Files
nexe/src/compiler.ts
T
bruce-one ca657b5b06 feat: use yarn fslib/zip for fs shimming (#1048)
* refactor: compile with esmoudle interop

* Rigidify code replacement by using Lodash templates.

* Generate zip file bundle.

* Use yarn's fslib to implement the fake filesystem.

Leverage the work done by yarn, rather than reimplementing from scratch.

This means the fake fs is now reading from a zip file in the binary.

A few methods need custom implementations as the fake fs is not
writable. These were copied and adjusted from the yarn ZipOpenFS.

* Add test suite using the built artefact.

Smoke tests the different fs methods.

Not perfect in any world, but better than nothing.

* Fix tsc on Windows - globbing doesn't work there.

There's probably a cleaner way to do this...

* Bump version.

* Dep bumps.

* fixup 9d57b32: make fs patch code clearer.

* fixup 3771c720: simplify test to just use require directly.

---------

Co-authored-by: calebboyd <caleb.boyd@gmail.com>
2023-08-20 14:43:06 -05:00

329 lines
9.2 KiB
TypeScript

import { delimiter, resolve, normalize, join } from 'path'
import { Buffer } from 'buffer'
import { createReadStream, ReadStream } from 'fs'
import { spawn } from 'child_process'
import { Logger, LogStep } from './logger'
import {
readFileAsync,
writeFileAsync,
pathExistsAsync,
statAsync,
dequote,
isWindows,
bound,
semverGt,
wrap,
} from './util'
import { NexeOptions, version } from './options'
import { NexeTarget } from './target'
import { PassThrough, Readable, Stream, Transform } from 'stream'
import MultiStream = require('multistream')
import { Bundle, toStream } from './fs/bundle'
import { File } from 'resolve-dependencies'
import { FactoryStream, LazyStream } from 'multistream'
const isBsd = Boolean(~process.platform.indexOf('bsd'))
const make = isWindows ? 'vcbuild.bat' : isBsd ? 'gmake' : 'make'
const configure = isWindows ? 'configure' : './configure'
type StringReplacer = (match: string) => string
export interface NexeFile {
filename: string
absPath: string
contents: string | Buffer
}
export { NexeOptions }
export class NexeError extends Error {
constructor(m: string) {
super(m)
Object.setPrototypeOf(this, NexeError.prototype)
}
}
export class NexeCompiler {
/**
* Epoch of when compilation started
*/
private start = Date.now()
private compileStep: LogStep | undefined
public log = new Logger(this.options.loglevel)
/**
* Copy of process.env
*/
public env = { ...process.env }
/**
* Virtual FileSystem
*/
public bundle: Bundle
/**
* Root directory for the source of the current build
*/
public src: string
/**
* In memory files that are being manipulated by the compiler
*/
public files: NexeFile[] = []
/**
* Standalone pieces of code run before the application entrypoint
*/
public shims: string[] = []
/**
* The last shim (defaults to "require('module').runMain()")
*/
public startup: string = ''
/**
* The main entrypoint filename for your application - eg. node mainFile.js
*/
public entrypoint: string | undefined
/**
* Not used
*/
public targets: NexeTarget[]
/**
* Current target of the compiler
*/
public target: NexeTarget
/**
* Output filename (-o myapp.exe)
*/
public output = this.options.output
/**
* Flag to indicate whether or notstdin was used for input
*/
public stdinUsed = false
/**
* Path to the configure script
*/
public configureScript: string
/**
* The file path of node binary
*/
public nodeSrcBinPath: string
/**
* Remote asset path if available
*/
public remoteAsset: string
constructor(public options: NexeOptions) {
const { python } = (this.options = options)
//SOMEDAY iterate over multiple targets with `--outDir`
this.targets = options.targets as NexeTarget[]
this.target = this.targets[0]
if (!/https?\:\/\//.test(options.remote)) {
throw new NexeError(`Invalid remote URI scheme (must be http or https): ${options.remote}`)
}
this.remoteAsset = options.remote + this.target.toString()
this.src = join(this.options.temp, this.target.version)
this.configureScript = configure + (semverGt(this.target.version, '10.10.0') ? '.py' : '')
this.nodeSrcBinPath = isWindows
? join(this.src, 'Release', 'node.exe')
: join(this.src, 'out', 'Release', 'node')
this.log.step('nexe ' + version, 'info')
this.bundle = new Bundle(options)
if (isWindows) {
const originalPath = process.env.PATH
delete process.env.PATH
this.env = { ...process.env }
this.env.PATH = python
? (this.env.PATH = dequote(normalize(python)) + delimiter + originalPath)
: originalPath
process.env.PATH = originalPath
} else {
this.env = { ...process.env }
python && (this.env.PYTHON = python)
}
}
@bound
addResource(absoluteFileName: string, content?: Buffer | string | File) {
return this.bundle.addResource(absoluteFileName, content)
}
@bound
async readFileAsync(file: string) {
this.assertBuild()
let cachedFile = this.files.find((x) => normalize(x.filename) === normalize(file))
if (!cachedFile) {
const absPath = join(this.src, file)
cachedFile = {
absPath,
filename: file,
contents: await readFileAsync(absPath, 'utf-8').catch((x) => {
if (x.code === 'ENOENT') return ''
throw x
}),
}
this.files.push(cachedFile)
}
return cachedFile
}
@bound
writeFileAsync(file: string, contents: string | Buffer) {
this.assertBuild()
return writeFileAsync(join(this.src, file), contents)
}
@bound
async replaceInFileAsync(file: string, replace: string | RegExp, value: string | StringReplacer) {
const entry = await this.readFileAsync(file)
entry.contents = entry.contents.toString().replace(replace, value as any)
}
@bound
async setFileContentsAsync(file: string, contents: string | Buffer) {
const entry = await this.readFileAsync(file)
entry.contents = contents
}
quit(error?: any) {
const time = Date.now() - this.start
this.log.write(`Finished in ${time / 1000}s`, error ? 'red' : 'green')
return this.log.flush()
}
assertBuild() {
if (!this.options.build) {
throw new NexeError('This feature is only available with `--build`')
}
}
public getNodeExecutableLocation(target?: NexeTarget) {
if (this.options.asset) {
return resolve(this.options.cwd, this.options.asset)
}
if (target) {
return join(this.options.temp, target.toString())
}
return this.nodeSrcBinPath
}
private _runBuildCommandAsync(command: string, args: string[]) {
if (this.log.verbose) {
this.compileStep!.pause()
}
return new Promise<void>((resolve, reject) => {
spawn(command, args, {
cwd: this.src,
env: this.env,
stdio: this.log.verbose ? 'inherit' : 'ignore',
})
.once('error', (e: Error) => {
if (this.log.verbose) {
this.compileStep!.resume()
}
reject(e)
})
.once('close', (code: number) => {
if (this.log.verbose) {
this.compileStep!.resume()
}
if (code != 0) {
const error = `${command} ${args.join(' ')} exited with code: ${code}`
reject(new NexeError(error))
}
resolve()
})
})
}
private _configureAsync() {
if (isWindows && semverGt(this.target.version, '10.15.99')) {
return Promise.resolve()
}
return this._runBuildCommandAsync(this.env.PYTHON || 'python', [
this.configureScript,
...this.options.configure,
])
}
public async build(): Promise<ReadStream> {
this.compileStep!.log(
`Configuring node build${
this.options.configure.length ? ': ' + this.options.configure : '...'
}`
)
await this._configureAsync()
const buildOptions = this.options.make
this.compileStep!.log(
`Compiling Node${buildOptions.length ? ' with arguments: ' + buildOptions : '...'}`
)
await this._runBuildCommandAsync(make, buildOptions)
return createReadStream(this.getNodeExecutableLocation())
}
private async _shouldCompileBinaryAsync(binary: NodeJS.ReadableStream | null, location: string) {
//SOMEDAY combine make/configure/vcBuild/and modified times of included files
const { snapshot, build } = this.options
if (!binary) {
return true
}
if (build && snapshot != null && (await pathExistsAsync(snapshot))) {
const snapshotLastModified = (await statAsync(snapshot)).mtimeMs
const binaryLastModified = (await statAsync(location)).mtimeMs
return snapshotLastModified > binaryLastModified
}
return false
}
async compileAsync(target: NexeTarget) {
const step = (this.compileStep = this.log.step('Compiling result'))
const build = this.options.build
const location = this.getNodeExecutableLocation(build ? undefined : target)
let binary = (await pathExistsAsync(location)) ? createReadStream(location) : null
if (await this._shouldCompileBinaryAsync(binary, location)) {
binary = await this.build()
step.log('Node binary compiled')
}
return this._assembleDeliverable(binary!)
}
code() {
return [this.shims.join(''), this.startup].join(';')
}
private async _assembleDeliverable(binary: Readable) {
if (!this.options.mangle) {
return binary
}
const launchCode = this.code()
const codeSize = Buffer.byteLength(launchCode)
const sentinel = Buffer.from('<nexe~~sentinel>')
let vfsSize = 0
const streams = [
binary,
toStream(launchCode),
this.bundle.toStream().pipe(
new Transform({
transform: (chunk, _, cb) => {
vfsSize || this.bundle.finalize()
chunk && (vfsSize += chunk.length)
cb(null, chunk)
},
})
),
]
let done = false
return new MultiStream((cb) => {
if (done) cb(null, null)
else if (streams.length) cb(null, streams.shift() as Readable)
else {
done = true
const trailers = Buffer.alloc(16)
trailers.writeDoubleLE(codeSize, 0)
trailers.writeDoubleLE(vfsSize, 8)
cb(null, toStream(Buffer.concat([sentinel, trailers])))
}
})
}
}