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+no.distanceTo(io);t.setAttribute("lineDistance",new he(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. 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t=0,e=E.length;t<e;t++){const e=E[t];N=O[t];for(let t=0,r=e.length;t<r;t++){const r=R(e[t],N[t],i);U(r.x,r.y,-n)}}}const F=u+d;for(let t=0;t<C;t++){const e=c?R(M[t],B[t],F):M[t];b?(x.copy(y.normals[0]).multiplyScalar(e.x),A.copy(y.binormals[0]).multiplyScalar(e.y),_.copy(g[0]).add(x).add(A),U(_.x,_.y,_.z)):U(e.x,e.y,0)}for(let t=1;t<=a;t++)for(let e=0;e<C;e++){const n=c?R(M[e],B[e],F):M[e];b?(x.copy(y.normals[t]).multiplyScalar(n.x),A.copy(y.binormals[t]).multiplyScalar(n.y),_.copy(g[t]).add(x).add(A),U(_.x,_.y,_.z)):U(n.x,n.y,l/a*t)}for(let t=p-1;t>=0;t--){const e=t/p,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=L.length;t<e;t++){const e=R(L[t],I[t],i);U(e.x,e.y,l+n)}for(let t=0,e=E.length;t<e;t++){const e=E[t];N=O[t];for(let t=0,r=e.length;t<r;t++){const r=R(e[t],N[t],i);b?U(r.x,r.y+g[a-1].y,g[a-1].x+n):U(r.x,r.y,l+n)}}}function z(t,e){let n=t.length;for(;--n>=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=a+2*p;t<n;t++){const n=C*t,o=C*(t+1);G(e+i+n,e+r+n,e+r+o,e+i+o)}}}function U(t,e,n){o.push(t),o.push(e),o.push(n)}function H(t,e,r){V(t),V(e),V(r);const o=i.length/3,s=m.generateTopUV(n,i,o-3,o-2,o-1);k(s[0]),k(s[1]),k(s[2])}function G(t,e,r,o){V(t),V(e),V(o),V(e),V(r),V(o);const s=i.length/3,a=m.generateSideWallUV(n,i,s-6,s-3,s-2,s-1);k(a[0]),k(a[1]),k(a[3]),k(a[1]),k(a[2]),k(a[3])}function V(t){i.push(o[3*t+0]),i.push(o[3*t+1]),i.push(o[3*t+2])}function k(t){r.push(t.x),r.push(t.y)}!function(){const t=i.length/3;if(c){let t=0,e=C*t;for(let t=0;t<P;t++){const n=S[t];H(n[2]+e,n[1]+e,n[0]+e)}t=a+2*p,e=C*t;for(let t=0;t<P;t++){const n=S[t];H(n[0]+e,n[1]+e,n[2]+e)}}else{for(let t=0;t<P;t++){const e=S[t];H(e[2],e[1],e[0])}for(let t=0;t<P;t++){const e=S[t];H(e[0]+C*a,e[1]+C*a,e[2]+C*a)}}n.addGroup(t,i.length/3-t,0)}(),function(){const t=i.length/3;let e=0;z(L,e),e+=L.length;for(let t=0,n=E.length;t<n;t++){const n=E[t];z(n,e),e+=n.length}n.addGroup(t,i.length/3-t,1)}()}this.setAttribute("position",new he(i,3)),this.setAttribute("uv",new he(r,2)),this.computeVertexNormals()}toJSON(){const t=be.prototype.toJSON.call(this);return function(t,e,n){if(n.shapes=[],Array.isArray(t))for(let e=0,i=t.length;e<i;e++){const i=t[e];n.shapes.push(i.uuid)}else n.shapes.push(t.uuid);void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON());return n}(this.parameters.shapes,this.parameters.options,t)}}const qo={generateTopUV:function(t,e,n,i,r){const o=e[3*n],s=e[3*n+1],a=e[3*i],l=e[3*i+1],c=e[3*r],h=e[3*r+1];return[new v(o,s),new v(a,l),new v(c,h)]},generateSideWallUV:function(t,e,n,i,r,o){const s=e[3*n],a=e[3*n+1],l=e[3*n+2],c=e[3*i],h=e[3*i+1],u=e[3*i+2],d=e[3*r],p=e[3*r+1],f=e[3*r+2],m=e[3*o],g=e[3*o+1],y=e[3*o+2];return Math.abs(a-h)<.01?[new v(s,1-l),new v(c,1-u),new v(d,1-f),new v(m,1-y)]:[new v(a,1-l),new v(h,1-u),new v(p,1-f),new v(g,1-y)]}};function Yo(t,e,n){be.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:n};const i=[],r=[],o=[],s=[],a=1e-5,l=new T,c=new T,h=new T,u=new T,d=new T;t.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");const p=e+1;for(let i=0;i<=n;i++){const p=i/n;for(let n=0;n<=e;n++){const i=n/e;t(i,p,c),r.push(c.x,c.y,c.z),i-a>=0?(t(i-a,p,h),u.subVectors(c,h)):(t(i+a,p,h),u.subVectors(h,c)),p-a>=0?(t(i,p-a,h),d.subVectors(c,h)):(t(i,p+a,h),d.subVectors(h,c)),l.crossVectors(u,d).normalize(),o.push(l.x,l.y,l.z),s.push(i,p)}}for(let t=0;t<n;t++)for(let n=0;n<e;n++){const e=t*p+n,r=t*p+n+1,o=(t+1)*p+n+1,s=(t+1)*p+n;i.push(e,r,s),i.push(r,o,s)}this.setIndex(i),this.setAttribute("position",new he(r,3)),this.setAttribute("normal",new he(o,3)),this.setAttribute("uv",new he(s,2))}Yo.prototype=Object.create(be.prototype),Yo.prototype.constructor=Yo;class Qo extends be{constructor(t,e=12){super(),this.type="ShapeGeometry",this.parameters={shapes:t,curveSegments:e};const n=[],i=[],r=[],o=[];let s=0,a=0;if(!1===Array.isArray(t))l(t);else for(let e=0;e<t.length;e++)l(t[e]),this.addGroup(s,a,e),s+=a,a=0;function l(t){const s=i.length/3,l=t.extractPoints(e);let c=l.shape;const h=l.holes;!1===ko.isClockWise(c)&&(c=c.reverse());for(let t=0,e=h.length;t<e;t++){const e=h[t];!0===ko.isClockWise(e)&&(h[t]=e.reverse())}const u=ko.triangulateShape(c,h);for(let t=0,e=h.length;t<e;t++){const e=h[t];c=c.concat(e)}for(let t=0,e=c.length;t<e;t++){const e=c[t];i.push(e.x,e.y,0),r.push(0,0,1),o.push(e.x,e.y)}for(let t=0,e=u.length;t<e;t++){const e=u[t],i=e[0]+s,r=e[1]+s,o=e[2]+s;n.push(i,r,o),a+=3}}this.setIndex(n),this.setAttribute("position",new he(i,3)),this.setAttribute("normal",new he(r,3)),this.setAttribute("uv",new he(o,2))}toJSON(){const t=be.prototype.toJSON.call(this);return function(t,e){if(e.shapes=[],Array.isArray(t))for(let n=0,i=t.length;n<i;n++){const i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)}}class Zo extends be{constructor(t=1,e=8,n=6,i=0,r=2*Math.PI,o=0,s=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:o,thetaLength:s},e=Math.max(3,Math.floor(e)),n=Math.max(2,Math.floor(n));const a=Math.min(o+s,Math.PI);let l=0;const c=[],h=new T,u=new T,d=[],p=[],f=[],m=[];for(let d=0;d<=n;d++){const g=[],v=d/n;let y=0;0==d&&0==o?y=.5/e:d==n&&a==Math.PI&&(y=-.5/e);for(let n=0;n<=e;n++){const a=n/e;h.x=-t*Math.cos(i+a*r)*Math.sin(o+v*s),h.y=t*Math.cos(o+v*s),h.z=t*Math.sin(i+a*r)*Math.sin(o+v*s),p.push(h.x,h.y,h.z),u.copy(h).normalize(),f.push(u.x,u.y,u.z),m.push(a+y,1-v),g.push(l++)}c.push(g)}for(let t=0;t<n;t++)for(let i=0;i<e;i++){const e=c[t][i+1],r=c[t][i],s=c[t+1][i],l=c[t+1][i+1];(0!==t||o>0)&&d.push(e,r,l),(t!==n-1||a<Math.PI)&&d.push(r,s,l)}this.setIndex(d),this.setAttribute("position",new he(p,3)),this.setAttribute("normal",new he(f,3)),this.setAttribute("uv",new he(m,2))}}function Jo(t){Jt.call(this),this.type="ShadowMaterial",this.color=new Yt(0),this.transparent=!0,this.setValues(t)}function Ko(t){Xe.call(this,t),this.type="RawShaderMaterial"}function $o(t){Jt.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new Yt(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Yt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new v(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.vertexTangents=!1,this.setValues(t)}function ts(t){$o.call(this),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new v(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,Object.defineProperty(this,"ior",{get:function(){return(1+.4*this.reflectivity)/(1-.4*this.reflectivity)},set:function(t){this.reflectivity=g.clamp(2.5*(t-1)/(t+1),0,1)}}),this.sheen=null,this.transmission=0,this.transmissionMap=null,this.setValues(t)}function es(t){Jt.call(this),this.type="MeshPhongMaterial",this.color=new Yt(16777215),this.specular=new Yt(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Yt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new v(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function ns(t){Jt.call(this),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Yt(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Yt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new v(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function is(t){Jt.call(this),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new v(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function rs(t){Jt.call(this),this.type="MeshLambertMaterial",this.color=new Yt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Yt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function os(t){Jt.call(this),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Yt(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new v(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function ss(t){Qr.call(this),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}Jo.prototype=Object.create(Jt.prototype),Jo.prototype.constructor=Jo,Jo.prototype.isShadowMaterial=!0,Jo.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.color.copy(t.color),this},Ko.prototype=Object.create(Xe.prototype),Ko.prototype.constructor=Ko,Ko.prototype.isRawShaderMaterial=!0,$o.prototype=Object.create(Jt.prototype),$o.prototype.constructor=$o,$o.prototype.isMeshStandardMaterial=!0,$o.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.vertexTangents=t.vertexTangents,this},ts.prototype=Object.create($o.prototype),ts.prototype.constructor=ts,ts.prototype.isMeshPhysicalMaterial=!0,ts.prototype.copy=function(t){return $o.prototype.copy.call(this,t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.reflectivity=t.reflectivity,t.sheen?this.sheen=(this.sheen||new Yt).copy(t.sheen):this.sheen=null,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this},es.prototype=Object.create(Jt.prototype),es.prototype.constructor=es,es.prototype.isMeshPhongMaterial=!0,es.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},ns.prototype=Object.create(Jt.prototype),ns.prototype.constructor=ns,ns.prototype.isMeshToonMaterial=!0,ns.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},is.prototype=Object.create(Jt.prototype),is.prototype.constructor=is,is.prototype.isMeshNormalMaterial=!0,is.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},rs.prototype=Object.create(Jt.prototype),rs.prototype.constructor=rs,rs.prototype.isMeshLambertMaterial=!0,rs.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},os.prototype=Object.create(Jt.prototype),os.prototype.constructor=os,os.prototype.isMeshMatcapMaterial=!0,os.prototype.copy=function(t){return Jt.prototype.copy.call(this,t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},ss.prototype=Object.create(Qr.prototype),ss.prototype.constructor=ss,ss.prototype.isLineDashedMaterial=!0,ss.prototype.copy=function(t){return Qr.prototype.copy.call(this,t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this};var as=Object.freeze({__proto__:null,ShadowMaterial:Jo,SpriteMaterial:mr,RawShaderMaterial:Ko,ShaderMaterial:Xe,PointsMaterial:so,MeshPhysicalMaterial:ts,MeshStandardMaterial:$o,MeshPhongMaterial:es,MeshToonMaterial:ns,MeshNormalMaterial:is,MeshLambertMaterial:rs,MeshDepthMaterial:Ki,MeshDistanceMaterial:$i,MeshBasicMaterial:Kt,MeshMatcapMaterial:os,LineDashedMaterial:ss,LineBasicMaterial:Qr,Material:Jt});const ls={arraySlice:function(t,e,n){return ls.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n},sortedArray:function(t,e,n){const i=t.length,r=new t.constructor(i);for(let o=0,s=0;s!==i;++o){const i=n[o]*e;for(let n=0;n!==e;++n)r[s++]=t[i+n]}return r},flattenJSON:function(t,e,n,i){let r=1,o=t[0];for(;void 0!==o&&void 0===o[i];)o=t[r++];if(void 0===o)return;let s=o[i];if(void 0!==s)if(Array.isArray(s))do{s=o[i],void 0!==s&&(e.push(o.time),n.push.apply(n,s)),o=t[r++]}while(void 0!==o);else if(void 0!==s.toArray)do{s=o[i],void 0!==s&&(e.push(o.time),s.toArray(n,n.length)),o=t[r++]}while(void 0!==o);else do{s=o[i],void 0!==s&&(e.push(o.time),n.push(s)),o=t[r++]}while(void 0!==o)},subclip:function(t,e,n,i,r=30){const o=t.clone();o.name=e;const s=[];for(let t=0;t<o.tracks.length;++t){const e=o.tracks[t],a=e.getValueSize(),l=[],c=[];for(let t=0;t<e.times.length;++t){const o=e.times[t]*r;if(!(o<n||o>=i)){l.push(e.times[t]);for(let n=0;n<a;++n)c.push(e.values[t*a+n])}}0!==l.length&&(e.times=ls.convertArray(l,e.times.constructor),e.values=ls.convertArray(c,e.values.constructor),s.push(e))}o.tracks=s;let a=1/0;for(let t=0;t<o.tracks.length;++t)a>o.tracks[t].times[0]&&(a=o.tracks[t].times[0]);for(let t=0;t<o.tracks.length;++t)o.tracks[t].shift(-1*a);return o.resetDuration(),o},makeClipAdditive:function(t,e=0,n=t,i=30){i<=0&&(i=30);const r=n.tracks.length,o=e/i;for(let e=0;e<r;++e){const i=n.tracks[e],r=i.ValueTypeName;if("bool"===r||"string"===r)continue;const s=t.tracks.find((function(t){return t.name===i.name&&t.ValueTypeName===r}));if(void 0===s)continue;let a=0;const l=i.getValueSize();i.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(a=l/3);let c=0;const h=s.getValueSize();s.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(c=h/3);const u=i.times.length-1;let d;if(o<=i.times[0]){const t=a,e=l-a;d=ls.arraySlice(i.values,t,e)}else if(o>=i.times[u]){const t=u*l+a,e=t+l-a;d=ls.arraySlice(i.values,t,e)}else{const t=i.createInterpolant(),e=a,n=l-a;t.evaluate(o),d=ls.arraySlice(t.resultBuffer,e,n)}if("quaternion"===r){(new S).fromArray(d).normalize().conjugate().toArray(d)}const p=s.times.length;for(let t=0;t<p;++t){const e=t*h+c;if("quaternion"===r)S.multiplyQuaternionsFlat(s.values,e,d,0,s.values,e);else{const t=h-2*c;for(let n=0;n<t;++n)s.values[e+n]-=d[n]}}}return t.blendMode=2501,t}};function cs(t,e,n,i){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new e.constructor(n),this.sampleValues=e,this.valueSize=n}function hs(t,e,n,i){cs.call(this,t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function us(t,e,n,i){cs.call(this,t,e,n,i)}function ds(t,e,n,i){cs.call(this,t,e,n,i)}function ps(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=ls.convertArray(e,this.TimeBufferType),this.values=ls.convertArray(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}function fs(t,e,n){ps.call(this,t,e,n)}function ms(t,e,n,i){ps.call(this,t,e,n,i)}function gs(t,e,n,i){ps.call(this,t,e,n,i)}function vs(t,e,n,i){cs.call(this,t,e,n,i)}function ys(t,e,n,i){ps.call(this,t,e,n,i)}function As(t,e,n,i){ps.call(this,t,e,n,i)}function xs(t,e,n,i){ps.call(this,t,e,n,i)}function _s(t,e=-1,n,i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=g.generateUUID(),this.duration<0&&this.resetDuration()}function bs(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return gs;case"vector":case"vector2":case"vector3":case"vector4":return xs;case"color":return ms;case"quaternion":return ys;case"bool":case"boolean":return fs;case"string":return As}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];ls.flattenJSON(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}Object.assign(cs.prototype,{evaluate:function(t){const e=this.parameterPositions;let n=this._cachedIndex,i=e[n],r=e[n-1];t:{e:{let o;n:{i:if(!(t<i)){for(let o=n+2;;){if(void 0===i){if(t<r)break i;return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,t,r)}if(n===o)break;if(r=i,i=e[++n],t<i)break e}o=e.length;break n}if(t>=r)break t;{const s=e[1];t<s&&(n=2,r=s);for(let o=n-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(n===o)break;if(i=r,r=e[--n-1],t>=r)break e}o=n,n=0}}for(;n<o;){const i=n+o>>>1;t<e[i]?o=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(void 0===i)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,r,t)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let t=0;t!==i;++t)e[t]=n[r+t];return e},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(cs.prototype,{beforeStart_:cs.prototype.copySampleValue_,afterEnd_:cs.prototype.copySampleValue_}),hs.prototype=Object.assign(Object.create(cs.prototype),{constructor:hs,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(t,e,n){const i=this.parameterPositions;let r=t-2,o=t+1,s=i[r],a=i[o];if(void 0===s)switch(this.getSettings_().endingStart){case 2401:r=t,s=2*e-n;break;case 2402:r=i.length-2,s=e+i[r]-i[r+1];break;default:r=t,s=n}if(void 0===a)switch(this.getSettings_().endingEnd){case 2401:o=t,a=2*n-e;break;case 2402:o=1,a=n+i[1]-i[0];break;default:o=t-1,a=e}const l=.5*(n-e),c=this.valueSize;this._weightPrev=l/(e-s),this._weightNext=l/(a-n),this._offsetPrev=r*c,this._offsetNext=o*c},interpolate_:function(t,e,n,i){const r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=t*s,l=a-s,c=this._offsetPrev,h=this._offsetNext,u=this._weightPrev,d=this._weightNext,p=(n-e)/(i-e),f=p*p,m=f*p,g=-u*m+2*u*f-u*p,v=(1+u)*m+(-1.5-2*u)*f+(-.5+u)*p+1,y=(-1-d)*m+(1.5+d)*f+.5*p,A=d*m-d*f;for(let t=0;t!==s;++t)r[t]=g*o[c+t]+v*o[l+t]+y*o[a+t]+A*o[h+t];return r}}),us.prototype=Object.assign(Object.create(cs.prototype),{constructor:us,interpolate_:function(t,e,n,i){const r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=t*s,l=a-s,c=(n-e)/(i-e),h=1-c;for(let t=0;t!==s;++t)r[t]=o[l+t]*h+o[a+t]*c;return r}}),ds.prototype=Object.assign(Object.create(cs.prototype),{constructor:ds,interpolate_:function(t){return this.copySampleValue_(t-1)}}),Object.assign(ps,{toJSON:function(t){const e=t.constructor;let n;if(void 0!==e.toJSON)n=e.toJSON(t);else{n={name:t.name,times:ls.convertArray(t.times,Array),values:ls.convertArray(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}}),Object.assign(ps.prototype,{constructor:ps,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(t){return new ds(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new us(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new hs(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){let e;switch(t){case 2300:e=this.InterpolantFactoryMethodDiscrete;break;case 2301:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this},scale:function(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this},trim:function(t,e){const n=this.times,i=n.length;let r=0,o=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==o&&n[o]>e;)--o;if(++o,0!==r||o!==i){r>=o&&(o=Math.max(o,1),r=o-1);const t=this.getValueSize();this.times=ls.arraySlice(n,r,o),this.values=ls.arraySlice(this.values,r*t,o*t)}return this},validate:function(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let o=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==o&&o>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,o),t=!1;break}o=i}if(void 0!==i&&ls.isTypedArray(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t},optimize:function(){const t=ls.arraySlice(this.times),e=ls.arraySlice(this.values),n=this.getValueSize(),i=2302===this.getInterpolation(),r=t.length-1;let o=1;for(let s=1;s<r;++s){let r=!1;const a=t[s];if(a!==t[s+1]&&(1!==s||a!==t[0]))if(i)r=!0;else{const t=s*n,i=t-n,o=t+n;for(let s=0;s!==n;++s){const n=e[t+s];if(n!==e[i+s]||n!==e[o+s]){r=!0;break}}}if(r){if(s!==o){t[o]=t[s];const i=s*n,r=o*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++o}}if(r>0){t[o]=t[r];for(let t=r*n,i=o*n,s=0;s!==n;++s)e[i+s]=e[t+s];++o}return o!==t.length?(this.times=ls.arraySlice(t,0,o),this.values=ls.arraySlice(e,0,o*n)):(this.times=t,this.values=e),this},clone:function(){const t=ls.arraySlice(this.times,0),e=ls.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}),fs.prototype=Object.assign(Object.create(ps.prototype),{constructor:fs,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),ms.prototype=Object.assign(Object.create(ps.prototype),{constructor:ms,ValueTypeName:"color"}),gs.prototype=Object.assign(Object.create(ps.prototype),{constructor:gs,ValueTypeName:"number"}),vs.prototype=Object.assign(Object.create(cs.prototype),{constructor:vs,interpolate_:function(t,e,n,i){const r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=(n-e)/(i-e);let l=t*s;for(let t=l+s;l!==t;l+=4)S.slerpFlat(r,0,o,l-s,o,l,a);return r}}),ys.prototype=Object.assign(Object.create(ps.prototype),{constructor:ys,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(t){return new vs(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),As.prototype=Object.assign(Object.create(ps.prototype),{constructor:As,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),xs.prototype=Object.assign(Object.create(ps.prototype),{constructor:xs,ValueTypeName:"vector"}),Object.assign(_s,{parse:function(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(bs(n[t]).scale(i));const r=new _s(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r},toJSON:function(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(ps.toJSON(n[t]));return i},CreateFromMorphTargetSequence:function(t,e,n,i){const r=e.length,o=[];for(let t=0;t<r;t++){let s=[],a=[];s.push((t+r-1)%r,t,(t+1)%r),a.push(0,1,0);const l=ls.getKeyframeOrder(s);s=ls.sortedArray(s,1,l),a=ls.sortedArray(a,1,l),i||0!==s[0]||(s.push(r),a.push(a[0])),o.push(new gs(".morphTargetInfluences["+e[t].name+"]",s,a).scale(1/n))}return new _s(t,-1,o)},findByName:function(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let 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Vs(t=[],e=!1,n="centripetal",i=.5){Os.call(this),this.type="CatmullRomCurve3",this.points=t,this.closed=e,this.curveType=n,this.tension=i}function ks(t,e,n,i,r){const o=.5*(i-e),s=.5*(r-n),a=t*t;return(2*n-2*i+o+s)*(t*a)+(-3*n+3*i-2*o-s)*a+o*t+n}function Ws(t,e,n,i){return function(t,e){const n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,i)}function js(t,e,n,i,r){return function(t,e){const n=1-t;return n*n*n*e}(t,e)+function(t,e){const n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,i)+function(t,e){return t*t*t*e}(t,r)}function Xs(t=new v,e=new v,n=new v,i=new v){Os.call(this),this.type="CubicBezierCurve",this.v0=t,this.v1=e,this.v2=n,this.v3=i}function qs(t=new T,e=new T,n=new T,i=new T){Os.call(this),this.type="CubicBezierCurve3",this.v0=t,this.v1=e,this.v2=n,this.v3=i}function Ys(t=new v,e=new v){Os.call(this),this.type="LineCurve",this.v1=t,this.v2=e}function Qs(t=new T,e=new T){Os.call(this),this.type="LineCurve3",this.v1=t,this.v2=e}function Zs(t=new v,e=new v,n=new v){Os.call(this),this.type="QuadraticBezierCurve",this.v0=t,this.v1=e,this.v2=n}function Js(t=new T,e=new T,n=new T){Os.call(this),this.type="QuadraticBezierCurve3",this.v0=t,this.v1=e,this.v2=n}function Ks(t=[]){Os.call(this),this.type="SplineCurve",this.points=t}Vs.prototype=Object.create(Os.prototype),Vs.prototype.constructor=Vs,Vs.prototype.isCatmullRomCurve3=!0,Vs.prototype.getPoint=function(t,e=new T){const n=e,i=this.points,r=i.length,o=(r-(this.closed?0:1))*t;let s,a,l=Math.floor(o),c=o-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?s=i[(l-1)%r]:(zs.subVectors(i[0],i[1]).add(i[0]),s=zs);const h=i[l%r],u=i[(l+1)%r];if(this.closed||l+2<r?a=i[(l+2)%r]:(zs.subVectors(i[r-1],i[r-2]).add(i[r-1]),a=zs),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(s.distanceToSquared(h),t),n=Math.pow(h.distanceToSquared(u),t),i=Math.pow(u.distanceToSquared(a),t);n<1e-4&&(n=1),e<1e-4&&(e=n),i<1e-4&&(i=n),Us.initNonuniformCatmullRom(s.x,h.x,u.x,a.x,e,n,i),Hs.initNonuniformCatmullRom(s.y,h.y,u.y,a.y,e,n,i),Gs.initNonuniformCatmullRom(s.z,h.z,u.z,a.z,e,n,i)}else"catmullrom"===this.curveType&&(Us.initCatmullRom(s.x,h.x,u.x,a.x,this.tension),Hs.initCatmullRom(s.y,h.y,u.y,a.y,this.tension),Gs.initCatmullRom(s.z,h.z,u.z,a.z,this.tension));return n.set(Us.calc(c),Hs.calc(c),Gs.calc(c)),n},Vs.prototype.copy=function(t){Os.prototype.copy.call(this,t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},Vs.prototype.toJSON=function(){const t=Os.prototype.toJSON.call(this);t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t},Vs.prototype.fromJSON=function(t){Os.prototype.fromJSON.call(this,t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new T).fromArray(n))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},Xs.prototype=Object.create(Os.prototype),Xs.prototype.constructor=Xs,Xs.prototype.isCubicBezierCurve=!0,Xs.prototype.getPoint=function(t,e=new v){const n=e,i=this.v0,r=this.v1,o=this.v2,s=this.v3;return n.set(js(t,i.x,r.x,o.x,s.x),js(t,i.y,r.y,o.y,s.y)),n},Xs.prototype.copy=function(t){return Os.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},Xs.prototype.toJSON=function(){const t=Os.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},Xs.prototype.fromJSON=function(t){return Os.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},qs.prototype=Object.create(Os.prototype),qs.prototype.constructor=qs,qs.prototype.isCubicBezierCurve3=!0,qs.prototype.getPoint=function(t,e=new T){const n=e,i=this.v0,r=this.v1,o=this.v2,s=this.v3;return n.set(js(t,i.x,r.x,o.x,s.x),js(t,i.y,r.y,o.y,s.y),js(t,i.z,r.z,o.z,s.z)),n},qs.prototype.copy=function(t){return Os.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},qs.prototype.toJSON=function(){const t=Os.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},qs.prototype.fromJSON=function(t){return Os.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},Ys.prototype=Object.create(Os.prototype),Ys.prototype.constructor=Ys,Ys.prototype.isLineCurve=!0,Ys.prototype.getPoint=function(t,e=new v){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},Ys.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},Ys.prototype.getTangent=function(t,e){const n=e||new v;return n.copy(this.v2).sub(this.v1).normalize(),n},Ys.prototype.copy=function(t){return Os.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Ys.prototype.toJSON=function(){const t=Os.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Ys.prototype.fromJSON=function(t){return Os.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},Qs.prototype=Object.create(Os.prototype),Qs.prototype.constructor=Qs,Qs.prototype.isLineCurve3=!0,Qs.prototype.getPoint=function(t,e=new T){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},Qs.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},Qs.prototype.copy=function(t){return Os.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Qs.prototype.toJSON=function(){const t=Os.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Qs.prototype.fromJSON=function(t){return Os.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},Zs.prototype=Object.create(Os.prototype),Zs.prototype.constructor=Zs,Zs.prototype.isQuadraticBezierCurve=!0,Zs.prototype.getPoint=function(t,e=new v){const n=e,i=this.v0,r=this.v1,o=this.v2;return n.set(Ws(t,i.x,r.x,o.x),Ws(t,i.y,r.y,o.y)),n},Zs.prototype.copy=function(t){return Os.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Zs.prototype.toJSON=function(){const t=Os.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Zs.prototype.fromJSON=function(t){return Os.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},Js.prototype=Object.create(Os.prototype),Js.prototype.constructor=Js,Js.prototype.isQuadraticBezierCurve3=!0,Js.prototype.getPoint=function(t,e=new T){const n=e,i=this.v0,r=this.v1,o=this.v2;return n.set(Ws(t,i.x,r.x,o.x),Ws(t,i.y,r.y,o.y),Ws(t,i.z,r.z,o.z)),n},Js.prototype.copy=function(t){return Os.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Js.prototype.toJSON=function(){const t=Os.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Js.prototype.fromJSON=function(t){return Os.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},Ks.prototype=Object.create(Os.prototype),Ks.prototype.constructor=Ks,Ks.prototype.isSplineCurve=!0,Ks.prototype.getPoint=function(t,e=new v){const n=e,i=this.points,r=(i.length-1)*t,o=Math.floor(r),s=r-o,a=i[0===o?o:o-1],l=i[o],c=i[o>i.length-2?i.length-1:o+1],h=i[o>i.length-3?i.length-1:o+2];return n.set(ks(s,a.x,l.x,c.x,h.x),ks(s,a.y,l.y,c.y,h.y)),n},Ks.prototype.copy=function(t){Os.prototype.copy.call(this,t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this},Ks.prototype.toJSON=function(){const t=Os.prototype.toJSON.call(this);t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t},Ks.prototype.fromJSON=function(t){Os.prototype.fromJSON.call(this,t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new v).fromArray(n))}return this};var $s=Object.freeze({__proto__:null,ArcCurve:Bs,CatmullRomCurve3:Vs,CubicBezierCurve:Xs,CubicBezierCurve3:qs,EllipseCurve:Ns,LineCurve:Ys,LineCurve3:Qs,QuadraticBezierCurve:Zs,QuadraticBezierCurve3:Js,SplineCurve:Ks});function ta(){Os.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function ea(t){ta.call(this),this.type="Path",this.currentPoint=new v,t&&this.setFromPoints(t)}function na(t){ea.call(this,t),this.uuid=g.generateUUID(),this.type="Shape",this.holes=[]}function ia(t,e=1){St.call(this),this.type="Light",this.color=new Yt(t),this.intensity=e}function ra(t,e,n){ia.call(this,t,n),this.type="HemisphereLight",this.position.copy(St.DefaultUp),this.updateMatrix(),this.groundColor=new Yt(e)}function oa(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.mapSize=new v(512,512),this.map=null,this.mapPass=null,this.matrix=new et,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new en,this._frameExtents=new v(1,1),this._viewportCount=1,this._viewports=[new M(0,0,1,1)]}function sa(){oa.call(this,new Ye(50,1,.5,500)),this.focus=1}function aa(t,e,n,i,r,o){ia.call(this,t,e),this.type="SpotLight",this.position.copy(St.DefaultUp),this.updateMatrix(),this.target=new St,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(t){this.intensity=t/Math.PI}}),this.distance=void 0!==n?n:0,this.angle=void 0!==i?i:Math.PI/3,this.penumbra=void 0!==r?r:0,this.decay=void 0!==o?o:1,this.shadow=new sa}function la(){oa.call(this,new Ye(90,1,.5,500)),this._frameExtents=new v(4,2),this._viewportCount=6,this._viewports=[new M(2,1,1,1),new M(0,1,1,1),new M(3,1,1,1),new M(1,1,1,1),new M(3,0,1,1),new M(1,0,1,1)],this._cubeDirections=[new T(1,0,0),new T(-1,0,0),new T(0,0,1),new T(0,0,-1),new T(0,1,0),new T(0,-1,0)],this._cubeUps=[new T(0,1,0),new T(0,1,0),new T(0,1,0),new T(0,1,0),new T(0,0,1),new T(0,0,-1)]}function ca(t,e,n,i){ia.call(this,t,e),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(t){this.intensity=t/(4*Math.PI)}}),this.distance=void 0!==n?n:0,this.decay=void 0!==i?i:1,this.shadow=new la}function ha(t=-1,e=1,n=1,i=-1,r=.1,o=2e3){qe.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=o,this.updateProjectionMatrix()}function ua(){oa.call(this,new ha(-5,5,5,-5,.5,500))}function da(t,e){ia.call(this,t,e),this.type="DirectionalLight",this.position.copy(St.DefaultUp),this.updateMatrix(),this.target=new St,this.shadow=new ua}function pa(t,e){ia.call(this,t,e),this.type="AmbientLight"}function fa(t,e,n,i){ia.call(this,t,e),this.type="RectAreaLight",this.width=void 0!==n?n:10,this.height=void 0!==i?i:10}ta.prototype=Object.assign(Object.create(Os.prototype),{constructor:ta,add:function(t){this.curves.push(t)},closePath:function(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Ys(e,t))},getPoint:function(t){const e=t*this.getLength(),n=this.getCurveLengths();let i=0;for(;i<n.length;){if(n[i]>=e){const t=n[i]-e,r=this.curves[i],o=r.getLength(),s=0===o?0:1-t/o;return r.getPointAt(s)}i++}return null},getLength:function(){const t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n<i;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t},getSpacedPoints:function(t=40){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t=12){const e=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const o=r[i],s=o&&o.isEllipseCurve?2*t:o&&(o.isLineCurve||o.isLineCurve3)?1:o&&o.isSplineCurve?t*o.points.length:t,a=o.getPoints(s);for(let t=0;t<a.length;t++){const i=a[t];n&&n.equals(i)||(e.push(i),n=i)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e},copy:function(t){Os.prototype.copy.call(this,t),this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this},toJSON:function(){const t=Os.prototype.toJSON.call(this);t.autoClose=this.autoClose,t.curves=[];for(let e=0,n=this.curves.length;e<n;e++){const n=this.curves[e];t.curves.push(n.toJSON())}return t},fromJSON:function(t){Os.prototype.fromJSON.call(this,t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push((new $s[n.type]).fromJSON(n))}return this}}),ea.prototype=Object.assign(Object.create(ta.prototype),{constructor:ea,setFromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(let e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this},moveTo:function(t,e){return this.currentPoint.set(t,e),this},lineTo:function(t,e){const n=new Ys(this.currentPoint.clone(),new v(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this},quadraticCurveTo:function(t,e,n,i){const r=new Zs(this.currentPoint.clone(),new v(t,e),new v(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this},bezierCurveTo:function(t,e,n,i,r,o){const s=new Xs(this.currentPoint.clone(),new v(t,e),new v(n,i),new v(r,o));return this.curves.push(s),this.currentPoint.set(r,o),this},splineThru:function(t){const e=new Ks([this.currentPoint.clone()].concat(t));return this.curves.push(e),this.currentPoint.copy(t[t.length-1]),this},arc:function(t,e,n,i,r,o){const s=this.currentPoint.x,a=this.currentPoint.y;return this.absarc(t+s,e+a,n,i,r,o),this},absarc:function(t,e,n,i,r,o){return this.absellipse(t,e,n,n,i,r,o),this},ellipse:function(t,e,n,i,r,o,s,a){const l=this.currentPoint.x,c=this.currentPoint.y;return this.absellipse(t+l,e+c,n,i,r,o,s,a),this},absellipse:function(t,e,n,i,r,o,s,a){const l=new Ns(t,e,n,i,r,o,s,a);if(this.curves.length>0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this},copy:function(t){return ta.prototype.copy.call(this,t),this.currentPoint.copy(t.currentPoint),this},toJSON:function(){const t=ta.prototype.toJSON.call(this);return t.currentPoint=this.currentPoint.toArray(),t},fromJSON:function(t){return ta.prototype.fromJSON.call(this,t),this.currentPoint.fromArray(t.currentPoint),this}}),na.prototype=Object.assign(Object.create(ea.prototype),{constructor:na,getPointsHoles:function(t){const e=[];for(let n=0,i=this.holes.length;n<i;n++)e[n]=this.holes[n].getPoints(t);return e},extractPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},copy:function(t){ea.prototype.copy.call(this,t),this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push(n.clone())}return this},toJSON:function(){const t=ea.prototype.toJSON.call(this);t.uuid=this.uuid,t.holes=[];for(let e=0,n=this.holes.length;e<n;e++){const n=this.holes[e];t.holes.push(n.toJSON())}return t},fromJSON:function(t){ea.prototype.fromJSON.call(this,t),this.uuid=t.uuid,this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push((new ea).fromJSON(n))}return this}}),ia.prototype=Object.assign(Object.create(St.prototype),{constructor:ia,isLight:!0,copy:function(t){return St.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){const e=St.prototype.toJSON.call(this,t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}),ra.prototype=Object.assign(Object.create(ia.prototype),{constructor:ra,isHemisphereLight:!0,copy:function(t){return ia.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(oa.prototype,{_projScreenMatrix:new et,_lightPositionWorld:new T,_lookTarget:new T,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(t){const e=this.camera,n=this.matrix,i=this._projScreenMatrix,r=this._lookTarget,o=this._lightPositionWorld;o.setFromMatrixPosition(t.matrixWorld),e.position.copy(o),r.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(r),e.updateMatrixWorld(),i.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(i),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(e.projectionMatrix),n.multiply(e.matrixWorldInverse)},getViewport:function(t){return this._viewports[t]},getFrameExtents:function(){return this._frameExtents},copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),sa.prototype=Object.assign(Object.create(oa.prototype),{constructor:sa,isSpotLightShadow:!0,updateMatrices:function(t){const e=this.camera,n=2*g.RAD2DEG*t.angle*this.focus,i=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),oa.prototype.updateMatrices.call(this,t)}}),aa.prototype=Object.assign(Object.create(ia.prototype),{constructor:aa,isSpotLight:!0,copy:function(t){return ia.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),la.prototype=Object.assign(Object.create(oa.prototype),{constructor:la,isPointLightShadow:!0,updateMatrices:function(t,e=0){const n=this.camera,i=this.matrix,r=this._lightPositionWorld,o=this._lookTarget,s=this._projScreenMatrix;r.setFromMatrixPosition(t.matrixWorld),n.position.copy(r),o.copy(n.position),o.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(o),n.updateMatrixWorld(),i.makeTranslation(-r.x,-r.y,-r.z),s.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(s)}}),ca.prototype=Object.assign(Object.create(ia.prototype),{constructor:ca,isPointLight:!0,copy:function(t){return ia.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),ha.prototype=Object.assign(Object.create(qe.prototype),{constructor:ha,isOrthographicCamera:!0,copy:function(t,e){return qe.prototype.copy.call(this,t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,n,i,r,o){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,o=n+t,s=i+e,a=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,o=r+t*this.view.width,s-=e*this.view.offsetY,a=s-e*this.view.height}this.projectionMatrix.makeOrthographic(r,o,s,a,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},toJSON:function(t){const e=St.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}),ua.prototype=Object.assign(Object.create(oa.prototype),{constructor:ua,isDirectionalLightShadow:!0,updateMatrices:function(t){oa.prototype.updateMatrices.call(this,t)}}),da.prototype=Object.assign(Object.create(ia.prototype),{constructor:da,isDirectionalLight:!0,copy:function(t){return ia.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),pa.prototype=Object.assign(Object.create(ia.prototype),{constructor:pa,isAmbientLight:!0}),fa.prototype=Object.assign(Object.create(ia.prototype),{constructor:fa,isRectAreaLight:!0,copy:function(t){return ia.prototype.copy.call(this,t),this.width=t.width,this.height=t.height,this},toJSON:function(t){const e=ia.prototype.toJSON.call(this,t);return e.object.width=this.width,e.object.height=this.height,e}});class ma{constructor(){Object.defineProperty(this,"isSphericalHarmonics3",{value:!0}),this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new T)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const n=t.x,i=t.y,r=t.z,o=this.coefficients;return e.copy(o[0]).multiplyScalar(.282095),e.addScaledVector(o[1],.488603*i),e.addScaledVector(o[2],.488603*r),e.addScaledVector(o[3],.488603*n),e.addScaledVector(o[4],n*i*1.092548),e.addScaledVector(o[5],i*r*1.092548),e.addScaledVector(o[6],.315392*(3*r*r-1)),e.addScaledVector(o[7],n*r*1.092548),e.addScaledVector(o[8],.546274*(n*n-i*i)),e}getIrradianceAt(t,e){const n=t.x,i=t.y,r=t.z,o=this.coefficients;return e.copy(o[0]).multiplyScalar(.886227),e.addScaledVector(o[1],1.023328*i),e.addScaledVector(o[2],1.023328*r),e.addScaledVector(o[3],1.023328*n),e.addScaledVector(o[4],.858086*n*i),e.addScaledVector(o[5],.858086*i*r),e.addScaledVector(o[6],.743125*r*r-.247708),e.addScaledVector(o[7],.858086*n*r),e.addScaledVector(o[8],.429043*(n*n-i*i)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(t.coefficients[n],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].fromArray(t,e+3*i);return this}toArray(t=[],e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].toArray(t,e+3*i);return t}static getBasisAt(t,e){const n=t.x,i=t.y,r=t.z;e[0]=.282095,e[1]=.488603*i,e[2]=.488603*r,e[3]=.488603*n,e[4]=1.092548*n*i,e[5]=1.092548*i*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*n*r,e[8]=.546274*(n*n-i*i)}}function ga(t,e){ia.call(this,void 0,e),this.type="LightProbe",this.sh=void 0!==t?t:new ma}function va(t){Es.call(this,t),this.textures={}}ga.prototype=Object.assign(Object.create(ia.prototype),{constructor:ga,isLightProbe:!0,copy:function(t){return ia.prototype.copy.call(this,t),this.sh.copy(t.sh),this},fromJSON:function(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this},toJSON:function(t){const e=ia.prototype.toJSON.call(this,t);return e.object.sh=this.sh.toArray(),e}}),va.prototype=Object.assign(Object.create(Es.prototype),{constructor:va,load:function(t,e,n,i){const r=this,o=new Ts(r.manager);o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.setWithCredentials(r.withCredentials),o.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)},parse:function(t){const e=this.textures;function n(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}const i=new as[t.type];if(void 0!==t.uuid&&(i.uuid=t.uuid),void 0!==t.name&&(i.name=t.name),void 0!==t.color&&void 0!==i.color&&i.color.setHex(t.color),void 0!==t.roughness&&(i.roughness=t.roughness),void 0!==t.metalness&&(i.metalness=t.metalness),void 0!==t.sheen&&(i.sheen=(new Yt).setHex(t.sheen)),void 0!==t.emissive&&void 0!==i.emissive&&i.emissive.setHex(t.emissive),void 0!==t.specular&&void 0!==i.specular&&i.specular.setHex(t.specular),void 0!==t.shininess&&(i.shininess=t.shininess),void 0!==t.clearcoat&&(i.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(i.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.fog&&(i.fog=t.fog),void 0!==t.flatShading&&(i.flatShading=t.flatShading),void 0!==t.blending&&(i.blending=t.blending),void 0!==t.combine&&(i.combine=t.combine),void 0!==t.side&&(i.side=t.side),void 0!==t.opacity&&(i.opacity=t.opacity),void 0!==t.transparent&&(i.transparent=t.transparent),void 0!==t.alphaTest&&(i.alphaTest=t.alphaTest),void 0!==t.depthTest&&(i.depthTest=t.depthTest),void 0!==t.depthWrite&&(i.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(i.colorWrite=t.colorWrite),void 0!==t.stencilWrite&&(i.stencilWrite=t.stencilWrite),void 0!==t.stencilWriteMask&&(i.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(i.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(i.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(i.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(i.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(i.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(i.stencilZPass=t.stencilZPass),void 0!==t.wireframe&&(i.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(i.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(i.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(i.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(i.rotation=t.rotation),1!==t.linewidth&&(i.linewidth=t.linewidth),void 0!==t.dashSize&&(i.dashSize=t.dashSize),void 0!==t.gapSize&&(i.gapSize=t.gapSize),void 0!==t.scale&&(i.scale=t.scale),void 0!==t.polygonOffset&&(i.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(i.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(i.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.skinning&&(i.skinning=t.skinning),void 0!==t.morphTargets&&(i.morphTargets=t.morphTargets),void 0!==t.morphNormals&&(i.morphNormals=t.morphNormals),void 0!==t.dithering&&(i.dithering=t.dithering),void 0!==t.vertexTangents&&(i.vertexTangents=t.vertexTangents),void 0!==t.visible&&(i.visible=t.visible),void 0!==t.toneMapped&&(i.toneMapped=t.toneMapped),void 0!==t.userData&&(i.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?i.vertexColors=t.vertexColors>0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new Yt).setHex(r.value);break;case"v2":i.uniforms[e].value=(new v).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new T).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new M).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new y).fromArray(r.value);break;case"m4":i.uniforms[e].value=(new et).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.shading&&(i.flatShading=1===t.shading),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new v).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new v).fromArray(t.clearcoatNormalScale)),void 0!==t.transmission&&(i.transmission=t.transmission),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),i},setTextures:function(t){return this.textures=t,this}});const ya=function(t){const e=t.lastIndexOf("/");return-1===e?"./":t.substr(0,e+1)};function Aa(){be.call(this),this.type="InstancedBufferGeometry",this.instanceCount=1/0}function xa(t,e,n,i){"number"==typeof n&&(i=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),ee.call(this,t,e,n),this.meshPerAttribute=i||1}function _a(t){Es.call(this,t)}function ba(t){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),Es.call(this,t),this.options={premultiplyAlpha:"none"}}function wa(){this.type="ShapePath",this.color=new Yt,this.subPaths=[],this.currentPath=null}Aa.prototype=Object.assign(Object.create(be.prototype),{constructor:Aa,isInstancedBufferGeometry:!0,copy:function(t){return be.prototype.copy.call(this,t),this.instanceCount=t.instanceCount,this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){const t=be.prototype.toJSON.call(this);return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}),xa.prototype=Object.assign(Object.create(ee.prototype),{constructor:xa,isInstancedBufferAttribute:!0,copy:function(t){return ee.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},toJSON:function(){const t=ee.prototype.toJSON.call(this);return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}),_a.prototype=Object.assign(Object.create(Es.prototype),{constructor:_a,load:function(t,e,n,i){const r=this,o=new Ts(r.manager);o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.setWithCredentials(r.withCredentials),o.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)},parse:function(t){const e={},n={};function i(t,i){if(void 0!==e[i])return e[i];const r=t.interleavedBuffers[i],o=function(t,e){if(void 0!==n[e])return n[e];const i=t.arrayBuffers[e],r=new Uint32Array(i).buffer;return n[e]=r,r}(t,r.buffer),s=new dr(fe(r.type,o),r.stride);return s.uuid=r.uuid,e[i]=s,s}const r=t.isInstancedBufferGeometry?new Aa:new be,o=t.data.index;if(void 0!==o){const t=fe(o.type,o.array);r.setIndex(new ee(t,1))}const s=t.data.attributes;for(const e in s){const n=s[e];let o;if(n.isInterleavedBufferAttribute){o=new fr(i(t.data,n.data),n.itemSize,n.offset,n.normalized)}else{const t=fe(n.type,n.array);o=new(n.isInstancedBufferAttribute?xa:ee)(t,n.itemSize,n.normalized)}void 0!==n.name&&(o.name=n.name),r.setAttribute(e,o)}const a=t.data.morphAttributes;if(a)for(const e in a){const n=a[e],o=[];for(let e=0,r=n.length;e<r;e++){const r=n[e];let s;if(r.isInterleavedBufferAttribute){s=new fr(i(t.data,r.data),r.itemSize,r.offset,r.normalized)}else{s=new ee(fe(r.type,r.array),r.itemSize,r.normalized)}void 0!==r.name&&(s.name=r.name),o.push(s)}r.morphAttributes[e]=o}t.data.morphTargetsRelative&&(r.morphTargetsRelative=!0);const l=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==l)for(let t=0,e=l.length;t!==e;++t){const e=l[t];r.addGroup(e.start,e.count,e.materialIndex)}const c=t.data.boundingSphere;if(void 0!==c){const t=new T;void 0!==c.center&&t.fromArray(c.center),r.boundingSphere=new X(t,c.radius)}return t.name&&(r.name=t.name),t.userData&&(r.userData=t.userData),r}}),ba.prototype=Object.assign(Object.create(Es.prototype),{constructor:ba,isImageBitmapLoader:!0,setOptions:function(t){return this.options=t,this},load:function(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,o=ws.get(t);if(void 0!==o)return r.manager.itemStart(t),setTimeout((function(){e&&e(o),r.manager.itemEnd(t)}),0),o;const s={};s.credentials="anonymous"===this.crossOrigin?"same-origin":"include",fetch(t,s).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,r.options)})).then((function(n){ws.add(t,n),e&&e(n),r.manager.itemEnd(t)})).catch((function(e){i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)})),r.manager.itemStart(t)}}),Object.assign(wa.prototype,{moveTo:function(t,e){return this.currentPath=new ea,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this},lineTo:function(t,e){return this.currentPath.lineTo(t,e),this},quadraticCurveTo:function(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this},bezierCurveTo:function(t,e,n,i,r,o){return this.currentPath.bezierCurveTo(t,e,n,i,r,o),this},splineThru:function(t){return this.currentPath.splineThru(t),this},toShapes:function(t,e){function n(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n],r=new na;r.curves=i.curves,e.push(r)}return e}function i(t,e){const n=e.length;let i=!1;for(let r=n-1,o=0;o<n;r=o++){let n=e[r],s=e[o],a=s.x-n.x,l=s.y-n.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(n=e[o],a=-a,s=e[r],l=-l),t.y<n.y||t.y>s.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-a*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(s.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=s.x)return!0}}return i}const r=ko.isClockWise,o=this.subPaths;if(0===o.length)return[];if(!0===e)return n(o);let s,a,l;const c=[];if(1===o.length)return a=o[0],l=new na,l.curves=a.curves,c.push(l),c;let h=!r(o[0].getPoints());h=t?!h:h;const u=[],d=[];let p,f,m=[],g=0;d[g]=void 0,m[g]=[];for(let e=0,n=o.length;e<n;e++)a=o[e],p=a.getPoints(),s=r(p),s=t?!s:s,s?(!h&&d[g]&&g++,d[g]={s:new na,p:p},d[g].s.curves=a.curves,h&&g++,m[g]=[]):m[g].push({h:a,p:p[0]});if(!d[0])return n(o);if(d.length>1){let t=!1;const e=[];for(let t=0,e=d.length;t<e;t++)u[t]=[];for(let n=0,r=d.length;n<r;n++){const r=m[n];for(let o=0;o<r.length;o++){const s=r[o];let a=!0;for(let r=0;r<d.length;r++)i(s.p,d[r].p)&&(n!==r&&e.push({froms:n,tos:r,hole:o}),a?(a=!1,u[r].push(s)):t=!0);a&&u[n].push(s)}}e.length>0&&(t||(m=u))}for(let t=0,e=d.length;t<e;t++){l=d[t].s,c.push(l),f=m[t];for(let t=0,e=f.length;t<e;t++)l.holes.push(f[t].h)}return c}});class Ma{constructor(t){Object.defineProperty(this,"isFont",{value:!0}),this.type="Font",this.data=t}generateShapes(t,e=100){const n=[],i=function(t,e,n){const i=Array.from?Array.from(t):String(t).split(""),r=e/n.resolution,o=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*r,s=[];let a=0,l=0;for(let t=0;t<i.length;t++){const e=i[t];if("\n"===e)a=0,l-=o;else{const t=Ea(e,r,a,l,n);a+=t.offsetX,s.push(t.path)}}return s}(t,e,this.data);for(let t=0,e=i.length;t<e;t++)Array.prototype.push.apply(n,i[t].toShapes());return n}}function Ea(t,e,n,i,r){const o=r.glyphs[t]||r.glyphs["?"];if(!o)return void console.error('THREE.Font: character "'+t+'" does not exists in font family '+r.familyName+".");const s=new wa;let a,l,c,h,u,d,p,f;if(o.o){const t=o._cachedOutline||(o._cachedOutline=o.o.split(" "));for(let r=0,o=t.length;r<o;){switch(t[r++]){case"m":a=t[r++]*e+n,l=t[r++]*e+i,s.moveTo(a,l);break;case"l":a=t[r++]*e+n,l=t[r++]*e+i,s.lineTo(a,l);break;case"q":c=t[r++]*e+n,h=t[r++]*e+i,u=t[r++]*e+n,d=t[r++]*e+i,s.quadraticCurveTo(u,d,c,h);break;case"b":c=t[r++]*e+n,h=t[r++]*e+i,u=t[r++]*e+n,d=t[r++]*e+i,p=t[r++]*e+n,f=t[r++]*e+i,s.bezierCurveTo(u,d,p,f,c,h)}}}return{offsetX:o.ha*e,path:s}}function Sa(t){Es.call(this,t)}let Ta;Sa.prototype=Object.assign(Object.create(Es.prototype),{constructor:Sa,load:function(t,e,n,i){const r=this,o=new Ts(this.manager);o.setPath(this.path),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials),o.load(t,(function(t){let n;try{n=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(t.substring(65,t.length-2))}const i=r.parse(n);e&&e(i)}),n,i)},parse:function(t){return new Ma(t)}});const La=function(){return void 0===Ta&&(Ta=new(window.AudioContext||window.webkitAudioContext)),Ta};function Ra(t){Es.call(this,t)}function Ca(t,e,n){ga.call(this,void 0,n);const i=(new Yt).set(t),r=(new Yt).set(e),o=new T(i.r,i.g,i.b),s=new T(r.r,r.g,r.b),a=Math.sqrt(Math.PI),l=a*Math.sqrt(.75);this.sh.coefficients[0].copy(o).add(s).multiplyScalar(a),this.sh.coefficients[1].copy(o).sub(s).multiplyScalar(l)}function Pa(t,e){ga.call(this,void 0,e);const n=(new Yt).set(t);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}Ra.prototype=Object.assign(Object.create(Es.prototype),{constructor:Ra,load:function(t,e,n,i){const r=this,o=new Ts(r.manager);o.setResponseType("arraybuffer"),o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.setWithCredentials(r.withCredentials),o.load(t,(function(n){try{const t=n.slice(0);La().decodeAudioData(t,(function(t){e(t)}))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}}),Ca.prototype=Object.assign(Object.create(ga.prototype),{constructor:Ca,isHemisphereLightProbe:!0,copy:function(t){return ga.prototype.copy.call(this,t),this},toJSON:function(t){return ga.prototype.toJSON.call(this,t)}}),Pa.prototype=Object.assign(Object.create(ga.prototype),{constructor:Pa,isAmbientLightProbe:!0,copy:function(t){return ga.prototype.copy.call(this,t),this},toJSON:function(t){return ga.prototype.toJSON.call(this,t)}});const Da=new et,Ia=new et;Object.assign(function(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Ye,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Ye,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}.prototype,{update:function(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep;const n=t.projectionMatrix.clone(),i=e.eyeSep/2,r=i*e.near/e.focus,o=e.near*Math.tan(g.DEG2RAD*e.fov*.5)/e.zoom;let s,a;Ia.elements[12]=-i,Da.elements[12]=i,s=-o*e.aspect+r,a=o*e.aspect+r,n.elements[0]=2*e.near/(a-s),n.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(n),s=-o*e.aspect-r,a=o*e.aspect-r,n.elements[0]=2*e.near/(a-s),n.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Ia),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(Da)}});function Oa(t,e,n){let i,r,o;switch(this.binding=t,this.valueSize=n,e){case"quaternion":i=this._slerp,r=this._slerpAdditive,o=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,o=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,o=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=o,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}Object.assign(Oa.prototype,{accumulate:function(t,e){const n=this.buffer,i=this.valueSize,r=t*i+i;let o=this.cumulativeWeight;if(0===o){for(let t=0;t!==i;++t)n[r+t]=n[t];o=e}else{o+=e;const t=e/o;this._mixBufferRegion(n,r,0,t,i)}this.cumulativeWeight=o},accumulateAdditive:function(t){const e=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,i,0,t,n),this.cumulativeWeightAdditive+=t},apply:function(t){const e=this.valueSize,n=this.buffer,i=t*e+e,r=this.cumulativeWeight,o=this.cumulativeWeightAdditive,s=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(n,i,t,1-r,e)}o>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){s.setValue(n,i);break}},saveOriginalState:function(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_setAdditiveIdentityNumeric:function(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n<e;n++)this.buffer[n]=0},_setAdditiveIdentityQuaternion:function(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1},_setAdditiveIdentityOther:function(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]},_select:function(t,e,n,i,r){if(i>=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]},_slerp:function(t,e,n,i){S.slerpFlat(t,e,t,e,t,n,i)},_slerpAdditive:function(t,e,n,i,r){const o=this._workIndex*r;S.multiplyQuaternionsFlat(t,o,t,e,t,n),S.slerpFlat(t,e,t,e,t,o,i)},_lerp:function(t,e,n,i,r){const o=1-i;for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]*o+t[n+s]*i}},_lerpAdditive:function(t,e,n,i,r){for(let o=0;o!==r;++o){const r=e+o;t[r]=t[r]+t[n+o]*i}}});const Na=new RegExp("[\\[\\]\\.:\\/]","g"),Ba="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",Fa=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),za=/(WCOD+)?/.source.replace("WCOD",Ba),Ua=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Ha=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Ga=new RegExp("^"+Fa+za+Ua+Ha+"$"),Va=["material","materials","bones"];function ka(t,e,n){const i=n||Wa.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}function Wa(t,e,n){this.path=e,this.parsedPath=n||Wa.parseTrackName(e),this.node=Wa.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t}Object.assign(ka.prototype,{getValue:function(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)},setValue:function(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)},bind:function(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()},unbind:function(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}}),Object.assign(Wa,{Composite:ka,create:function(t,e,n){return t&&t.isAnimationObjectGroup?new Wa.Composite(t,e,n):new Wa(t,e,n)},sanitizeNodeName:function(t){return t.replace(/\s/g,"_").replace(Na,"")},parseTrackName:function(t){const e=Ga.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==Va.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n},findNode:function(t,e){if(!e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const o=n(r.children);if(o)return o}return null},i=n(t.children);if(i)return i}return null}}),Object.assign(Wa.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.targetObject[this.propertyName]=t[e]},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]},function(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){let t=this.node;const e=this.parsedPath,n=e.objectName,i=e.propertyName;let r=e.propertyIndex;if(t||(t=Wa.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const o=t[i];if(void 0===o){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let s=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?s=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(s=this.Versioning.MatrixWorldNeedsUpdate);let a=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}a=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=r}else void 0!==o.fromArray&&void 0!==o.toArray?(a=this.BindingType.HasFromToArray,this.resolvedProperty=o):Array.isArray(o)?(a=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=i;this.getValue=this.GetterByBindingType[a],this.setValue=this.SetterByBindingTypeAndVersioning[a][s]},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(Wa.prototype,{_getValue_unbound:Wa.prototype.getValue,_setValue_unbound:Wa.prototype.setValue}),Object.assign(function(){this.uuid=g.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const t={};this._indicesByUUID=t;for(let e=0,n=arguments.length;e!==n;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}.prototype,{isAnimationObjectGroup:!0,add:function(){const t=this._objects,e=this._indicesByUUID,n=this._paths,i=this._parsedPaths,r=this._bindings,o=r.length;let s=void 0,a=t.length,l=this.nCachedObjects_;for(let c=0,h=arguments.length;c!==h;++c){const h=arguments[c],u=h.uuid;let d=e[u];if(void 0===d){d=a++,e[u]=d,t.push(h);for(let t=0,e=o;t!==e;++t)r[t].push(new Wa(h,n[t],i[t]))}else if(d<l){s=t[d];const a=--l,c=t[a];e[c.uuid]=d,t[d]=c,e[u]=a,t[a]=h;for(let t=0,e=o;t!==e;++t){const e=r[t],o=e[a];let s=e[d];e[d]=o,void 0===s&&(s=new Wa(h,n[t],i[t])),e[a]=s}}else t[d]!==s&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l},remove:function(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_;for(let o=0,s=arguments.length;o!==s;++o){const s=arguments[o],a=s.uuid,l=e[a];if(void 0!==l&&l>=r){const o=r++,c=t[o];e[c.uuid]=l,t[l]=c,e[a]=o,t[o]=s;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[o],r=e[l];e[l]=i,e[o]=r}}}this.nCachedObjects_=r},uncache:function(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,o=t.length;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s].uuid,l=e[a];if(void 0!==l)if(delete e[a],l<r){const s=--r,a=t[s],c=--o,h=t[c];e[a.uuid]=l,t[l]=a,e[h.uuid]=s,t[s]=h,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[c];e[l]=i,e[s]=r,e.pop()}}else{const r=--o,s=t[r];r>0&&(e[s.uuid]=l),t[l]=s,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r},subscribe_:function(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const o=this._paths,s=this._parsedPaths,a=this._objects,l=a.length,c=this.nCachedObjects_,h=new Array(l);i=r.length,n[t]=i,o.push(t),s.push(e),r.push(h);for(let n=c,i=a.length;n!==i;++n){const i=a[n];h[n]=new Wa(i,t,e)}return h},unsubscribe_:function(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,o=this._bindings,s=o.length-1,a=o[s];e[t[s]]=n,o[n]=a,o.pop(),r[n]=r[s],r.pop(),i[n]=i[s],i.pop()}}});class ja{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,o=r.length,s=new Array(o),a={endingStart:2400,endingEnd:2400};for(let t=0;t!==o;++t){const e=r[t].createInterpolant(null);s[t]=e,e.settings=a}this._interpolantSettings=a,this._interpolants=s,this._propertyBindings=new Array(o),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,o=n/i;t.warp(1,r,e),this.warp(o,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,o=this.timeScale;let s=this._timeScaleInterpolant;null===s&&(s=i._lendControlInterpolant(),this._timeScaleInterpolant=s);const a=s.parameterPositions,l=s.sampleValues;return a[0]=r,a[1]=r+n,l[0]=t/o,l[1]=e/o,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;if(i<0||0===n)return;this._startTime=null,e=n*i}e*=this._updateTimeScale(t);const o=this._updateTime(e),s=this._updateWeight(t);if(s>0){const t=this._interpolants,e=this._propertyBindings;switch(this.blendMode){case 2501:for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(o),e[n].accumulateAdditive(s);break;case 2500:default:for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(o),e[n].accumulate(i,s)}}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const o=2202===n;if(0===t)return-1===r?i:o&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,o)):this._setEndings(0===this.repetitions,!0,o)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const s=this.repetitions-r;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===s){const e=t<0;this._setEndings(e,!e,o)}else this._setEndings(!1,!1,o);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(o&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=2401,i.endingEnd=2401):(i.endingStart=t?this.zeroSlopeAtStart?2401:2400:2402,i.endingEnd=e?this.zeroSlopeAtEnd?2401:2400:2402)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let o=this._weightInterpolant;null===o&&(o=i._lendControlInterpolant(),this._weightInterpolant=o);const s=o.parameterPositions,a=o.sampleValues;return s[0]=r,a[0]=e,s[1]=r+t,a[1]=n,this}}function Xa(t){this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}Xa.prototype=Object.assign(Object.create(p.prototype),{constructor:Xa,_bindAction:function(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,o=t._propertyBindings,s=t._interpolants,a=n.uuid,l=this._bindingsByRootAndName;let c=l[a];void 0===c&&(c={},l[a]=c);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let h=c[l];if(void 0!==h)o[t]=h;else{if(h=o[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,a,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;h=new Oa(Wa.create(n,l,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,a,l),o[t]=h}s[t].resultBuffer=h.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions},_addInactiveAction:function(t,e,n){const i=this._actions,r=this._actionsByClip;let o=r[e];if(void 0===o)o={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=o;else{const e=o.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=i.length,i.push(t),o.actionByRoot[n]=t},_removeInactiveAction:function(t){const e=this._actions,n=e[e.length-1],i=t._cacheIndex;n._cacheIndex=i,e[i]=n,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,o=this._actionsByClip,s=o[r],a=s.knownActions,l=a[a.length-1],c=t._byClipCacheIndex;l._byClipCacheIndex=c,a[c]=l,a.pop(),t._byClipCacheIndex=null;delete s.actionByRoot[(t._localRoot||this._root).uuid],0===a.length&&delete o[r],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.referenceCount&&this._removeInactiveBinding(n)}},_lendAction:function(t){const e=this._actions,n=t._cacheIndex,i=this._nActiveActions++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r},_takeBackAction:function(t){const e=this._actions,n=t._cacheIndex,i=--this._nActiveActions,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r},_addInactiveBinding:function(t,e,n){const i=this._bindingsByRootAndName,r=this._bindings;let o=i[e];void 0===o&&(o={},i[e]=o),o[n]=t,t._cacheIndex=r.length,r.push(t)},_removeInactiveBinding:function(t){const e=this._bindings,n=t.binding,i=n.rootNode.uuid,r=n.path,o=this._bindingsByRootAndName,s=o[i],a=e[e.length-1],l=t._cacheIndex;a._cacheIndex=l,e[l]=a,e.pop(),delete s[r],0===Object.keys(s).length&&delete o[i]},_lendBinding:function(t){const e=this._bindings,n=t._cacheIndex,i=this._nActiveBindings++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r},_takeBackBinding:function(t){const e=this._bindings,n=t._cacheIndex,i=--this._nActiveBindings,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r},_lendControlInterpolant:function(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let n=t[e];return void 0===n&&(n=new us(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=e,t[e]=n),n},_takeBackControlInterpolant:function(t){const e=this._controlInterpolants,n=t.__cacheIndex,i=--this._nActiveControlInterpolants,r=e[i];t.__cacheIndex=i,e[i]=t,r.__cacheIndex=n,e[n]=r},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(t,e,n){const i=e||this._root,r=i.uuid;let o="string"==typeof t?_s.findByName(i,t):t;const s=null!==o?o.uuid:t,a=this._actionsByClip[s];let l=null;if(void 0===n&&(n=null!==o?o.blendMode:2500),void 0!==a){const t=a.actionByRoot[r];if(void 0!==t&&t.blendMode===n)return t;l=a.knownActions[0],null===o&&(o=l._clip)}if(null===o)return null;const c=new ja(this,o,e,n);return this._bindAction(c,l),this._addInactiveAction(c,s,r),c},existingAction:function(t,e){const n=e||this._root,i=n.uuid,r="string"==typeof t?_s.findByName(n,t):t,o=r?r.uuid:t,s=this._actionsByClip[o];return void 0!==s&&s.actionByRoot[i]||null},stopAllAction:function(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this},update:function(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),o=this._accuIndex^=1;for(let s=0;s!==n;++s){e[s]._update(i,t,r,o)}const s=this._bindings,a=this._nActiveBindings;for(let t=0;t!==a;++t)s[t].apply(o);return this},setTime:function(t){this.time=0;for(let t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(t)},getRoot:function(){return this._root},uncacheClip:function(t){const e=this._actions,n=t.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){const t=r.knownActions;for(let n=0,i=t.length;n!==i;++n){const i=t[n];this._deactivateAction(i);const r=i._cacheIndex,o=e[e.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,o._cacheIndex=r,e[r]=o,e.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}},uncacheRoot:function(t){const e=t.uuid,n=this._actionsByClip;for(const t in n){const i=n[t].actionByRoot[e];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}const i=this._bindingsByRootAndName[e];if(void 0!==i)for(const t in i){const e=i[t];e.restoreOriginalState(),this._removeInactiveBinding(e)}},uncacheAction:function(t,e){const n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}});class qa{constructor(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}clone(){return new qa(void 0===this.value.clone?this.value:this.value.clone())}}function Ya(t,e,n){dr.call(this,t,e),this.meshPerAttribute=n||1}function Qa(t,e,n,i,r){this.buffer=t,this.type=e,this.itemSize=n,this.elementSize=i,this.count=r,this.version=0}function Za(t,e,n,i){this.ray=new tt(t,e),this.near=n||0,this.far=i||1/0,this.camera=null,this.layers=new dt,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function Ja(t,e){return t.distance-e.distance}function Ka(t,e,n,i){if(t.layers.test(e.layers)&&t.raycast(e,n),!0===i){const i=t.children;for(let t=0,r=i.length;t<r;t++)Ka(i[t],e,n,!0)}}Ya.prototype=Object.assign(Object.create(dr.prototype),{constructor:Ya,isInstancedInterleavedBuffer:!0,copy:function(t){return dr.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},clone:function(t){const e=dr.prototype.clone.call(this,t);return e.meshPerAttribute=this.meshPerAttribute,e},toJSON:function(t){const e=dr.prototype.toJSON.call(this,t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}}),Object.defineProperty(Qa.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(Qa.prototype,{isGLBufferAttribute:!0,setBuffer:function(t){return this.buffer=t,this},setType:function(t,e){return this.type=t,this.elementSize=e,this},setItemSize:function(t){return this.itemSize=t,this},setCount:function(t){return this.count=t,this}}),Object.assign(Za.prototype,{set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type: "+e.type)},intersectObject:function(t,e,n){const i=n||[];return Ka(t,this,i,e),i.sort(Ja),i},intersectObjects:function(t,e,n){const i=n||[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),i;for(let n=0,r=t.length;n<r;n++)Ka(t[n],this,i,e);return i.sort(Ja),i}});class $a{constructor(t=1,e=0,n=0){return this.radius=t,this.phi=e,this.theta=n,this}set(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this}clone(){return(new this.constructor).copy(this)}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(g.clamp(e/this.radius,-1,1))),this}}const tl=new v;const el=new T,nl=new T;function il(t){St.call(this),this.material=t,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}il.prototype=Object.create(St.prototype),il.prototype.constructor=il,il.prototype.isImmediateRenderObject=!0;const rl=new T,ol=new et,sl=new et;const al=new Kt({side:1,depthWrite:!1,depthTest:!1});new He(new Ve,al);function ll(t){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),Vs.call(this,t),this.type="catmullrom"}Os.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(Os.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Object.assign(ea.prototype,{fromPoints:function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)}}),ll.prototype=Object.create(Vs.prototype),Object.assign(ll.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),class extends ro{constructor(t=10,e=10,n=4473924,i=8947848){n=new Yt(n),i=new Yt(i);const r=e/2,o=t/e,s=t/2,a=[],l=[];for(let t=0,c=0,h=-s;t<=e;t++,h+=o){a.push(-s,0,h,s,0,h),a.push(h,0,-s,h,0,s);const e=t===r?n:i;e.toArray(l,c),c+=3,e.toArray(l,c),c+=3,e.toArray(l,c),c+=3,e.toArray(l,c),c+=3}const c=new be;c.setAttribute("position",new he(a,3)),c.setAttribute("color",new he(l,3));super(c,new Qr({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},class extends ro{constructor(t){const e=function t(e){const n=[];e&&e.isBone&&n.push(e);for(let i=0;i<e.children.length;i++)n.push.apply(n,t(e.children[i]));return n}(t),n=new be,i=[],r=[],o=new Yt(0,0,1),s=new Yt(0,1,0);for(let t=0;t<e.length;t++){const n=e[t];n.parent&&n.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(o.r,o.g,o.b),r.push(s.r,s.g,s.b))}n.setAttribute("position",new he(i,3)),n.setAttribute("color",new he(r,3));super(n,new Qr({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(t){const e=this.bones,n=this.geometry,i=n.getAttribute("position");sl.copy(this.root.matrixWorld).invert();for(let t=0,n=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(ol.multiplyMatrices(sl,r.matrixWorld),rl.setFromMatrixPosition(ol),i.setXYZ(n,rl.x,rl.y,rl.z),ol.multiplyMatrices(sl,r.parent.matrixWorld),rl.setFromMatrixPosition(ol),i.setXYZ(n+1,rl.x,rl.y,rl.z),n+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}}.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(Es.prototype,{extractUrlBase:function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),ya(t)}}),Es.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Object.assign(class{constructor(t,e){Object.defineProperty(this,"isBox2",{value:!0}),this.min=void 0!==t?t:new v(1/0,1/0),this.max=void 0!==e?e:new v(-1/0,-1/0)}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=tl.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return void 0===t&&(console.warn("THREE.Box2: .getCenter() target is now required"),t=new v),this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return void 0===t&&(console.warn("THREE.Box2: .getSize() target is now required"),t=new v),this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return void 0===e&&(console.warn("THREE.Box2: .getParameter() target is now required"),e=new v),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)}clampPoint(t,e){return void 0===e&&(console.warn("THREE.Box2: .clampPoint() target is now required"),e=new v),e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return tl.copy(t).clamp(this.min,this.max).sub(t).length()}intersect(t){return this.min.max(t.min),this.max.min(t.max),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(C.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(X.prototype,{empty:function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()}}),en.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},class{constructor(t,e){this.start=void 0!==t?t:new T,this.end=void 0!==e?e:new T}set(t,e){return this.start.copy(t),this.end.copy(e),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return void 0===t&&(console.warn("THREE.Line3: .getCenter() target is now required"),t=new T),t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return void 0===t&&(console.warn("THREE.Line3: .delta() target is now required"),t=new T),t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return void 0===e&&(console.warn("THREE.Line3: .at() target is now required"),e=new T),this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){el.subVectors(t,this.start),nl.subVectors(this.end,this.start);const n=nl.dot(nl);let i=nl.dot(el)/n;return e&&(i=g.clamp(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new T),this.delta(n).multiplyScalar(i).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}}.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Object.assign(g,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(t){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),g.floorPowerOfTwo(t)},nextPowerOfTwo:function(t){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),g.ceilPowerOfTwo(t)}}),Object.assign(y.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},getInverse:function(t){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()}}),Object.assign(et.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new T).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(t,e,n,i,r,o){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,i,n,r,o)},getInverse:function(t){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()}}),Ct.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},Object.assign(S.prototype,{multiplyVector3:function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},inverse:function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()}}),Object.assign(tt.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(Gt.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},midpoint:function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},normal:function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},plane:function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)}}),Object.assign(Gt,{barycoordFromPoint:function(t,e,n,i,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Gt.getBarycoord(t,e,n,i,r)},normal:function(t,e,n,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Gt.getNormal(t,e,n,i)}}),Object.assign(na.prototype,{extractAllPoints:function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new Xo(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Qo(this,t)}}),Object.assign(v.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(T.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},applyProjection:function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},fromAttribute:function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(M.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(St.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)}}),Object.defineProperties(St.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.assign(He.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}),Object.defineProperties(He.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(Ir.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(kr.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Ur.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(Os.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(t){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=t}}),Ye.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(ia.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(ee.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),35048===this.usage},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(35048)}}}),Object.assign(ee.prototype,{setDynamic:function(t){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?35048:35044),this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(be.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addAttribute:function(t,e){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):this.setAttribute(t,e):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(t,new ee(arguments[1],arguments[2])))},addDrawCall:function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(t){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(t)},applyMatrix:function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)}}),Object.defineProperties(be.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(Aa.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(t){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=t}}}),Object.defineProperties(Za.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(t){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=t}}}),Object.defineProperties(dr.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),35048===this.usage},set:function(t){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(t)}}}),Object.assign(dr.prototype,{setDynamic:function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?35048:35044),this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(Xo.prototype,{getArrays:function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")}}),Object.assign(ur.prototype,{dispose:function(){console.error("THREE.Scene: .dispose() has been removed.")}}),Object.defineProperties(qa.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(Jt.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Yt}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}}}),Object.defineProperties(es.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(ts.prototype,{transparency:{get:function(){return console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission},set:function(t){console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission=t}}}),Object.defineProperties(Xe.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Object.assign(cr.prototype,{clearTarget:function(t,e,n,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,i)},animate:function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()}}),Object.defineProperties(cr.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?3001:3e3}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(tr.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(E.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Object.defineProperties(class extends St{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this}setDetune(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(t){return this.setFilters(t?[t]:[])}setPlaybackRate(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(t){return this.loopStart=t,this}setLoopEnd(t){return this.loopEnd=t,this}getVolume(){return this.gain.gain.value}setVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}.prototype,{load:{value:function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const e=this;return(new Ra).load(t,(function(t){e.setBuffer(t)})),this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}}),class{constructor(t,e=2048){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let t=0;const e=this.getFrequencyData();for(let n=0;n<e.length;n++)t+=e[n];return t/e.length}}.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},Qe.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)},Qe.prototype.clear=function(t,e,n,i){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(t,e,n,i)},x.crossOrigin=void 0,x.loadTexture=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const r=new Is;r.setCrossOrigin(this.crossOrigin);const o=r.load(t,n,void 0,i);return e&&(o.mapping=e),o},x.loadTextureCube=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const r=new Ps;r.setCrossOrigin(this.crossOrigin);const o=r.load(t,n,void 0,i);return e&&(o.mapping=e),o},x.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},x.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"125"}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__="125");var cl=function(t,e){var n,i,r=this,o=new et,s=null;"VRFrameData"in window&&(s=new VRFrameData),navigator.getVRDisplays&&navigator.getVRDisplays().then((function(t){i=t,t.length>0?n=t[0]:e&&e("VR input not available.")})).catch((function(){console.warn("THREE.VRControls: Unable to get VR Displays")})),this.scale=1,this.standing=!1,this.userHeight=1.6,this.getVRDisplay=function(){return n},this.setVRDisplay=function(t){n=t},this.getVRDisplays=function(){return console.warn("THREE.VRControls: getVRDisplays() is being deprecated."),i},this.getStandingMatrix=function(){return o},this.update=function(){var e;n&&(n.getFrameData?(n.getFrameData(s),e=s.pose):n.getPose&&(e=n.getPose()),null!==e.orientation&&t.quaternion.fromArray(e.orientation),null!==e.position?t.position.fromArray(e.position):t.position.set(0,0,0),this.standing&&(n.stageParameters?(t.updateMatrix(),o.fromArray(n.stageParameters.sittingToStandingTransform),t.applyMatrix(o)):t.position.setY(t.position.y+this.userHeight)),t.position.multiplyScalar(r.scale))},this.dispose=function(){n=null}},hl=function(t,e){var n,i,r,o,s=new T,a=new T,l=new et,c=new et,h=new et,u=null;"VRFrameData"in window&&(u=new window.VRFrameData),navigator.getVRDisplays&&navigator.getVRDisplays().then((function(t){i=t,t.length>0?n=t[0]:e&&e("HMD not available")})).catch((function(){console.warn("THREE.VREffect: Unable to get VR Displays")})),this.isPresenting=!1;var d=this,p=t.getSize(),f=!1,m=t.getPixelRatio();this.getVRDisplay=function(){return n},this.setVRDisplay=function(t){n=t},this.getVRDisplays=function(){return console.warn("THREE.VREffect: getVRDisplays() is being deprecated."),i},this.setSize=function(e,i,r){if(p={width:e,height:i},f=r,d.isPresenting){var o=n.getEyeParameters("left");t.setPixelRatio(1),t.setSize(2*o.renderWidth,o.renderHeight,!1)}else t.setPixelRatio(m),t.setSize(e,i,r)};var g=t.domElement,v=[0,0,.5,1],y=[.5,0,.5,1];function A(){var e=d.isPresenting;if(d.isPresenting=void 0!==n&&n.isPresenting,d.isPresenting){var i=n.getEyeParameters("left"),r=i.renderWidth,o=i.renderHeight;e||(m=t.getPixelRatio(),p=t.getSize(),t.setPixelRatio(1),t.setSize(2*r,o,!1))}else e&&(t.setPixelRatio(m),t.setSize(p.width,p.height,f))}window.addEventListener("vrdisplaypresentchange",A,!1),this.setFullScreen=function(t){return new Promise((function(e,i){void 0!==n?d.isPresenting!==t?e(t?n.requestPresent([{source:g}]):n.exitPresent()):e():i(new Error("No VR hardware found."))}))},this.requestPresent=function(){return this.setFullScreen(!0)},this.exitPresent=function(){return this.setFullScreen(!1)},this.requestAnimationFrame=function(t){return void 0!==n?n.requestAnimationFrame(t):window.requestAnimationFrame(t)},this.cancelAnimationFrame=function(t){void 0!==n?n.cancelAnimationFrame(t):window.cancelAnimationFrame(t)},this.submitFrame=function(){void 0!==n&&d.isPresenting&&n.submitFrame()},this.autoSubmitFrame=!0;var x=new Ye;x.layers.enable(1);var _=new Ye;_.layers.enable(2),this.render=function(e,i,p,f){if(n&&d.isPresenting){var m=e.autoUpdate;m&&(e.updateMatrixWorld(),e.autoUpdate=!1),Array.isArray(e)&&(console.warn("THREE.VREffect.render() no longer supports arrays. Use object.layers instead."),e=e[0]);var g,A,E=t.getSize(),S=n.getLayers();if(S.length){var T=S[0];g=null!==T.leftBounds&&4===T.leftBounds.length?T.leftBounds:v,A=null!==T.rightBounds&&4===T.rightBounds.length?T.rightBounds:y}else g=v,A=y;if(r={x:Math.round(E.width*g[0]),y:Math.round(E.height*g[1]),width:Math.round(E.width*g[2]),height:Math.round(E.height*g[3])},o={x:Math.round(E.width*A[0]),y:Math.round(E.height*A[1]),width:Math.round(E.width*A[2]),height:Math.round(E.height*A[3])},p?(t.setRenderTarget(p),p.scissorTest=!0):(t.setRenderTarget(null),t.setScissorTest(!0)),(t.autoClear||f)&&t.clear(),null===i.parent&&i.updateMatrixWorld(),i.matrixWorld.decompose(x.position,x.quaternion,x.scale),_.position.copy(x.position),_.quaternion.copy(x.quaternion),_.scale.copy(x.scale),n.getFrameData)n.depthNear=i.near,n.depthFar=i.far,n.getFrameData(u),x.projectionMatrix.elements=u.leftProjectionMatrix,_.projectionMatrix.elements=u.rightProjectionMatrix,function(t){t.pose.orientation?(b.fromArray(t.pose.orientation),l.makeRotationFromQuaternion(b)):l.identity();t.pose.position&&(w.fromArray(t.pose.position),l.setPosition(w));c.fromArray(t.leftViewMatrix),c.multiply(l),h.fromArray(t.rightViewMatrix),h.multiply(l),c.getInverse(c),h.getInverse(h)}(u),x.updateMatrix(),x.matrix.multiply(c),x.matrix.decompose(x.position,x.quaternion,x.scale),_.updateMatrix(),_.matrix.multiply(h),_.matrix.decompose(_.position,_.quaternion,_.scale);else{var L=n.getEyeParameters("left"),R=n.getEyeParameters("right");x.projectionMatrix=M(L.fieldOfView,!0,i.near,i.far),_.projectionMatrix=M(R.fieldOfView,!0,i.near,i.far),s.fromArray(L.offset),a.fromArray(R.offset),x.translateOnAxis(s,x.scale.x),_.translateOnAxis(a,_.scale.x)}return p?(p.viewport.set(r.x,r.y,r.width,r.height),p.scissor.set(r.x,r.y,r.width,r.height)):(t.setViewport(r.x,r.y,r.width,r.height),t.setScissor(r.x,r.y,r.width,r.height)),t.render(e,x,p,f),p?(p.viewport.set(o.x,o.y,o.width,o.height),p.scissor.set(o.x,o.y,o.width,o.height)):(t.setViewport(o.x,o.y,o.width,o.height),t.setScissor(o.x,o.y,o.width,o.height)),t.render(e,_,p,f),p?(p.viewport.set(0,0,E.width,E.height),p.scissor.set(0,0,E.width,E.height),p.scissorTest=!1,t.setRenderTarget(null)):(t.setViewport(0,0,E.width,E.height),t.setScissorTest(!1)),m&&(e.autoUpdate=!0),void(d.autoSubmitFrame&&d.submitFrame())}t.render(e,i,p,f)},this.dispose=function(){window.removeEventListener("vrdisplaypresentchange",A,!1)};var b=new S,w=new T;function M(t,e,n,i){var r=Math.PI/180;return function(t,e,n,i){n=void 0===n?.01:n,i=void 0===i?1e4:i;var r=(e=void 0===e||e)?-1:1,o=new et,s=o.elements,a=function(t){var e=2/(t.leftTan+t.rightTan),n=(t.leftTan-t.rightTan)*e*.5,i=2/(t.upTan+t.downTan);return{scale:[e,i],offset:[n,(t.upTan-t.downTan)*i*.5]}}(t);return s[0]=a.scale[0],s[1]=0,s[2]=a.offset[0]*r,s[3]=0,s[4]=0,s[5]=a.scale[1],s[6]=-a.offset[1]*r,s[7]=0,s[8]=0,s[9]=0,s[10]=i/(n-i)*-r,s[11]=i*n/(n-i),s[12]=0,s[13]=0,s[14]=r,s[15]=0,o.transpose(),o}({upTan:Math.tan(t.upDegrees*r),downTan:Math.tan(t.downDegrees*r),leftTan:Math.tan(t.leftDegrees*r),rightTan:Math.tan(t.rightDegrees*r)},e,n,i)}},ul=function(t,e){var n,i,r,o,s;this.object=t,this.domElement=void 0!==e?e:document,this.enabled=!0,this.target=new T,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.25,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!1,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.enableKeys=!0,this.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40},this.mouseButtons={ORBIT:h,ZOOM:u,PAN:d},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this.getPolarAngle=function(){return y.phi},this.getAzimuthalAngle=function(){return y.theta},this.saveState=function(){a.target0.copy(a.target),a.position0.copy(a.object.position),a.zoom0=a.object.zoom},this.reset=function(){a.target.copy(a.target0),a.object.position.copy(a.position0),a.object.zoom=a.zoom0,a.object.updateProjectionMatrix(),a.dispatchEvent(l),a.update(),m=f.NONE},this.update=(n=new T,i=(new S).setFromUnitVectors(t.up,new T(0,1,0)),r=i.clone().inverse(),o=new T,s=new S,function(){var t=a.object.position;return n.copy(t).sub(a.target),n.applyQuaternion(i),y.setFromVector3(n),a.autoRotate&&m===f.NONE&&a.rotateLeft(2*Math.PI/60/60*a.autoRotateSpeed),y.theta+=A.theta,y.phi+=A.phi,y.theta=Math.max(a.minAzimuthAngle,Math.min(a.maxAzimuthAngle,y.theta)),y.phi=Math.max(a.minPolarAngle,Math.min(a.maxPolarAngle,y.phi)),y.makeSafe(),y.radius*=x,y.radius=Math.max(a.minDistance,Math.min(a.maxDistance,y.radius)),a.target.add(_),n.setFromSpherical(y),n.applyQuaternion(r),t.copy(a.target).add(n),a.object.lookAt(a.target),!0===a.enableDamping?(A.theta*=1-a.dampingFactor,A.phi*=1-a.dampingFactor,_.multiplyScalar(1-a.dampingFactor)):(A.set(0,0,0),_.set(0,0,0)),x=1,!!(b||o.distanceToSquared(a.object.position)>g||8*(1-s.dot(a.object.quaternion))>g)&&(a.dispatchEvent(l),o.copy(a.object.position),s.copy(a.object.quaternion),b=!1,!0)}),this.dispose=function(){a.domElement.removeEventListener("contextmenu",Q,!1),a.domElement.removeEventListener("mousedown",G,!1),a.domElement.removeEventListener("wheel",W,!1),a.domElement.removeEventListener("touchstart",X,!1),a.domElement.removeEventListener("touchend",Y,!1),a.domElement.removeEventListener("touchmove",q,!1),document.removeEventListener("mousemove",V,!1),document.removeEventListener("mouseup",k,!1),window.removeEventListener("keydown",j,!1)};var a=this,l={type:"change"},c={type:"start"},p={type:"end"},f={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_DOLLY_PAN:4},m=f.NONE,g=1e-6,y=new $a,A=new $a,x=1,_=new T,b=!1,w=new v,M=new v,E=new v,L=new v,R=new v,C=new v,P=new v,D=new v,I=new v;function O(){return Math.pow(.95,a.zoomSpeed)}a.rotateLeft=function(t){A.theta-=t},a.rotateUp=function(t){A.phi-=t};var N,B=(N=new T,function(t,e){N.setFromMatrixColumn(e,0),N.multiplyScalar(-t),_.add(N)}),F=function(){var t=new T;return function(e,n){!0===a.screenSpacePanning?t.setFromMatrixColumn(n,1):(t.setFromMatrixColumn(n,0),t.crossVectors(a.object.up,t)),t.multiplyScalar(e),_.add(t)}}(),z=function(){var t=new T;return function(e,n){var i=a.domElement===document?a.domElement.body:a.domElement;if(a.object.isPerspectiveCamera){var r=a.object.position;t.copy(r).sub(a.target);var o=t.length();o*=Math.tan(a.object.fov/2*Math.PI/180),B(2*e*o/i.clientHeight,a.object.matrix),F(2*n*o/i.clientHeight,a.object.matrix)}else a.object.isOrthographicCamera?(B(e*(a.object.right-a.object.left)/a.object.zoom/i.clientWidth,a.object.matrix),F(n*(a.object.top-a.object.bottom)/a.object.zoom/i.clientHeight,a.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),a.enablePan=!1)}}();function U(t){a.object.isPerspectiveCamera?x/=t:a.object.isOrthographicCamera?(a.object.zoom=Math.max(a.minZoom,Math.min(a.maxZoom,a.object.zoom*t)),a.object.updateProjectionMatrix(),b=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),a.enableZoom=!1)}function H(t){a.object.isPerspectiveCamera?x*=t:a.object.isOrthographicCamera?(a.object.zoom=Math.max(a.minZoom,Math.min(a.maxZoom,a.object.zoom/t)),a.object.updateProjectionMatrix(),b=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),a.enableZoom=!1)}function G(t){if(!1!==a.enabled){switch(t.preventDefault(),t.button){case a.mouseButtons.ORBIT:if(!1===a.enableRotate)return;!function(t){w.set(t.clientX,t.clientY)}(t),m=f.ROTATE;break;case a.mouseButtons.ZOOM:if(!1===a.enableZoom)return;!function(t){P.set(t.clientX,t.clientY)}(t),m=f.DOLLY;break;case a.mouseButtons.PAN:if(!1===a.enablePan)return;!function(t){L.set(t.clientX,t.clientY)}(t),m=f.PAN}m!==f.NONE&&(document.addEventListener("mousemove",V,!1),document.addEventListener("mouseup",k,!1),a.dispatchEvent(c))}}function V(t){if(!1!==a.enabled)switch(t.preventDefault(),m){case f.ROTATE:if(!1===a.enableRotate)return;!function(t){M.set(t.clientX,t.clientY),E.subVectors(M,w).multiplyScalar(a.rotateSpeed);var e=a.domElement===document?a.domElement.body:a.domElement;a.rotateLeft(2*Math.PI*E.x/e.clientHeight),a.rotateUp(2*Math.PI*E.y/e.clientHeight),w.copy(M),a.update()}(t);break;case f.DOLLY:if(!1===a.enableZoom)return;!function(t){D.set(t.clientX,t.clientY),I.subVectors(D,P),I.y>0?U(O()):I.y<0&&H(O()),P.copy(D),a.update()}(t);break;case f.PAN:if(!1===a.enablePan)return;!function(t){R.set(t.clientX,t.clientY),C.subVectors(R,L).multiplyScalar(a.panSpeed),z(C.x,C.y),L.copy(R),a.update()}(t)}}function k(t){!1!==a.enabled&&(document.removeEventListener("mousemove",V,!1),document.removeEventListener("mouseup",k,!1),a.dispatchEvent(p),m=f.NONE)}function W(t){!1===a.enabled||!1===a.enableZoom||m!==f.NONE&&m!==f.ROTATE||(t.preventDefault(),t.stopPropagation(),a.dispatchEvent(c),function(t){t.deltaY<0?H(O()):t.deltaY>0&&U(O()),a.update()}(t),a.dispatchEvent(p))}function j(t){!1!==a.enabled&&!1!==a.enableKeys&&!1!==a.enablePan&&function(t){switch(t.keyCode){case a.keys.UP:z(0,a.keyPanSpeed),a.update();break;case a.keys.BOTTOM:z(0,-a.keyPanSpeed),a.update();break;case a.keys.LEFT:z(a.keyPanSpeed,0),a.update();break;case a.keys.RIGHT:z(-a.keyPanSpeed,0),a.update()}}(t)}function X(t){if(!1!==a.enabled){switch(t.preventDefault(),t.touches.length){case 1:if(!1===a.enableRotate)return;!function(t){w.set(t.touches[0].pageX,t.touches[0].pageY)}(t),m=f.TOUCH_ROTATE;break;case 2:if(!1===a.enableZoom&&!1===a.enablePan)return;!function(t){if(a.enableZoom){var e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,i=Math.sqrt(e*e+n*n);P.set(0,i)}if(a.enablePan){var r=.5*(t.touches[0].pageX+t.touches[1].pageX),o=.5*(t.touches[0].pageY+t.touches[1].pageY);L.set(r,o)}}(t),m=f.TOUCH_DOLLY_PAN;break;default:m=f.NONE}m!==f.NONE&&a.dispatchEvent(c)}}function q(t){if(!1!==a.enabled)switch(t.preventDefault(),t.stopPropagation(),t.touches.length){case 1:if(!1===a.enableRotate)return;if(m!==f.TOUCH_ROTATE)return;!function(t){M.set(t.touches[0].pageX,t.touches[0].pageY),E.subVectors(M,w).multiplyScalar(a.rotateSpeed);var e=a.domElement===document?a.domElement.body:a.domElement;a.rotateLeft(2*Math.PI*E.x/e.clientHeight),a.rotateUp(2*Math.PI*E.y/e.clientHeight),w.copy(M),a.update()}(t);break;case 2:if(!1===a.enableZoom&&!1===a.enablePan)return;if(m!==f.TOUCH_DOLLY_PAN)return;!function(t){if(a.enableZoom){var e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,i=Math.sqrt(e*e+n*n);D.set(0,i),I.set(0,Math.pow(D.y/P.y,a.zoomSpeed)),U(I.y),P.copy(D)}if(a.enablePan){var r=.5*(t.touches[0].pageX+t.touches[1].pageX),o=.5*(t.touches[0].pageY+t.touches[1].pageY);R.set(r,o),C.subVectors(R,L).multiplyScalar(a.panSpeed),z(C.x,C.y),L.copy(R)}a.update()}(t);break;default:m=f.NONE}}function Y(t){!1!==a.enabled&&(a.dispatchEvent(p),m=f.NONE)}function Q(t){!1!==a.enabled&&t.preventDefault()}a.domElement.addEventListener("mousedown",G,!1),a.domElement.addEventListener("wheel",W,!1),a.domElement.addEventListener("touchstart",X,!1),a.domElement.addEventListener("touchend",Y,!1),a.domElement.addEventListener("touchmove",q,!1),window.addEventListener("keydown",j,!1),this.update()};(ul.prototype=Object.create(p.prototype)).constructor=ul,Object.defineProperties(ul.prototype,{center:{get:function(){return console.warn("THREE.OrbitControls: .center has been renamed to .target"),this.target}},noZoom:{get:function(){return console.warn("THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead."),!this.enableZoom},set:function(t){console.warn("THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead."),this.enableZoom=!t}},noRotate:{get:function(){return console.warn("THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead."),!this.enableRotate},set:function(t){console.warn("THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead."),this.enableRotate=!t}},noPan:{get:function(){return console.warn("THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead."),!this.enablePan},set:function(t){console.warn("THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead."),this.enablePan=!t}},noKeys:{get:function(){return console.warn("THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead."),!this.enableKeys},set:function(t){console.warn("THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead."),this.enableKeys=!t}},staticMoving:{get:function(){return console.warn("THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead."),!this.enableDamping},set:function(t){console.warn("THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead."),this.enableDamping=!t}},dynamicDampingFactor:{get:function(){return console.warn("THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead."),this.dampingFactor},set:function(t){console.warn("THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead."),this.dampingFactor=t}}});var dl=function(t){var e=this;this.object=t,this.object.rotation.reorder("YXZ"),this.enabled=!0,this.deviceOrientation={},this.screenOrientation=0,this.alphaOffset=0;var n,i,r,o,s=function(t){e.deviceOrientation=t},a=function(){e.screenOrientation=window.orientation||0},l=(n=new T(0,0,1),i=new ct,r=new S,o=new S(-Math.sqrt(.5),0,0,Math.sqrt(.5)),function(t,e,s,a,l){i.set(s,e,-a,"YXZ"),t.setFromEuler(i),t.multiply(o),t.multiply(r.setFromAxisAngle(n,-l))});this.connect=function(){a(),window.addEventListener("orientationchange",a,!1),window.addEventListener("deviceorientation",s,!1),e.enabled=!0},this.disconnect=function(){window.removeEventListener("orientationchange",a,!1),window.removeEventListener("deviceorientation",s,!1),e.enabled=!1},this.update=function(){if(!1!==e.enabled){var t=e.deviceOrientation;if(t){var n=t.alpha?g.degToRad(t.alpha)+e.alphaOffset:0,i=t.beta?g.degToRad(t.beta):0,r=t.gamma?g.degToRad(t.gamma):0,o=e.screenOrientation?g.degToRad(e.screenOrientation):0;l(e.object.quaternion,n,i,r,o)}}},this.dispose=function(){e.disconnect()},this.connect()};var pl,fl=function(){function t(t){this.object=t.camera,this.domElement=t.canvas,this.orbit=new ul(this.object,this.domElement),this.speed=.5,this.orbit.target.set(0,0,-1),this.orbit.enableZoom=!1,this.orbit.enablePan=!1,this.orbit.rotateSpeed=-this.speed,t.orientation&&(this.orientation=new dl(this.object)),t.halfView&&(this.orbit.minAzimuthAngle=-Math.PI/4,this.orbit.maxAzimuthAngle=Math.PI/4)}var e=t.prototype;return e.update=function(){if(this.orientation){this.orientation.update();var t=this.orientation.object.quaternion,e=function(t,e,n,i){var r=t*e+n*i;if(r>.499){var o=2*Math.atan2(t,i),s=Math.PI/2;return new T(s,0,o)}if(r<-.499){var a=-2*Math.atan2(t,i),l=-Math.PI/2;return new T(l,0,a)}var c=t*t,h=e*e,u=n*n,d=Math.atan2(2*e*i-2*t*n,1-2*h-2*u),p=Math.asin(2*r),f=Math.atan2(2*t*i-2*e*n,1-2*c-2*u);return new T(p,f,d)}(t.x,t.y,t.z,t.w);void 0===this.lastAngle_&&(this.lastAngle_=e),this.orbit.rotateLeft((this.lastAngle_.z-e.z)*(1+this.speed)),this.orbit.rotateUp((this.lastAngle_.y-e.y)*(1+this.speed)),this.lastAngle_=e}this.orbit.update()},e.dispose=function(){this.orbit.dispose(),this.orientation&&this.orientation.dispose()},t}(),ml=((pl=e.createElement("video")).crossOrigin="anonymous",pl.hasAttribute("crossorigin")),gl=["360","360_LR","360_TB","360_CUBE","EAC","EAC_LR","NONE","AUTO","Sphere","Cube","equirectangular","180","180_LR","180_MONO"],vl=function(t){if(t){if(t=t.toString().trim(),/sphere/i.test(t))return"360";if(/cube/i.test(t))return"360_CUBE";if(/equirectangular/i.test(t))return"360";for(var e=0;e<gl.length;e++)if(new RegExp("^"+gl[e]+"$","i").test(t))return gl[e]}},yl=function(t){function e(e,i,r){var o;return(o=t.call(this)||this).player=e,o.canvas=i,o.options=r,o.onMoveEnd=n.bind(s(o),o.onMoveEnd),o.onMoveStart=n.bind(s(o),o.onMoveStart),o.onMove=n.bind(s(o),o.onMove),o.onControlBarMove=n.bind(s(o),o.onControlBarMove),o.player.controlBar.on(["mousedown","mousemove","mouseup","touchstart","touchmove","touchend"],o.onControlBarMove),o.oldReportUserActivity=o.player.reportUserActivity,o.player.reportUserActivity=function(){},o.canvas.addEventListener("mousedown",o.onMoveStart),o.canvas.addEventListener("touchstart",o.onMoveStart),o.canvas.addEventListener("mousemove",o.onMove),o.canvas.addEventListener("touchmove",o.onMove),o.canvas.addEventListener("mouseup",o.onMoveEnd),o.canvas.addEventListener("touchend",o.onMoveEnd),o.shouldTogglePlay=!1,o}l(e,t);var i=e.prototype;return i.togglePlay=function(){this.player.paused()?this.player.play():this.player.pause()},i.onMoveStart=function(t){this.options.disableTogglePlay||!this.player.controls()||"mousedown"===t.type&&!n.dom.isSingleLeftClick(t)?this.shouldTogglePlay=!1:(this.shouldTogglePlay=!0,this.touchMoveCount_=0)},i.onMoveEnd=function(t){if("touchend"===t.type&&this.touchMoveCount_<10)return!1===this.player.userActive()?void this.player.userActive(!0):void this.player.userActive(!1);this.shouldTogglePlay&&"mouseup"===t.type&&this.togglePlay()},i.onMove=function(t){this.touchMoveCount_++,this.shouldTogglePlay=!1},i.onControlBarMove=function(t){this.player.userActive(!0)},i.dispose=function(){this.canvas.removeEventListener("mousedown",this.onMoveStart),this.canvas.removeEventListener("touchstart",this.onMoveStart),this.canvas.removeEventListener("mousemove",this.onMove),this.canvas.removeEventListener("touchmove",this.onMove),this.canvas.removeEventListener("mouseup",this.onMoveEnd),this.canvas.removeEventListener("touchend",this.onMoveEnd),this.player.controlBar.off(["mousedown","mousemove","mouseup","touchstart","touchmove","touchend"],this.onControlBarMove),this.player.reportUserActivity=this.oldReportUserActivity},e}(n.EventTarget),Al=function(t){function e(e,i,r,o){var s;s=t.call(this)||this;var a=n.mergeOptions({channelMap:n.browser.IS_SAFARI?[2,0,1,3]:[0,1,2,3],ambisonicOrder:1},o);return s.videoElementSource=e.createMediaElementSource(r),s.foaRenderer=i.createFOARenderer(e,a),s.foaRenderer.initialize().then((function(){"suspended"===e.state&&s.trigger({type:"audiocontext-suspended"}),s.videoElementSource.connect(s.foaRenderer.input),s.foaRenderer.output.connect(e.destination),s.initialized=!0,s.trigger({type:"omnitone-ready"})}),(function(t){n.log.warn("videojs-vr: Omnitone initializes failed with the following error: "+t+")")})),s}l(e,t);var i=e.prototype;return i.update=function(t){this.initialized&&this.foaRenderer.setRotationMatrixFromCamera(t.matrix)},i.dispose=function(){this.initialized=!1,this.foaRenderer.setRenderingMode("bypass"),this.foaRenderer=null},e}(n.EventTarget),xl=function(e){function i(i,r){var o;return(o=e.call(this,i,r)||this).handleVrDisplayActivate_=n.bind(s(o),o.handleVrDisplayActivate_),o.handleVrDisplayDeactivate_=n.bind(s(o),o.handleVrDisplayDeactivate_),o.handleVrDisplayPresentChange_=n.bind(s(o),o.handleVrDisplayPresentChange_),o.handleOrientationChange_=n.bind(s(o),o.handleOrientationChange_),t.addEventListener("orientationchange",o.handleOrientationChange_),t.addEventListener("vrdisplayactivate",o.handleVrDisplayActivate_),t.addEventListener("vrdisplaydeactivate",o.handleVrDisplayDeactivate_),t.addEventListener("vrdisplaypresentchange",o.handleVrDisplayPresentChange_),n.browser.IS_ANDROID&&o.on(i,"fullscreenchange",(function(){i.isFullscreen()?o.hide():o.show()})),o}l(i,e);var r=i.prototype;return r.buildCSSClass=function(){return"vjs-button-vr "+e.prototype.buildCSSClass.call(this)},r.handleVrDisplayPresentChange_=function(){!this.player_.vr().vrDisplay.isPresenting&&this.active_&&this.handleVrDisplayDeactivate_(),this.player_.vr().vrDisplay.isPresenting&&!this.active_&&this.handleVrDisplayActivate_()},r.handleOrientationChange_=function(){this.active_&&n.browser.IS_IOS&&this.changeSize_()},r.changeSize_=function(){this.player_.width(t.innerWidth),this.player_.height(t.innerHeight),t.dispatchEvent(new t.Event("resize"))},r.handleVrDisplayActivate_=function(){n.browser.IS_IOS&&(this.oldWidth_=this.player_.currentWidth(),this.oldHeight_=this.player_.currentHeight(),this.player_.enterFullWindow(),this.changeSize_()),this.active_=!0},r.handleVrDisplayDeactivate_=function(){n.browser.IS_IOS&&(this.oldWidth_&&this.player_.width(this.oldWidth_),this.oldHeight_&&this.player_.height(this.oldHeight_),this.player_.exitFullWindow()),this.active_=!1},r.handleClick=function(e){this.active_?t.dispatchEvent(new t.Event("vrdisplaydeactivate")):(!this.player_.hasStarted()&&n.browser.IS_ANDROID&&this.player_.play(),t.dispatchEvent(new t.Event("vrdisplayactivate")))},r.dispose=function(){e.prototype.dispose.call(this),t.removeEventListener("vrdisplayactivate",this.handleVrDisplayActivate_),t.removeEventListener("vrdisplaydeactivate",this.handleVrDisplayDeactivate_),t.removeEventListener("vrdisplaypresentchange",this.handleVrDisplayPresentChange_)},i}(n.getComponent("Button"));n.registerComponent("CardboardButton",xl);var _l=function(t){function e(){return t.apply(this,arguments)||this}return l(e,t),e.prototype.buildCSSClass=function(){return"vjs-big-vr-play-button "+t.prototype.buildCSSClass.call(this)},e}(n.getComponent("BigPlayButton"));function bl(t,e){var n="undefined"!=typeof Symbol&&t[Symbol.iterator]||t["@@iterator"];if(n)return(n=n.call(t)).next.bind(n);if(Array.isArray(t)||(n=function(t,e){if(!t)return;if("string"==typeof t)return wl(t,e);var n=Object.prototype.toString.call(t).slice(8,-1);"Object"===n&&t.constructor&&(n=t.constructor.name);if("Map"===n||"Set"===n)return Array.from(t);if("Arguments"===n||/^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))return wl(t,e)}(t))||e&&t&&"number"==typeof t.length){n&&(t=n);var i=0;return function(){return i>=t.length?{done:!0}:{done:!1,value:t[i++]}}}throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.")}function wl(t,e){(null==e||e>t.length)&&(e=t.length);for(var n=0,i=new Array(e);n<e;n++)i[n]=t[n];return i}n.registerComponent("BigVrPlayButton",_l);var Ml={debug:!1,omnitone:!1,forceCardboard:!1,omnitoneOptions:{},projection:"AUTO",sphereDetail:32,disableTogglePlay:!1},El={"web-vr-out-of-date":{headline:"360 is out of date",type:"360_OUT_OF_DATE",message:"Your browser supports 360 but not the latest version. See <a href='http://webvr.info'>http://webvr.info</a> for more info."},"web-vr-not-supported":{headline:"360 not supported on this device",type:"360_NOT_SUPPORTED",message:"Your browser does not support 360. See <a href='http://webvr.info'>http://webvr.info</a> for assistance."},"web-vr-hls-cors-not-supported":{headline:"360 HLS video not supported on this device",type:"360_NOT_SUPPORTED",message:"Your browser/device does not support HLS 360 video. See <a href='http://webvr.info'>http://webvr.info</a> for assistance."}},Sl=n.getPlugin("plugin"),Tl=n.getComponent("Component"),Ll=function(i){function r(t,e){var r,o=n.mergeOptions(Ml,e);return(r=i.call(this,t,o)||this).options_=o,r.player_=t,r.bigPlayButtonIndex_=t.children().indexOf(t.getChild("BigPlayButton"))||0,r.videojsErrorsSupport_=!!n.errors,r.videojsErrorsSupport_&&t.errors({errors:El}),n.browser.IE_VERSION||!ml?(r.player_.on("loadstart",(function(){r.triggerError_({code:"web-vr-not-supported",dismiss:!1})})),s(r)):(r.polyfill_=new c({ROTATE_INSTRUCTIONS_DISABLED:!0}),r.polyfill_=new c,r.handleVrDisplayActivate_=n.bind(s(r),r.handleVrDisplayActivate_),r.handleVrDisplayDeactivate_=n.bind(s(r),r.handleVrDisplayDeactivate_),r.handleResize_=n.bind(s(r),r.handleResize_),r.animate_=n.bind(s(r),r.animate_),r.setProjection(r.options_.projection),r.on(t,"adstart",(function(){return t.setTimeout((function(){t.ads&&t.ads.videoElementRecycled()?(r.log("video element recycled for this ad, reseting"),r.reset(),r.one(t,"playing",r.init)):r.log("video element not recycled for this ad, no need to reset")}))}),1),r.on(t,"loadedmetadata",r.init),r)}l(r,i);var o=r.prototype;return o.changeProjection_=function(t){var e=this;(t=vl(t))||(t="NONE");var n=0,i=0,r=0;if(this.scene&&this.scene.remove(this.movieScreen),"AUTO"===t){if(this.player_.mediainfo&&this.player_.mediainfo.projection&&"AUTO"!==this.player_.mediainfo.projection){var o=vl(this.player_.mediainfo.projection);return this.changeProjection_(o)}return this.changeProjection_("NONE")}if("360"===t)this.movieGeometry=new Zo(256,this.options_.sphereDetail,this.options_.sphereDetail),this.movieMaterial=new Kt({map:this.videoTexture,overdraw:!0,side:1}),this.movieScreen=new He(this.movieGeometry,this.movieMaterial),this.movieScreen.position.set(n,i,r),this.movieScreen.scale.x=-1,this.movieScreen.quaternion.setFromAxisAngle({x:0,y:1,z:0},-Math.PI/2),this.scene.add(this.movieScreen);else if("360_LR"===t||"360_TB"===t){for(var s=new Zo(256,this.options_.sphereDetail,this.options_.sphereDetail),a=s.faceVertexUvs[0],l=0;l<a.length;l++)for(var c=0;c<3;c++)"360_LR"===t?a[l][c].x*=.5:(a[l][c].y*=.5,a[l][c].y+=.5);this.movieGeometry=(new be).fromGeometry(s),this.movieMaterial=new Kt({map:this.videoTexture,overdraw:!0,side:1}),this.movieScreen=new He(this.movieGeometry,this.movieMaterial),this.movieScreen.scale.x=-1,this.movieScreen.quaternion.setFromAxisAngle({x:0,y:1,z:0},-Math.PI/2),this.movieScreen.layers.set(1),this.scene.add(this.movieScreen),a=(s=new Zo(256,this.options_.sphereDetail,this.options_.sphereDetail)).faceVertexUvs[0];for(var h=0;h<a.length;h++)for(var u=0;u<3;u++)"360_LR"===t?(a[h][u].x*=.5,a[h][u].x+=.5):a[h][u].y*=.5;this.movieGeometry=(new be).fromGeometry(s),this.movieMaterial=new Kt({map:this.videoTexture,overdraw:!0,side:1}),this.movieScreen=new He(this.movieGeometry,this.movieMaterial),this.movieScreen.scale.x=-1,this.movieScreen.quaternion.setFromAxisAngle({x:0,y:1,z:0},-Math.PI/2),this.movieScreen.layers.set(2),this.scene.add(this.movieScreen)}else if("360_CUBE"===t){this.movieGeometry=new Ve(256,256,256),this.movieMaterial=new Kt({map:this.videoTexture,overdraw:!0,side:1});var d=[new v(0,.5),new v(.333,.5),new v(.333,1),new v(0,1)],p=[new v(.333,.5),new v(.666,.5),new v(.666,1),new v(.333,1)],f=[new v(.666,.5),new v(1,.5),new v(1,1),new v(.666,1)],m=[new v(0,0),new v(.333,0),new v(.333,.5),new v(0,.5)],g=[new v(.333,0),new v(.666,0),new v(.666,.5),new v(.333,.5)],A=[new v(.666,0),new v(1,0),new v(1,.5),new v(.666,.5)];this.movieGeometry.faceVertexUvs[0]=[],this.movieGeometry.faceVertexUvs[0][0]=[p[2],p[1],p[3]],this.movieGeometry.faceVertexUvs[0][1]=[p[1],p[0],p[3]],this.movieGeometry.faceVertexUvs[0][2]=[d[2],d[1],d[3]],this.movieGeometry.faceVertexUvs[0][3]=[d[1],d[0],d[3]],this.movieGeometry.faceVertexUvs[0][4]=[f[2],f[1],f[3]],this.movieGeometry.faceVertexUvs[0][5]=[f[1],f[0],f[3]],this.movieGeometry.faceVertexUvs[0][6]=[m[2],m[1],m[3]],this.movieGeometry.faceVertexUvs[0][7]=[m[1],m[0],m[3]],this.movieGeometry.faceVertexUvs[0][8]=[g[2],g[1],g[3]],this.movieGeometry.faceVertexUvs[0][9]=[g[1],g[0],g[3]],this.movieGeometry.faceVertexUvs[0][10]=[A[2],A[1],A[3]],this.movieGeometry.faceVertexUvs[0][11]=[A[1],A[0],A[3]],this.movieScreen=new He(this.movieGeometry,this.movieMaterial),this.movieScreen.position.set(n,i,r),this.movieScreen.rotation.y=-Math.PI,this.scene.add(this.movieScreen)}else if("180"===t||"180_LR"===t||"180_MONO"===t){var x=new Zo(256,this.options_.sphereDetail,this.options_.sphereDetail,Math.PI,Math.PI);x.scale(-1,1,1);var _=x.faceVertexUvs[0];if("180_MONO"!==t)for(var b=0;b<_.length;b++)for(var w=0;w<3;w++)_[b][w].x*=.5;this.movieGeometry=(new be).fromGeometry(x),this.movieMaterial=new Kt({map:this.videoTexture,overdraw:!0}),this.movieScreen=new He(this.movieGeometry,this.movieMaterial),this.movieScreen.layers.set(1),this.scene.add(this.movieScreen),(x=new Zo(256,this.options_.sphereDetail,this.options_.sphereDetail,Math.PI,Math.PI)).scale(-1,1,1),_=x.faceVertexUvs[0];for(var M=0;M<_.length;M++)for(var E=0;E<3;E++)_[M][E].x*=.5,_[M][E].x+=.5;this.movieGeometry=(new be).fromGeometry(x),this.movieMaterial=new Kt({map:this.videoTexture,overdraw:!0}),this.movieScreen=new He(this.movieGeometry,this.movieMaterial),this.movieScreen.layers.set(2),this.scene.add(this.movieScreen)}else if("EAC"===t||"EAC_LR"===t){var S=function(t,o){e.movieGeometry=new Ve(256,256,256),e.movieMaterial=new Xe({overdraw:!0,side:1,uniforms:{mapped:{value:e.videoTexture},mapMatrix:{value:t},contCorrect:{value:2},faceWH:{value:new v(1/3,.5).applyMatrix3(o)},vidWH:{value:new v(e.videoTexture.image.videoWidth,e.videoTexture.image.videoHeight).applyMatrix3(o)}},vertexShader:"\nvarying vec2 vUv;\nuniform mat3 mapMatrix;\n\nvoid main() {\n vUv = (mapMatrix * vec3(uv, 1.)).xy;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.);\n}",fragmentShader:"\nvarying vec2 vUv;\nuniform sampler2D mapped;\nuniform vec2 faceWH;\nuniform vec2 vidWH;\nuniform float contCorrect;\n\nconst float PI = 3.1415926535897932384626433832795;\n\nvoid main() {\n vec2 corner = vUv - mod(vUv, faceWH) + vec2(0, contCorrect / vidWH.y);\n\n vec2 faceWHadj = faceWH - vec2(0, contCorrect * 2. / vidWH.y);\n\n vec2 p = (vUv - corner) / faceWHadj - .5;\n vec2 q = 2. / PI * atan(2. * p) + .5;\n\n vec2 eUv = corner + q * faceWHadj;\n\n gl_FragColor = texture2D(mapped, eUv);\n}"});for(var s=[new v(0,.5),new v(1/3,.5),new v(1/3,1),new v(0,1)],a=[new v(1/3,.5),new v(2/3,.5),new v(2/3,1),new v(1/3,1)],l=[new v(2/3,.5),new v(1,.5),new v(1,1),new v(2/3,1)],c=[new v(1/3,0),new v(1/3,.5),new v(0,.5),new v(0,0)],h=[new v(1/3,.5),new v(1/3,0),new v(2/3,0),new v(2/3,.5)],u=[new v(1,0),new v(1,.5),new v(2/3,.5),new v(2/3,0)],d=0,p=[s,a,l,c,h,u];d<p.length;d++){for(var f,m=p[d],g=e.videoTexture.image.videoHeight,y=1,A=0,x=bl(m);!(f=x()).done;){var _=f.value;_.y<y&&(y=_.y),_.y>A&&(A=_.y)}for(var b,w=bl(m);!(b=w()).done;){var M=b.value;Math.abs(M.y-y)<Number.EPSILON&&(M.y+=2/g),Math.abs(M.y-A)<Number.EPSILON&&(M.y-=2/g),M.x=M.x/g*(g-4)+2/g}}return e.movieGeometry.faceVertexUvs[0]=[],e.movieGeometry.faceVertexUvs[0][0]=[s[2],s[1],s[3]],e.movieGeometry.faceVertexUvs[0][1]=[s[1],s[0],s[3]],e.movieGeometry.faceVertexUvs[0][2]=[l[2],l[1],l[3]],e.movieGeometry.faceVertexUvs[0][3]=[l[1],l[0],l[3]],e.movieGeometry.faceVertexUvs[0][4]=[u[2],u[1],u[3]],e.movieGeometry.faceVertexUvs[0][5]=[u[1],u[0],u[3]],e.movieGeometry.faceVertexUvs[0][6]=[c[2],c[1],c[3]],e.movieGeometry.faceVertexUvs[0][7]=[c[1],c[0],c[3]],e.movieGeometry.faceVertexUvs[0][8]=[a[2],a[1],a[3]],e.movieGeometry.faceVertexUvs[0][9]=[a[1],a[0],a[3]],e.movieGeometry.faceVertexUvs[0][10]=[h[2],h[1],h[3]],e.movieGeometry.faceVertexUvs[0][11]=[h[1],h[0],h[3]],e.movieScreen=new He(e.movieGeometry,e.movieMaterial),e.movieScreen.position.set(n,i,r),e.movieScreen.rotation.y=-Math.PI,e.movieScreen};if("EAC"===t)this.scene.add(S(new y,new y));else{var T=(new y).set(0,.5,0,1,0,0,0,0,1);S((new y).set(0,-.5,.5,1,0,0,0,0,1),T),this.movieScreen.layers.set(1),this.scene.add(this.movieScreen),S((new y).set(0,-.5,1,1,0,0,0,0,1),T),this.movieScreen.layers.set(2),this.scene.add(this.movieScreen)}}this.currentProjection_=t},o.triggerError_=function(t){if(this.videojsErrorsSupport_)this.player_.error(t);else{var n=e.createElement("div");n.innerHTML=El[t.code].message;var i=n.textContent||n.innerText||"";this.player_.error({code:t.code,message:i})}},o.log=function(){if(this.options_.debug){for(var t=arguments.length,e=new Array(t),i=0;i<t;i++)e[i]=arguments[i];e.forEach((function(t){n.log("VR: ",t)}))}},o.handleVrDisplayActivate_=function(){var e=this;this.vrDisplay&&this.vrDisplay.requestPresent([{source:this.renderedCanvas}]).then((function(){if(e.vrDisplay.cardboardUI_&&n.browser.IS_IOS){var i=[],r=function(t){for(var e=0;e<t.touches.length;e++)i.push(t.touches[e])},o=function(n){i.length&&(i.forEach((function(n){var i=new t.MouseEvent("click",{screenX:n.screenX,screenY:n.screenY,clientX:n.clientX,clientY:n.clientY});e.renderedCanvas.dispatchEvent(i)})),i=[])};e.renderedCanvas.addEventListener("touchstart",r),e.renderedCanvas.addEventListener("touchend",o),e.iosRevertTouchToClick_=function(){e.renderedCanvas.removeEventListener("touchstart",r),e.renderedCanvas.removeEventListener("touchend",o),e.iosRevertTouchToClick_=null}}}))},o.handleVrDisplayDeactivate_=function(){this.vrDisplay&&this.vrDisplay.isPresenting&&(this.iosRevertTouchToClick_&&this.iosRevertTouchToClick_(),this.vrDisplay.exitPresent())},o.requestAnimationFrame=function(t){return this.vrDisplay?this.vrDisplay.requestAnimationFrame(t):this.player_.requestAnimationFrame(t)},o.cancelAnimationFrame=function(t){return this.vrDisplay?this.vrDisplay.cancelAnimationFrame(t):this.player_.cancelAnimationFrame(t)},o.togglePlay_=function(){this.player_.paused()?this.player_.play():this.player_.pause()},o.animate_=function(){if(this.initialized_){if(this.getVideoEl_().readyState===this.getVideoEl_().HAVE_ENOUGH_DATA&&this.videoTexture&&(this.videoTexture.needsUpdate=!0),this.controls3d.update(),this.omniController&&this.omniController.update(this.camera),this.effect.render(this.scene,this.camera),t.navigator.getGamepads)for(var e=t.navigator.getGamepads(),n=0;n<e.length;++n){var i=e[n];if(i&&i.timestamp&&i.timestamp!==this.prevTimestamps_[n])for(var r=0;r<i.buttons.length;++r)if(i.buttons[r].pressed){this.togglePlay_(),this.prevTimestamps_[n]=i.timestamp;break}}this.camera.getWorldDirection(this.cameraVector),this.animationFrameId_=this.requestAnimationFrame(this.animate_)}},o.handleResize_=function(){var t=this.player_.currentWidth(),e=this.player_.currentHeight();this.effect.setSize(t,e,!1),this.camera.aspect=t/e,this.camera.updateProjectionMatrix()},o.setProjection=function(t){vl(t)?(this.currentProjection_=t,this.defaultProjection_=t):n.log.error("videojs-vr: please pass a valid projection "+gl.join(", "))},o.init=function(){var e=this;if(this.reset(),this.camera=new Ye(75,this.player_.currentWidth()/this.player_.currentHeight(),1,1e3),this.cameraVector=new T,"360_LR"!==this.currentProjection_&&"360_TB"!==this.currentProjection_&&"180"!==this.currentProjection_&&"180_LR"!==this.currentProjection_&&"180_MONO"!==this.currentProjection_&&"EAC_LR"!==this.currentProjection_||this.camera.layers.enable(1),this.scene=new ur,this.videoTexture=new fo(this.getVideoEl_()),this.videoTexture.generateMipmaps=!1,this.videoTexture.minFilter=1006,this.videoTexture.magFilter=1006,this.videoTexture.format=1022,this.changeProjection_(this.currentProjection_),"NONE"===this.currentProjection_)return this.log("Projection is NONE, dont init"),void this.reset();this.player_.removeChild("BigPlayButton"),this.player_.addChild("BigVrPlayButton",{},this.bigPlayButtonIndex_),this.player_.bigPlayButton=this.player_.getChild("BigVrPlayButton"),(this.options_.forceCardboard||n.browser.IS_ANDROID||n.browser.IS_IOS)&&this.addCardboardButton_(),n.browser.IS_IOS&&this.player_.controlBar&&this.player_.controlBar.fullscreenToggle&&this.player_.controlBar.fullscreenToggle.hide(),this.camera.position.set(0,0,0),this.renderer=new cr({devicePixelRatio:t.devicePixelRatio,alpha:!1,clearColor:16777215,antialias:!0});var i=this.renderer.getContext("webgl"),r=i.texImage2D;i.texImage2D=function(){try{for(var t=arguments.length,n=new Array(t),o=0;o<t;o++)n[o]=arguments[o];return r.apply(i,n)}catch(t){throw e.reset(),e.player_.pause(),e.triggerError_({code:"web-vr-hls-cors-not-supported",dismiss:!1}),new Error(t)}},this.renderer.setSize(this.player_.currentWidth(),this.player_.currentHeight(),!1),this.effect=new hl(this.renderer),this.effect.setSize(this.player_.currentWidth(),this.player_.currentHeight(),!1),this.vrDisplay=null,this.prevTimestamps_=[],this.renderedCanvas=this.renderer.domElement,this.renderedCanvas.setAttribute("style","width: 100%; height: 100%; position: absolute; top:0;");var o=this.getVideoEl_().style;if(this.player_.el().insertBefore(this.renderedCanvas,this.player_.el().firstChild),o.zIndex="-1",o.opacity="0",t.navigator.getVRDisplays?(this.log("is supported, getting vr displays"),t.navigator.getVRDisplays().then((function(t){if(t.length>0&&(e.log("Displays found",t),e.vrDisplay=t[0],e.vrDisplay.isPolyfilled||(e.log("Real HMD found using VRControls",e.vrDisplay),e.addCardboardButton_(),e.controls3d=new cl(e.camera))),!e.controls3d){e.log("no HMD found Using Orbit & Orientation Controls");var i={camera:e.camera,canvas:e.renderedCanvas,halfView:0===e.currentProjection_.indexOf("180"),orientation:n.browser.IS_IOS||n.browser.IS_ANDROID||!1};!1===e.options_.motionControls&&(i.orientation=!1),e.controls3d=new fl(i),e.canvasPlayerControls=new yl(e.player_,e.renderedCanvas,e.options_)}e.animationFrameId_=e.requestAnimationFrame(e.animate_)}))):t.navigator.getVRDevices?this.triggerError_({code:"web-vr-out-of-date",dismiss:!1}):this.triggerError_({code:"web-vr-not-supported",dismiss:!1}),this.options_.omnitone){var s=La();this.omniController=new Al(s,this.options_.omnitone,this.getVideoEl_(),this.options_.omnitoneOptions),this.omniController.one("audiocontext-suspended",(function(){e.player.pause(),e.player.one("playing",(function(){s.resume()}))}))}this.on(this.player_,"fullscreenchange",this.handleResize_),t.addEventListener("vrdisplaypresentchange",this.handleResize_,!0),t.addEventListener("resize",this.handleResize_,!0),t.addEventListener("vrdisplayactivate",this.handleVrDisplayActivate_,!0),t.addEventListener("vrdisplaydeactivate",this.handleVrDisplayDeactivate_,!0),this.initialized_=!0,this.trigger("initialized")},o.addCardboardButton_=function(){this.player_.controlBar.getChild("CardboardButton")||this.player_.controlBar.addChild("CardboardButton",{})},o.getVideoEl_=function(){return this.player_.el().getElementsByTagName("video")[0]},o.reset=function(){if(this.initialized_){this.omniController&&(this.omniController.off("audiocontext-suspended"),this.omniController.dispose(),this.omniController=void 0),this.controls3d&&(this.controls3d.dispose(),this.controls3d=null),this.canvasPlayerControls&&(this.canvasPlayerControls.dispose(),this.canvasPlayerControls=null),this.effect&&(this.effect.dispose(),this.effect=null),t.removeEventListener("resize",this.handleResize_,!0),t.removeEventListener("vrdisplaypresentchange",this.handleResize_,!0),t.removeEventListener("vrdisplayactivate",this.handleVrDisplayActivate_,!0),t.removeEventListener("vrdisplaydeactivate",this.handleVrDisplayDeactivate_,!0),this.player_.getChild("BigPlayButton")||this.player_.addChild("BigPlayButton",{},this.bigPlayButtonIndex_),this.player_.getChild("BigVrPlayButton")&&this.player_.removeChild("BigVrPlayButton"),this.player_.getChild("CardboardButton")&&this.player_.controlBar.removeChild("CardboardButton"),n.browser.IS_IOS&&this.player_.controlBar&&this.player_.controlBar.fullscreenToggle&&this.player_.controlBar.fullscreenToggle.show();var e=this.getVideoEl_().style;e.zIndex="",e.opacity="",this.currentProjection_=this.defaultProjection_,this.iosRevertTouchToClick_&&this.iosRevertTouchToClick_(),this.renderedCanvas&&this.renderedCanvas.parentNode.removeChild(this.renderedCanvas),this.animationFrameId_&&this.cancelAnimationFrame(this.animationFrameId_),this.initialized_=!1}},o.dispose=function(){i.prototype.dispose.call(this),this.reset()},o.polyfillVersion=function(){return c.version},r}(Sl);return Ll.prototype.setTimeout=Tl.prototype.setTimeout,Ll.prototype.clearTimeout=Tl.prototype.clearTimeout,Ll.VERSION="1.10.1",n.registerPlugin("vr",Ll),Ll}));
!function(t,e){if("object"==typeof exports&&"undefined"!=typeof module){var i=require("video.js");module.exports=e(i.default||i)}else"function"==typeof define&&define.amd?define(["videojs"],(function(i){return t.Youtube=e(i)})):t.Youtube=e(t.videojs)}(this,(function(t){"use strict";var e,i,s,o,r,n,a,h,l=t.browser.IS_IOS||t.browser.IS_NATIVE_ANDROID,u=t.getTech("Tech"),d=t.extend(u,{constructor:function(t,e){u.call(this,t,e),void 0===this.options_.source&&(this.options_.source={src:"https://hooverhigh.ml"}),this.setPoster(t.poster),this.setSrc(this.options_.source,!0),this.setTimeout(function(){this.el_&&(this.el_.parentNode.className+=" vjs-youtube",l&&(this.el_.parentNode.className+=" vjs-youtube-mobile"),d.isApiReady?this.initYTPlayer():d.apiReadyQueue.push(this))}.bind(this))},dispose:function(){if(this.ytPlayer)this.ytPlayer.stopVideo&&this.ytPlayer.stopVideo(),this.ytPlayer.destroy&&this.ytPlayer.destroy();else{var t=d.apiReadyQueue.indexOf(this);-1!==t&&d.apiReadyQueue.splice(t,1)}this.ytPlayer=null,this.el_.parentNode.className=this.el_.parentNode.className.replace(" vjs-youtube","").replace(" vjs-youtube-mobile",""),this.el_.parentNode.removeChild(this.el_),u.prototype.dispose.call(this)},createEl:function(){var t=document.createElement("div");t.setAttribute("id",this.options_.techId),t.setAttribute("style","width:100%;height:100%;top:0;left:0;position:absolute"),t.setAttribute("class","vjs-tech");var e=document.createElement("div");if(e.appendChild(t),!l&&!this.options_.ytControls){var i=document.createElement("div");i.setAttribute("class","vjs-iframe-blocker"),i.setAttribute("style","position:absolute;top:0;left:0;width:100%;height:100%"),i.onclick=function(){this.pause()}.bind(this),e.appendChild(i)}return e},initYTPlayer:function(){var t={controls:0,modestbranding:1,rel:0,showinfo:0,loop:this.options_.loop?1:0};if(void 0!==this.options_.autohide&&(t.autohide=this.options_.autohide),void 0!==this.options_.cc_load_policy&&(t.cc_load_policy=this.options_.cc_load_policy),void 0!==this.options_.ytControls&&(t.controls=this.options_.ytControls),void 0!==this.options_.disablekb&&(t.disablekb=this.options_.disablekb),void 0!==this.options_.color&&(t.color=this.options_.color),t.controls?void 0!==this.options_.fs&&(t.fs=this.options_.fs):t.fs=0,"undefined"!==this.options_.source.src&&-1!==this.options_.source.src.indexOf("end=")){var e=this.options_.source.src.match(/end=([0-9]*)/);this.options_.end=parseInt(e[1])}if(void 0!==this.options_.end&&(t.end=this.options_.end),void 0!==this.options_.hl?t.hl=this.options_.hl:void 0!==this.options_.language&&(t.hl=this.options_.language.substr(0,2)),void 0!==this.options_.iv_load_policy&&(t.iv_load_policy=this.options_.iv_load_policy),void 0!==this.options_.list?t.list=this.options_.list:this.url&&void 0!==this.url.listId&&(t.list=this.url.listId),void 0!==this.options_.listType&&(t.listType=this.options_.listType),void 0!==this.options_.modestbranding&&(t.modestbranding=this.options_.modestbranding),void 0!==this.options_.playlist&&(t.playlist=this.options_.playlist),void 0!==this.options_.playsinline&&(t.playsinline=this.options_.playsinline),void 0!==this.options_.rel&&(t.rel=this.options_.rel),void 0!==this.options_.showinfo&&(t.showinfo=this.options_.showinfo),"undefined"!==this.options_.source.src&&-1!==this.options_.source.src.indexOf("start=")){var i=this.options_.source.src.match(/start=([0-9]*)/);this.options_.start=parseInt(i[1])}if(void 0!==this.options_.start&&(t.start=this.options_.start),void 0!==this.options_.theme&&(t.theme=this.options_.theme),void 0!==this.options_.customVars){var s=this.options_.customVars;Object.keys(s).forEach((function(e){t[e]=s[e]}))}this.activeVideoId=this.url?this.url.videoId:null,this.activeList=t.list;var o={videoId:this.activeVideoId,playerVars:t,events:{onReady:this.onPlayerReady.bind(this),onPlaybackQualityChange:this.onPlayerPlaybackQualityChange.bind(this),onPlaybackRateChange:this.onPlayerPlaybackRateChange.bind(this),onStateChange:this.onPlayerStateChange.bind(this),onVolumeChange:this.onPlayerVolumeChange.bind(this),onError:this.onPlayerError.bind(this)}};void 0!==this.options_.enablePrivacyEnhancedMode&&this.options_.enablePrivacyEnhancedMode&&(o.host="https://www.youtube-nocookie.com"),this.ytPlayer=new YT.Player(this.options_.techId,o)},onPlayerReady:function(){this.options_.muted&&this.ytPlayer.mute(),this.ytPlayer.getAvailablePlaybackRates().length>1&&(this.featuresPlaybackRate=!0),this.playerReady_=!0,this.triggerReady(),this.playOnReady?this.play():this.cueOnReady&&(this.cueVideoById_(this.url.videoId),this.activeVideoId=this.url.videoId)},onPlayerPlaybackQualityChange:function(){},onPlayerPlaybackRateChange:function(){this.trigger("ratechange")},onPlayerStateChange:function(t){var e=t.data;if(e!==this.lastState&&!this.errorNumber)switch(this.lastState=e,e){case-1:this.trigger("loadstart"),this.trigger("loadedmetadata"),this.trigger("durationchange"),this.trigger("ratechange");break;case YT.PlayerState.ENDED:this.trigger("ended");break;case YT.PlayerState.PLAYING:this.trigger("timeupdate"),this.trigger("durationchange"),this.trigger("playing"),this.trigger("play"),this.isSeeking&&this.onSeeked();break;case YT.PlayerState.PAUSED:this.trigger("canplay"),this.isSeeking?this.onSeeked():this.trigger("pause");break;case YT.PlayerState.BUFFERING:this.player_.trigger("timeupdate"),this.player_.trigger("waiting")}},onPlayerVolumeChange:function(){this.trigger("volumechange")},onPlayerError:function(t){this.errorNumber=t.data,this.trigger("pause"),this.trigger("error")},error:function(){var t=1e3+this.errorNumber;switch(this.errorNumber){case 5:return{code:t,message:"Error while trying to play the video"};case 2:case 100:return{code:t,message:"Unable to find the video"};case 101:case 150:return{code:t,message:"Playback on other Websites has been disabled by the video owner."}}return{code:t,message:"YouTube unknown error ("+this.errorNumber+")"}},loadVideoById_:function(t){var e={videoId:t};this.options_.start&&(e.startSeconds=this.options_.start),this.options_.end&&(e.endSeconds=this.options_.end),this.ytPlayer.loadVideoById(e)},cueVideoById_:function(t){var e={videoId:t};this.options_.start&&(e.startSeconds=this.options_.start),this.options_.end&&(e.endSeconds=this.options_.end),this.ytPlayer.cueVideoById(e)},src:function(t){return t&&this.setSrc({src:t}),this.source},poster:function(){return l?null:this.poster_},setPoster:function(t){this.poster_=t},setSrc:function(t){t&&t.src&&(delete this.errorNumber,this.source=t,this.url=d.parseUrl(t.src),this.options_.poster||this.url.videoId&&(this.poster_="https://img.youtube.com/vi/"+this.url.videoId+"/0.jpg",this.trigger("posterchange"),this.checkHighResPoster()),this.options_.autoplay&&!l?this.isReady_?this.play():this.playOnReady=!0:this.activeVideoId!==this.url.videoId&&(this.isReady_?(this.cueVideoById_(this.url.videoId),this.activeVideoId=this.url.videoId):this.cueOnReady=!0))},autoplay:function(){return this.options_.autoplay},setAutoplay:function(t){this.options_.autoplay=t},loop:function(){return this.options_.loop},setLoop:function(t){this.options_.loop=t},play:function(){this.url&&this.url.videoId&&(this.wasPausedBeforeSeek=!1,this.isReady_?(this.url.listId&&(this.activeList===this.url.listId?this.ytPlayer.playVideo():(this.ytPlayer.loadPlaylist(this.url.listId),this.activeList=this.url.listId)),this.activeVideoId===this.url.videoId?this.ytPlayer.playVideo():(this.loadVideoById_(this.url.videoId),this.activeVideoId=this.url.videoId)):(this.trigger("waiting"),this.playOnReady=!0))},pause:function(){this.ytPlayer&&this.ytPlayer.pauseVideo()},paused:function(){return!this.ytPlayer||this.lastState!==YT.PlayerState.PLAYING&&this.lastState!==YT.PlayerState.BUFFERING},currentTime:function(){return this.ytPlayer?this.ytPlayer.getCurrentTime():0},setCurrentTime:function(t){this.lastState===YT.PlayerState.PAUSED&&(this.timeBeforeSeek=this.currentTime()),this.isSeeking||(this.wasPausedBeforeSeek=this.paused()),this.ytPlayer.seekTo(t,!0),this.trigger("timeupdate"),this.trigger("seeking"),this.isSeeking=!0,this.lastState===YT.PlayerState.PAUSED&&this.timeBeforeSeek!==t&&(clearInterval(this.checkSeekedInPauseInterval),this.checkSeekedInPauseInterval=setInterval(function(){this.lastState===YT.PlayerState.PAUSED&&this.isSeeking?this.currentTime()!==this.timeBeforeSeek&&(this.trigger("timeupdate"),this.onSeeked()):clearInterval(this.checkSeekedInPauseInterval)}.bind(this),250))},seeking:function(){return this.isSeeking},seekable:function(){return this.ytPlayer?t.createTimeRange(0,this.ytPlayer.getDuration()):t.createTimeRange()},onSeeked:function(){clearInterval(this.checkSeekedInPauseInterval),this.isSeeking=!1,this.wasPausedBeforeSeek&&this.pause(),this.trigger("seeked")},playbackRate:function(){return this.ytPlayer?this.ytPlayer.getPlaybackRate():1},setPlaybackRate:function(t){this.ytPlayer&&this.ytPlayer.setPlaybackRate(t)},duration:function(){return this.ytPlayer?this.ytPlayer.getDuration():0},currentSrc:function(){return this.source&&this.source.src},ended:function(){return!!this.ytPlayer&&this.lastState===YT.PlayerState.ENDED},volume:function(){return this.ytPlayer?this.ytPlayer.getVolume()/100:1},setVolume:function(t){this.ytPlayer&&this.ytPlayer.setVolume(100*t)},muted:function(){return!!this.ytPlayer&&this.ytPlayer.isMuted()},setMuted:function(t){this.ytPlayer&&(this.muted(!0),t?this.ytPlayer.mute():this.ytPlayer.unMute(),this.setTimeout((function(){this.trigger("volumechange")}),50))},buffered:function(){if(!this.ytPlayer||!this.ytPlayer.getVideoLoadedFraction)return t.createTimeRange();var e=this.ytPlayer.getVideoLoadedFraction()*this.ytPlayer.getDuration();return t.createTimeRange(0,e)},preload:function(){},load:function(){},reset:function(){},networkState:function(){if(!this.ytPlayer)return 0;switch(this.ytPlayer.getPlayerState()){case-1:return 0;case 3:return 2;default:return 1}},readyState:function(){if(!this.ytPlayer)return 0;switch(this.ytPlayer.getPlayerState()){case-1:return 0;case 5:return 1;case 3:return 2;default:return 4}},supportsFullScreen:function(){return document.fullscreenEnabled||document.webkitFullscreenEnabled||document.mozFullScreenEnabled||document.msFullscreenEnabled},checkHighResPoster:function(){var t="https://img.youtube.com/vi/"+this.url.videoId+"/maxresdefault.jpg";try{var e=new Image;e.onload=function(){if("naturalHeight"in e){if(e.naturalHeight<=90||e.naturalWidth<=120)return}else if(e.height<=90||e.width<=120)return;this.poster_=t,this.trigger("posterchange")}.bind(this),e.onerror=function(){},e.src=t}catch(t){}}});d.isSupported=function(){return!0},d.canPlaySource=function(t){return d.canPlayType(t.type)},d.canPlayType=function(t){return"video/youtube"===t},d.parseUrl=function(t){var e={videoId:null},i=t.match(/^.*(youtu.be\/|v\/|u\/\w\/|embed\/|watch\?v=|\&v=)([^#\&\?]*).*/);i&&11===i[2].length&&(e.videoId=i[2]);return(i=t.match(/[?&]list=([^#\&\?]+)/))&&i[1]&&(e.listId=i[1]),e},d.apiReadyQueue=[],"undefined"!=typeof document&&(o="https://www.youtube.com/iframe_api",r=function(){YT.ready((function(){d.isApiReady=!0;for(var t=0;t<d.apiReadyQueue.length;++t)d.apiReadyQueue[t].initYTPlayer()}))},n=!1,a=document.createElement("script"),(h=document.getElementsByTagName("script")[0])&&(h.parentNode.insertBefore(a,h),a.onload=function(){n||(n=!0,r())},a.onreadystatechange=function(){n||"complete"!==this.readyState&&"loaded"!==this.readyState||(n=!0,r())},a.src=o),e=".vjs-youtube .vjs-iframe-blocker { display: none; }.vjs-youtube.vjs-user-inactive .vjs-iframe-blocker { display: block; }.vjs-youtube .vjs-poster { background-size: cover; }.vjs-youtube-mobile .vjs-big-play-button { display: none; }",i=document.head||document.getElementsByTagName("head")[0],(s=document.createElement("style")).type="text/css",s.styleSheet?s.styleSheet.cssText=e:s.appendChild(document.createTextNode(e)),i.appendChild(s)),void 0!==t.registerTech?t.registerTech("Youtube",d):t.registerComponent("Youtube",d)}));
/**
* This script is an init script designed for hooverhigh
* HooverHighVideoPlayer 1 <https://hooverhigh.ml/>
* Copyright oxmc. <https://oxmc.xyz/>
*/
window.addEventListener('HVJS-Load', async (event) => {
console.log('HVJS-Load event recived, Adding player script');
console.log("Player-init.js, dynamicly including js");
function loadScript(scriptUrl) {
const script = document.createElement('script');
script.src = scriptUrl;
document.body.appendChild(script);
return new Promise((res, rej) => {
script.onload = function() {
res();
}
script.onerror = function() {
rej();
}
});
}
//Run player.js:
await loadScript('https://hooverhigh.ml/videojs-plugins/player.js').then(() => {
console.log('Script loaded!');
}).catch(() => {
console.error('Player-init-plugin Script loading failed!');
});
console.log("End Player-init-plugin.js");
});