Files
nexe/node-v0.8.14/doc/api/dgram.json
T
Craig Condon 11aaccdf66 finally works
2012-11-30 20:11:55 -06:00

382 lines
18 KiB
JSON
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
{
"source": "doc/api/dgram.markdown",
"modules": [
{
"textRaw": "UDP / Datagram Sockets",
"name": "dgram",
"stability": 3,
"stabilityText": "Stable",
"desc": "<p>Datagram sockets are available through <code>require(&#39;dgram&#39;)</code>.\n\n</p>\n",
"methods": [
{
"textRaw": "dgram.createSocket(type, [callback])",
"type": "method",
"name": "createSocket",
"signatures": [
{
"return": {
"textRaw": "Returns: Socket object ",
"name": "return",
"desc": "Socket object"
},
"params": [
{
"textRaw": "`type` String. Either 'udp4' or 'udp6' ",
"name": "type",
"desc": "String. Either 'udp4' or 'udp6'"
},
{
"textRaw": "`callback` Function. Attached as a listener to `message` events. Optional ",
"name": "callback",
"optional": true,
"desc": "Function. Attached as a listener to `message` events."
}
]
},
{
"params": [
{
"name": "type"
},
{
"name": "callback",
"optional": true
}
]
}
],
"desc": "<p>Creates a datagram Socket of the specified types. Valid types are <code>udp4</code>\nand <code>udp6</code>.\n\n</p>\n<p>Takes an optional callback which is added as a listener for <code>message</code> events.\n\n</p>\n<p>Call <code>socket.bind</code> if you want to receive datagrams. <code>socket.bind()</code> will bind\nto the &quot;all interfaces&quot; address on a random port (it does the right thing for\nboth <code>udp4</code> and <code>udp6</code> sockets). You can then retrieve the address and port\nwith <code>socket.address().address</code> and <code>socket.address().port</code>.\n\n</p>\n"
}
],
"classes": [
{
"textRaw": "Class: Socket",
"type": "class",
"name": "Socket",
"desc": "<p>The dgram Socket class encapsulates the datagram functionality. It\nshould be created via <code>dgram.createSocket(type, [callback])</code>.\n\n</p>\n",
"events": [
{
"textRaw": "Event: 'message'",
"type": "event",
"name": "message",
"params": [],
"desc": "<p>Emitted when a new datagram is available on a socket. <code>msg</code> is a <code>Buffer</code> and <code>rinfo</code> is\nan object with the sender&#39;s address information and the number of bytes in the datagram.\n\n</p>\n"
},
{
"textRaw": "Event: 'listening'",
"type": "event",
"name": "listening",
"desc": "<p>Emitted when a socket starts listening for datagrams. This happens as soon as UDP sockets\nare created.\n\n</p>\n",
"params": []
},
{
"textRaw": "Event: 'close'",
"type": "event",
"name": "close",
"desc": "<p>Emitted when a socket is closed with <code>close()</code>. No new <code>message</code> events will be emitted\non this socket.\n\n</p>\n",
"params": []
},
{
"textRaw": "Event: 'error'",
"type": "event",
"name": "error",
"params": [],
"desc": "<p>Emitted when an error occurs.\n\n</p>\n"
}
],
"methods": [
{
"textRaw": "dgram.send(buf, offset, length, port, address, [callback])",
"type": "method",
"name": "send",
"signatures": [
{
"params": [
{
"textRaw": "`buf` Buffer object. Message to be sent ",
"name": "buf",
"desc": "Buffer object. Message to be sent"
},
{
"textRaw": "`offset` Integer. Offset in the buffer where the message starts. ",
"name": "offset",
"desc": "Integer. Offset in the buffer where the message starts."
},
{
"textRaw": "`length` Integer. Number of bytes in the message. ",
"name": "length",
"desc": "Integer. Number of bytes in the message."
},
{
"textRaw": "`port` Integer. destination port ",
"name": "port",
"desc": "Integer. destination port"
},
{
"textRaw": "`address` String. destination IP ",
"name": "address",
"desc": "String. destination IP"
},
{
"textRaw": "`callback` Function. Callback when message is done being delivered. Optional. ",
"name": "callback",
"desc": "Function. Callback when message is done being delivered. Optional.",
"optional": true
}
]
},
{
"params": [
{
"name": "buf"
},
{
"name": "offset"
},
{
"name": "length"
},
{
"name": "port"
},
{
"name": "address"
},
{
"name": "callback",
"optional": true
}
]
}
],
"desc": "<p>For UDP sockets, the destination port and IP address must be specified. A string\nmay be supplied for the <code>address</code> parameter, and it will be resolved with DNS. An\noptional callback may be specified to detect any DNS errors and when <code>buf</code> may be\nre-used. Note that DNS lookups will delay the time that a send takes place, at\nleast until the next tick. The only way to know for sure that a send has taken place\nis to use the callback.\n\n</p>\n<p>If the socket has not been previously bound with a call to <code>bind</code>, it&#39;s\nassigned a random port number and bound to the &quot;all interfaces&quot; address\n(0.0.0.0 for <code>udp4</code> sockets, ::0 for <code>udp6</code> sockets).\n\n</p>\n<p>Example of sending a UDP packet to a random port on <code>localhost</code>;\n\n</p>\n<pre><code>var dgram = require(&#39;dgram&#39;);\nvar message = new Buffer(&quot;Some bytes&quot;);\nvar client = dgram.createSocket(&quot;udp4&quot;);\nclient.send(message, 0, message.length, 41234, &quot;localhost&quot;, function(err, bytes) {\n client.close();\n});</code></pre>\n<p><strong>A Note about UDP datagram size</strong>\n\n</p>\n<p>The maximum size of an <code>IPv4/v6</code> datagram depends on the <code>MTU</code> (<em>Maximum Transmission Unit</em>)\nand on the <code>Payload Length</code> field size.\n\n</p>\n<ul>\n<li><p>The <code>Payload Length</code> field is <code>16 bits</code> wide, which means that a normal payload\ncannot be larger than 64K octets including internet header and data\n(65,507 bytes = 65,535 8 bytes UDP header 20 bytes IP header);\nthis is generally true for loopback interfaces, but such long datagrams\nare impractical for most hosts and networks.</p>\n</li>\n<li><p>The <code>MTU</code> is the largest size a given link layer technology can support for datagrams.\nFor any link, <code>IPv4</code> mandates a minimum <code>MTU</code> of <code>68</code> octets, while the recommended <code>MTU</code>\nfor IPv4 is <code>576</code> (typically recommended as the <code>MTU</code> for dial-up type applications),\nwhether they arrive whole or in fragments.</p>\n<p>For <code>IPv6</code>, the minimum <code>MTU</code> is <code>1280</code> octets, however, the mandatory minimum\nfragment reassembly buffer size is <code>1500</code> octets.\nThe value of <code>68</code> octets is very small, since most current link layer technologies have\na minimum <code>MTU</code> of <code>1500</code> (like Ethernet).</p>\n</li>\n</ul>\n<p>Note that it&#39;s impossible to know in advance the MTU of each link through which\na packet might travel, and that generally sending a datagram greater than\nthe (receiver) <code>MTU</code> won&#39;t work (the packet gets silently dropped, without\ninforming the source that the data did not reach its intended recipient).\n\n</p>\n"
},
{
"textRaw": "dgram.bind(port, [address])",
"type": "method",
"name": "bind",
"signatures": [
{
"params": [
{
"textRaw": "`port` Integer ",
"name": "port",
"desc": "Integer"
},
{
"textRaw": "`address` String, Optional ",
"name": "address",
"optional": true,
"desc": "String"
}
]
},
{
"params": [
{
"name": "port"
},
{
"name": "address",
"optional": true
}
]
}
],
"desc": "<p>For UDP sockets, listen for datagrams on a named <code>port</code> and optional <code>address</code>. If\n<code>address</code> is not specified, the OS will try to listen on all addresses.\n\n</p>\n<p>Example of a UDP server listening on port 41234:\n\n</p>\n<pre><code>var dgram = require(&quot;dgram&quot;);\n\nvar server = dgram.createSocket(&quot;udp4&quot;);\n\nserver.on(&quot;message&quot;, function (msg, rinfo) {\n console.log(&quot;server got: &quot; + msg + &quot; from &quot; +\n rinfo.address + &quot;:&quot; + rinfo.port);\n});\n\nserver.on(&quot;listening&quot;, function () {\n var address = server.address();\n console.log(&quot;server listening &quot; +\n address.address + &quot;:&quot; + address.port);\n});\n\nserver.bind(41234);\n// server listening 0.0.0.0:41234</code></pre>\n"
},
{
"textRaw": "dgram.close()",
"type": "method",
"name": "close",
"desc": "<p>Close the underlying socket and stop listening for data on it.\n\n</p>\n",
"signatures": [
{
"params": []
}
]
},
{
"textRaw": "dgram.address()",
"type": "method",
"name": "address",
"desc": "<p>Returns an object containing the address information for a socket. For UDP sockets,\nthis object will contain <code>address</code> , <code>family</code> and <code>port</code>.\n\n</p>\n",
"signatures": [
{
"params": []
}
]
},
{
"textRaw": "dgram.setBroadcast(flag)",
"type": "method",
"name": "setBroadcast",
"signatures": [
{
"params": [
{
"textRaw": "`flag` Boolean ",
"name": "flag",
"desc": "Boolean"
}
]
},
{
"params": [
{
"name": "flag"
}
]
}
],
"desc": "<p>Sets or clears the <code>SO_BROADCAST</code> socket option. When this option is set, UDP packets\nmay be sent to a local interface&#39;s broadcast address.\n\n</p>\n"
},
{
"textRaw": "dgram.setTTL(ttl)",
"type": "method",
"name": "setTTL",
"signatures": [
{
"params": [
{
"textRaw": "`ttl` Integer ",
"name": "ttl",
"desc": "Integer"
}
]
},
{
"params": [
{
"name": "ttl"
}
]
}
],
"desc": "<p>Sets the <code>IP_TTL</code> socket option. TTL stands for &quot;Time to Live,&quot; but in this context it\nspecifies the number of IP hops that a packet is allowed to go through. Each router or\ngateway that forwards a packet decrements the TTL. If the TTL is decremented to 0 by a\nrouter, it will not be forwarded. Changing TTL values is typically done for network\nprobes or when multicasting.\n\n</p>\n<p>The argument to <code>setTTL()</code> is a number of hops between 1 and 255. The default on most\nsystems is 64.\n\n</p>\n"
},
{
"textRaw": "dgram.setMulticastTTL(ttl)",
"type": "method",
"name": "setMulticastTTL",
"signatures": [
{
"params": [
{
"textRaw": "`ttl` Integer ",
"name": "ttl",
"desc": "Integer"
}
]
},
{
"params": [
{
"name": "ttl"
}
]
}
],
"desc": "<p>Sets the <code>IP_MULTICAST_TTL</code> socket option. TTL stands for &quot;Time to Live,&quot; but in this\ncontext it specifies the number of IP hops that a packet is allowed to go through,\nspecifically for multicast traffic. Each router or gateway that forwards a packet\ndecrements the TTL. If the TTL is decremented to 0 by a router, it will not be forwarded.\n\n</p>\n<p>The argument to <code>setMulticastTTL()</code> is a number of hops between 0 and 255. The default on most\nsystems is 1.\n\n</p>\n"
},
{
"textRaw": "dgram.setMulticastLoopback(flag)",
"type": "method",
"name": "setMulticastLoopback",
"signatures": [
{
"params": [
{
"textRaw": "`flag` Boolean ",
"name": "flag",
"desc": "Boolean"
}
]
},
{
"params": [
{
"name": "flag"
}
]
}
],
"desc": "<p>Sets or clears the <code>IP_MULTICAST_LOOP</code> socket option. When this option is set, multicast\npackets will also be received on the local interface.\n\n</p>\n"
},
{
"textRaw": "dgram.addMembership(multicastAddress, [multicastInterface])",
"type": "method",
"name": "addMembership",
"signatures": [
{
"params": [
{
"textRaw": "`multicastAddress` String ",
"name": "multicastAddress",
"desc": "String"
},
{
"textRaw": "`multicastInterface` String, Optional ",
"name": "multicastInterface",
"optional": true,
"desc": "String"
}
]
},
{
"params": [
{
"name": "multicastAddress"
},
{
"name": "multicastInterface",
"optional": true
}
]
}
],
"desc": "<p>Tells the kernel to join a multicast group with <code>IP_ADD_MEMBERSHIP</code> socket option.\n\n</p>\n<p>If <code>multicastInterface</code> is not specified, the OS will try to add membership to all valid\ninterfaces.\n\n</p>\n"
},
{
"textRaw": "dgram.dropMembership(multicastAddress, [multicastInterface])",
"type": "method",
"name": "dropMembership",
"signatures": [
{
"params": [
{
"textRaw": "`multicastAddress` String ",
"name": "multicastAddress",
"desc": "String"
},
{
"textRaw": "`multicastInterface` String, Optional ",
"name": "multicastInterface",
"optional": true,
"desc": "String"
}
]
},
{
"params": [
{
"name": "multicastAddress"
},
{
"name": "multicastInterface",
"optional": true
}
]
}
],
"desc": "<p>Opposite of <code>addMembership</code> - tells the kernel to leave a multicast group with\n<code>IP_DROP_MEMBERSHIP</code> socket option. This is automatically called by the kernel\nwhen the socket is closed or process terminates, so most apps will never need to call\nthis.\n\n</p>\n<p>If <code>multicastInterface</code> is not specified, the OS will try to drop membership to all valid\ninterfaces.\n</p>\n"
}
]
}
],
"type": "module",
"displayName": "dgram"
}
]
}